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02/01/10, 3:07 AM
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#3046
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Glass Joe
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Talking about some posts above which states taking points for OW is good. And since some of us will be above crit cap anyway, I assume the points people take away from will be ISS. (also assuming keeping typhoon and no GaleWinds)
I know taking out the crit (from ISS) is not hurting us at all, but the damage done to wrath, indeed is. But, if we are talking about IS having as low as percentage as posts above are looking like, is this the future spec for boomkin's to come in ICC?
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02/01/10, 3:37 AM
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#3047
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Glass Joe
Tauren Druid
Blutkessel (EU)
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I think you have to keep IS up to gain the benefit from the Frost Idol. MF without 2t9 is no longer an option, perhaps before Lunar Eclipse (9sec more for free). I dont know by heart how long the buff is kept up if applied one time, but if it would last, say 20 sec, you could easily apply it each 2nd Eclipse to get 3% Dmg for wrath.
What about other idols without crit rating when you´re over crit cap? No alternative for the bonus crit in solar eclipse i think?
Originally Posted by jtalaimo10
Talking about some posts above which states taking points for OW is good. And since some of us will be above crit cap anyway, I assume the points people take away from will be ISS. (also assuming keeping typhoon and no GaleWinds)
I know taking out the crit (from ISS) is not hurting us at all, but the damage done to wrath, indeed is. But, if we are talking about IS having as low as percentage as posts above are looking like, is this the future spec for boomkin's to come in ICC?
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With 4 t10 you could be right, each dot is a loss of the 4t10 dot uptime, otherwise 1 dot should be applied to get the idols buff. We will see ;-)
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02/01/10, 8:18 AM
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#3048
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Banned
Goblin Mage
Tarren Mill (EU)
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It is not really clear for me what our best options are.
The removal of the IS glyph was based on the base that the raid needs a -3% to hit debuff on the target. Which then evolved into a discussion to not applying the dot at all.
Using WrathCalc as a basic understanding of my DPET i still have glyph IS and extendend MF as higher DPET then Wrath/Starfireduring Eclipses. Some stated that the recieved higher DPS when dropping the dots but there was no logs or fact backing that up. This is not what i am seeing from the spreadsheet or from my own testing.
However the DPET from the spreadsheet is just a value based on single target continuously nuke. ICC we actually have to move. So there are circumstances where we can only cast our instants. For example casting a MF just before you get mutated infection will be a dps loss regardless of your DPET.
Also casting a MF/IS 3 seconds before your eclipse ends are a dps loss. Yes your DPET is higher but if you wait 3 seconds then you are choosing between a MF/IS and a non eclipse nuke. So if the DPET from MF is 9000 and eclipsed Wrath is 8800 but a non eclipsed is 6000 then 3 seconds without a MF is basically 600 less DPS but since you then casting a MF with 3000 more DPET you actually will gain in DPS rather then loosing it.
So what is my point?
1: Casting IS or not is only based on DPS requirement. The choice is between glyphed IS or glyphed Starfall. Unglyphing IS will not make us drop IS from the rotation if it is based on the fact that we want the hit debuff.
2: I have not still seen any proof or else that indicates dropping glyphed IS is a DPS gain. However i think we are getting close to the point where we not always want to refresh it as soon as it drops off.
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02/01/10, 9:47 AM
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#3049
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Glass Joe
Tauren Druid
Blutkessel (EU)
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Originally Posted by GotlandsUgglan
2: I have not still seen any proof or else that indicates dropping glyphed IS is a DPS gain. However i think we are getting close to the point where we not always want to refresh it as soon as it drops off.
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Just my oppionion.
I only cast IS when moving, like queens brain link etc, and i dominate our other moonkin who tries to keep IS up almost all time.
BUT: Is it worth to keep MF without 2t9 and lets say Nibelung? The frost Idol is stacking up with IS. When 4t10 gets fixed, i try IS + Starfall + MF glyph to maximize the gain from the 4 t10 "ignite".
Another point: 3% Wrath Dmg = more then 6% Crit Dmg ~ higher ignite or am i wrong?
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02/01/10, 11:17 AM
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#3050
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Glass Joe
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I know for sure that on a fights like Festergut, say I just refreshed both MF and IS on the boss and I get puked on, my DPS declines around 400. That coupled by some bad RNG and I am already going from 8k DPS down to 6.8. After that its very hard to get back to 8k.
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02/01/10, 12:59 PM
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#3051
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Glass Joe
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If using our dots will be a dps loss and the only motivation to keep IS up is our idol, how much of a dps loss or gain would we receive by using our ulduar idol for starfire? It would simplify our rotation quite a bit if we didn't have to worry about any dot during static casting.
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02/01/10, 1:04 PM
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#3052
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Glass Joe
Night Elf Druid
Bleeding Hollow
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Originally Posted by stoqnski
I know for sure that on a fights like Festergut, say I just refreshed both MF and IS on the boss and I get puked on, my DPS declines around 400. That coupled by some bad RNG and I am already going from 8k DPS down to 6.8. After that its very hard to get back to 8k.
