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02/19/09, 3:48 AM
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#316
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Glass Joe
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Er. Right. I'm an idiot, and my napkin math was using 33% instead of 30%. Things make much more sense now, once I use the correct value.
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02/19/09, 5:06 AM
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#317
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Glass Joe
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Originally Posted by red
1) "While casting" (as in, when you've cast a spell in the last 5 seconds), there will be effectively no change.
2) "While not casting" (cast no spell in the last 5 seconds), you will regen much less mana per second. Like 2/3 of what it is now. So if you stop casting and wait a little bit, you'll get much less benefit than you do now.
3) Innervate will restore significantly less mana than it does now.
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got it, thanks man! much appreciated....apparently asking a simple question like that around here is a bad thing because I got an email saying as much? O.o
Anyhow, now I understand what the last few pages of this thread were about.
So about this nerf, I'm sure there's going to be lots of ways in which we'll make up for it, for example the talent point regen buff? I just don't understand why the change? I mean, it seems like things are going okay now at least from a noob Resto perspective. I really don't have a problem with regen and mine isn't has high as the average Resto's...I think i'm lookin at lower 600s? I've seen some people 1000+. I guess once these changes are made I'll see what exactly the difference its making, a point some said earlier and I agree with.
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02/19/09, 5:09 AM
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#318
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Glass Joe
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Originally Posted by hotalicious
Once you have the regen to support yourself through Naxx then Spell Power is our most "powerful" stat. Powerful essentially meaning that for each point of Spell Power, you gain more benefit that you would from lets say...spirit, haste, whatever.
Is it wrong to go mp5 now? No. As your gear improves it will become unneeded. This is just for Naxx/Maly/Sarth (current content). Ulduar could change all that. Will the fights require more longevity and less pure healing power? What will the new mana regen changes bring? We shall see. Right now there really isn't a "wrong" way to do anything.
This is my $.02. Hope it helps!
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Indeed it does, thanks!
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02/24/09, 10:32 PM
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#320
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Piston Honda
Night Elf Druid
Kor'gall (EU)
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No, you will never need CF to hit the haste soft cap which is 360 rating.
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Why hit food is bad
"You have to spend 10 seconds to apply it, you have to fish it and you cant use the feast."
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02/25/09, 1:21 AM
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#321
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Glass Joe
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Originally Posted by uliko
No, you will never need CF to hit the haste soft cap which is 360 rating.
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I guess "need to" wasn't quite the right choice of words. But as I understand it, 360 is now the soft cap assuming the availability of WoA and IMA/SRA with no points in CF, and not 220 as it was before 3.0.8 and as stated in the OP. If you don't have the gear required to get you to 360, or you have other items that you could be trading off in those slots, or you find yourself in raids without those buffs, then speccing into CF is another way to hit the (now much higher) softcap.
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02/25/09, 3:46 AM
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#322
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Don Flamenco
Draenei Shaman
Ysondre (EU)
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By the way is [Headpiece of Reconciliation] fixed yet on the PTR ? I hate having it sitting in my bank.
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02/25/09, 4:17 AM
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#323
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Glass Joe
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Headpiece of Reconciliation's new stats on the PTR
480 Armor
+85 Stamina
+86 Intellect
+60 Spirit
meta socket & Yellow Socket
+9 Spell power socket bonus
60 Haste Rating
113 Spell Power
Enjoy!!!
Last edited by Fateblade : 02/25/09 at 4:22 AM.
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02/25/09, 5:11 AM
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#324
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Piston Honda
Night Elf Druid
Grim Batol (EU)
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Originally Posted by Turb
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Thanks, I updated the first post with the list from the other thread because someone asked me to and didn't seem like a bad idea, but forgot to update the haste numbers as well. When 3.1 becomes Live and several mechanics (like mana regeneration) are changed I will do a full update on the first post.
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02/26/09, 11:58 AM
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#325
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Likes Peachbellinis!
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Originally Posted by Norfair
Thanks, I updated the first post with the list from the other thread because someone asked me to and didn't seem like a bad idea, but forgot to update the haste numbers as well. When 3.1 becomes Live and several mechanics (like mana regeneration) are changed I will do a full update on the first post.
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I understand that you are trying to make a comprehensive list of items that many people can use as a reference, and many people will use as a reference, which I think is both helpful and a good resource for many players and I commend you for undertaking such a daunting task. That being said I think it is imprudent to ignore a couple of very solid drops that are surprisingly not on your list (some which are arguably considered best in slot by many players).
