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Old 10/21/09, 11:16 PM   #2266
nesf
Von Kaiser
 
Orc Warlock
 
Argent Dawn (EU)
Originally Posted by Zifrelm View Post
I don't think I'd have an easy time convincing 9 other people to go farm it with me just so *I* can get a trinket.
I could do it very easily, except 5+ of those who would come would also be after the trinket. It's a 20% drop rate, so every 5 weeks or so one of us could get one. Then convincing that person to stay doing the raid for the other 4 to get one would be difficult at best.

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Old 10/21/09, 11:38 PM   #2267
qae
Piston Honda
 
qae's Avatar
 
Night Elf Druid
 
Kirin Tor (EU)
Originally Posted by jtalaimo View Post
Wow 10 man heroic trink same as illustration, that's kinda... Horrible?
I remember that for the Coliseum they only listed the "proc" effect on trinkets like Death's Choice / Verdict, and some raw stats were added later.

Considering the Ilvl gap between [Illustration of the Dragon Soul] and the new trinket, we will probably see a "+80~ crit/haste/hit" in addition of the stacking spell power.

I just hope it will be crit

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Old 10/23/09, 4:22 PM   #2268
Isenn
Glass Joe
 
Orc Shaman
 
Arygos
Thoughts on New T10 4Pc Bonus

"4 pieces - Your critical strikes from Starfire and Wrath cause the target languish for an additional 5% of your spell's damage over 4 seconds."

I am curious how this will play out, wouldn't it be getting overwritten regularly thus negating the full value of the dps gain?

EDIT: Sorry I see this was answered a couple pages back. Please ignore.

Last edited by Isenn : 10/27/09 at 4:45 PM.

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Old 10/24/09, 2:07 AM   #2269
jtalaimo
Banned
 
Tauren Druid
 
Durotan
Anub 25 Heroic

Okay, so recently my guild is doing 25 anub on heroic. Unlike most fights, I think it requires a bit of tweaking because it's so unique. And when i say unique, I mean a lot of AoE and little time for dots/eclipses. I've done a bit of tweaking as far as Moonkin changes,

Inscect Swarm Glpyh for Starfall glpyh - also i'm in charge of 3% miss on this particular fight
Gale Winds and Typhoon - also glyph for typhoon (minor )

I'm finding myself little to no time to dps main boss atm, in terms of maybe going through one lunar/solar cycle

I'm thinking it's going to be best to always keep dots on main boss -
a) for the hit debuff for tank
b) for the crit uptime

My question is - for trinket choices and some gear/gem choices

Obviously straight SP is really good, but would haste be a stat that might be increased more than crit, to speep up hurricanes?

Also trinks - I'm goign to rule out any stacking trinkets (illustration and others) Maybe trinks like scale of fates with haste benefits on lunar eclipses will help

Any other information or trinks you guys think would be useful, I'm seeing myself on the low end of all this AoE madness, we ain't the best AoE, but I think I can be better than what i'm doing.

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Old 10/24/09, 4:17 AM   #2270
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
Inbetween Hurricanes is a bad time to DoT, you can waste Omen of Clarity procs that are much more vital to maintaining Hurricane spam. I basically reserve every cast after a Hurricane to be either Starfall or Hurricane, until adds die anyways.

I also found that the Starfall glyph isn't really much better than IS glyph. You have to occasionally force yourself to single target Anub, either for mana reasons or JoL reasons or in that burn part of p3 where you switch off adds to kill Anub.

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Old 10/24/09, 11:00 AM   #2271
bodvarbjarki
Von Kaiser
 
Night Elf Druid
 
Kul Tiras
I've had decent luck on heroic Anub with stacking trinkets. You have enough time before the first set of adds to get full stacks, or close to it. Whether you do after burrow phases depends on the individual details of how your guild moves and kills scarabs.

Anub doesn't really hit that hard. It's nice to have IS up for the debuff, but I wouldn't take AOE breaks to do it. I gave a higher priority to keeping up the debuff in P3.

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Old 10/24/09, 11:09 AM   #2272
druidi
Glass Joe
 
Night Elf Druid
 
Ravenholdt (EU)
I've been raiding as moonkin for sometime and wondering about the best rotation for togc10? Any ideas, mainly on last boss.

Last edited by druidi : 10/24/09 at 11:30 AM.

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Old 10/24/09, 3:45 PM   #2273
Dameron
Glass Joe
 
Tauren Druid
 
Dethecus
Originally Posted by druidi View Post
I've been raiding as moonkin for sometime and wondering about the best rotation for togc10? Any ideas, mainly on last boss.
Anub depends a lot on your raid makeup and whether you have to shoot down Orbs. If you have 2 or more good Warrior/DK/Rogue, the adds will die fast enough you're probably best served by Moonfiring each of them once and then continuing the regular single-target rotation on Anub, adding in Starfall and Typhoon (if specced). They're just not a big deal. If you do have to DPS the adds, I would lean towards single-targeting them while keeping DoTs on Anub, but I have no math or anything beyond a gut reaction to stand that on.