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Let's assume you did cast 2 dots and then got puked on, your DPS would obviously decline because it's registering you're dealing damage still, but at a less rate, thus your DPS will decline. If you didn't put up the DOT's wouldn't your DPS remain the same only because you're not dealing any damage?
As a post mentioned earlier, isn't some damage during some periods of time when you can't DPS better than none? I would think getting 2 dots up before you can no longer DPS would be better than not putting the DOTs up just to keep your DPS number looking good.
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02/01/10, 2:15 PM
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#3053
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Glass Joe
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I saw the post where they said they knew of the 4t10 set bonus problem and were thinking of a hot fix. We get our +3% earth and moon buff tomorrow, what are the chances that they throw in the 4t10 fix as well since they, confirmed above, havn't yet ?
We currently use two glyphs that boost moonfire and 2 talent points. For the 4t10 bonus a extended MF seems like less wasted gcd(s) from a stronger spell even if its only during half of our eclipse cylces. Taking the IS glyph out has certainly trivialized it's dps. Im debating trying to get the pvp idol for its spell power boost from MF as at crit cap the crit idols benefits are minimal through at least half our eclipse cycles. Interesting suggestion to go back to the 213 idol for starfire.
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02/01/10, 5:32 PM
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#3054
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<Druid Trainer>
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Updated the TTT article (including coefficients) and the spreadsheet for the 3.3.2 E&M buff. Didn't put the bugged Languish in the sheet. Also updated a second copy of the sheet without tables for people who want that.
In general, note that your DPS will be different from what you're used to when you first load it up. Not only is the E&M change in, but I changed the default delays on the front page. The discussion in the Robot thread made me think, 100/200ms is probably far too high. I used 30/100ms for now, and you can still put in whatever you want.
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02/01/10, 7:58 PM
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#3055
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Glass Joe
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Originally Posted by Oxyconttin
Let's assume you did cast 2 dots and then got puked on, your DPS would obviously decline because it's registering you're dealing damage still, but at a less rate, thus your DPS will decline. If you didn't put up the DOT's wouldn't your DPS remain the same only because you're not dealing any damage?
As a post mentioned earlier, isn't some damage during some periods of time when you can't DPS better than none? I would think getting 2 dots up before you can no longer DPS would be better than not putting the DOTs up just to keep your DPS number looking good.
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You are right that some damage is better than nothing, but, on the other hand when I am trailing with 7k DPS when the rest of the guys are 8k+ it makes me depressed. And not only that but I get questioned as to why my dps is that low for my gear even if I am 4th on the damage done.
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02/01/10, 8:23 PM
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#3056
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Glass Joe
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Originally Posted by stoqnski
You are right that some damage is better than nothing, but, on the other hand when I am trailing with 7k DPS when the rest of the guys are 8k+ it makes me depressed. And not only that but I get questioned as to why my dps is that low for my gear even if I am 4th on the damage done.
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DPS means nothing. Damage done is all that counts on a boss fight. If you do more damage, even if your DPS is lower, the boss is closer to being dead. Cry all you want, but the idea of theorycrafting isn't to see yourself on top of one biased meter, it's to see you do your job as well as possible, and that involves doing as much damage as possible to kill said boss.
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02/01/10, 8:26 PM
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#3057
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Von Kaiser
Worgen Druid
The Maelstrom (EU)
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Originally Posted by Ghostcrawler
The warlock and druid set bonus bugs are fixed in 3.3.2. (Source)
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Rejoice!
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02/01/10, 8:52 PM
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#3058
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Glass Joe
Night Elf Druid
Bleeding Hollow
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I just wanted to add to the OF. I recently moved 2 from moonglow (1/3 still) and 1 from IFF (2/3 still) to have 3/3 OF.
I've been running HPoS and testing it's proc rate on Forgemaster Garfrost. I picked this fight in specific because of his AoE aura that deals constant damage (assuming no resists). I don't have a parse, but based on observation in the 3 fights OF proced one time.
Now, I have a 15% chance to activate OF with 3/3. In a fight where I'm taking constant damage I would have expected it to be activated more than once in 3 fights and it may have activated by a trinket and not the AOE. Unlucky? incorrect damage type?
I'll be finishing ICC 10 tonight using this new spec, I'm interested to see it's effect.
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02/01/10, 9:34 PM
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#3059
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Von Kaiser
Night Elf Druid
Burning Blade
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Most auras/dots don't proc it. Blood Queen's aura is a noted exception to this rule, and is pretty much the one good reason to have that talent in ICC.
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02/01/10, 10:22 PM
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#3060
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Glass Joe
Tauren Druid
Nathrezim (EU)
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Originally Posted by stoqnski
You are right that some damage is better than nothing, but, on the other hand when I am trailing with 7k DPS when the rest of the guys are 8k+ it makes me depressed. And not only that but I get questioned as to why my dps is that low for my gear even if I am 4th on the damage done.
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Well , you have to differ from RECOUNT DPS and active DPS which is the one, which is needed.
Try to remain high active DPS - that will lead to success.
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