For example, I really think that the Necklace of the Glittering Chamber should be on that list as it is comprable, if not better, than the Chains of Adoration which is one of the two necks you mention. I am also quite baffeled as to why the Spaulders of Catatonia are missing. Many people have mentioned these and made a solid argument for why they might be considered best in slot (in this thread even!). Why are these two items missing?
I know that there has been a lot of crit vs. haste debate here, and a lot of suggestions as to what item is best and why, but does anyone argue that the two items mentioned about are solid items (at the minimum comprable to those mentioned already) that should be acknowledged in a compilation of "best gear" available?
I am just trying to make sure your list remains a solid and reliable source, Nofair!
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02/26/09, 12:17 PM
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#326
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Piston Honda
Night Elf Druid
Grim Batol (EU)
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Originally Posted by Earen
I understand that you are trying to make a comprehensive list of items that many people can use as a reference, and many people will use as a reference, which I think is both helpful and a good resource for many players and I commend you for undertaking such a daunting task. That being said I think it is imprudent to ignore a couple of very solid drops that are surprisingly not on your list (some which are arguably considered best in slot by many players).
For example, I really think that the Necklace of the Glittering Chamber should be on that list as it is comprable, if not better, than the Chains of Adoration which is one of the two necks you mention. I am also quite baffeled as to why the Spaulders of Catatonia are missing. Many people have mentioned these and made a solid argument for why they might be considered best in slot (in this thread even!). Why are these two items missing?
I know that there has been a lot of crit vs. haste debate here, and a lot of suggestions as to what item is best and why, but does anyone argue that the two items mentioned about are solid items (at the minimum comprable to those mentioned already) that should be acknowledged in a compilation of "best gear" available?
I am just trying to make sure your list remains a solid and reliable source, Nofair!
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I didn't bother with the spaulders as it's such a minor upgrade to the set piece, but I guess it should be there since I did that with the other set pieces as well. I'll update that one.
About the necklace, it has crit on it and if you want crit you are better off using the Life-Binder's Locket. The Chains of Adoration I mentioned since it's the best neck with haste on it, so if you want haste rather than crit you are better off using that neck.
Edit: also, my list should not considered to be final at all, but it's a quick list of possible candidates of best in slot categorized by preferences (crit, haste, set, regen). Of course there are a lot of other "solid" items but if I mention them all then people will still ask "so which one is better?". If an item isn't on the list it doesn't mean it's a crappy item, it means that the item that IS on my list (probably) is better.
Last edited by Norfair : 02/26/09 at 12:22 PM.
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02/26/09, 1:57 PM
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#327
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Likes Peachbellinis!
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Originally Posted by Norfair
If an item isn't on the list it doesn't mean it's a crappy item, it means that the item that IS on my list (probably) is better.
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I disagree somewhat with this. You stated that the reason you didn't put the neck on the list is because you felt that there was another "crit" neck that was better, but by doing so, you are completely disregarding the other stats on the neck, namely spirit. While I may concede that in 3.1 the there is a good chance that the life binder's locket may be a superior item, while spirit is still very valued stat for a resto druid, I find the glittering chamber a better neck (which I am sure is also open to debate). I have both necks, and it is my current preference to wear the latter.
I guess my concern now is that you are focusing a potential "best in slot" list on haste vs. crit, which I know has been 80% of the discussion in this thread, but in doing so, it appears that you have lost at least some perspective in the value of other stats (which is also illustrated by your lack of mentioning the Malygos shoulders). I think that perhaps too much emphasis may have been put on crit/haste, mainly because there was a large amount of dicussion on those stats, even though most people pre-emptively stated in those discussionsthat both stats do fairly little for resto druids but we were being forced to opt for one or the other.
While your list will constantly be changing, and people perhaps shouldn't use it as the end all, be all for a gear resource and should make sure their brains are functioning; those that come to these forums looking for a list to guide them in the right direction will take your list as a difinitive source. While I do agree you don't want it to be a monster list, because that defeats the purpose, I do think that it should factor in items based on overall itemization not just "set", "crit", "haste". Just something to keep in mind.
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02/26/09, 2:52 PM
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#328
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Piston Honda
Night Elf Druid
Grim Batol (EU)
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Originally Posted by Earen
I disagree somewhat with this. You stated that the reason you didn't put the neck on the list is because you felt that there was another "crit" neck that was better, but by doing so, you are completely disregarding the other stats on the neck, namely spirit. While I may concede that in 3.1 the there is a good chance that the life binder's locket may be a superior item, while spirit is still very valued stat for a resto druid, I find the glittering chamber a better neck (which I am sure is also open to debate). I have both necks, and it is my current preference to wear the latter.
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So you are seriously arguing that (if you put a luminous gem in the locket), the glittering necklace is better than the Life-binder's Locket because of the spirit?
