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06/03/09, 3:19 AM
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#1451
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Glass Joe
Tauren Druid
Teldrassil (EU)
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ignore that post <.<
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06/03/09, 3:26 AM
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#1452
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Piston Honda
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Originally Posted by Poromu
Anyone noticing the proc on 4t8 still not working right? I posted in the Damage Dealing forums but only one other person has posted experiencing the same issue.
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Seems to be working fine for me, what exactly do you mean by "not working right"?
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06/03/09, 3:49 AM
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#1453
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Piston Honda
Night Elf Druid
Windrunner
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It is still eating the proc when i'm mid-cast on a starfire. I put IS on a target dummy and spammed SF only refreshing IS when it fell off to eliminate procs happening as I refresh. Every single proc was eaten by my current SF cast. No instant SF's.
Edt: I fixed the problem by unequiping a peice of the 4pc logging out and logging back in. I'm not entirely sure what was wrong really.
Last edited by Poromu : 06/03/09 at 4:50 AM.
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06/03/09, 8:00 AM
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#1454
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Glass Joe
Night Elf Druid
Outland (EU)
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lol, my 4p bonus is bugged. If it procs while casting a SF, it shoots off 2 SF'es when the cast lands, no extra gcd ;P
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06/03/09, 9:39 AM
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#1455
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Glass Joe
Night Elf Druid
Stonemaul
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I'm fairly sure that it's intentional. There is still a .5 second or so delay after the second starfire cast, I suggested on the thread about the 4pc that they should reduce the GCD (which I think they took). What I'm not sure if it's intentional or not but if you have a proc during a Starfire cast when the cast end ends on the Eclipse CD, it will not consume the buff (possibly to prevent any mistaken solar eclipse)
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06/03/09, 10:23 AM
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#1456
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Glass Joe
Night Elf Druid
Outland (EU)
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no .5 second delay, no gcd. When it procs during a SF cast nothing changes except i basicly get a "double" SF when the cast lands.
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06/03/09, 10:34 AM
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#1457
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Glass Joe
Night Elf Druid
Argent Dawn (EU)
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I can confirm, the 4T8 set bonus works like it used to with an 8% proc chance should you have logged in with your items equipped. Unequipped one and taking a quick re-log before repeating the test shows that the Starfire works as a double hit. The animation of a single, but two separate hits in the combat log. GCD takes a very small moment before casting the next spell, this may be larger under raid conditions.
The obvious question it brings; how will this effect the Solar v lunar argument. I have previously been siding with the Solar people however seeing this I am unsure. Looking forward to some Maths being done on the subject (unless; naturally; I've missed it all already)
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06/03/09, 12:13 PM
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#1458
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Sentient Hyper-Optimized Data Access Network
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Can people confirm that result (the double Starfire with no extra GCD)? Does that happen only when the proc occurs mid-Starfire cast, or on all bonus Starfires? Can you give an estimate of how long the delay is?
If it can be modeled as instant with no GCD, that will be easier to do. Also, it would be well over 100 DPS, and would strongly favor Lunar.
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06/03/09, 12:57 PM
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#1459
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Glass Joe
Tauren Druid
Zirkel des Cenarius (EU)
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Originally Posted by Arawethion
Can people confirm that result (the double Starfire with no extra GCD)? Does that happen only when the proc occurs mid-Starfire cast, or on all bonus Starfires? Can you give an estimate of how long the delay is?
If it can be modeled as instant with no GCD, that will be easier to do. Also, it would be well over 100 DPS, and would strongly favor Lunar.
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Can not confirm. When queueing the instant Starfire after a Starfire already casting, the GCD does occur. The GCD starts as always when the next cast is queued, not when it is fired. The remaining delay is the rest of the GCD.
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06/03/09, 1:01 PM
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#1460
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Piston Honda
Murloc Druid
Al'Akir (EU)
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Originally Posted by Arawethion
Can people confirm that result (the double Starfire with no extra GCD)? Does that happen only when the proc occurs mid-Starfire cast, or on all bonus Starfires? Can you give an estimate of how long the delay is?
If it can be modeled as instant with no GCD, that will be easier to do. Also, it would be well over 100 DPS, and would strongly favor Lunar.
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There seems to be some weird behaviour going on with spell queueing. GetSpellCooldown() shows a gcd midcast after the gcd from the cast has finished in case you have queued another spell. This is not specific to starfire, so if the instant starfire gets a shorter gcd due to this then it should also work for other instant spells if you queue them during some longer spell cast. For example starfire-moonfire, etc. Also I'm pretty sure it didn't work like this before patch.
Edit: Seems to be confirmed, I was getting delays of 0.8-1sec between spell_cast_success for previous moonfire and spell_cast_start for next starfire, which would be impossible if the gcd got invoked as moonfire actually casts.
So as Saldek above me posted, the gcd for the extra starfire(or any other spell if you queue it during a spell cast) seems to start as the spell gets queued, not as it fires.
