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Old 05/06/09, 8:26 AM   #1186
Izaul
Glass Joe
 
Night Elf Druid
 
Duskwood
Been following the thread a lot lately and wanted to post what Rawr is showing me for Gear choices. Now I have Rawr set to optimize everything available, the Character fully raid buffed with caster enhancing buffs, and I will also include that the character is a JC.

The Ring from KT has yet to drop for my guild so I didn't include it in the Optimization, as well as the Trinket from Sarth 2-3 drake has not dropped for me.

Head [Conqueror's Nightsong Headpiece]
Neck [Pendant of Fiery Havoc]
Shoulders [Shoulderpads of Dormant Energies]
Chest [Robes of the Umbral Brute]
Waist [Sash of Ancient Power]
Legs [Conqueror's Nightsong Trousers]
Feet [Boots of Fiery Resolution]
Wrist [Unsullied Cuffs]
Hands [Conqueror's Nightsong Gloves]
Finger1 [Shimmering Seal]
Finger2 [Pyrelight Circle]
Trinket1 [Eye of the Broodmother]
Trinket2 [Scale of Fates]
Back [Pennant Cloak]
MainHand [Staff of Endless Winter]
Ranged [Idol of the Shooting Star]

Health: 22376
Mana: 24381
Armor: 13636
Agility: 163
Stamina: 1514
Intellect: 1411
Spirit: 789
Spell Power: 3165
Spell Hit: 17.87%
Spell Crit: 34.82%
Spell Haste: 25.42%

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Old 05/06/09, 8:38 AM   #1187
Moonwhisper
Von Kaiser
 
Night Elf Druid
 
Bloodhoof (EU)
Originally Posted by druen123 View Post
So I've been in Ulduar for a while now and I've been noticing that there is a lot of AoE. I was wondering if anyone could help me out. i was thinking about using gale winds but i don't know what i should take out of to get it.
Anyone have an sugestions?
If you want to spec into gale wind and your priority is max dps, I recommend to take out points from the the following talents:
mana regen talents (order to take points out: Moonglow>Dreamstate>Intensity>OOC) ...but only do that if you are not mana constrained.
I personal reduced also Nature's Reach to 1/2. Range can be compensated and aggro is usually no issue for me.
if you wanna check my spec as reference: The World of Warcraft Armory


Also wiht this new Nature's Grace I was wondering if it would be better to use starfire as my main spell or wrath. Wrath seems to proc it more but with the eclipse for starifre up it's pretty much up all the time. Got any tips guys?
Dependent on haste the new NG favours dps-wise one or the other eclipse rotation:
General rule:
<400haste: Solar eclipse rotation
>400haste: lunar eclipse rotation
But this also depends on alot of other things: movement, equipment, crit, SP and the fight itself... in movement heavy fights or low hp enemies I use alot of wrath despite the fact that my gear and my preferred rotation is starfire-heavy.
The change as I see it has reduced the gap between wrath-heavy casting and starfire-heavy casting.
Before the change Lunar eclipse triggering rotations (SF-heavy) were clearly the way to go. Now it is a bit more complex.

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Old 05/06/09, 8:47 AM   #1188
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
Originally Posted by ninor View Post
Rawr 2.2.2 giev me [Collar of the Wyrmhunter] instead of [Conqueror's Nightsong Cover] and the [Conqueror's Nightsong Vestments] instead of the Vestments of the Blind Denizen. Not sure if that is because of JC or something else.

Oh, and [Eye of the Broodmother] instead of [Flare of the Heavens].

The added bonus of this is that two drops from Razorscale replace two hard mode drops from General Vezax.
Overall rating is 12255. [edit: some changes to the gem allocations (rawr seems to have some issues with this) give me 12833 rating]
Do you have bloodlust selected in rawr? Because that rating seems high for not having flare of the heavens (120 crit rating is the real flare of the heavens not the 95 crit rating one.).

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Old 05/06/09, 9:11 AM   #1189
ninor
Piston Honda
 
ninor's Avatar
 
Tauren Druid
 
<nam>
Stormscale (EU)
Nope, don't have bloodlust selected. Did have the Wowhead version of [Flare of the Heavens], but reloading from armory doesn't really affect it's placement in Rawr. Might be an issue with how the proc is calculated? But the trinket rating in Rawr seems really strange, yeah.

