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Old 11/29/08, 2:32 AM   #16
Whïspur
Glass Joe
 
Night Elf Druid
 
Crushridge
Earlier post not good. Please check here for the WotLK Red and Purple Loot Ranks: http://elitistjerks.com/1045397-post219.html

Last edited by Whïspur : 01/09/09 at 2:02 AM.

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Old 11/29/08, 2:21 PM   #17
Logros
Von Kaiser
 
Troll Druid
 
Illidan
Is there a tool to model gear besides Lootrank and Rawr? I'm using lootrank extensively and like it plenty, but I'd REALLY like a tool where I can add an array of gear choices to all slots and see what my totals are. Rawr does this, but it's showing incorrect values for haste for me (16.88% form my armory when I've only got 8) and isn't showing ratings at all. Also it errors constantly and I don't like how I have to reconfigure every single socketed item with realistic gems.

I seem to remember even after CTprofiles went down, something else was around during BT that I was using.

Any suggestions?

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Old 11/29/08, 9:03 PM   #18
Unseen
Von Kaiser
 
Orc Hunter
 
Alonsus (EU)
Warcrafter should work. It seems to be down right now though, but i was using it trough tbc atleast.

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Old 11/30/08, 1:49 AM   #19
Altamont
Glass Joe
 
Tauren Druid
 
Andorhal
i had a few questions that i would love to hear some feedback on.

as far as gemming goes are we still focusing on spell power/spirit and some spell power/int for yellows? and as far as our meta goes any opinions on which would be the best? from what i hear, the 21int and restore mana meta is worth getting.

and a few item questions.
[Spire of Sunset]
or
[Staff of Restraint]

the spire reminds me a lot of archimondes staff and i was wondering if it's worth the spirit loss.

I'm leaning toward [Spaulders of Catatonia] over the shoulders as an off set piece, but what about [Legguards of the Boneyard]?

I was looking forward to the 4 piece bonus so i'm thinking the legs over sapphirons legs, but i would love to hear what everyone thinks. thanks in advance.

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Old 11/30/08, 6:29 AM   #20
Unseen
Von Kaiser
 
Orc Hunter
 
Alonsus (EU)
I find it pretty interesting that using my own loot rank which heavily favors int/spirit (having them at the same value as spellpower), yields pretty much the same items at the very top as Whïspurs list.


Originally Posted by Altamont View Post
i had a few questions that i would love to hear some feedback on.

as far as gemming goes are we still focusing on spell power/spirit and some spell power/int for yellows? and as far as our meta goes any opinions on which would be the best? from what i hear, the 21int and restore mana meta is worth getting.

and a few item questions.
[Spire of Sunset]
or
[Staff of Restraint]

the spire reminds me a lot of archimondes staff and i was wondering if it's worth the spirit loss.

I'm leaning toward [Spaulders of Catatonia] over the shoulders as an off set piece, but what about [Legguards of the Boneyard]?

I was looking forward to the 4 piece bonus so i'm thinking the legs over sapphirons legs, but i would love to hear what everyone thinks. thanks in advance.
As long as mana is the big issue, the 21int mana restore gem is best hands down.

For your weapon slot, it seems like MH/OH combo still beats a staff big time. Atleast personally, the only weapon i'd use that doesn't have spirit on it is [Torch of Holy Fire] due to the massive spellpower. Haste really isn't all that important, at least not at this point.

If you don't mind using cloth, the best off set piece to use seems to be [Leggings of Mortal Arrogance] by a fairly large margin. I really don't know if the 4pc bonus actually is worth going for, at least currently i'm not using nourish all that much anyway.

Last edited by Unseen : 11/30/08 at 7:02 AM.

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Old 11/30/08, 7:48 AM   #21
uliko
Piston Honda
 
Night Elf Druid
 
Kor'gall (EU)
There are very few reasons to socket sp/spi as pure reds gives more spellpower obviously and sp/int gives more mana. As for meta I'm using sp/speed one since it allows me to enchant 18 spirit on boots. The mana restore meta was pretty good at 70 even though I never used it but with a new spammable 1.5s spell it should proc alot more.

The staffs are very similiar so just take whatever drops first. Or if you really dont like crit or haste wait for the other but since you asked I doubt you have any preference.

The weakest t7 part is the helm since both crit and haste are superior to mp5. So my number one choice is [Hood of Rationality] but it will probably be highly sought after by everyone so I think I have to settle with [Headpiece of Reconciliation] instead and if that fails aswell it will be the legs you mentioned [Legguards of the Boneyard].

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Old 11/30/08, 9:53 AM   #22
Fallenangel
Don Flamenco
 
Tauren Druid
 
Chromaggus (EU)
The reason for socketing SP/spi is the same as SP/int - to match socket bonuses. They are usually quite strong and worh aiming for - otherwise pure SP is the way to go as it's our best scaling stat by far.
I'm at 1/5 T7 at the moment and I can't say the set bonuses look very attractive. 4t7 is only effective when used on a tank, but I don't see it beating a glyphed regrowth. Nourish isn't Flash of Light, it can't be spammed because of its high mana cost. Cancel-casting is better done with our bigger heals - regrowth and HT.

