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01/19/09, 11:17 AM
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#376
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Piston Honda
Night Elf Druid
Bloodhoof
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Originally Posted by Layeth
I am seeing that you used Shadowmeld TWICE during this fight. Is there a logical reason why you would do this that I may be missing?
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Really I was just playing with it, I usually try and drink a speed pot right before the pull, so that I can use another a bit into the fight, but on this kill I forgot to pop one before we pulled patch and was just hoping for a buggy reset on my pot timer (it didn't work though).
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01/20/09, 3:39 AM
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#377
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Glass Joe
Night Elf Druid
Stormreaver (EU)
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Ok so i wanna get my dps even higher, so i have couple questions:
I use IS, MF, Wrath till Eclipse, SF. Only time when i dont refresh IS is when Heroism is up. Used Treants just before Heroism. Used Starfall when Eclipse wasnt up.
Talents
[Potion of Speed] vs. [Potion of Wild Magic] at the points when you have heroism and eclipse is just procced?
Last time i used Potion of Wild Magic.
WoW Meter Online - Patchwerk
Im missing 0.08% from hit cap and i havent used a gem for it because its only 2 hit ratings im missing.
And whats the best off piece?
Anything im doing wrong or i could do better not gear wice?
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01/20/09, 5:34 AM
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#378
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Glass Joe
Tauren Druid
Burning Legion (EU)
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Hello all,
From about 2-3 weeks I'm trying to max my moonkin raid dps
DPS rotatnion : MF -> SF (till eclipse proc) -> IS -> Wrath (till eclipse end) - > MF - SF , on BL MF + IS + SF ( after IS end i dont refresh).
My armory
WWS Patchwerk
Last reset was 500-600 DPS lower that that.
Should i skip IS in my dps rotation ( i dont have 1th bonus from t7)?
If someone have any advices?
For all help thx
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01/20/09, 8:27 AM
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#379
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Glass Joe
Tauren Druid
Vek'lor (EU)
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have been reading through all of it; i'm asking myself if there should not be a further thread equal to moonkin dummy guide where standards are defined...?
i tried standard rotation (MF, IS, Warth till Eclipse --> SF, in Eclipse CD renew IS, MF; trenats before heroism, starfall and starfire only while heroism).
The World of Warcraft Armory is my armory, and for i don't have a wws on patchwerk handy, also ask myself why some of you hit 5k+ dps, and i just managed to do 3.3 k dps including haste potion.
ok - lvl 70 boots are crap and some enchants must be better, but is this worth 1.7k dps? or do i miss too much haste rating?
sure - you get to hear billions of the same silly questions - maybe one should define a standard procedure in dps-ing patchwerk, logging - discussing?
ty all
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01/20/09, 9:45 AM
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#380
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Biggest problem is that people cant read & would rather post a personal I do blah blah why am I not doing 8k dps???
Moonkin for Dummies thread is somewhat standard (issues people disagree on are mentioned in the discussion below), any skilled player following my advice can easily break 5k dps - atleast I do on most fights doing exacly what I describe).
This is not meant to be offensive, but personal skill & ability to time stuff & chaincast does matter -- It wont show much on Patchwerk, but on any fight that requires more than standing still the difference clearly shows.
@Kaartis - The potion question has been answered & the answer is easy to find.
@Yorge - Do yourself a favour & read up on stuff, atleast a small efford is appreciated if you want people to spend time helping you.
@Pavcc - Moonkin during heroism / Apart from that you are either lagging alot or not doing as you describe, if you arent doing more than 3.3k (or its a 10man without raidbuffs & this is where you need to either provide a wws or do some personal thinking). The standard procedure is posted in the moonkin for dummies thread, along with pretty much every other info the average player needs.
Sorry for the rant but this endless posting of questions abit of reading could answer is getting old.
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01/20/09, 9:48 AM
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#381
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John Galt
Humbalo
Tauren Druid
No WoW Account
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Originally Posted by yorge
Hello all,
From about 2-3 weeks I'm trying to max my moonkin raid dps
DPS rotatnion : MF -> SF (till eclipse proc) -> IS -> Wrath (till eclipse end) - > MF - SF , on BL MF + IS + SF ( after IS end i dont refresh).
