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Old 04/28/09, 1:13 PM   #1066
reverancee
Glass Joe
 
Night Elf Druid
 
Draka
Originally Posted by Lemzix View Post
i wonder what im doing wrong. im assuming im going into ulduar with the same gear as most everyone else: 4p T7.5 + legs of the wanton spellcaster etc. im having to worry much more about mana then i used to. i have 3/3 intensity and even took 3/3 moonglow over 1/3 + 2/2 imp moonfire. lots of bosses require lots of hurricanes: XT corner adds, Razorscale adds, Freya adds, etc and some other bosses that are just longer fights i have some issues aswell. im almost always innervating myself which only gives like 5k mana these days, and often find myself popping runic manas intead of wild magics or speeds.

any thoughts?
This is just me and my guild * we don't aoe the trash on Freya bc when they all blow up we all fall down lol. (that actually happened) Razorscale adds i actually just single target focus bc i can get my rotation going and when Razorscale actually comes down im usually A) in the middle of an eclipse B) its over and i am spamming Starfire C) i target and do the regular rotation which is fine.

Side note make sure your 25 man is running with all the buffs (I'm sure you are just thinking of alternative answers).

Last edited by reverancee : 04/28/09 at 1:16 PM. Reason: grammar error

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Old 04/28/09, 1:45 PM   #1067
Benita
Don Flamenco
 
Tauren Druid
 
Dentarg (EU)
Originally Posted by Lemzix View Post
i wonder what im doing wrong. im assuming im going into ulduar with the same gear as most everyone else: 4p T7.5 + legs of the wanton spellcaster etc. im having to worry much more about mana then i used to. i have 3/3 intensity and even took 3/3 moonglow over 1/3 + 2/2 imp moonfire. lots of bosses require lots of hurricanes: XT corner adds, Razorscale adds, Freya adds, etc and some other bosses that are just longer fights i have some issues aswell. im almost always innervating myself which only gives like 5k mana these days, and often find myself popping runic manas intead of wild magics or speeds.

any thoughts?
You AoE too much. Going through all fights:

FL: No mana problems, even if you are one of the guys getting shot up

Razorscale: Don't aoe 3 adds, it's usually not increasing your dps and worse for threat than finding the add thats getting main tanked. It should hardly be more than 5-6 hurricanes when adds are conveniently bunched up. Volunteer for shooting the harpoons if you think you won't be able to keep enough mana for p2.

Ignis: 4min zerg seems easier than doing it the normal way after all the nurfs, no mana problems at all then.

XT: I agree on this one, hurricane is not a great aoe spell for this as you can't move it with the groups. Don't recast too often and focus on shooting down the single bots that are ahead or behind the big group.

Assembly: 8-9min Normal mode has lots of running, no mana problems at all. Medium has aoe at the end, make sure you innervate early so you can do it a 2nd time for aoe in the end. Hard mode will be faster and require max dps, not sure where Boomkins will end up here, but if push comes to shove you could go easier in p2 to go into p3 with enough mana.

Kolorgarn: 3 AoE's max, do one or two on the rubbles, let the others finish off the last 10%. Running or being grabbed can work in your favour mana wise.

Cat lady: Make sure you know who the swarm is targeting (grid and enable the debuff, raidwarnings or whatever) and aim at the person not the mobs, this prevents having to recast hurricanes. Overall with fears and repositioning afterwards and for voids not a fight with big mana issues.

Hodir: The closer you get to doing the hard mode, the less of a problem mana will be (mana is a great concept).

Thorim: Hardly a fight where you shoot 24/7, never had mana problems there.

Freya: 2 AoE's total. Don't aoe 3 mobs of which you should dps 2 only anyway. The small mobs are usually so fast down that i have to interrupt the first hurricane to not kill them too early.

Mimiron: 0 Mana problems with 30sec transitions.

General: ...

YS: With enough dps theres plenty of downtime to regen mana. Hard mode might become nastier for mana as you cut it closer timing wise.


If push comes to shove you can also exchange trinkets or items for mana regen. Ask to get into the mana tide groups. Also upgrading your gear should usually give you a mana upgrade as you gain more int for the crit and replenish mana regens. I run with 1 in moonglow and 2 in intensity and find myself usually fine with my mana pool (using my own innervate).
Speaking more generally, go for exactly the amount of mana you need and focus on the fights your guild wipes most or wants to progress on, the other fights you will be able to manage raidwise even if you go lower in dps. Hopefully your guild can understand why you don't teleport to moonglade after every fight. Obviously after you got exactly enough mana it becomes the worst stat except maybe to open up the possibility to innervate someone else.

