Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Druids

Closed Thread
 
LinkBack Thread Tools
Old 03/07/09, 9:19 AM   #736
foxglove
Piston Honda
 
Night Elf Druid
 
Uldum
Originally Posted by Thaeryn View Post
While I don't think this is a viable method of increasing DPS by any substantial margin... no, you would not lose the dps from the rip idol. The extra damage is on application, just like damage increasing buffs. Drop a 5 point rip in a double stack of sparks on Malygos and then run out. Your rip will continue to do the increased damage. You would only lose the rip damage if you did not have the idol equipped when applying the rip.
I'm not sure that this is always exactly true. Perhaps it depends on the type of buff, but on training dummies I notice my rip ticks go up mid-Rip when my Darkmoon Card procs.

Offline
Old 03/07/09, 6:58 PM   #737
goodolarchie
Von Kaiser
 
Tauren Druid
 
<tys>
Spirestone
Can anyone verify that the shred idol is getting all the multiplicative bonuses to crits? I don't have it on PTR but I'd like to run some numbers =S

(your average shred crits should differ on average by ~460 damage vs non-idol if this is the case)

Last edited by goodolarchie : 03/07/09 at 7:05 PM.

Offline
Old 03/08/09, 3:40 AM   #738
Atros
Glass Joe
 
Night Elf Druid
 
Dath'Remar
I don't know if its just me, but I found myself waiting on Rips, which were often seem to expire right when Rake does... which makes sense in a way, since Rip is lasting 26 seconds 2t4 and the Rip/Shred Glyphs. 3xRake at 9 seconds puts it at 27 seconds, leaving it very close. I'll see if I can monkey with it a bit more, and try to get more FB's woven in.

Offline
Old 03/08/09, 3:44 PM   #739
linkin55
Glass Joe
 
Tauren Druid
 
Warsong
so, what the best atribute after 3.1

str ou agi?

i was thinking about buy a nobles deck tomorrow and i confuse on 90 agi or 90 str...

Offline
Old 03/08/09, 3:48 PM   #740
nightcrowler
Don Flamenco
 
nightcrowler's Avatar
 
Night Elf Druid
 
Runetotem (EU)
Agi will be our best stat.

Offline
Old 03/08/09, 10:54 PM   #741
Tirok
Glass Joe
 
Tirok's Avatar
 
Tauren Druid
 
Thunderhorn
I don't know about the changes that are coming up in the patch, but strength is my best friend. Considering that it gives you easier access to ap and ap becomes the source of huge savage roars which then turn in to massive rips.

Offline
Old 03/09/09, 12:48 AM   #742
Duskmourn
Von Kaiser
 
Duskmourn's Avatar
 
Undead Rogue
 
Burning Blade
The entire reason why agi is leaping ahead in 3.1 is because of dots being capable of critting. AP aside, dots are about half our damage. Sorry after 4 years of rogue theorycrafting and playing I've switched to cat for guild needs and just recently started browsing these druid threads.
Since searching for all my answers would take some time I'd ask a favor for someone to give me a quick rundown.


Expertise I assume is still 26ish give or take for druids
hit is identical to rogues as in ~230ish range
Agi is king come 3.1
cycle is mangle,rake shred>until 5>SR>shred>refresh rake>Shred>until 5>Rip>Shred/rake/mangle>until5>FB
new glyphs would include the rip+duration and zerk? and mangle.
4pc t7.5 isn't as good as offset peices?
idol of worship
You want to use shred 3 times per rip in 3.1 due to glyph
spec is 55/16 full cat.

I've had Rawr for awhile now and am following it for gearing and recently got droodfocus which I love.
Can someone tell me if any of the above is incorrect or in need of tweaking and if I should know any other basic knowledge about cats I hadn't touched on.

Offline
Old 03/09/09, 12:57 AM   #743
Boevis
Bald Bull
 
Boevis's Avatar
 
Tauren Druid
 
Lightbringer
Tirok, You're completely ignoring the changes to SR, since it no longer multiplies AP, it becomes a very weak stat, and Str is only better because of Kings/SotF. Agi was already a fairly potent stat since high crit helped steady cycles, and now that Bleeds also crit it becomes even better.

Duskmourne, just a couple things; Mangle>SR>Rake is the preferred opener. You lose more damage not having SR up ASAP than you do by spending that extra energy early on. After that, what I do is Shred > TF > Berserk > *. This lets me get up a Rip and then another 3-4 cp before I need to SR again after that short opener, and then shred til 5 and FB easily. You mentioned wanting to shred 3 times per rip because of the [Glyph of Shred], but earlier say you'd use Rip/Mangle/Berserk glyphs, it's debatable which to drop for shred unless you have an arms warrior, but I'd drop the Mangle glyph anyway since it has no bear utility.

Last edited by Boevis : 03/09/09 at 1:31 AM.

Offline
Old 03/09/09, 2:19 AM   #744
DarkAscent
Glass Joe
 
Night Elf Druid
 
Destromath
Agility still better in 3.1 even beyond 48% crit unbuffed?

