Originally Posted by Grendelle
As far as the debate concerning Owlkin frenzy v Gale winds is concerned, OKF wins hands down imo. Even if you only get 1 or 2 procs during a fight, its still more useful then topping the meters on trash.
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I respectfully disagree. I'm no math expert, so I will talk exclusively about gameplay here. There is a lot more to GW than topping the meters on trash. Nobody cares about this but idiots, and nobody will, because in the event that trash gets back to being difficult, CC will be the answer, not AoE. Anyhow...
Bumping adds with Typhoon while doing more damage to them is very useful on Saurfang. On Deathwhisper, Typhoon is also a great button to push. On Marrowgar even, when your responsibility as dps is to maximize damage on the spine, a wrath + typhoon is typically achievable, anything longer would tend to be cancelled and wasted. Granted, on that last one, if your raid is awesome and your melee team does its job you ay ignore spines, but you get my point.
Doing hard modes from ToC? Anub is an important AoE fight, I would think a lot of people agree on that. Faction Champions sees a lot of Typhoon anyway.
For several reasons, I have yet to experience the Putricide wing, so I'll let others tell whether or not its useful.
My point is, you can easily make a gameplay case for Gale Winds, while the maths to back up Owlkin Frenzy show that it is still a very weak pve talent.