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Old 01/24/09, 10:14 PM   #426
Marauding Master
Glass Joe
 
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Night Elf Druid
 
The Maelstrom (EU)
Originally Posted by Silkworm View Post
8- As I'm resto I used all my badges and tokens for resto gear. 4xt7 (Valorous) looks worth the bonus. +%5 crit on wrath and Starfire is really good. Do not take heroes set. Its really worthless. Get into a few pug Nax 25 and you get better gear. But still even without any set gear 4600 dps is possible.
That's as bad advice as telling people not to flask up if their gear isn't perfect. Just because your gear will be replaced eventually doesn't mean you shouldn't squeeze out more DPS with gear upgrades until you do.

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Old 01/25/09, 1:07 PM   #427
Ashaera
Piston Honda
 
Night Elf Druid
 
Auchindoun (EU)
Originally Posted by Nebel View Post
Ashaera, did you already upload your slow kill 5k+ parse or did I simply miss it? I would really like to have a look at it.
Here's one - Loatheb without killing spores:
4min fight, 5.4k

& a fun one to show what happens when you cut the fight duration down Faerlina 6.9k

Numbers inflated abit by personal Power Infusion slave for most of Naxx. (Ecplise proc, spam macro to disc priest - get awesome haste buff for mad starfire pewpew]

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Old 01/25/09, 10:36 PM   #428
nurotica
Glass Joe
 
Night Elf Druid
 
Dark Iron
Improved Moonfire /w Glyph of Moonfire

Does the Improved Moonfire talent affect the ticks or just the initial hit? I selected the moonfire glyph and the tool tip for Improved Moonfire is a little ambiguous.

If these 2 points do not help the DOT portion of the spell I can reallocate them elsewhere.

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Old 01/25/09, 10:47 PM   #429
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by nurotica View Post
Does the Improved Moonfire talent affect the ticks or just the initial hit? I selected the moonfire glyph and the tool tip for Improved Moonfire is a little ambiguous.

If these 2 points do not help the DOT portion of the spell I can reallocate them elsewhere.
The talent affects whole moonfire, but additive with the glyph.

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Old 01/27/09, 9:07 AM   #430
Vitanebuna
Glass Joe
 
Orc Death Knight
 
Bladefist (EU)
Hi there people,

Did some extensive testing on both target dummies as well as raids (ok raids can be a little trickier as many things can differ from one to another) and i fail to see the part where keeping IS up is worthy. At least for me it s a loss in dps by a margin as the GCD just eats my brains and fingers. Refreshing IS while facing wraths clipping tends to get very difficult.

I admit i dont have the IS glyph but somehow i doubt that this will change too much the things. So basically my question is how do you keep IS up and if i should really struggle to keep it. Also are there any macros you are using for this?

Sorry if my question is stupid, meant my 1st post to be better but that s my biggest issue atm...

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Old 01/27/09, 9:13 AM   #431
dukes
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Dukes
Tauren Druid
 
No WoW Account (EU)
Just to confirm this: you're trying to draw conclusions on whether a spell is worth casting or not without having the glyph that boosts its damage by 30%? You also seem to be ignoring the effect it has on Wrath due to IIS (which you should swap for IFF anyway, but that's another issue).

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Old 01/27/09, 9:14 AM   #432
Neshalin
Piston Honda
 
Night Elf Druid
 
Moonglade (EU)
With my current gear and the glyph, Insect Swarm deals a little over 5k damage per cast. That is more than the average Starfire and Wrath, so yes it is worth casting. 30% extra damage of the glyph can easily make the difference. As for keeping it up, you basically cast Insect Swarm when it is not up and when you are not in Eclipse.

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Old 01/27/09, 10:43 AM   #433
Nebel
Glass Joe
 
Night Elf Druid
 
Die Silberne Hand (EU)
Originally Posted by Ashaera View Post
Here's one - Loatheb without killing spores:
4min fight, 5.4k

& a fun one to show what happens when you cut the fight duration down Faerlina 6.9k

Numbers inflated abit by personal Power Infusion slave for most of Naxx. (Ecplise proc, spam macro to disc priest - get awesome haste buff for mad starfire pewpew]
Thanks a lot! Those are impressive numbers. The non-spore Loatheb kill should be quite comparable with one of our patchwerk kills.