So, the extra starfire does add a gcd, however it is shorter than normal gcd, depending on when it got queued.
Saldek, you commented it with "as always", does that mean this mechanic was already in effect before this patch? I am pretty sure I was getting straight 0-s until spells finished when spamming my getspellcooldown() macro while chaincasting stuff before patch.
Edit2: Delays between instant starfire landing and next starfire cast start according to combatlog, for the ones near 1sec or over, NG was probably not up, for the last one, I got no idea what's going on.
00.94
01.09
00.99
00.83
00.72
00.86
00.58
Last edited by sulliwan : 06/03/09 at 2:53 PM.
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06/03/09, 1:11 PM
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#1461
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Glass Joe
Night Elf Druid
Eldre'Thalas
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I can confirm the double Starfire with no extra GCD. Tested on target dummies.
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06/03/09, 2:19 PM
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#1462
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Glass Joe
Tauren Druid
Zirkel des Cenarius (EU)
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Originally Posted by sulliwan
Saldek, you commented it with "as always", does that mean this mechanic was already in effect before this patch? I am pretty sure I was getting straight 0-s until spells finished when spamming my getspellcooldown() macro while chaincasting stuff before patch.
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It was certainly in effect before 3.1.3, but I don't know since when exactly. However, I didn't use a macro for testing. I simply watched my spell bar's gcd display as I queued several different spells. The time window of .3s seems sufficiently long to notice it without a macro.
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06/03/09, 2:36 PM
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#1463
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This space intentionally left blank
Tauren Druid
Earthen Ring (EU)
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I'm getting a clear GCD from my procs when testing on the EU live servers at least.
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06/03/09, 2:39 PM
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#1464
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Sentient Hyper-Optimized Data Access Network
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Originally Posted by Elaron
I can confirm
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Originally Posted by Saldek
Can not confirm. When queueing the instant Starfire after a Starfire already casting, the GCD does occur.
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Originally Posted by Lemo
I can confirm the double Starfire with no extra GCD. Tested on target dummies.
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Originally Posted by Xerophyte
I'm getting a clear GCD from my procs when testing on the EU live servers at least.
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This is getting weird. Can you guys tell us more about exactly what you're doing/seeing?
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06/03/09, 2:49 PM
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#1465
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Von Kaiser
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Originally Posted by Lemo
I can confirm the double Starfire with no extra GCD. Tested on target dummies.
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A straight "I can confirm it" doesn't help much without numbers. It is true that there is no GCD after the first Starfire cast and before the instant, because the GCD elapsed during the first Starfire cast. However, the second Starfire cast still triggers a GCD.
I tested it out on a training dummy just casting IS and waiting for elune's wrath to proc. Combat log snippet:
6/3 13:39:23.364 SPELL_CAST_START (Instant Starfire)
6/3 13:39:23.372 SPELL_DAMAGE (Instant Starfire)
6/3 13:39:23.372 SPELL_CAST_FAILED (Normal Starfire, not yet recovered)
6/3 13:39:24.332 SPELL_CAST_START (Normal Starfire)
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This is with me using a macro to spam Starfire every .01 seconds, so reaction time is not a factor. As you can see, the delay between the instant and the next normal Starfire is ~1 second. This is without NG, so my GCD would be 1.24 seconds.
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06/03/09, 4:21 PM
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#1466
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Glass Joe
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Originally Posted by Altiris
This is with me using a macro to spam Starfire every .01 seconds, so reaction time is not a factor.
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How do you macro that? Never heard that before.
If I get a proc in the middle of a starfire cast, the instant goes off right when the current cast ends and I do get a gcd after the instant. Sorry I don't have any concrete numbers to show exactly how long that gcd is, but it's definitely there.
Edit: Here's a bit of combat log:
6/3 12:28:50.635 SPELL_AURA_APPLIED Elune's Wrath
6/3 12:28:51.465 SPELL_CAST_SUCCESS Starfire (normal)
6/3 12:28:51.465 SPELL_AURA_APPLIED Nature's Grace
6/3 12:28:51.465 SPELL_AURA_REMOVED Elune's Wrath
6/3 12:28:51.465 SPELL_CAST_START Starfire (instant)
6/3 12:28:51.524 SPELL_CAST_FAILED Starfire, "Not yet recovered"
6/3 12:28:51.856 SPELL_DAMAGE Starfire
6/3 12:28:51.856 SPELL_DAMAGE Starfire
6/3 12:28:52.544 SPELL_CAST_START Starfire (normal)
Looks like 1.07s between the instant and the next normal. I was under NG there so that's about what my gcd should have been. Could be poor reaction time, was spamming starfire, but don't have that fancy macro to hit it super fast. Two other instances from that log showed 1.062s and .97s between the instant starfire and the start of the next cast (next cast was moonfire in one case).
Last edited by antwon87 : 06/03/09 at 5:01 PM.