It seems they settled for just disabling mana issues for dps classes or giving them a small infight dps decrease like Evocation, Dispersion or Viper Aspect. I hope they can fix this for moonkins without completely screwing the tree's out there, but it feels like i'm playing a dps only class from 2 years ago while they drive their new sports cars on nitro.

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Old 04/28/09, 2:20 PM   #1068
wonqu
Glass Joe
 
wonqu's Avatar
 
Tauren Druid
 
Vek'nilash (EU)
Originally Posted by Lemzix View Post
i wonder what im doing wrong. im assuming im going into ulduar with the same gear as most everyone else: 4p T7.5 + legs of the wanton spellcaster etc. im having to worry much more about mana then i used to. i have 3/3 intensity and even took 3/3 moonglow over 1/3 + 2/2 imp moonfire. lots of bosses require lots of hurricanes: XT corner adds, Razorscale adds, Freya adds, etc and some other bosses that are just longer fights i have some issues aswell. im almost always innervating myself which only gives like 5k mana these days, and often find myself popping runic manas intead of wild magics or speeds.

any thoughts?
Well if your using solar eclipse as many people seem to be doing these days don't forget, one of the reasons lunar is so good is that it provides more crits and thus more mana from moonkin form so u might want to swap to lunar on fights where mana is a problem. Also, moonglow does not cut the mana cost of your AoE spells which are your biggest mana sink so you might consider going for Dreamstate instead.

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Old 04/28/09, 2:39 PM   #1069
Rosoo
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by dukes View Post
I think you can do better through use of the [Pennant Cloak] with [Sash of Ancient Power]. Ends up with +51 haste, -9 crit, -21 spell power over the set you're proposing, so it's pretty close really.
That's a really good call. I was surprised that after I switched to using the 239 chest instead of the gloves the hit magically fell to 263. I took that as a sign from raptorjesus that I was on the right track.

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Old 04/28/09, 3:11 PM   #1070
reverancee
Glass Joe
 
Night Elf Druid
 
Draka
So final consensus on taking 4pc tier 8? I've heard yes I've heard no. Anybody have testing done to say yes or no? It seems to be like they want us to have different rotations for different fights that being said they want us to rotate gear. I like the idea of running with 400 haste to not run into clipping the gcd. Is it better for lunar as well if you didn't stack haste over that just bc you wouldn't be wasting points when your spamming wrath? and could get better crit/sp etc? i understand 1 sec whatever starfires are nice but at wat point does it become wasteful itemization?

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Old 04/28/09, 3:19 PM   #1071
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
Here's the lowdown from what I've gathered playing with Rawr.

1) 4T8 is just not worth it. The ilevel 239 caster gear is just better itemized than the tier pieces, and the bonus as it stands is not strong enough to make up the difference.

2) Solar Eclipse becomes stronger when you accumulate a lot of crit and are at relatively low haste values. Higher haste and lower crit makes Lunar Eclipse stronger. From the gear available so far in Ulduar, it appears that Solar Eclipse is preferred - it seems the higher-level, better-itemized pieces are higher in crit and lower in haste.

3) Haste is still a decent stat above 400 haste rating, even if running a Solar Eclipse rotation. It will be partially wasted, of course, because of GCD clipping on Wrath, but it will still be of some benefit as long as you are casting at least one Starfire. For a Lunar Eclipse rotation, haste > crit unless you have absurd amounts of the former and none of the latter.

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Old 04/28/09, 3:25 PM   #1072
Ebonwood
Glass Joe
 
Night Elf Druid
 
Dragonblight
I'm having trouble with finding a complete, or the most complete, list of gear out right now, to compile my BiS list.
My rotation of choice is a solar eclipse, and I'm trying to find gear high in crit and moderate haste for that. Does anyone know where I can find a decent loot list to start forming my BiS?

Also, I don't know about you all, but I haven't used any mana regen talents since the xpac came out. I've never needed them, except on a few fights, and even then, only if it's a bad night. In those cases, i use innervate or a pot and I'm good. I don't get why everyone sees them as such staples, I have those points in dps talents.