I'm glad to see that I'm almost doing the same things as you, speaking of how often I cast SF, MF, IS, etc. the ratios are quite the same. But I saw in my stats that (as an example) my average non-crit SF lands for ~5,2k and yours lands for ~6k. The armory tells me that you have about +400 SP and +200 haste. So I think my lack of patchwerk dps (~4,5k) derives from my crappy gear (and picking up some manareg talents) rather than doing something fundamentally wrong. That's a good feeling. :-)

Now, I'll go out there and find my own personal disc slave. :-)

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Old 01/27/09, 1:20 PM   #434
Dirm
Glass Joe
 
Tauren Druid
 
Executus
Originally Posted by Neshalin View Post
With my current gear and the glyph, Insect Swarm deals a little over 5k damage per cast. That is more than the average Starfire and Wrath, so yes it is worth casting. 30% extra damage of the glyph can easily make the difference. As for keeping it up, you basically cast Insect Swarm when it is not up and when you are not in Eclipse.
Are you including the fact that IS can't crit when comparing damage? Looking at a parse of mine from last week, my IS averaged 6350 per cast, and my non-crit starfires averaged 5666 per cast. If you ignore haste (which we can safely do, since it won't affect the ratio of damage between the two spells, at least until IS hits the haste cap), then the DPET for the two spells breaks even at about 60.5% crit rate on starfire for the damage numbers above (5666/1.5 =~ (1+0.605)*6350/(3-0.5*0.605)) (ignoring a few factors: IIS, glyph of starfire, CSD). 60.5% is likely going to be lower than eclipsed SF crit rate and higher than non-eclipsed SF crit rate.

Another couple of notes:
IS is obviously an advantage on fights where you need to cast it to allow yourself movement.
For my char, Rawr estimates IS/MF/SF as 5013.25 and MF/SF as 5005.09 (with IIS, glyph of IS, and 2t7). That is about one sixth of one percent difference. It's entirely possible that the reduced complexity from not casting IS could improve one's ability to cast the other spells enough to make up the difference.

I personally keep IS up, but I wanted to elaborate on Neshalin's comparison a bit.

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Old 01/27/09, 2:01 PM   #435
Khalanis
Von Kaiser
 
Night Elf Druid
 
Ner'zhul
Originally Posted by Dirm View Post
Are you including the fact that IS can't crit when comparing damage? Looking at a parse of mine from last week, my IS averaged 6350 per cast, and my non-crit starfires averaged 5666 per cast. If you ignore haste (which we can safely do, since it won't affect the ratio of damage between the two spells, at least until IS hits the haste cap), then the DPET for the two spells breaks even at about 60.5% crit rate on starfire for the damage numbers above (5666/1.5 =~ (1+0.605)*6350/(3-0.5*0.605)) (ignoring a few factors: IIS, glyph of starfire, CSD). 60.5% is likely going to be lower than eclipsed SF crit rate and higher than non-eclipsed SF crit rate.
It looks like you've swapped your numbers in the calculation you have there.
IS
6350/1.5
4233DPSc

SF
5666 * crit%{ as additive} / (3.0 - 0.5 * crit%)
0% crit w/ 3.0s cast time
1888DPSc

60.5% crit w/ 2.6975s avg cast time
3371DPSc

100% crit w/ 2.5s cast from NG
4533DPSc

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Old 01/27/09, 2:30 PM   #436
Dirm
Glass Joe
 
Tauren Druid
 
Executus
Originally Posted by Khalanis View Post
It looks like you've swapped your numbers in the calculation you have there.
Well, that was dumb.

I think the rawr numbers are still interesting, though.