Changing to a Solar rotation give me a whole different set of gear though, and a much higher rating.

You can check the settings here, feedback appreciated.

Stats on that set:

Spell Power: 3330
Spell Hit: 16,95%
Spell Crit: 42,93%
Spell Haste: 24,81%

Sustained DPS Rotation: IS/MF/W
Burst DPS Rotation: IS/MF/W
Sustained Damage Points: 6610,74
Burst Damage Points: 6610,74
Overall Points: 13221,47

Relative stat values:

HitRating=4.97
SpellPower=2.67
HasteRating=2.54
CritRating=2.16
Intellect=1.12
Spirit=0.43 )


That's the highest I have been able to find in Rawr. It will probably change a bit when slot bonuses on some of the items get known.

Last edited by ninor : 05/06/09 at 9:21 AM.


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Old 05/06/09, 11:32 AM   #1190
Alerian
playing by beerlight
 
Alerian's Avatar
 
Alerian
Troll Druid
 
No WoW Account
Originally Posted by ninor View Post
Nope, don't have bloodlust selected. Did have the Wowhead version of [Flare of the Heavens], but reloading from armory doesn't really affect it's placement in Rawr. Might be an issue with how the proc is calculated? But the trinket rating in Rawr seems really strange, yeah.
I adjusted the proc for Flare of the Heavens in Rawr using 3.1.1 numbers back on page 44. That list ranking may change, but Flare is much better when you have the correct proc applied to it (refreshing from Wowhead doesn't fix it, you have to manually go in and update it).

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Old 05/06/09, 1:14 PM   #1191
gades
Glass Joe
 
Tauren Druid
 
Dentarg (EU)
I've tried doing some litte comparison today using rawr 2.2.2v and it shows that the T8 head being now better of the collar of the wyrmhunter.
Are this value now correct, basically meaning that:
9 hit rating, 20 SP and the new socket bonus gives more dps than 1 INT, 68 haste?

I know that the value on spellpower is higher than the value of haste on DPS and hit rating is valued a lot higher till cap, but these results seems a bit off, is rawr wrongly evaluating the stats/bonus set? ( Even because rawr is evaluating the t7.5 head also higher than the Collar, which seems a lot strange, but could be understandable because of the bonus set)

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Old 05/06/09, 1:28 PM   #1192
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
Originally Posted by gades View Post
I've tried doing some litte comparison today using rawr 2.2.2v and it shows that the T8 head being now better of the collar of the wyrmhunter.
Are this value now correct, basically meaning that:
9 hit rating, 20 SP and the new socket bonus gives more dps than 1 INT, 68 haste?

I know that the value on spellpower is higher than the value of haste on DPS and hit rating is valued a lot higher till cap, but these results seems a bit off, is rawr wrongly evaluating the stats/bonus set? ( Even because rawr is evaluating the t7.5 head also higher than the Collar, which seems a lot strange, but could be understandable because of the bonus set)
Sigh. If you'd read the Rawr development thread, you'd know that Rawr.Moonkin 2.2.2 is updated for the next patch. This includes the buffed set bonus and the changes to Innervate. The change for the Spirit->SP conversion in Imp Moonkin is not in the release, but it is in the source code.

Also, as much as I appreciate everyone using the tool I worked so hard on, let's not make this a "Show my Rawr output BiS list" thread. Let's focus on more productive discussions; one I'd like to see mathed out more clearly is Solar vs. Lunar Eclipse after the buff they gave to Solar last patch. I know that most schools of thought hold that Lunar is still better, but Rawr is consistently answering Solar for T8-level gear, and I wanted to ask the better theorycrafters among us if they could demonstrate definitively if this is true (or even within the realm of possibility).

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Old 05/06/09, 3:17 PM   #1193
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Solar > Lunar is certainly within the realm of possibility.

Wrath (with Wrath idol) has slightly better base DPS than SF (with SF idol) (662/GCD vs 1295/2 GCD). Wrath's SP DPS scaling is better (67%/GCD vs 120%/2 GCD).

IIS and Eclipse bonuses both favor Wrath slightly (I'd say strongly, except for Nature's Grace and Chaotic meta).

SF glyph is strong, but with common rotation choices you're probably looking at 3 extra Moonfire Dots per Eclispe rotation, Lunar or Solar.