My armory
WWS Patchwerk
Last reset was 500-600 DPS lower that that.
Should i skip IS in my dps rotation ( i dont have 1th bonus from t7)?
If someone have any advices?
For all help thx
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This post is indicative of the fact that you haven't read the moonkin threads in this forum. I suggest you start with the one conveniently titled "Moonkin Guide for Dummies."
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01/20/09, 4:37 PM
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#382
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Glass Joe
Tauren Druid
Vek'lor (EU)
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@ ashaera: no, meant to do 25 man raiding, not ten. i apologize and will present a wwslog as soon as possible. and believe me: i read the dummy thread not only once! but maybe i do not have access to all the nice eq
tia, pavcc
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01/20/09, 4:47 PM
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#383
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Von Kaiser
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I hate Patchwerk because of how trivial it is. It's basically stand in one spot and mash your buttons and hope that RNG will swing in your favor and see how many critical strikes you get. Druids doing 4500-5000 DPS in all 25 man gear is already extremely good. The only way to increase the DPS from that point on depends on the rest of your raid and how good your raid DPS is. Basically the shorter duration fight the higher your DPS will rocket.
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01/20/09, 4:52 PM
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#384
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Save Greendale!
Night Elf Druid
Dragonblight
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Originally Posted by Boswell
I hate Patchwerk because of how trivial it is. It's basically stand in one spot and mash your buttons and hope that RNG will swing in your favor and see how many critical strikes you get. Druids doing 4500-5000 DPS in all 25 man gear is already extremely good. The only way to increase the DPS from that point on depends on the rest of your raid and how good your raid DPS is. Basically the shorter duration fight the higher your DPS will rocket.
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Trivial though it may be, it's a good way of measuring your effort. If you're not casting more than 60% on Patchwerk, there's no way in hell you'll be doing it on Sarth+3. So while Sarth+3 may be a more useful measurement, Patch at least is consistent.
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01/20/09, 5:56 PM
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#385
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Glass Joe
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With the new [Glyph of Typhoon], is it worth it to spec into typhoon now for the extra aoe damage?
Also what are your thoughts on [Glyph of Focus]? I might just end up switching my innervate glyph for that.
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01/20/09, 6:34 PM
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#386
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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@Kikoimachine
Q1 - Thats up to you to answer, depends on what you raid & how you handle varies pulls / how much you value trash damage.
Q2 - If its a minor glyph then Im definatly taking it - Why are you using IV glyph now if you have no problem with swapping it out? Go for the 3 damage major ones then.
Check the thread created for discussing moonkin glyphs for earlier discussions regarding the two new glyphs.
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01/20/09, 6:51 PM
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#387
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Glass Joe
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I was using the IV glyph because i needed more mana regen when my gear was still low and i never thought about swapping it out anymore.
Thanks for the reply Ashaera, i needed a bonk in my head to realize i have too much regen right now to need the IV glyph anymore. 
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01/20/09, 10:15 PM
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#388
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Piston Honda
Night Elf Druid
Bloodhoof
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The Starfall glyph is a Major glyph, grats on making a major glyph that will not be taken. It is not better than insect Swarm, Moonfire, or starfire. On top of that PvP moonkins will not want it, so who is this glyph for?
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01/21/09, 2:47 AM
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#389
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Glass Joe
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I can't take swarm glyph because our raid can't afford to lose the -3% hit from bosses, so i drop that for starfall glyph.
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01/21/09, 3:32 AM
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#390
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Glass Joe
Tauren Druid
Vek'lor (EU)
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regarding starfall glyph: maybe non-raiding pve-moonkins will want the glyph...maybe. as it seems to be a major glyph, the cd on starfall needs to be shortened for effectively using the starfall-glyph...but for now?