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Old 01/27/09, 4:52 PM   #437
reverancee
Glass Joe
 
Night Elf Druid
 
Draka
My question is regarding the nature's focus talent. Doesn't concentration aura from a pally overide that? i know u wont always have a pally but my guild runs 3-5 every night so just curious.

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Old 01/27/09, 4:58 PM   #438
 Adoriele
Save Greendale!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by reverancee View Post
My question is regarding the nature's focus talent. Doesn't concentration aura from a pally overide that? i know u wont always have a pally but my guild runs 3-5 every night so just curious.
No.


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Old 01/27/09, 5:35 PM   #439
reverancee
Glass Joe
 
Night Elf Druid
 
Draka
Originally Posted by Adoriele View Post
No.
Well the reason why i ask is it worth it is bc if the conc aura give us 70% from knockback. Reason why i ask is bc i am used to play a priest till about 3 weeks ago and they have a reduce knockback talent and its not worth taking so i was just curious. Thank you for your help.

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Old 01/27/09, 10:46 PM   #440
diogojcr
Glass Joe
 
Tauren Druid
 
Bloodfeather (EU)
Patchwerk (and some more bosses) WWS: Wow Web Stats

Rotation: IS - MF - Wrath till Eclipse - SF during Eclipse - Refresh MF - SF during Eclipse cooldown - Repeat all.

Armory: The World of Warcraft Armory


I've been playing Druid since 2 months ago only, started as Feral but went Moonkin because our guild had none. Considering my gear I think there's not much more improve to do. Opinions? Read a lot on EJ about Balance to reach this kind of DPS so if there's anyone that can help improving it's you guys

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Old 01/28/09, 2:56 AM   #441
Angelfire
Von Kaiser
 
Night Elf Druid
 
Emerald Dream (EU)
@ reverancee - It's a good question if this talent is worth it or not, but that's not the correct question.
You have to put two points in the first tier to be able to get to the next tier (other than Furor of course), and your choice is either Nature's Focus or Improved MotW. If you know you will always have a tree with IMotW, than putting points there is a waste and you should go for Nature's Focus. If you have no tree, or not sure you have a tree, or the tree for some odd reason didn't take IMotW, than you should take it over Nature's Focus I think.

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Old 01/28/09, 7:00 AM   #442
pavcc
Glass Joe
 
Tauren Druid
 
Vek'lor (EU)
@ angelfire: You are absolutely right! Improved mark of the wild is just too good to be passed! With our guild, it is not always guaranteed to have a tree within, cause we clear 25 man content in one evening and do 10 man Naxx the other night. as we then are 2 or even 3 groups, the druids mostly are split. so every "casting" druid in our guild does have improved MotW.

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Old 01/28/09, 7:50 AM   #443
Ashaera
Piston Honda
 
Night Elf Druid
 
Auchindoun (EU)
@Klunky - You could replace most of your gems with 19spellpower + drop skinning for JC + drop some mana regen talents (perhaps not as your raiddps seems very low) + use best possible enchants.

Rotation: IS - MF - Wrath till Eclipse - SF during Eclipse - Refresh MF & IS any time outside of eclipse when they fall off - SF during Eclipse cooldown

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Old 01/28/09, 8:33 AM   #444
Lilija
Von Kaiser
 
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Worgen Druid
 
Bronzebeard (EU)
Due to different last time of IS and MF occassionally it happens that one of them ends earlier (usually it's IS) in different moments of the rotation. Since I see many people advise here to refresh DoTs when they run out (when outside of eclipse) I am wondering do you refresh every single DoT each time it ends or only when both of them end?

Also sometimes it happens that there are about 1-2 sec left on DoTs and I already have to switch to wrath (eclipse CD ends). I still can't figure out is it better to just refresh DoTs before switching to wrath even tho they haven't run out yet or do that 1-2 wrath casts and then refresh them. Have similar thoughts about IFF (for those rare occassions when I do have to use it) since it's kind of a problem if it runs out in the middle of eclipse.

Note: we are speaking about non perfect, rather laggy enviroment, where as I presume, breaking the spam of wrath/SF might mean a slight dps loss. I just can't tell which is worse - breaking the cast spam or not perfect DoT refreshing.