Things in favor of Lunar:

Latency effects hammer Wrath. Wrath is hurt by high levels of Haste. Pushback protection on SF (ignored in most/all simulators). 4t8 will favor Lunar (unless they don't fix the bug), since the proc benefits from Eclipse.

Simulationcraft t7 sample output has Lunar about 1% better than Solar. That is with a fairly strict lag model (I think it is equivalent to 0.15s in both Latency and React in WrathCalcs), 607 Haste on gear, and the SF idol even in the Wrath rotation.

Consistently knock just 50ms from each cast and Wrath gets 5% better, while SF gets only 2.5% better. Latency effects dominate the difference between the two spells.

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Old 05/06/09, 3:34 PM   #1194
 Adoriele
Happy October 19th!
 
Adoriele's Avatar
 
Night Elf Druid
 
Dragonblight
Originally Posted by Erdluf View Post
Simulationcraft t7 sample output has Lunar about 1% better than Solar. That is with a fairly strict lag model (I think it is equivalent to 0.15s in both Latency and React in WrathCalcs), 607 Haste on gear, and the SF idol even in the Wrath rotation.
I'd like to see the results of a set of runs with the haste and crit ratings (not percentages) swapped, all other things equal except perhaps the idol changed. Wrath easily scales better with Crit than Haste, while SF is the opposite. We may be in a place where rotation dictates how you should gear, rather than the other way around.

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Old 05/06/09, 3:51 PM   #1195
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
The problem I have with a Solar Eclipse rotation is that it's always losing dps with any outside haste gains unless you sit extremely low on haste rating. Atm i'm at 380ish and during bloodlust(Every fight), Moonlights(Hodir), Shadow Crash(Vezax), Slag Pot(Ignis), the loss on dps trying to stick to a Solar Eclipse rotation just doesn't seem worth gearing for more crit and less haste worth it. Any one of these effects plus NG and my Wrath is .8 cast. Just switching to Lunar at these times seems to waste itemization or a GCD switching the idol.

Obviously bloodlust is only 40 sec in the encounter, but the Misc fight mechanics that boost haste in other encounters are typically the whole fight. It seems foolish to gear for one rotation when you can't even use it on every fight. If only they'd make it so Wrath had no GCD. (lol, jokes.)

The Lunar Eclipse is basically only restricted by Loatheb, a boss that has no hard-mode in a tier we've already taken off main raid times.

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Old 05/06/09, 5:00 PM   #1196
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
I think the key would be to get a good balance on a set to basically excel at one rotation but still not tank the other. Right now I've got a set planned that is less than a 100 dps difference between the 2 rotations with about 455 haste rating, 706 crit rating and 3025 sp. Overall this set favors a solar rotation but it is still decent at a lunar rotation.

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Old 05/06/09, 5:01 PM   #1197
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Originally Posted by Adoriele View Post
I'd like to see the results of a set of runs with the haste and crit ratings (not percentages) swapped, all other things equal except perhaps the idol changed. Wrath easily scales better with Crit than Haste, while SF is the opposite. We may be in a place where rotation dictates how you should gear, rather than the other way around.
Base setup
druid=xyz
level=80
talents=http://www.wowhead.com/?talent#0xRbuiIsfdIVhouZbxczb
actions=flask,type=frost_wyrm/food,type=fish_feast/mark_of_the_wild/moonkin_form/mana_potion
actions+=/innervate,trigger=19000
actions+=/treants
actions+=/starfall,skip_on_eclipse=1
actions+=/moonfire,skip_on_eclipse=-1
actions+=/insect_swarm,eclipse_left>=12
# WFiller
actions+=/starfire,eclipse=trigger
actions+=/wrath,eclipse=benefit
actions+=/wrath
# SFFiller
actions+=/wrath,eclipse=benefit
actions+=/starfire

# Standard Gear Attributes chardev.org v6 ~ a World of Warcraft character planner
gear_stamina=800
gear_intellect=802
gear_spirit=234
gear_spell_power=2079
gear_hit_rating=263
#gear_hit_rating=275 Actual rating from profile, would distort hit-rating-scale.
gear_crit_rating=364
gear_haste_rating=607
gear_mp5=15