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01/21/09, 4:25 AM
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#391
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Von Kaiser
Tauren Druid
Executus (EU)
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Originally Posted by kikoimachine
I can't take swarm glyph because our raid can't afford to lose the -3% hit from bosses, so i drop that for starfall glyph.
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Then you need to tell your tanks to get defense capped or recruit non-narcoleptic healers.
I can't think of a single encounter currently in wrath that can't be done without the -3% hit from IS. The only encounter where tank death is an issue is sarth+3, but the major threat there is flame breath, which IS doesn't help against anyway.
If there are any encounters in Ulduar where tank death from melee is a issue then dropping the IS glyph might be an idea, but for now there's no reason not to take it.
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01/21/09, 6:31 AM
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#392
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Glass Joe
Birdkin
Night Elf Druid
Frostmourne
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most optimal gear possible...?
Is there a set list of the best Boomkin gear available (WOTLK)? If so could I have a list?
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01/21/09, 6:52 AM
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#393
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Piston Honda
Tauren Druid
Stormscale (EU)
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Originally Posted by mafu
Is there a set list of the best Boomkin gear available (WOTLK)? If so could I have a list?
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On page 2 in the Moonkin for dummies thread, several people have made their "Best in slot" lists.
You could also let Rawr optimize your gear.
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01/21/09, 8:25 AM
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#394
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Von Kaiser
Night Elf Druid
Bloodhoof (EU)
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Originally Posted by mafu
Is there a set list of the best Boomkin gear available (WOTLK)? If so could I have a list?
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Besides rawr you can use Items - World of Warcraft search for making your own individual list.
wowhead is offering "a create filter" function use this in combination with "create a weight scale" with customizable templates even for balance druids if you also tick "group by slot" you can see the best items of every slot 
Very easy and convenient and always up to date.
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01/21/09, 10:47 AM
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#395
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Glass Joe
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Does anyone know if the Int bonus from Furor is applied before or after AB and/or MoTW?
I also have created a spreadsheet that calculates Dreamstate & Intensity gains based on current stats + buffs.
I'd like to attach it if possible.
Furor IMoTW DS AB Kings
TRUE TRUE TRUE TRUE TRUE
Spi 330 382 462 508
Int 827 910 962 1002 1102
Base Spi based Mp5 - 265
Buffed Spi based Mp5 - 470
Dreamstate Mp5 Intensity Mp5
1 of 3 44 1 of 3 47
2 of 3 77 2 of 3 94
3 of 3 110 3 of 3 141
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01/21/09, 4:55 PM
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#396
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Glass Joe
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Here's a basic question: Do I want Paladin Kings or Wisdom? I've been taking it for granted that I need Wisdom up until now, but now that I have a few pieces of T7 and T7.5 I'm starting to wonder if I wouldn't be better off with Kings. Obviously I mean while I have the full gamut of raid buffs on me. Have y'all given this any thought?
thx
Last edited by Earley : 01/21/09 at 5:45 PM.
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01/21/09, 5:19 PM
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#397
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Von Kaiser
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Originally Posted by kikoimachine
With the new [Glyph of Typhoon], is it worth it to spec into typhoon now for the extra aoe damage?
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It has always been worth speccing into simply because with 3 or mobs, it is simply the highest damage per second cast you can do.
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Also what are your thoughts on [Glyph of Focus]? I might just end up switching my innervate glyph for that.
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Bad for single target dps, decent for aoe. Honestly, I prefer not to be in aoe due to mages and frostbitten mobs turnning and gibbing me. I like the range.
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01/21/09, 7:13 PM
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#398
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Originally Posted by Earley
Kings vs Wisdom
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If you need regen then wisdom is alot better.
If you dont need regen then you gain some dps from kings.
Theres no right or wrong, but in a mana limited situation I would recommend you to ask for wisdom first.
Originally Posted by skeldi
It has always been worth speccing into simply because with 3 or mobs, it is simply the highest damage per second cast you can do.
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Disagree - New glyph adds interesting uses, but before that it was a spell you took for personal trash dps gain at the cost of lowered raid-dps. Knocking tanked trash back was never a good idea, & wasted both mana & damage from the people with targeted aoe.
