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Old 12/10/08, 10:35 AM   #46
GTtheBard
Von Kaiser
 
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Tauren Druid
 
Sen'jin
Originally Posted by Nubreed View Post
I have debated moving back towards more spell power/haste and less spirit. What are the thoughts on using any of the haste trinkets to reduce GCD possibly to remove the GCD talent from a given build?
Any time anyone brings this up, I have to wonder where they'll put the points. Currently, you can get 18/0/53 without sacrificing anything important. Dropping more than 2 points in Gift of the Earthmother forces you to put points elsewhere in the Resto Tree without giving up Wild Growth (even after the cooldown it'll be useful)...besides, you can't get anything worthwhile in the Balance tree with just two points. The next useful talent for Resto Druids is Lunar Guidance, which requires three talents to reach and five talent points to max out.

Everything else in the Resto Tree is fairly lackluster - you could opt for Empowered Touch, and upgrade the biggest heal in the game even further. You could take Improved Tranquility, for the time you use it once in a blue moon (though admittedly, that 4 minute cooldown looks hot). 2/5 Tranquil Spirit? To make Nourish cheaper? Why? Regrowth is better until 4t7, and I can't imagine people keeping that bonus in t8 content.

Unless you plan on dropping Wild Growth, Gift of the Earthmother remains one of the best talents in the Resto Tree. I'm not a huge fan of Wild Growth, but it is a useful spell in our arsenal. I can't imagine dropping it at the moment, even if it means 12% of my Intellect becomes Spell Power.

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Old 12/10/08, 11:04 AM   #47
Nubreed
Glass Joe
 
Night Elf Druid
 
Mal'Ganis
Yeah, I can see your view on Resto being lackluster. I am not a huge fan of Wild Growth but it does remain useful especially trinketed. So is the consensus keeping toward raising spirit/spell power over haste? Due to the major addition that trinkets add to both of these stats, I just want to make sure my min/maxxing is as high as it can be.

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Old 12/10/08, 12:32 PM   #48
Vazu
Don Flamenco
 
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Night Elf Druid
 
Uldum
Originally Posted by Nubreed View Post
Yeah, I can see your view on Resto being lackluster. I am not a huge fan of Wild Growth but it does remain useful especially trinketed. So is the consensus keeping toward raising spirit/spell power over haste? Due to the major addition that trinkets add to both of these stats, I just want to make sure my min/maxxing is as high as it can be.
Spellpower, Int (until you have about 1k unbuffed), Spirit

Basically it's been determined that for resto Druids, [Ember Skyflare Diamond] is > than [Insightful Earthsiege Diamond] for us at ~ 1000 INT unbuffed. That's assuming you always have Replenishment in raids.

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Old 12/11/08, 8:39 AM   #49
Unseen
Von Kaiser
 
Orc Hunter
 
Alonsus (EU)
Originally Posted by Vazu View Post
Spellpower, Int (until you have about 1k unbuffed), Spirit

Basically it's been determined that for resto Druids, [Ember Skyflare Diamond] is > than [Insightful Earthsiege Diamond] for us at ~ 1000 INT unbuffed. That's assuming you always have Replenishment in raids.
It has? I would really like to see the math on this one. The insightful earthsiege proc is still giving me thousands of mana per fight. While i may not need that mana too badly at the moment, i really think it will beat out 24 spellpower with ease if t8 content challenges our mana pool in any way.

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Old 12/11/08, 8:55 AM   #50
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Originally Posted by Playered View Post
Innervate sets you at 100% ... and then multiplies that by 400%.
Nitpick: Innervate increases that by 400%. That is a 500% multiplier.

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Old 12/11/08, 9:27 AM   #51
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Erdluf View Post
Nitpick: Innervate increases that by 400%. That is a 500% multiplier.
Changed to adds, I had it down right on paper right


I saw a post by const on the Priest mega-thread about the DC:Greatness-Int and on my rough calculation it came out slightly better for us (75-80 MP5) from just the Int alone.
MDF came out at roughly 56~ MP5 (assuming 0 OO5SR time).

If anyone has some time spare to compare these both against each other it would be interesting to see the results.

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Old 12/11/08, 9:55 AM   #52
GTtheBard
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Tauren Druid
 
Sen'jin
Originally Posted by Playered View Post
Changed to adds, I had it down right on paper right


I saw a post by const on the Priest mega-thread about the DC:Greatness-Int and on my rough calculation it came out slightly better for us (75-80 MP5) from just the Int alone.
MDF came out at roughly 56~ MP5 (assuming 0 OO5SR time).

If anyone has some time spare to compare these both against each other it would be interesting to see the results.
Would it be DC:Greatness (Int), but proc Spirit? I can't imagine an Int buff being useful in the slightest.

Edit: Oh duh. I was thinking of Shadow Priest's Replenishment. Oops. Deleted that part of this post.

Last edited by GTtheBard : 12/11/08 at 11:03 AM.