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Old 04/28/09, 3:56 PM   #1073
Hardane
Softie
 
Hardane's Avatar
 
Gel
Tauren Druid
 
No WoW Account
I'm trying to compile a BiS list geared toward Solar myself, and I'd assume that the T8 2p bonus is basically required for that. But the individual pieces themselves are just so... underwhelming. I'm having a hard time justifying replacing any non-set piece with a T8 one.

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Old 04/28/09, 7:00 PM   #1074
larry_seratt
Glass Joe
 
Tauren Druid
 
Moon Guard
Our raid leader is requiring all dps to pull a minimum 4k dps for 5 minutes to get into ulduar 25.

I'm consistently falling about 400 dps short of that goal.

Here's my current armory link

I could sure use some help!

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Old 04/28/09, 8:27 PM   #1075
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by thedopefishlives View Post
1) 4T8 is just not worth it. The ilevel 239 caster gear is just better itemized than the tier pieces, and the bonus as it stands is not strong enough to make up the difference.
Are you taking account of fights where you can have multiple IS running, or fights which require lots of movement? The sim may show in a pure stand-and-nuke fight that the bonus isn't worth it, but there's very few fights in Ulduar that are like that. Also 239 gear isn't exactly readily available right now, and any upgrades in terms of DPS from prior gear will make that gear more accessible by making the hard modes easier.

Cabrillo: I think it's a case of just pushing that button harder and making sure you get the most out of eclipse. Your gems and enchants are all good, and your spec is alright. If you've got a lot of mods installed you may want to try trimming them down to try and reduce lag as much as possible, and if you experience any graphical lag (especially in raids) you might want to turn some settings down to reduce computer lag as far as you can.

Last edited by dukes : 04/28/09 at 8:44 PM.

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Old 04/28/09, 9:27 PM   #1076
Atheril92
Glass Joe
 
Night Elf Druid
 
Stonemaul
Our raid leader is requiring all dps to pull a minimum 4k dps for 5 minutes to get into ulduar 25.

I'm consistently falling about 400 dps short of that goal.

Here's my current armory link

I could sure use some help!
I made a short Moonkin DPS maximizer video. Hope this helps you out:
YouTube - Boomkin 4k+ DPS Guide (HD)

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Old 04/28/09, 9:46 PM   #1077
larry_seratt
Glass Joe
 
Tauren Druid
 
Moon Guard
Heh, thanks for the reply! As the only full time boomkin in our guild sometimes I feel lost in the wilderness. I don't pvp, so my spec is typically built around raid endurance. My addons are primarly Squawk and Awe, Omen, DBM, Healbot and XPerl unitframes. But I can certainly go back through and clean up any kruft.

Thanks again!

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Old 04/28/09, 10:48 PM   #1078
Ebonwood
Glass Joe
 
Night Elf Druid
 
Dragonblight
Does anyone have numbers on the New Idol of the Crystal Wind? For a Solar rotation, anyone know how it compares to Steadfast Renewal?

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Old 04/29/09, 1:45 AM   #1079
amped
Von Kaiser
 
amped's Avatar
 
Gnome Mage
 
Lightbringer
I picked up my 4-piece of Tier 8 tonight and played around with it on Thorim, Freya, Hodir as well as Test Dummies for about an hour and I have found a dreadful discovery that I haven't seen mentioned yet in this thread. Currently it has no iCD, which was found earlier. It can proc back-to-back and overwrite itself. However, if it procs while you're already casting a Starfire, that Starfire consumes the buff and you get no instant cast. On Thorim and later on Test-Dummies I was fortunate enough to have 3 procs back-to-back during a Lunar Eclipse, one during each of three consecutive Starfire casts. Instead of getting 6 casts, one instant after each, I only got the three that I spent time casting...

Hopefully this is just a bug and will be fixed within the next few weeks, but as it stands it only seems to be beneficial when you're moving or if you're using a Solar-Eclipse based rotation.

EDIT: I have made a thread about this issue on the Bug-Report forums. If anyone else has observed this issue, please report it here :]

World of Warcraft - English (NA) Forums -> [BUG]Moonkin 4-Piece Tier 8 Set Bonus

Last edited by amped : 04/29/09 at 2:10 AM.

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Old 04/29/09, 3:59 AM   #1080
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
Originally Posted by Ebonwood View Post
Does anyone have numbers on the New Idol of the Crystal Wind? For a Solar rotation, anyone know how it compares to Steadfast Renewal?
You can check Gray Matter: Guide to Moonkin Idols


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