Typhoon without knockback is a pretty strong spell though & im tempted to pick it up again.
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01/22/09, 4:25 AM
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#399
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Glass Joe
Night Elf Druid
Blackrock
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For readers' interest, I present to you: WoW WebStats - Patchwerk from last night's kill. I say this because I'm using a predominantly wrath-based rotation, which does not seem to be favoured by many moonkins at the moment.
In a nutshell, the rotation is: IS, MF, SF to proc solar Eclipse (and Wrath during Eclipse); else SF to extend MFx3; else Wrath.The rotation is different during heroism. I am specced mainly for single target DPS: (iFF, iIS, no brambles). No feral, so I kept up FF. I didn't have SquawkandAwe (Eclipse tracker) during this fight, which is a shame because the rotations weren't quite perfect and I obtained a lunar (instead of solar) eclipse during a non-heroism phase.
Fight Length: 166 seconds (2'46")
Adoriele, I also had a quick look at the latency spreadsheet you made (put in 4x extra "tree" casts to account for FF), and it gave me: 92.2% casting time; 0.129 average latency; 71.1% IS uptime, 88.6% MF uptime. (Haste Rating: 387; WoA/CF/iMkA/Lust=True; the rest you can get easily from the parse). Edit: I just realised that I used Potion of Speed and wear Embrace of the Spider; so my average latency is probably higher. Edit #2: 523 is my averaged haste throughout the fight, therefore estimated average latency is now 0.178.
Perhaps the most intriguing aspect for me is the number of spellcasts done per unit time (mine was 119 casts over 166 seconds; Adoriele's 137 over 238). Obviously a wrath-heavy rotation would have a greater number of spellcasts; and would thus be more adversely affected by bad latency - but these numbers give us an opportunity to estimate the relative effect of latency on the two rotations. The wrath rotation is likely only worth it if your latency is very low.
Note that I'm not saying which rotation is better, but merely that both are viable at high-end gear given the right conditions.
Here are the specifics, for those who are interested:
Non-Heroism
Eclipse-Ready
IS, MF if not up.
SF up to three times. If at any time SF crits, switch to Wrath. Switch to Wrath after three SF regardless of SF crits. If during the eclipse-ready period MF expires and is reapplied, my SF counter is reset to zero.
Comment: Due to human reaction time I'm always guaranteed to cast another SF before I switch to wrath; therefore even if the first SF crits the MF will always be extended at least twice. If the 2nd or 3rd SF crits MF will be fully extended. If 3 SFs do not crit I will start wrathing until a lunar eclipse. It would seem that using Starfall right after the 3rd SF (if you get that far) could be worth the risk for the benefit gained.
Solar Eclipse
IS, MF if not up (application time approximately equal to cast time on Wrath); in both cases the damage gained exceeds that of a non-critical solar wrath.
Wrath spam (Didn't extend MF).
Lunar Eclipse - Comment: Yes, this did happen during a non-heroism period; I stopped paying attention for a split second and it had procced. Every single SF from this Eclipse also crit; so a warning: this may have skewed numbers slightly.
Ignore IS; Refresh MF only if Eclipse has just started.
SF spam.
Eclipse-Cooldown
IS, MF if it falls off/had fallen off.
Extend MF up to 3x using SF, else Wrath.
Pre-Heroism
Reapply FF if < 20 sec.
Force of Nature
Heroism
Eclipse Ready
IS, MF.
Wrath until Lunar Eclipse. Comment: If you see a Nature's Grace proc two+ times after casting wrath it may be worthwhile to Starfall.
Lunar Eclipse
If first/only time; Speed Potion
SF spam (ignore IS, MF).
Eclipse-Cooldown
Reapply IS, MF.
SF spam.
Last edited by Einz : 01/23/09 at 9:11 AM.
Reason: Factored in temporary speed buffs
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01/22/09, 8:55 AM
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#400
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King Hippo
Frenzy
Troll Druid
No WoW Account (EU)
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Edit: oops ignore I misread the WWS
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