# Set Bonuses
tier7_2pc=1
tier7_4pc=1

# Meta Gem
chaotic_skyflare=1

# Item Procs
illustration_of_the_dragon_soul=1
dying_curse=1

# Glyphs
glyph_moonfire=1
glyph_starfire=1
glyph_insect_swarm=1

# Relic
idol_of_steadfast_renewal=1 | idol_of_the_shooting_star=1
SimulationCraft for World of Warcraft build 3.1.2 (iterations=1000, max_time=300, optimal_raid=1)

DPS Ranking:
  23708 100.0%  Raid
   6013  25.3%  SFFiller_SFIdol
   5962  25.1%  SFFiller_WIdol
   5908  24.9%  WFiller_WIdol
   5860  24.7%  WFiller_SFIdol

Player=SFFiller_SFIdol  DPS=6012.9 (Error=+/-10.9 Range=+/-654)  DPR=20.4  RS=294.4/250.8  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=16.0%  penetration=0  haste=18.5%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=16.3%  expertise=0.0  penetration0.0  haste=24.1%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.1|15.0sec  DPE= 9641|11%  DPET= 8181  DPR=  36.5  Miss=0.0%  TickCount=138  Tick=1405
    moonfire              Count=  9.9|31.5sec  DPE=11229| 6%  DPET= 9445  DPR=  16.5  Miss=0.0%  Hit= 325  Crit=  679|  745|42.0%  TickCount=75  Tick=1413
    starfall              Count=  3.8|95.5sec  DPE=12018| 3%  DPET= 9830  DPR=   9.2  Miss=0.0%  TickCount=74  Tick=441  CritTick=933|1614|37.4%
    starfire              Count= 76.3| 3.8sec  DPE= 9959|42%  DPET= 4959  DPR=  19.5  Miss=0.0%  Hit=6667  Crit=13922|15934|45.4%
    wrath                 Count= 89.1| 3.2sec  DPE= 6915|34%  DPET= 5958  DPR=  19.7  Miss=0.0%  Hit=4719  Crit= 9869|11393|42.6%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1755| 4%  DPET= 1205  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3662| 3854|8.3%  Glance=1373|24.0%  Dodge=6.5%

Player=SFFiller_WIdol  DPS=5961.6 (Error=+/-10.8 Range=+/-517)  DPR=20.3  RS=294.3/250.5  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=16.0%  penetration=0  haste=18.5%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=16.3%  expertise=0.0  penetration0.0  haste=24.1%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.0|15.0sec  DPE= 9647|11%  DPET= 8183  DPR=  36.5  Miss=0.0%  TickCount=138  Tick=1404
    moonfire              Count=  9.9|31.5sec  DPE=11248| 6%  DPET= 9459  DPR=  16.5  Miss=0.0%  Hit= 325  Crit=  679|  745|43.4%  TickCount=76  Tick=1413
    starfall              Count=  3.9|95.4sec  DPE=11992| 3%  DPET= 9794  DPR=   9.2  Miss=0.0%  TickCount=74  Tick=441  CritTick=928|1614|37.3%
    starfire              Count= 76.2| 3.8sec  DPE= 9581|41%  DPET= 4772  DPR=  18.8  Miss=0.0%  Hit=6409  Crit=13399|15401|45.4%
    wrath                 Count= 89.1| 3.2sec  DPE= 7071|35%  DPET= 6090  DPR=  20.1  Miss=0.0%  Hit=4841  Crit=10111|11646|42.3%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1751| 4%  DPET= 1202  DPR=   0.0  Miss=0.0%  Hit=1829  Crit= 3661| 3854|8.1%  Glance=1372|24.1%  Dodge=6.4%