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Old 01/28/09, 9:31 AM   #445
Eilt
Piston Honda
 
Night Elf Druid
 
Bloodhoof
The less GCD you spend applying DoTs the better. If you can get two wrath casts out befire MF or IS get off then you should do that. Best case you proc an eclipse and only reapply MF and start the SF spam, worst case you proc nothing and spend 2 GCDs to refresh them once they have fallen off.

The only time I would refresh my DoTs before they fell would be if I knew something was coming up that was going to prevent me from reapplying my DoTs when they fall off.

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Old 01/28/09, 12:33 PM   #446
nory
Glass Joe
 
Night Elf Druid
 
Haomarush
Sup guys...

Just wanted to share some parses of my moonkinery(sp?)....

Enjoy:
WoW Meter Online - The Best World of Warcraft Combat Log Analyse System!Fully support Wrath of the Lich King!

Last nights Naxx, 3drake sar, and Malygos ( I dc'd maylogs btw):
http://wowwebstats.com/emy3bs4nflmlc

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Old 01/28/09, 1:01 PM   #447
reverancee
Glass Joe
 
Night Elf Druid
 
Draka
Originally Posted by Angelfire View Post
@ reverancee - It's a good question if this talent is worth it or not, but that's not the correct question.
You have to put two points in the first tier to be able to get to the next tier (other than Furor of course), and your choice is either Nature's Focus or Improved MotW. If you know you will always have a tree with IMotW, than putting points there is a waste and you should go for Nature's Focus. If you have no tree, or not sure you have a tree, or the tree for some odd reason didn't take IMotW, than you should take it over Nature's Focus I think.


Angelfire that makes sense. Thank you for the advice. Ashaera i wasn't trying to say you were wrong or nething i just was curious. We normally have a tree but on occasion we don't. also if the pallies give a 70% knockback would it be smart to just take 1 since that would be 23% plus the 70% or ?

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Old 01/28/09, 4:42 PM   #448
Ishundra
Glass Joe
 
Night Elf Druid
 
Darksorrow (EU)
Originally Posted by reverancee View Post
Angelfire that makes sense. Thank you for the advice. Ashaera i wasn't trying to say you were wrong or nething i just was curious. We normally have a tree but on occasion we don't. also if the pallies give a 70% knockback would it be smart to just take 1 since that would be 23% plus the 70% or ?
If you only took one point in NF then you would have to put one in IMotW, or one of the healing talents. None of them does anything for you so 2/3 NF is the best choice if you're raiding with a tree druid.

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Old 01/30/09, 9:01 AM   #449
mobe
Glass Joe
 
Night Elf Druid
 
Silvermoon (EU)
Originally Posted by Ashaera View Post
@Klunky - You could replace most of your gems with 19spellpower + drop skinning for JC + drop some mana regen talents (perhaps not as your raiddps seems very low) + use best possible enchants.

Rotation: IS - MF - Wrath till Eclipse - SF during Eclipse - Refresh MF & IS any time outside of eclipse when they fall off - SF during Eclipse cooldown
So u never refresh iFF, and if no why have u spec it?
and i have read alot about rotation and tried different one and i still got a hard time to push over 4k dps.
Maybe it is our raid setup that sux or i still do something very very wrong.

Last edited by mobe : 01/30/09 at 9:09 AM.

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Old 01/30/09, 10:09 AM   #450
Cdin
Von Kaiser
 
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Troll Druid
 
Zuluhed
Originally Posted by mobe View Post
So u never refresh iFF, and if no why have u spec it?
and i have read alot about rotation and tried different one and i still got a hard time to push over 4k dps.
Maybe it is our raid setup that sux or i still do something very very wrong.
If you have a Feral or another druid in raid putting FF on the boss then you don't have to. See the link below.

World of Warcraft - English (NA) Forums -> Improved Faerie Fire

www.GrayMatterWoW.blogspot.com - My Moonkin related Blog.

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