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06/03/09, 4:21 PM
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#1467
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Glass Joe
Night Elf Druid
Outland (EU)
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Originally Posted by sulliwan
Edit: Seems to be confirmed, I was getting delays of 0.8-1sec between spell_cast_success for previous moonfire and spell_cast_start for next starfire, which would be impossible if the gcd got invoked as moonfire actually casts.
So as Saldek above me posted, the gcd for the extra starfire(or any other spell if you queue it during a spell cast) seems to start as the spell gets queued, not as it fires.
So, the extra starfire does add a gcd, however it is shorter than normal gcd, depending on when it got queued.
[/code]
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This is how it looks to me. I only get them as double casts if the SF is allready casting, so yeh it seems like the gcd of the proc happens during the current SF cast. I will do some more testing with proper timing of events later on after tonights raid to try to find out exactly whats going on
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06/03/09, 5:08 PM
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#1468
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This space intentionally left blank
Tauren Druid
Earthen Ring (EU)
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Mid raid now and mostly healing, but I did DPS on XT at least. Copypasting from World of Logs since I don't normally run /combatlog myself
[19:16:23.214] Molar begins to cast Starfire
[19:16:23.589] Molar Starfire XT-002 Deconstructor 5301
[19:16:34.742] Molar gains Elune's Wrath from Molar
[19:16:38.630] Molar's Elune's Wrath fades
[19:16:38.630] Molar begins to cast Starfire
[19:16:38.735] Molar Starfire Heart of the Deconstructor *24768*
[19:16:39.640] Molar begins to cast Starfire
So 0.9 second GCD delay for that particular cast. Relevant log if anyone really wants to play around for some reason.
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06/03/09, 5:12 PM
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#1469
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Sentient Hyper-Optimized Data Access Network
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Originally Posted by Xerophyte
Mid raid now and mostly healing, but I did DPS on XT at least. Copypasting from World of Logs since I don't normally run /combatlog myself
[19:16:23.214] Molar begins to cast Starfire
[19:16:23.589] Molar Starfire XT-002 Deconstructor 5301
[19:16:34.742] Molar gains Elune's Wrath from Molar
[19:16:38.630] Molar's Elune's Wrath fades
[19:16:38.630] Molar begins to cast Starfire
[19:16:38.735] Molar Starfire Heart of the Deconstructor *24768*
[19:16:39.640] Molar begins to cast Starfire
So 0.9 second GCD delay for that particular cast. Relevant log if anyone really wants to play around for some reason.
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0.9s is within error bars of the normal 1.0s GCD. I'm still skeptical that anything unusual is happening with the GCD.
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06/03/09, 5:16 PM
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#1470
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This space intentionally left blank
Tauren Druid
Earthen Ring (EU)
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Originally Posted by Arawethion
0.9s is within error bars of the normal 1.0s GCD. I'm still skeptical that anything unusual is happening with the GCD.
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Oh, I'm reasonably convinced that nothing peculiar is going on. Almost exactly 1s delay between cast starts even, 0.9 from the hit.
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06/03/09, 7:03 PM
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#1471
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Glass Joe
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Originally Posted by Eranicus
lol, my 4p bonus is bugged. If it procs while casting a SF, it shoots off 2 SF'es when the cast lands, no extra gcd ;P
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It has done this for me also but not every time.
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06/03/09, 9:00 PM
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#1472
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Von Kaiser
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That's not a bug. The second SF is instant, which then triggers a GCD after it is cast, like any other instant cast spell.
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06/03/09, 10:34 PM
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#1473
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Sentient Hyper-Optimized Data Access Network
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Originally Posted by Altiris
That's not a bug. The second SF is instant, which then triggers a GCD after it is cast, like any other instant cast spell.
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Right. People seem oddly mystified by the two simultaneous SF's, which I don't get. That part we knew was going to happen; it's precisely the change we nagged Blizzard about so much. I think people are just being confused.
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06/04/09, 2:28 AM
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#1474
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Goomba
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I've recorded the 4T8 proc in case someone wants to see how the GCD works in action. It basically operates the same way as an instant and is queueable while you're casting your current spell.
Here's the video: YouTube - Moonkin 4T8.
EDIT: For clarity, the below post is accurate.
Last edited by Alerian : 06/04/09 at 3:01 AM.
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06/04/09, 2:53 AM
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#1475
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This space intentionally left blank
Tauren Druid
Earthen Ring (EU)
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Originally Posted by Alerian
I've recorded the 4T8 proc in case someone wants to see how the GCD works in action. It basically operates the same way as an instant, except you don't have to actually push an "Instant SF" key.
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I'm not sure if I'm interpreting you right here, but you seem to be implying that the new 4T8 is somehow automatic and activates without keypresses. What's happening is that while DPSing you're mashing your SFire key like loon -- similar to most of us, I imagine -- and in this modern age that queues up a new cast to start once your current one finishes. Since you got a proc that new cast is instant, but you certainly pushed an "Instant SF" key to trigger it. It's just the same as your usual SF key.
That might well have been what you meant, but there seems to be a strange amount of misconception floating around on this one so I figured clarity would be good.
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