Let's compare them:
Glittering Necklace has: 5 stamina, 38 spirit, 2 crit rating
Life-binder's Locket has: 22 int, 16 mp5 and 2 spellpower (retracted the spellpower from the spirit already)
Last time I checked, 22 int and 16 mp5 give FAR MORE mana back than 38 spirit does. I really don't see why you would ever want to use the Glittering Necklace above the Life-binder's Locket, unless you go anal over a bit of sta and crit which are both worthless stats for a druid. Maybe you are the one who lost perspective into other stats (aka intellect), not me.
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02/26/09, 4:09 PM
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#329
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Likes Peachbellinis!
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Originally Posted by Norfair
So you are seriously arguing that (if you put a luminous gem in the locket), the glittering necklace is better than the Life-binder's Locket because of the spirit?
Let's compare them:
Glittering Necklace has: 5 stamina, 38 spirit, 2 crit rating
Life-binder's Locket has: 22 int, 16 mp5 and 2 spellpower (retracted the spellpower from the spirit already)
Last time I checked, 22 int and 16 mp5 give FAR MORE mana back than 38 spirit does. I really don't see why you would ever want to use the Glittering Necklace above the Life-binder's Locket, unless you go anal over a bit of sta and crit which are both worthless stats for a druid. Maybe you are the one who lost perspective into other stats (aka intellect), not me.
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I did not mean to make you defensive, and that was not my intent. I just think that you focusing on strange stats to rate potential loot. I applaud you for taking the time and effort to put such a resource together as many people, including myself, do not have the time (or patience  ) to do so. And I feel that overall it is a good resource.
My comment with regard to perspective on other stats was specifically in regard to your heavy prioritization in your list based on haste/crit (which I felt I was clear on in my previous post, but must not have been). I have highlighted a part of your last comment that I find interesting. If you state that crit is a worthless stat for a druid, why are you placing "crit" gear on your list and prioritizing gear based on "crit"? Why did your original response to my query as to why you left off our best spirit based neck from your list state that you did so because the lifebinder's locket was a better "crit" neck? This is where my concern with your list and the priotization of items arises.
I have conceded that the life binder's locket was a solid neck, and that I may even consider wearing it post 3.1. I also concede that intellect is a powerful stat for a resto druid as well. Hell, I would even go one step further and perhaps concede that I am flat out dead wrong in wearing not wearing it. I don't think either neck is a poor choice, and I do think that people could find justification for using either item.
Where I guess I am having a problem is that so much emphasis has been put on items based on haste/crit, which just about everyone in this thread (including yourself!) have stated are basically wasted itemization for resto druid gear. Let me go one step further to try and clarify my point. Would you honestly wear the Chains of Adoration over the Glittering Chamber if presented the option of just those two necks? I would guess probably not. Yet you have the Chains of Adoration on your list as the only other option (as far as your list is concerned) to the life binder's locket...because it offers haste! /boggle
I am not saying that your list is bad, or that you are not doing a good job, I think you are doing great! I am just requesting that items of equal quality and value are supplied so that people who venture here looking for information can use your list and have a comprehensive selection of items to tailor to their personal preference/playstyle.
Granted...we will probably all be having this same discussion as soon as 3.1 hits and the list will be completely changing as a result of the mana changes and new gear, so maybe I'm making a mountain out of a molehill! 
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02/26/09, 5:08 PM
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#330
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Piston Honda
Night Elf Druid
Kor'gall (EU)
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Don't get so worked up over spirit since even in 3.1 which was a buff to spirit regen (since it now boosts innervate as compared to before) intellect still gives more mana point per point then spirit. While 38 spirit probably beats 22 intellect it does not beat 22 int and 16 mp5. With that said I do agree with Earen that the glittering neck should be listed since it beats adoration due to a higer spellpower value.
How much mana one point of each stat will give you:
| Length | | Spi | Int | Mp5 | | 1m | | 16 | 28 | 12 | | 2m | | 20 | 33 | 24 | | 3m | | 24 | 38 | 36 | | 4m | | 28 | 43 | 48 | | 5m | | 33 | 48 | 60 | | 6m | | 37 | 53 | 72 | | 7m | | 41 | 58 | 84 | | 8m | | 45 | 63 | 96 | | 9m | | 49 | 68 | 108 | | 10m | | 53 | 73 | 120 | | 11m | | 57 | 78 | 132 | | 12m | | 62 | 83 | 144 |
(table is assuming 1 innervate and 1062/1473 int/spi.)
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Why hit food is bad
"You have to spend 10 seconds to apply it, you have to fish it and you cant use the feast."
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