I've updated my blog post with the new information. Thanks for pointing out my mistake.
My overall reaction is that it feels to good to be true. From a PvE perspective I think it's fine, but I don't know how they can justify giving Moonkin ~4000 DPS (It may be less in pvp. I don't know.) for 10 seconds on top of their normal rotation. I guess, since it can be countered and and it breaks CC, Blizzard might consider it a fair trade. The other issue I have is that I don't understand how GC's original 0.21 number could be wrong but not the 0.37 number. It just seems strange to me.
All that said, if it goes through I think it is a pretty big boost for Moonkin in PvE, and makes Glyph of Starfall a standard glyph. That said, I want to comment you your Glyph of Focus section.
Originally Posted by Arawethion
Finally, this makes Glyph of Focus a contender. Not if you have 2T9--in that case you should still run Starfire/Moonfire, but once you move on to 4T10, those two become much weaker. Exact resolution of this question might have to wait until we further get into the issue that's been floating around about when it's worthwhile to refresh DoT's. Whether you drop Glyph of Moonfire or Starfire would depend on how often you actually make use of Glyph of Starfire. On paper though, the best Glyph combination in a Patchwerk situation will be Starfire/Focus/Starfall.
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The starfall change definately improves the Glyph of Focus, but I'm not ready to say it will be a standard. According to my math it would be about a 150 DPS increase with the Starfire/Focus/Starfall glyph combo you suggested. When I swap the Glyph of Moonfire in for the GoF, the GoMF also provided a 150 DPS increase if Moonfire was fully extended. It was only a 98 DPS increas if you did not extend it at all.
It sounds like they are about equal, but I have a problem with the range issue on the GoF. I am rarely within 18 yards of the boss, though it might be great for DPSing Val'kyr on Arthas when we are grouped up. This is definately going to require more math.