Player=WFiller_SFIdol  DPS=5859.8 (Error=+/-9.5 Range=+/-471)  DPR=18.8  RS=312.1/270.4  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=16.0%  penetration=0  haste=18.5%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=16.3%  expertise=0.0  penetration0.0  haste=24.1%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.3|14.9sec  DPE= 9616|11%  DPET= 8188  DPR=  36.4  Miss=0.0%  TickCount=139  Tick=1406
    moonfire              Count= 11.5|26.9sec  DPE= 9662| 6%  DPET= 8168  DPR=  14.2  Miss=0.0%  Hit= 324  Crit=  678|  745|43.7%  TickCount=75  Tick=1410
    starfall              Count=  3.9|95.2sec  DPE=11947| 3%  DPET= 9829  DPR=   9.1  Miss=0.0%  TickCount=75  Tick=442  CritTick=926|1614|37.4%
    starfire              Count= 27.7|10.5sec  DPE= 9970|16%  DPET= 4917  DPR=  19.5  Miss=0.0%  Hit=6691  Crit=13980|15934|45.0%
    wrath                 Count=171.3| 1.7sec  DPE= 6144|60%  DPET= 5296  DPR=  17.5  Miss=0.0%  Hit=4197  Crit= 8772|11393|42.6%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1750| 4%  DPET= 1202  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3661| 3854|8.3%  Glance=1373|23.8%  Dodge=6.7%

Player=WFiller_WIdol  DPS=5907.9 (Error=+/-9.2 Range=+/-452)  DPR=18.9  RS=311.8/269.8  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=16.0%  penetration=0  haste=18.5%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=16.3%  expertise=0.0  penetration0.0  haste=24.1%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.3|14.9sec  DPE= 9614|11%  DPET= 8184  DPR=  36.4  Miss=0.0%  TickCount=139  Tick=1405
    moonfire              Count= 11.5|27.0sec  DPE= 9662| 6%  DPET= 8162  DPR=  14.2  Miss=0.0%  Hit= 324  Crit=  678|  745|43.5%  TickCount=75  Tick=1410
    starfall              Count=  3.9|95.2sec  DPE=11918| 3%  DPET= 9812  DPR=   9.1  Miss=0.0%  TickCount=75  Tick=443  CritTick=922|1614|37.1%
    starfire              Count= 27.6|10.5sec  DPE= 9609|15%  DPET= 4739  DPR=  18.8  Miss=0.0%  Hit=6434  Crit=13461|15401|45.2%
    wrath                 Count=171.3| 1.7sec  DPE= 6290|61%  DPET= 5420  DPR=  17.9  Miss=0.0%  Hit=4303  Crit= 8991|11646|42.4%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1755| 4%  DPET= 1205  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3658| 3854|8.5%  Glance=1372|24.1%  Dodge=6.5%

Gains:

    WFiller_WIdol:
        blessing_of_wisdom=6480.9  (overflow=1.0%)
        initial_mana=22309.8
        innervate=527.0
        judgement_of_wisdom=6666.0
        mana_potion=4300.0
        moonkin_form=40034.3
        mp5_regen=6197.8
        omen_of_clarity=5513.1
        replenishment=16573.8
        spirit_intellect_regen=10.1  (overflow=2.8%)

    WFiller_SFIdol:
        blessing_of_wisdom=6484.0
        initial_mana=22309.8
        innervate=555.3
        judgement_of_wisdom=6675.6
        mana_potion=4300.0
        moonkin_form=40174.9
        mp5_regen=6200.6
        omen_of_clarity=5465.4
        replenishment=16582.0
        spirit_intellect_regen=10.2  (overflow=3.2%)

    SFFiller_WIdol:
        blessing_of_wisdom=6485.3
        initial_mana=22309.8
        innervate=447.6
        judgement_of_wisdom=6900.4
        mana_potion=4300.0
        moonkin_form=34074.6
        mp5_regen=6203.5
        omen_of_clarity=5239.4
        replenishment=16585.3
        spirit_intellect_regen=30.2  (overflow=6.6%)

    SFFiller_SFIdol:
        blessing_of_wisdom=6486.1
        initial_mana=22309.8
        innervate=436.6
        judgement_of_wisdom=6874.8
        mana_potion=4300.0
        moonkin_form=34167.8
        mp5_regen=6203.9
        omen_of_clarity=5235.2
        replenishment=16588.0
        spirit_intellect_regen=34.5  (overflow=5.5%)

Procs:

    WFiller_WIdol:
        dying_curse=6.2|48.03sec
        judgement_of_wisdom=95.5|3.13sec
        omen_of_clarity=13.5|22.20sec

    WFiller_SFIdol:
        dying_curse=6.3|47.73sec
        judgement_of_wisdom=95.7|3.13sec
        omen_of_clarity=13.4|22.32sec

    SFFiller_WIdol:
        dying_curse=6.2|48.60sec
        judgement_of_wisdom=98.9|3.03sec
        omen_of_clarity=11.5|26.07sec

