Originally Posted by hoffmand9
How many fights in the 25 mans have unavoidable mechanics that will proc owlkin frenzy?
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Naxxramas
Spider Wing
Anub'Rekhan - Corpse scarabs and impale
Grand Widow Faerlina - poison bolt volley and rain of fire
Maexxna - web spray
Abomination Wing
Patchwerk - nothing
Grobbulus - mutating injection
Gluth - decimate
Thaddius - both Stalagg and Feugen can warstomp and Feugen has an AoE mana drain nuke, polarity shifts in phase 2
Deathknight Wing
Instructor Razuvious - disrupting shout
Gothik the Harvester - trainees do arcane explosions, riders have unholy aura
The Four Horsemen - all of the marks, and meteor
Plague Wing
Noth the Plaguebringer - most aoe can be outranged, curse of the plaguebringer probably procs it though
Heigan the Unclean - decrepit fever sometimes during phase changes
Loatheb - Inevitable Doom
Frostwyrm Lair
Sapphiron - frost aura, lifedrain, sometimes the blizzard is unavoidable
Kel'Thuzad - aoe frostbolt, detonate mana
I listed a lot more than the constant auras that deal damage like Sapphiron's frost aura, and many of these probably have a very small impact on Frenzy uptime, but talents spent there seem far from useless in Naxxramas anyway. This reset I am going to experiment a bit more with
this spec and see better how much Frenzy uptime I have and if there are mana issues.