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Old 12/11/08, 10:31 AM   #53
Vazu
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Night Elf Druid
 
Uldum
Originally Posted by GTtheBard View Post
I think we're gonna need to hold off/wait until the PTR to determine anything about Int. From the patch notes, Judgement of Wisdom is getting changed to Base Mana, not Total Mana, making Int only fairly useful again.

Would it be DC:Greatness (Int), but proc Spirit? I can't imagine an Int buff being useful in the slightest.
I'm using the +90 INT version of DC: Greatness and it's staggering. I've kept my Spirit obviously above my INT so it's proccing 300 Spirit but wow, honestly all resto Druids should be taking the 90 INT version. It does so much more for us and makes a meta like [Ember Skyflare Diamond] even more valuable. Basically, that meta starts really ramping up at ~ 1000 base INT. I'm running (I think) 21k mana raid buffed right now and I'm absolutely positive that will be way more valuable from a regen standpoint going into Ulduar.

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Old 12/11/08, 10:34 AM   #54
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Judgement of Wisdom has no meaning for any healer beyond a very bored melee tree however - I doubt it will have much effect on us.

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Old 12/11/08, 9:32 PM   #55
Unseen
Von Kaiser
 
Orc Hunter
 
Alonsus (EU)
As i couldn't find any math on [Insightful Earthsiege Diamond] i decided to do some quick estimates based on the only wws i'we got from my guild runs so far. On sapphiron, KT and Sartharion, the 5 healers we had with the meta got between 1800 and 5400 mana per boss. KT was the longest fight at 6:57, with sartharion (1 drake) being the shortest at 6:16. So we have the worst case scenario at ~21.8mp5 (1800 mana on KT) with the best case one at ~67.7mp5 (sapphiron 5400mana over 6:39).

With the average boss encounter at 6:39 and the average mana gained per fight at 3240, we're looking at ~41mp5.

Comparing [Insightful Earthsiege Diamond] against the [Ember Skyflare Diamond], we're pretty much looking at 25spell power vs 41mp5 (the int is fairly equal, with 1055int being the break point with kings i believe). In other words the insightful earthsiege is coming out quite far ahead, and seems to be the last place to look for replacing regen with spell power.

I know this is a really small sample size, but it should give a rough idea of the strength of the insightful earthsiege diamond. Note that even in the worst case scenario, item budget wise the insightful diamond comes out way ahead.

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Old 12/16/08, 8:37 PM   #56
Oloo
Glass Joe
 
Human Warrior
 
Thunderhorn (EU)
I'm not sure if this has been mentioned here or not, but apparently Je'Tze's Bell is BoE on the PTR.

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Old 12/17/08, 3:13 PM   #57
Toolzy
Glass Joe
 
Night Elf Druid
 
Azgalor
trinket question

Would it be beneficial to replace my [Redeemer's Alchemist Stone] with [Mercurial Alchemist Stone] in my current gear? I've been contemplating if having an extra x% of haste is worth the loss of 4sp.

Here's my armory profile: The World of Warcraft Armory

Thank you.

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Old 12/17/08, 3:38 PM   #58
Smartiepants
Von Kaiser
 
Troll Druid
 
Hyjal
Originally Posted by Toolzy View Post
Would it be beneficial to replace my [Redeemer's Alchemist Stone] with [Mercurial Alchemist Stone] in my current gear? I've been contemplating if having an extra x% of haste is worth the loss of 4sp.

Here's my armory profile: The World of Warcraft Armory

Thank you.
Consider you lose 4 SP and gain 50 haste. It really is worth it.

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Old 12/17/08, 5:43 PM   #59
mhenrique85
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Tauren Druid
 
Llane
Well, im doing Nobles Deck for Darkmoon Card: Greatness, but im in doubt for Spirit or Int version.

Int with 2% int meta gem --> gives you 92 int, 1380 mana.

+90 Spirit x 15% = 103,5 spirit and 15% of it go for Spell Power, that is 15 Spell Power.

In Both cases it will proc spirit since i have 1050 spirit atm self buffed.

My armory:
The World of Warcraft Armory

Im a 10 man raider, and probably will dont have a chance to take 25 man trinkets.

Atm im using Egg of the Mortal Essence and my another trinket really sux since i drop alchy.

Probably I will have four options for another trinket to take place of Egg of the Mortal Essence:

Spirit-World Glass
Majestic Dragon Figurine
Darkmoon Card: Illusion
Je'Tze's Bell

I like more Je'Tze's Bell, since Spell Power is our better stats and two regen trinkets will probably put me in a Over regen situation.

Searching help taking in acc that:

I just have 1 paly at my 10 man raid, so i dont have BoK.
That i just raid 10 man.
My current gear

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Old 12/17/08, 7:32 PM   #60
Nitz
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Draenei Shaman
 
Ysondre (EU)
Generally, Int will give you more regen (from Replenishment, larger mana pool to fill with Innervate and spirit regen increase) and Spirit 17 more spellpower. I would go for the Int version if I had the 20k gold needed.

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