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Old 10/25/09, 10:23 AM   #2274
Royalite
Von Kaiser
 
Royalite's Avatar
 
Night Elf Druid
 
Aggramar
I am surprised by the mention of glyphed Typhoon for the ToGCs.

I am currently raiding in ToC10/25 and working through ToGC10 up to the twins. The initial impressions I had of typhoon was that typhoon is not a dps boost but more situational talent.

Since my group has better control over the factions fight, I removed typhoon from my talents but as I am understanding in ToGC10 it is worth talenting in for with the glyph? Or only if you have the points to spare?

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Old 10/25/09, 10:45 AM   #2275
Diba
Von Kaiser
 
Tauren Druid
 
Vashj (EU)
It's pretty much only for Anub, as you have 5 targets and you want to keep NG up for Hurricane.

It's also semi-nice when moving and when you have dots rolling, that's pretty much it.

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Old 10/25/09, 2:42 PM   #2276
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
I really would just rely on Starfall or the end of your single target rotation to get NG between aoe'ing.

The biggest advantage to this is just control of RNG with OoC procs for Hurricane spam. One of our kills so far I was too low on mana to aoe and had to single target anub before the last set of adds died. It's not really the end of the world but it was just poor management on my part.

Hasted Hurricanes are good DPS but Hurricane is an expensive spell to ignore OoC mechanics on.

Also this talk about glyphing Typhoon. The fights that have a lot of movement have mobs that it either doesn't matter that they get knocked back or are immune to it. Such as Ignis or Yogg.

The fights that have little to no movement have uses for the knock back, like Scarabs in p2 Anub, or Snaplasher on Freya or to interrupt Evoker heals on Thorim or even Faction Champions when the DK grips you in or something.

The point really is that the mana saved from glyphing isn't really a whole lot when you compare the utility and design of the spell and in most scenario's that actually matter it functions correctly.

I don't know, I guess it might work better if you get good RNG on OoC procs, or on 10m. I just don't see casting Typhoon at all on 25m heroic except to get scarabs away from people. The hardest thing for me is still seeing specs that don't include Typhoon at all. It's an extra instant cast spell that can provide DPS or utility. Why would you not get it?

That point just isn't spent anywhere else better, in my opinion.

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Old 10/25/09, 7:44 PM   #2277
jtalaimo
Banned
 
Tauren Druid
 
Durotan
the only reason i glpyh typhoon and use it on anub with the adds is in between my hurricanes and starfall with adds up with no OOC up, it's a nice use to have a high chance of an OOC proc, with some dmg at the same time.

If that doesn't work I cast MoW, and go on with my hurricanes. I need so many marks, it's stupid.

Not sure if that's the smartest way of doign it, but it's working on saving mana at least.

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Old 10/25/09, 8:29 PM   #2278
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
I just see that as time consumption, you're using a GCD to make hurricane 1-2 seconds sooner, when realistically, the GCD on an instant between hurricanes is longer than just queueing another hurricane since you can't target it til the GCD is over. Know what i'm saying?

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Old 10/26/09, 1:16 PM   #2279
Akrud
Glass Joe
 
Tauren Druid
 
Gorgonnash
Originally Posted by Poromu View Post
I really would just rely on Starfall or the end of your single target rotation to get NG between aoe'ing.

The biggest advantage to this is just control of RNG with OoC procs for Hurricane spam. One of our kills so far I was too low on mana to aoe and had to single target anub before the last set of adds died. It's not really the end of the world but it was just poor management on my part.

Hasted Hurricanes are good DPS but Hurricane is an expensive spell to ignore OoC mechanics on.

Also this talk about glyphing Typhoon. The fights that have a lot of movement have mobs that it either doesn't matter that they get knocked back or are immune to it. Such as Ignis or Yogg.

The fights that have little to no movement have uses for the knock back, like Scarabs in p2 Anub, or Snaplasher on Freya or to interrupt Evoker heals on Thorim or even Faction Champions when the DK grips you in or something.

The point really is that the mana saved from glyphing isn't really a whole lot when you compare the utility and design of the spell and in most scenario's that actually matter it functions correctly.

I don't know, I guess it might work better if you get good RNG on OoC procs, or on 10m. I just don't see casting Typhoon at all on 25m heroic except to get scarabs away from people. The hardest thing for me is still seeing specs that don't include Typhoon at all. It's an extra instant cast spell that can provide DPS or utility. Why would you not get it?

That point just isn't spent anywhere else better, in my opinion.
Personally I felt that that only reason to get typhoon would be specific fights, never a general spec, and my justifcation for this is that typhoon isn't really used in most boss fights where an instant cast, moonfire or insect swarm, would be a much better cast.

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Old 10/26/09, 2:13 PM   #2280
 Hamlet
<Druid Trainer>
 
Hamlet's Avatar
 
Tauren Druid
 
Mal'Ganis
Right--clipping a DoT is often a better use of a GCD than Typhooning a single target. Even better, if the movement is at least somewhat predictable, just wait to refresh DoT's until you move. Rarely do you have any need to use a GCD to do like 3k damage.


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