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10/29/09, 12:39 AM
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#2296
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Von Kaiser
Night Elf Druid
Burning Blade
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First topic:
Our First serious set of attempts on Anub-Hard was tonight. I must say, our total raid DPS must be low if you guys are having adds die during your 3rd Hurricanes - for me I'd go through three whole ones and the adds would just about be dying. I guess we were a bit melee heavy...
Anyhow, we've been going with the (perhaps misguided) idea that we can get him to P3 with one burrow phase like we do in 10-man, so we let the second set of four just be tanked to the side while we nuke until Anub burrows. With this strat Glyph of Starfall is working great for me, as the Starfall cooldown is ending a few seconds after he burrows.
Each wave: Starfall, NG'd Hurricane, NG'd Hurricane, non-NG'd Hurricane
Second topic:
Yesterday in normal mode, our first [Reign of the Unliving] finally dropped, and I got it. In anticipation of someday having it, I've been keeping my haste low and mostly stacking crit, such that fully raid buffed and with NG my Starfire casts are at 1.98 seconds. My hope was that latency/reaction time, usually estimated as .1 or .2 seconds in theorycrafting posts, would prevent the 2-second threshold from being breached.
However, I've been watching when I get stacks of Mote of Flame during Lunar Eclipse (the Power Auras mod helped), and even on a long string of crits, not all of them generate a stack. I usually start spamming the key pretty early (at or before the red zone in Quartz), but d'you think it'd be worth trying to hold back a split second to ensure that I get a stack?
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10/29/09, 1:48 AM
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#2297
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Piston Honda
Night Elf Druid
Kirin Tor (EU)
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On Anub topic : We have 2 unholy DKs, 3 FFB mages and usually 2 (or more) rogues. That helps shortening the AoE phase obviously. I don't think it is possible to get Anub to 30% with only one burrow phase in 25HM (never saw a video of it) so we get him to 75% first burrow, 50% 2nd burrow, and that way we don't have to wait to AoE the 2nd wave (less time with the adds alive = less troubles with the Shadowstep interrupts).
If you are able to channel three 5-targets Hurricane, you really should spend a point in Typhoon (Typhoon + NG'd Hurricane > non-NG'd Hurricane).
On RotU topic : the queueing system works wonders on SF (since you can't usually bring it close enough to 1sec cast even under Heroism+Speed potion) which means that if you chain SFs the right way (spamming the key like your life depends on it as soon as you get past gcd - or even before if you are a bit hyperactif like me) you have virtually no loss from latency (as long as you don't have more than 1sec of latency obviously).
So yeah you can trust the cast time you get theorically to be right. Which means that if your get over 400~ haste + talents and full raid buffs and you perfectly chain SF and get a crit every time, only half of the cast will proc a mote. Trying to hold back for 0.1sec manually seems quite tricky to me (as well as unnatural) and I don't see how it could be a dps gain since it could very well push a SF out of the "Lunar eclipse window" thus nullifying most - if not all - of the gain. However, applying DoTs during Lunar should be a good idea, even if you have to let them fall off a few second. The best way to apply them would be one at a time, queued after a SF.
I'm looking forward to the NG change that was hinted recently (in a blue about the poor scaling with haste the Resto Druids experiment), it might also solve alot of our limitations with haste scaling..
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10/29/09, 3:22 AM
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#2298
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Von Kaiser
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Originally Posted by qae
1st wave -> Meteor + 2x Hurricane + Typhon + 3rd Hurricane if OoC (cancel it as soon as the adds start dying and resume single target dps)
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1. Meteor? Have I missed something? That ain't a druid skill *g*
2. You use Typhon? Glyphed? And why? Is it a DPS gain vs. glyphed MF?
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10/29/09, 6:07 AM
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#2299
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Piston Honda
Night Elf Druid
Windrunner
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Originally Posted by Tronn
1. Meteor? Have I missed something? That ain't a druid skill *g*
2. You use Typhon? Glyphed? And why? Is it a DPS gain vs. glyphed MF?
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Typhoon on 5 mobs is all but garaunteed to proc NG. I prefer unglyphed still, to control scarabs for this fight.