    SFFiller_SFIdol:
        dying_curse=6.2|48.49sec
        judgement_of_wisdom=98.5|3.04sec
        omen_of_clarity=11.5|26.04sec

Up-Times:

    Global:
        100.0% : blood_frenzy
        100.0% : improved_scorch
        100.0% : improved_shadow_bolt
        100.0% : master_poisoner
        100.0% : savage_combat
        100.0% : totem_of_wrath
        100.0% : winters_chill

    WFiller_WIdol:
        51.8% : eclipse_wrath
        76.9% : natures_grace
        100.0% : replenishment

    WFiller_SFIdol:
        51.8% : eclipse_wrath
        76.9% : natures_grace
        100.0% : replenishment

    SFFiller_WIdol:
        100.0% : eclipse_wrath
        73.1% : natures_grace
        100.0% : replenishment

    SFFiller_SFIdol:
        100.0% : eclipse_wrath
        73.3% : natures_grace
        100.0% : replenishment

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 4040962
  MaxEventQueue = 43
  SimSeconds    = 299910
  CpuSeconds    = 5.094
  SpeedUp       = 58875
Swapped gear_crit_rating with gear_haste_rating
SimulationCraft for World of Warcraft build 3.1.2 (iterations=1000, max_time=300, optimal_raid=1)

DPS Ranking:
  24348 100.0%  Raid
   6128  25.1%  WFiller_WIdol
   6112  25.1%  SFFiller_SFIdol
   6076  24.9%  WFiller_SFIdol
   6066  24.9%  SFFiller_WIdol

Player=SFFiller_SFIdol  DPS=6112.3 (Error=+/-11.0 Range=+/-601)  DPR=21.1  RS=290.4/260.9  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=21.3%  penetration=0  haste=11.1%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=21.6%  expertise=0.0  penetration0.0  haste=14.4%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.1|15.0sec  DPE= 9649|11%  DPET= 8085  DPR=  36.6  Miss=0.0%  TickCount=138  Tick=1404
    moonfire              Count=  9.9|31.5sec  DPE=11215| 6%  DPET= 9287  DPR=  16.4  Miss=0.0%  Hit= 324  Crit=  678|  745|49.0%  TickCount=75  Tick=1411
    starfall              Count=  3.9|95.2sec  DPE=12477| 3%  DPET= 9905  DPR=   9.6  Miss=0.0%  TickCount=75  Tick=443  CritTick=924|1614|42.7%
    starfire              Count= 73.0| 4.0sec  DPE=10366|41%  DPET= 4901  DPR=  20.3  Miss=0.0%  Hit=6665  Crit=13943|15934|50.8%
    wrath                 Count= 89.9| 3.1sec  DPE= 7159|35%  DPET= 6377  DPR=  20.4  Miss=0.0%  Hit=4721  Crit= 9862|11393|47.4%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1746| 4%  DPET= 1199  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3661| 3854|8.0%  Glance=1374|23.9%  Dodge=6.7%

Player=SFFiller_WIdol  DPS=6066.2 (Error=+/-11.4 Range=+/-698)  DPR=20.9  RS=290.4/260.8  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=21.3%  penetration=0  haste=11.1%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=21.6%  expertise=0.0  penetration0.0  haste=14.4%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.1|15.0sec  DPE= 9643|11%  DPET= 8083  DPR=  36.5  Miss=0.0%  TickCount=138  Tick=1404
    moonfire              Count=  9.9|31.5sec  DPE=11224| 6%  DPET= 9283  DPR=  16.4  Miss=0.0%  Hit= 325  Crit=  678|  745|49.3%  TickCount=75  Tick=1412
    starfall              Count=  3.9|95.2sec  DPE=12458| 3%  DPET= 9869  DPR=   9.5  Miss=0.0%  TickCount=75  Tick=443  CritTick=925|1614|42.8%
    starfire              Count= 72.9| 4.0sec  DPE= 9930|40%  DPET= 4690  DPR=  19.4  Miss=0.0%  Hit=6411  Crit=13398|15401|50.4%
    wrath                 Count= 89.9| 3.1sec  DPE= 7368|37%  DPET= 6564  DPR=  21.0  Miss=0.0%  Hit=4840  Crit=10118|11646|47.9%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1754| 4%  DPET= 1204  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3662| 3854|8.2%  Glance=1372|24.1%  Dodge=6.3%

