
Originally Posted by klüger
To be completely honest, they are using the spiritfest on our items to limit caster dps. What other reason can it be? Its not like blizzard doesn't know how shit spirit is for casters. They are using that (same as for warrior itemization) to limit mudflation. (which doesn't really explain why they boosted arpen and haste for melee's but...)
Only thing that pisses me off is
a) its not spread equally around, not all classes get stuck with a steamer on each of their items.
b) its so very shitty that it just feels like dead weight. Even INT is more attractive.
I look at my characters +200spirit from items and think: Would I rather have 200 haste rating? Would I rather have 100 haste rating then 200 spirit? Yes, yes I would.
That said, esp for moonkins who do more then fair damage as is, im not concerned, just annoyed because it feels like dead weight. My damage won't be bad enough to lose me a raidspot, and our time will come again.
When icecrown is opened and all our items have are spelldmg&haste&crit. None of those shit stats that noone needs! \o/
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The problem is the exceptions. Blizzard can decide all caster leather and cloth gear has spirit and balance around that. That would be easy. The problem is that you still have those rare pieces without spirit which are much better. So now what do you balance on?
When WotLK started Blizzard decided there is no more feral gear - they stopped making the "optimal" pieces for feral druids and balanced around druids using the rogue itemization. This is why even the tier gear, which doesn't have to be shared, looks the way it does (AP instead of STR, etc). There was much QQ at the time, but people got used to it and now no one even thinks about it anymore.