I agree with Szynszyla.
Originally Posted by shibbytastic
I've been attempting to figure out when it is worth my time to refresh dots during eclipse given the new rotation.
Assumptions:...
...It is always worth refreshing dots if eclipse is not up.
Dots are better DPET than Nukes
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I would love to see some post-3.2 math on these assumptions. The thing is, with every dot you cast outside of eclipse, you lengthen the expected time to proc the next eclipse, reducing overall eclipse uptime by the same amount. Effectively, this would be modeled as some sort of DPET increase for non-eclipse nukes.
EDIT: I think i've found a way that i'm comfortable thinking about refreshing dots (at least outside of eclipse), Hopefully this will help those of us still wondering about it.
I'm going to assume no IIS for now.
A "Solar Eclipse cycle" (without dot refreshes) can be thought of as one big spell with a cast time of 15 + [expected proc time] and with some calculated expected damage value (just a sum of the expected damage during the procing period and the expected damage during the eclipse period.) The same can be said for "Lunar Eclipse cycle" (without dot refreshes), MF, and IS. In this model, there are only these 4 spells.
This model is legit because casting a dot before you start 'casting' an 'Eclipse cycle' has no affect on the damage done by that 'Eclipse cycle.' Nor does it affect the 'cast time' - it just adds a global cooldown to your overall rotation.
This helps me because now the 3.2 question of whether or not to cast a single dot when eclipse is not up is the same as an easy-to-answer question in this simplified model: "Should that dot be cast at all?"
And the answer is: Yes, if the expected DPET of the dot is higher than the expected DPET of the 'Eclipse cycle' that could be cast instead. So, now I have to calculate the expected DPET for the 'Eclipse Cycles', and that is gear-dependent and annoying.
God, this would be so much easier if dots would just have higher dpet than eclipsed nukes...