Player=WFiller_SFIdol  DPS=6076.4 (Error=+/-9.6 Range=+/-480)  DPR=19.2  RS=316.5/287.8  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=21.3%  penetration=0  haste=11.1%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=21.6%  expertise=0.0  penetration0.0  haste=14.4%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.6|14.7sec  DPE= 9565|11%  DPET= 8059  DPR=  36.1  Miss=0.0%  TickCount=140  Tick=1406
    moonfire              Count= 12.1|25.4sec  DPE= 9204| 6%  DPET= 7648  DPR=  13.5  Miss=0.0%  Hit= 324  Crit=  678|  745|48.8%  TickCount=75  Tick=1409
    starfall              Count=  3.9|95.4sec  DPE=12431| 3%  DPET= 9934  DPR=   9.6  Miss=0.0%  TickCount=74  Tick=443  CritTick=923|1614|42.9%
    starfire              Count= 25.6|11.3sec  DPE=10343|15%  DPET= 4830  DPR=  20.2  Miss=0.0%  Hit=6691  Crit=13986|15934|50.1%
    wrath                 Count=176.5| 1.6sec  DPE= 6360|62%  DPET= 5674  DPR=  18.1  Miss=0.0%  Hit=4180  Crit= 8738|11393|47.8%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1747| 4%  DPET= 1199  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3656| 3854|8.1%  Glance=1372|23.9%  Dodge=6.7%

Player=WFiller_WIdol  DPS=6127.7 (Error=+/-9.9 Range=+/-532)  DPR=19.4  RS=316.2/286.8  (mana)
  Core Stats:  strength=94  agility=77  stamina=900  intellect=1034  spirit=395  health=12420  mana=18726
  Spell Stats:  power=2322  hit=14.0%  crit=21.3%  penetration=0  haste=11.1%  mp5=15
  Attack Stats  power=-362  hit=8.0%  crit=21.6%  expertise=0.0  penetration0.0  haste=14.4%
  Defense Stats:  armor=154
  Actions:
    insect_swarm          Count= 20.6|14.7sec  DPE= 9561|11%  DPET= 8053  DPR=  36.3  Miss=0.0%  TickCount=140  Tick=1406
    moonfire              Count= 12.1|25.4sec  DPE= 9219| 6%  DPET= 7657  DPR=  13.6  Miss=0.0%  Hit= 324  Crit=  678|  745|48.9%  TickCount=75  Tick=1410
    starfall              Count=  3.9|95.4sec  DPE=12383| 3%  DPET= 9908  DPR=   9.5  Miss=0.0%  TickCount=74  Tick=445  CritTick=915|1614|42.8%
    starfire              Count= 25.7|11.3sec  DPE= 9940|14%  DPET= 4642  DPR=  19.4  Miss=0.0%  Hit=6427  Crit=13456|15401|50.0%
    wrath                 Count=176.2| 1.6sec  DPE= 6509|63%  DPET= 5805  DPR=  18.5  Miss=0.0%  Hit=4284  Crit= 8966|11646|47.5%
   treants
    treant_melee          Count= 42.0| 1.5sec  DPE= 1750| 4%  DPET= 1202  DPR=   0.0  Miss=0.0%  Hit=1830  Crit= 3660| 3854|8.2%  Glance=1372|24.1%  Dodge=6.6%

Gains:

    WFiller_WIdol:
        blessing_of_wisdom=6434.7  (overflow=1.5%)
        initial_mana=22309.8
        innervate=12.6
        judgement_of_wisdom=6902.5
        mana_potion=4287.1
        moonkin_form=45465.1
        mp5_regen=6160.2  (overflow=1.1%)
        omen_of_clarity=5617.3
        replenishment=16464.3  (overflow=1.3%)
        spirit_intellect_regen=17.6  (overflow=5.4%)

    WFiller_SFIdol:
        blessing_of_wisdom=6436.2  (overflow=1.5%)
        initial_mana=22309.8
        judgement_of_wisdom=6918.4
        mana_potion=4287.1
        moonkin_form=45756.7
        mp5_regen=6162.3  (overflow=1.1%)
        omen_of_clarity=5576.0
        replenishment=16468.0  (overflow=1.3%)
        spirit_intellect_regen=12.5  (overflow=4.3%)