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10/29/09, 7:55 AM
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#2300
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Piston Honda
Night Elf Druid
Ravencrest (EU)
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Originally Posted by Zifrelm
Yesterday in normal mode, our first [Reign of the Unliving] finally dropped, and I got it. In anticipation of someday having it, I've been keeping my haste low and mostly stacking crit, such that fully raid buffed and with NG my Starfire casts are at 1.98 seconds. My hope was that latency/reaction time, usually estimated as .1 or .2 seconds in theorycrafting posts, would prevent the 2-second threshold from being breached.
However, I've been watching when I get stacks of Mote of Flame during Lunar Eclipse (the Power Auras mod helped), and even on a long string of crits, not all of them generate a stack. I usually start spamming the key pretty early (at or before the red zone in Quartz), but d'you think it'd be worth trying to hold back a split second to ensure that I get a stack?
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I've noticed the same thing, even when I was running with 367 haste,(2.1 sf @ng) it would not give a mote on each crit during lunar. I'm at 387 now (2.04 sf@ng) and same thing, i don't gain a mote on each crit during lunar spam. Annoying, but since the trinket is around 3.4% of my dmg I do not complain.
edit: its obvious that quorxxxxx means sf when he says meteor, isn't it?
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10/29/09, 8:29 AM
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#2301
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Von Kaiser
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Originally Posted by Poromu
Typhoon on 5 mobs is all but garaunteed to proc NG. I prefer unglyphed still, to control scarabs for this fight.
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But you're throwing all the mobs out of the ice patch, don't you? I don't understand how this should be useful.
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10/29/09, 9:05 AM
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#2302
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Von Kaiser
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Glyphed.
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10/29/09, 9:25 AM
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#2303
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Von Kaiser
Tauren Druid
Blackhand (EU)
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Since Anub 25 HM ist more or less about Aoe'ing the Adds,would it be preferable to drop 2 t8 in favor of 4 t9?
I normaly wear t8 hands + pants,if i switch to 4t9 + anub 25 gloves i gain ~85 sp and about 60spirit.
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10/29/09, 11:44 AM
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#2304
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Piston Honda
Night Elf Druid
Kirin Tor (EU)
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1. Yes, you can drop 2pT8 on Anub25HM even if you don't have 4p T9, since good 245+ off pieces it will be better. And you should focus on sp/Haste too (I do this fight with 700+ haste).
2. If you use Typhoon on the add waves, of course you need to glyph it. If you prefer to use the bump effect, you can't use it for dps (most of the time). Keep in mind that Typhoon glyph is Minor, so it's a no-brainer.
3. Meteors = Starfall on French client.. I'm sorry if I confused you.
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10/29/09, 11:52 AM
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#2305
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Piston Honda
Night Elf Druid
Windrunner
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I would still keep 2pct8 for the times where single target is important. For instance after the first set dies, ranged stay on Anub until he burrows, between add killing in p3 you single target Anub, after the last set of adds is ignored and scarabs in p2. There's enough single target dps on the fight to not discard your biggest single target boost for ~85 sp and 60 spirit.
Also in reguards to mana regen on Anub, I basically just use my own innervates, and since healing is so light until p3, mana regen isn't really a huge deal and I can generally steal our feral's innervates.
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10/29/09, 4:18 PM
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#2306
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Glass Joe
Tauren Druid
Shadow Council
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Right now the ferals are using their innervates on healers but i dont have to much trouble with mana between my innervate 2x in the fight and the fact that i try to make sure im casting clearcasted hurricans im doing alright.(keep in mind though we still havent downed heroic anub, got him to about 200k and have around 20 atempts though so it should happen tonight)
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10/29/09, 4:20 PM
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#2307
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Glass Joe
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Help
I have read all through the previous posts tried everything I can but I am still perplexed... So though this post may be a repeated Nub style question I do have the background in raiding since early in Vanilla... I just need help...