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Old 11/30/08, 11:32 AM   #23
Unseen
Von Kaiser
 
Orc Hunter
 
Alonsus (EU)
I find the 2pc t7 bonus to be quite strong. At least in 10-man content, rejuvenation is often the spell i heal the most with on boss encounters where raid healing is needed (Malygos is a good example). I will try to pick up the rejuvenation idol to use on such encounters as well, while i'll probably keep using the Lifebloom idol on encounters where i mostly heal tanks.

Edit: Speaking of gems, has anyone found out where the recipe for [Purified Twilight Opal] drops? Haven't found any site that lists it yet.

Last edited by Unseen : 11/30/08 at 12:06 PM.

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Old 11/30/08, 12:27 PM   #24
uliko
Piston Honda
 
Night Elf Druid
 
Kor'gall (EU)
Recipe doesnt exist, same with alot of other good gems incl. str/crit, agi/sta and sp/spi as you noted.

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Old 11/30/08, 2:30 PM   #25
Altamont
Glass Joe
 
Tauren Druid
 
Andorhal
Originally Posted by Unseen View Post
For your weapon slot, it seems like MH/OH combo still beats a staff big time.
that's the way it's looking. currently i have [Ice Spire Scepter] and [Handbook of Obscure Remedies]. seems it is better than any of those staffs.

i wouldnt mind getting my hands on [Matriarch's Spawn] for my oh if i go mh/oh. and i think the only upgrade i could get form my mace now is [Torch of Holy Fire] but i'm sure i won't see that for a little bit.

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Old 11/30/08, 3:03 PM   #26
sulliwan
Piston Honda
 
Murloc Druid
 
Al'Akir (EU)
Originally Posted by Fallenangel View Post
4t7 is only effective when used on a tank, but I don't see it beating a glyphed regrowth. Nourish isn't Flash of Light, it can't be spammed because of its high mana cost. Cancel-casting is better done with our bigger heals - regrowth and HT.
What? Nourish costs LESS mana than Flash of Light and heals for more.

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Old 11/30/08, 4:59 PM   #27
Playered
Soda Popinski
 
Playered's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Originally Posted by sulliwan View Post
What? Nourish costs LESS mana than Flash of Light and heals for more.
What are you on about, Paladin FoL is around 300 mana or so and Nourish is about 600 with talents.
You are thinking of Flash Heal (Priests)?

Ignoring Living Seed I'm also not convinced on the 4T7 making Nourish better than Glyphed RG - however this is assuming RG will always crit and in raiding you have about 65-70% at best of that.
For me (4T7 assuming +35% not +20%*15%)Nourish comes out around 4000 HPS while Glyphed RG which crits nearly all the time is coming out at around 6000 HPS - and Nourish comes out around 8HPM and RG 11HPM.

I wouldn't trust that basic late night math much but until I see some solid figures comparing both I remain unconvinced that Nourish is much cop even with 4T7.

Last edited by Playered : 11/30/08 at 5:37 PM.

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Old 11/30/08, 6:52 PM   #28
Altamont
Glass Joe
 
Tauren Druid
 
Andorhal
Originally Posted by uliko View Post
There are very few reasons to socket sp/spi as pure reds gives more spellpower obviously and sp/int gives more mana. As for meta I'm using sp/speed one since it allows me to enchant 18 spirit on boots. The mana restore meta was pretty good at 70 even though I never used it but with a new spammable 1.5s spell it should proc alot more.

The staffs are very similiar so just take whatever drops first. Or if you really dont like crit or haste wait for the other but since you asked I doubt you have any preference.

The weakest t7 part is the helm since both crit and haste are superior to mp5. So my number one choice is [Hood of Rationality] but it will probably be highly sought after by everyone so I think I have to settle with [Headpiece of Reconciliation] instead and if that fails aswell it will be the legs you mentioned [Legguards of the Boneyard].
t7.5 vs boneyard legs

you think the haste is > spirit and crit?

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Old 11/30/08, 8:23 PM   #29
uliko
Piston Honda
 
Night Elf Druid
 
Kor'gall (EU)
Guess I could go for [Mantle of the Locusts] instead of the legs but thats taking cloth again. But yeah I value haste over spirit and crit since spirit isn't needed since all mana comes from intellect anyway pretty much thanks to innervate and replenishment. Crit is just so meh for druids. Sure many druids are running around screaming regrowth is sooooo good it crits ALL the time bla bla. I just dont think its good to rely on it critting. Healing is all about worst case scenario and not average like DPS and in the worst case scenario regrowth isn't critting. Reliable healing (haste) beats big numbers (crit).

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Old 11/30/08, 8:40 PM   #30
Nitz
Don Flamenco
 
Nitz's Avatar
 
Draenei Shaman
 
Ysondre (EU)
I can't figure how you might think crit is superior to mp5. It might be me, but I always value reliability higher than hps procs (crit, or haste trinkets, things like that). I also very rarely stand still and chain cast Regrowth or Nourish with Swiftmends in between to make crit worthwile. But what I do have are mana problems and the ability to dish out more spells without finding myself running out of mana when things go wrong via regen stats is preferable to have 3 spells I won't even spam critting 3 or 4% more.

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