    SFFiller_WIdol:
        blessing_of_wisdom=6429.2  (overflow=1.6%)
        initial_mana=22309.8
        judgement_of_wisdom=7024.7
        mana_potion=4295.7
        moonkin_form=37566.4
        mp5_regen=6160.3  (overflow=1.1%)
        omen_of_clarity=5098.6
        replenishment=16454.3  (overflow=1.4%)
        spirit_intellect_regen=45.2  (overflow=9.1%)

    SFFiller_SFIdol:
        blessing_of_wisdom=6431.5  (overflow=1.6%)
        initial_mana=22309.8
        innervate=6.3
        judgement_of_wisdom=7039.6
        mana_potion=4291.4
        moonkin_form=37563.1
        mp5_regen=6162.4  (overflow=1.1%)
        omen_of_clarity=5169.9
        replenishment=16458.7  (overflow=1.4%)
        spirit_intellect_regen=43.1  (overflow=8.0%)

Procs:

    WFiller_WIdol:
        dying_curse=6.2|47.94sec
        judgement_of_wisdom=99.1|3.02sec
        omen_of_clarity=13.8|21.71sec

    WFiller_SFIdol:
        dying_curse=6.3|47.74sec
        judgement_of_wisdom=99.3|3.01sec
        omen_of_clarity=13.6|21.94sec

    SFFiller_WIdol:
        dying_curse=6.2|48.22sec
        judgement_of_wisdom=100.9|2.96sec
        omen_of_clarity=11.3|26.56sec

    SFFiller_SFIdol:
        dying_curse=6.2|48.37sec
        judgement_of_wisdom=101.0|2.96sec
        omen_of_clarity=11.4|26.24sec

Up-Times:

    Global:
        100.0% : blood_frenzy
        100.0% : improved_scorch
        100.0% : improved_shadow_bolt
        100.0% : master_poisoner
        100.0% : savage_combat
        100.0% : totem_of_wrath
        100.0% : winters_chill

    WFiller_WIdol:
        50.4% : eclipse_wrath
        81.2% : natures_grace
        100.0% : replenishment

    WFiller_SFIdol:
        50.3% : eclipse_wrath
        81.4% : natures_grace
        100.0% : replenishment

    SFFiller_WIdol:
        100.0% : eclipse_wrath
        77.7% : natures_grace
        100.0% : replenishment

    SFFiller_SFIdol:
        100.0% : eclipse_wrath
        77.9% : natures_grace
        100.0% : replenishment

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 4074018
  MaxEventQueue = 43
  SimSeconds    = 299385
  CpuSeconds    = 5.031
  SpeedUp       = 59508

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

Austria Offline
Old 05/06/09, 6:03 PM   #1198
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
I don't see any Eclipse calculations in that. Does that make it null considering SF should scale better with haste just out of common sense when you have a 30%(45% 2pct8) more crit chance it should not be scaling better with crit. Or am I missing the calculation for it?

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Old 05/07/09, 10:11 AM   #1199
Cynex
Glass Joe
 
Night Elf Druid
 
Hellfire (EU)
So i got 4th piece of t8.5 yday. Had some tests on Iron Council, Koloarn, Auriya and some dummies after the raid. It is indeed true that proc doesnt have internal cooldown and it is being eaten by a starfire cast if it procs while casting. So in my opinion with current (buggy) situation to get most benefit from the proc you have to use solar rotation, and spamming wrath during eclipse cd, that maximises Insect swarm uptime and makes proc not get eaten by starfire cast, since 80% of the rotation your spamming wraths.
Rotation i used :
Moonfire --> Starfire (untill sclipse procs) --> IS --> Wrath (untill eclipse is over) --> Moonfire --> IS --> Wrath (untill eclipse has ~4sec cd left), note that you still make use of glyph of starfire in this rotation, althought the total moonfire uptime is drastically reduced. Throwing off instant starfires as soon as it proced is important to prevent buff selfrefreshing, in my opnion this is dps gain even under eclipse effect.

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Old 05/07/09, 11:11 AM   #1200
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
Since there is no internal cooldown there is no reason not to use IS from the beginning.

Last edited by spartakos : 05/08/09 at 5:03 AM.


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