I have been raiding as a Moonkin for some time now and am rather well off as gear/ gems/ chants go.
I have but one problem I am trying to figure out, and it's bothering me imensly.
That being I have had a problem with DPS for the past few weeks to a month, testing the best rotation that I have found (Starfall, W till Eclipse proc, IS, MF, then SF till Eclipse CD is up, IS, MF to renew debuffs, Starfall if CD up, then back to W to restart the Eclipse rotation, Balance of Nature when situation allows) and on the Target dummies in IF I have been able to pull up a rather decent 7.2K - 7.5K DPS relatively easy following that rotation. The problem I have is in Raids currently only ToC 10/25 and ToGC 10/25 are problematic and giving me sub 4.5K DPS results, I understand that movement, situaltional awareness and other uncontrollable items decrease DPS but to drop it more than 3K from testing seems rather unlikely. Would anyone here know what I might be doing (Wrong as it seems) that is dropping my DPS that much from Tests to Raids?
Any help in the matter would be greatly appreciated.
Thanks in advance,
P.S. I do keep track of your posts as they progress and have used them to my advantage whenever they proved fit to do so.
Last edited by Dowscasta : 10/29/09 at 5:03 PM.
Reason: Added a line, removed Armory Links
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10/30/09, 12:29 AM
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#2308
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Von Kaiser
Orc Warlock
Argent Dawn (EU)
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Originally Posted by Dowscasta
I have read all through the previous posts tried everything I can but I am still perplexed... So though this post may be a repeated Nub style question I do have the background in raiding since early in Vanilla... I just need help...
I have been raiding as a Moonkin for some time now and am rather well off as gear/ gems/ chants go.
I have but one problem I am trying to figure out, and it's bothering me imensly.
That being I have had a problem with DPS for the past few weeks to a month, testing the best rotation that I have found (Starfall, W till Eclipse proc, IS, MF, then SF till Eclipse CD is up, IS, MF to renew debuffs, Starfall if CD up, then back to W to restart the Eclipse rotation, Balance of Nature when situation allows) and on the Target dummies in IF I have been able to pull up a rather decent 7.2K - 7.5K DPS relatively easy following that rotation. The problem I have is in Raids currently only ToC 10/25 and ToGC 10/25 are problematic and giving me sub 4.5K DPS results, I understand that movement, situaltional awareness and other uncontrollable items decrease DPS but to drop it more than 3K from testing seems rather unlikely. Would anyone here know what I might be doing (Wrong as it seems) that is dropping my DPS that much from Tests to Raids?
Any help in the matter would be greatly appreciated.
Thanks in advance,
P.S. I do keep track of your posts as they progress and have used them to my advantage whenever they proved fit to do so.
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Reread this very carefully: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
You're making gearing mistakes and rotation mistakes.
Edit: Also those two trinkets you are wearing don't stack with each other. They provide the exact same proc buff. Get [Abyssal Rune].
Last edited by nesf : 10/30/09 at 12:39 AM.
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10/30/09, 11:33 AM
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#2309
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Banned
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Originally Posted by nesf
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To expand on what was said here. If you were to get the Abyssal Rune, both of your trinkets would then have the ability to proc at the same time, which is huge. This not only allows you to have +1180 SP but also allows them to proc more often.
I would also recommend opening with IS/MF and keep them up as much as possible, in the rotation you listed above you don't apply IS/MF until after eclipse procs, thus you are losing DPS while the DOTs aren't up.
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11/02/09, 10:44 AM
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#2310
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Glass Joe
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my spec seems right. I know I need to change the one trinket out for the Abyssal Rune for more haste. When I raid, I use Frost Wyrm and +40 haste food. I just can not get past 3.2k DPS. No matter what. I run Squawk Hard. I keep my IS,FF and MF up. Wrath till proc and then bounce back and forth at procs. Mana is normally not an issue unless the rest of the group is horrific dps. What am I doing wrong? I am 3 badges from getting the Conquest chest for the bonus.
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