So I am buying a greatness deck this week. I have read this whole discussion and I understand that overall agility becomes our best stat in terms of building from the ground up in 3.1 starting from zero agility and zero strength.

However, I am geared already. Is the +90 agility deck STILL the best even if I am already over 48% crit unbuffed in cat form, even with the bleeds being able to crit? My understanding is that beyond this point you get diminishing returns on crit % increase and no matter how amazing agility is to begin with it will do little for your crit beyond this point, especially considering the 300 agility on either deck is going to put me waaaaay into diminishing returns territory while it is up.

My current stats are around 48% crit unbuffed(usually end up 53-54% raid buffed), and about 7500 AP unbuffed, pure cat DPS spec, I don't tank ever. So which deck takes me further at this point? I'd like to get beyond the 5500 DPS mark, but I don't want to waste 10K gold by making a mistake in choice.

Offline
Old 03/09/09, 3:13 AM   #745
nightcrowler
Don Flamenco
 
nightcrowler's Avatar
 
Night Elf Druid
 
Runetotem (EU)
Diminushing return on crits are at 76% crit (autoattack always crit)... over 54.8% crit Ferocious Bite always crit, but it's a marginal ability.

Offline
Old 03/09/09, 3:16 AM   #746
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Originally Posted by DarkAscent View Post
So I am buying a greatness deck this week. I have read this whole discussion and I understand that overall agility becomes our best stat in terms of building from the ground up in 3.1 starting from zero agility and zero strength.

However, I am geared already. Is the +90 agility deck STILL the best even if I am already over 48% crit unbuffed in cat form, even with the bleeds being able to crit? My understanding is that beyond this point you get diminishing returns on crit % increase and no matter how amazing agility is to begin with it will do little for your crit beyond this point, especially considering the 300 agility on either deck is going to put me waaaaay into diminishing returns territory while it is up.

My current stats are around 48% crit unbuffed(usually end up 53-54% raid buffed), and about 7500 AP unbuffed, pure cat DPS spec, I don't tank ever. So which deck takes me further at this point? I'd like to get beyond the 5500 DPS mark, but I don't want to waste 10K gold by making a mistake in choice.
There are no diminishing returns on crit; the soft cap people talk about are where you cap your FB crit at 100%. Agility is going to be your best stat because it scales both AP and crit. The changes to savage roar made it so that it values agility and strength almost equally, as it is a percent modifier to the entire equation, as opposed to just the AP contribution component.

Offline
Old 03/09/09, 11:13 AM   #747
Kazanir
Mr. Sandman
 
Kazanir's Avatar
 
Tauren Druid
 
Mal'Ganis
Originally Posted by david0925 View Post
There are no diminishing returns on crit; the soft cap people talk about are where you cap your FB crit at 100%. Agility is going to be your best stat because it scales both AP and crit. The changes to savage roar made it so that it values agility and strength almost equally, as it is a percent modifier to the entire equation, as opposed to just the AP contribution component.
Nightcrowler is talking about the crit point where white damage will always crit and the rest of the one-roll table is taken up by glancing blows.

'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. Now, I am not going to die today. I have other projects, and other options.

You can come with me. I can protect you.

Offline
Old 03/09/09, 1:43 PM   #748
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Originally Posted by Kazanir View Post
Nightcrowler is talking about the crit point where white damage will always crit and the rest of the one-roll table is taken up by glancing blows.
Maybe I should be more clear; what I wanted to say that there are no diminishing returns on crit on reasonably obtainable gear, as that requires 76% crit rate. One can argue that in relative, other stats become more valuable as one increases his crit rate (such can be said about all stats), however crit itself does not have diminishing returns to the behavior that avoidance does.

Offline
Old 03/09/09, 3:31 PM   #749
Eilt
Piston Honda
 
Night Elf Druid
 
Bloodhoof
Originally Posted by david0925 View Post
Maybe I should be more clear; what I wanted to say that there are no diminishing returns on crit on reasonably obtainable gear, as that requires 76% crit rate. One can argue that in relative, other stats become more valuable as one increases his crit rate (such can be said about all stats), however crit itself does not have diminishing returns to the behavior that avoidance does.
Yes it does have the same type of DR as avoidance does

Originally crit gets you white attack crits and special attack crits
at 76% you only gain yellow attack crits

Thus the value of your crit has diminished.

Now if you want to argue that you won't see 76% crit through current gear that is fine, but Crit does have a DR in terms of what the phrase stands for.

Offline
Old 03/09/09, 3:39 PM   #750
• Melthu
Confused
 
Troll Druid
 
Alterac Mountains
I would say that's more like a soft cap. I've never heard of anyone saying that hit or expertise have diminishing returns, even though they get significantly (infinitely) worse after a certain point.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Druids

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Spreadsheet with a spell rotation ? Jumper Warlocks 9 10/19/08 9:40 PM
[Warlock] UA DoT Rotation w/ 4pc T5 raptorjesus Class Mechanics 12 06/28/07 8:03 AM
Debunking the 9-second rotation?... Decker Public Discussion 74 09/03/06 12:14 PM
Healing Rotation in BWL Hookem Public Discussion 32 11/17/05 1:06 PM