Originally Posted by Adoriele
Again. Likely, which pieces to replace will be governed not by some arbitrary list, but by which ones drop first. If you say to yourself "I'm only going to use Shoulders and Legs from T8", and the helm drops, you're an idiot if you don't take it, unless you already have the shoulders and legs. Even then, you'd have to prove that the helm isn't better than the helm you already have, in which case you're not passing on an upgrade anyway, and my statement didn't apply to you.
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If a piece of gear drops and it's only a minor upgrade to me, I would rather let someone else (namely a person that gets a bigger upgrade from it) have it. It's a bigger overall benefit to the guild this way.
Furthermore, if for example a pair of Legs is BiS for a healer but only 2nd-3rd best for me, I would always pass for that healer. That's because I would want to eventually replace it anyhow, whilst the healer wouldn't.
(Please note that I am speaking from a perspective of being in a guild where the loot system is "open" and no DKP is used. I understand that it works out totally differently if you are using a "closed" bidding system).
Now to try to explain the itemisation issue in more detail:
Pre-3.1, the BiS set-up was 4pT7 +
Leggings of the Wanton Spellcaster.
Please note: I am using the following
approximate stat weights to try to determine whether a piece is an upgrade. Those might be way off, of course, so criticism of them is very welcome (I do realise that Hit is theoretically worth much more than Spellpower, but I've put it on 1 because of its special status - it's either worth a lot if you're under the cap, or nothing if you've already reached it).
So to copy and paste the results from the list, linked above:
Conqueror's Nightsong Cover 394.2
Valorous Dreamwalker Cover 388.4
Conqueror's Nightsong Mantle 211
Valorous Dreamwalker Mantle 230.8
Conqueror's Nightsong Vestments 307
Valorous Dreamwalker Vestments 302.2
Conqueror's Nightsong Gloves 223
Valorous Dreamwalker Gloves 188.6
(I am not taking the
Conqueror's Nightsong Trousers into consideration, because they are worse than
Leggings of the Wanton Spellcaster.)
The numbers above are obviously not meant to be precise, by any stretch of the imagination. Just to be some kind of general indication of how big an upgrade an item is or isn't.
So let's look at our available options:
4pT7 to 4pT8
Adding it all up, the difference between 4pT7 and 4pT8 is 25.2, whatever that means. Of course the Shoulders are worth much more and the Gloves much less if you don't need the Hit, but for now I'll assume you do. (I wish I knew exactly how Loot Rank got those numbers. Is it just multiplying the stats by the weights and adding them all up?)
This "25.2" doesn't seem like very much, but that's before taking the set boni into consideration. I am not exactly sure whether 2pT8 is stronger or weaker than 2pT7. But there seems to be a consensus that 4pT8 is a very weak bonus.
5% crit on Wrath and Starfire equals a whooping 229.55 Crit Rating on the two spells that form the bulk of our damage - around 80% based on my pre 3.1 WWS logs (although I guess all the AOE we're using during some of the fights nowadays means that Wrath and Starfire will account for less in Ulduar). This seems to be way more than the "25.2" we would get from swapping the four T7 pieces to T8.
2pT8 + 2pT7/BiS Ulduar
In the posts above, Moonkin Kai and Eilt have suggested to go for this option. But is it really a significant upgrade for us?
Hit complicates a lot here. Which of the two pieces you would want to upgrade depends on your Hit situation. Head and Gloves are the biggest upgrade on paper, but assuming you were Hit capped, you'd then end up with a lot of extra Hit that you don't need whatsoever.
As Humbaba pointed out above, what also has to be taken into consideration is the comparison of four non-set BiS pieces against the 4T8 ones. T8 Head and Gloves might seem very good but there are two non-set pieces that are much more powerful.
Still, even if you could swap things around to utilise the additional Hit, using the numbers above, I don't see any 2/4pT7 to 2pT8 upgrade being large enough to make up for the loss of 5% crit on our two main nukes.
2pT8 bonus was quoted in one of the posts as being around 9% extra damage on Lunar Eclipse. Does that together with the minor Spell Power upgrade make up for losing 5% Wrath and Starfire crit? And even if it does, does it result in anything other then a very small DPS gain?
BiS Ulduar (No T8 set used)
Currently known BiS non-T8 set items are:
Collar of the Wyrmhunter
Shoulderpads of Dormant Energies
Robes of the Umbral Brute
Handwraps of the Vigilant
If you managed to grab them all (which is very unlikely considering two of them drop from Hard Modes), you're getting an upgrade of "158.2." Does it make up for losing 2pT7/2pT8 and 4pT7? Probably. Does this result in a significant overall DPS upgrade, if you substract the DPS you'd get from the boni? It doesn't seem so. You'd get a fairly minor upgrade overall, unless I am mistaken. And let's keep in mind that the above set-up is not realistic for most players due to half of the gear being available from Hard Modes.
At the same time, from what I have seen, most other DPS classes will be getting decent gear upgrades with decent T8 boni on top. I don't care about my e-peen. I don't care about being lower in the WWS meters than pre 3.1. But if my fears are correct, the fact our T8 is so poorly itemised will mean we're going to fall behind other DPS-ers. And whilst we would know that the itemisation is the reason for it, non-Moonkins might be less understanding.
So that's what I meant, when expressing a fear that our itemisation is broken and that T8 doesn't seem to be worth it.
I am sincerely hoping that the logic presented above is flawed, resulting in my conclusions being wrong. If that is the case, I hope that one of the knowledgable posters here can point it out.