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Old 08/12/09, 9:48 AM   #676
Jurik
Von Kaiser
 
Night Elf Druid
 
Kel'Thuzad
I got my Idol of Flaring Growth tonight, and I can confirm that it procs as often as people have said. It looks to be about 50% proc rate per tick of rejuv, so with a single rejuv ticking, it's virtually 100% uptime. With several rejuvs ticking, it would be astronomically rare to have the buff fall off.

As far as the lost MP from moving away from the Idol of Awakening, I had already transitioned away from the idol by about halfway through 3.1, as mana stopped being a concern once I had gotten Spark of Hope and upgraded the rest of my gear to ulduar-quality loot. I'd be surprised if other resto druids weren't feeling the same: most fights simply did not push my mana at all. Even in 3.2 with the slight nerf to replenishment, very few fights seem to stress mana longevity, and naturally this will only become more pronounced as gear gets better.

With the opening of the 2nd argent tournament encounter, there should now be a few lucky trees with Solace of the Defeated: 150 SP and a stacking 16mp5 buff, up to 128 mp5 when fully stacked. I expect any Mp5 issues that are introduced from moving away from Idol of Awakening will be easily taken care of by using a Solace/Spark trinket combination, and for fights where mana is not a limiting factor, Solace/Illustration Dragon Soul looks like an amazing amount of spellpower while still retaining some longevity.
 
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Old 08/12/09, 12:20 PM   #677
Toadfoot
Von Kaiser
 
Night Elf Druid
 
Saurfang
Tried doing the 25 man today and it kept disconnecting at least 5 people everytime we started so gave up. Decided to do 10 man. After killing the first boss I went out and got the new idol. My old setup was Rejuv idol, Jeteze bell and Pandora's Plea. I put on the new idol and switched jeteze for Spark. We one-shotted the new boss and I love the new idol. Pretty much 100% uptime. I noticed mana was a bit tighter, but no stress so far. Also did HToC and no mana issues there either. I am going to try and replacing spark with a spell power trinket next and see how that goes.

We 2 healed the 10 man pally and myself. I don't find myself blanketing the raid with rejuvs like Ulduar so the value of the idol has dropped for me. Another thing I have noticed is Nourish is now making up 15-20% of my healing lol. In today's 10 man I did more healing with Nourish than WG smh. With procs and hots I saw Nourish hit for over 12k. It seems to me the design of the coliseum is not as raid heavy damage as ulduar, but that the tank damage is more intense. Which is probably the reason that Blizz buffed up Nourish. With some tier upgrades and the stat increases that come with I am sure that the rejuv idol will be a thing of the past.

Edit: the funny part is I think this 25 badge Idol is going to be our biggest upgrade of the entire patch lol. We are going to do 10 man hard mode Ulduar this weekend and that should be a really good judge.

Last edited by Toadfoot : 08/12/09 at 12:30 PM.
 
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Old 08/12/09, 2:40 PM   #678
newcastlebrown
Glass Joe
 
Tauren Druid
 
Uther
Originally Posted by Allinone View Post
I looked at the two loot rankings...and how we'll view items when 3.2 hits.

3.2 Adjusted Loot Rankings
Are these lootrank weights valid? Seems to spend a lot of weight on MP5, which seems off considering lack of mana issues.

What numbers are people using now?
 
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Old 08/12/09, 3:06 PM   #679
Playered
Soda Popinski
 
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Night Elf Druid
 
Ravencrest (EU)
It looks like the old weighting with an extra 25% boost to MP5 to account for the buff so nothing abnormal about them.
 
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Old 08/12/09, 3:12 PM   #680
newcastlebrown
Glass Joe
 
Tauren Druid
 
Uther
Originally Posted by Playered View Post
It looks like the old weighting with an extra 25% boost to MP5 to account for the buff so nothing abnormal about them.
...and now that the 25% bonus has been added to gear it is no longer needed on the weighting so I should go back to the old one and stop using this one. All has been made clear.
 
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Old 08/12/09, 4:06 PM   #681
Shefki
Von Kaiser
 
Night Elf Druid
 
Garrosh
Originally Posted by Jurik View Post
With the opening of the 2nd argent tournament encounter, there should now be a few lucky trees with Solace of the Defeated: 150 SP and a stacking 16mp5 buff, up to 128 mp5 when fully stacked. I expect any Mp5 issues that are introduced from moving away from Idol of Awakening will be easily taken care of by using a Solace/Spark trinket combination, and for fights where mana is not a limiting factor, Solace/Illustration Dragon Soul looks like an amazing amount of spellpower while still retaining some longevity.
Has anyone actually gotten the Solace. MMO shows it as 25 man normal mode loot but I find it really hard to believe. So I figure one of two things are going on.

Possibility #1 is that it is normal mode loot and that the mp5 buff doesn't actually roll. But stacks up to 8 times without increasing the duration on each cast. Which would put it at a much lower mp5 value.

Possibility #2 is that it is 10 man hard mode loot and that it does roll like this.

Given that there is supposedly a higher item level with even more spellpower and a bigger mp5 bonus, I'm gonna guess that the item is actually hard mode loot.

I find it very hard to believe that a 6 item level jump is going to bump stats by 10 spellpower AND 40 mp5. Especially when the existing top of the line trinket that's similar comes out to about 80 mp5. There's something people are missing on this trinket.
 
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Old 08/12/09, 4:24 PM   #682
ganuard
Von Kaiser
 
Night Elf Druid
 
Ner'zhul
Originally Posted by Toadfoot View Post
Tried doing the 25 man today and it kept disconnecting at least 5 people everytime we started so gave up. Decided to do 10 man. After killing the first boss I went out and got the new idol. My old setup was Rejuv idol, Jeteze bell and Pandora's Plea. I put on the new idol and switched jeteze for Spark. We one-shotted the new boss and I love the new idol. Pretty much 100% uptime. I noticed mana was a bit tighter, but no stress so far. Also did HToC and no mana issues there either. I am going to try and replacing spark with a spell power trinket next and see how that goes.

We 2 healed the 10 man pally and myself. I don't find myself blanketing the raid with rejuvs like Ulduar so the value of the idol has dropped for me. Another thing I have noticed is Nourish is now making up 15-20% of my healing lol. In today's 10 man I did more healing with Nourish than WG smh. With procs and hots I saw Nourish hit for over 12k. It seems to me the design of the coliseum is not as raid heavy damage as ulduar, but that the tank damage is more intense. Which is probably the reason that Blizz buffed up Nourish. With some tier upgrades and the stat increases that come with I am sure that the rejuv idol will be a thing of the past.

Edit: the funny part is I think this 25 badge Idol is going to be our biggest upgrade of the entire patch lol. We are going to do 10 man hard mode Ulduar this weekend and that should be a really good judge.
I noticed the same thing. It didn't feel to me like certain bosses / encouters would benefit from blanket hotting and as such my EH from Rejuv went way down. I just purchased the Idol and will be trying it out. I figure I'll still be switching idols for certain fights but at least in Totc the mana difference probably wont be particular noticeable.
 
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Old 08/12/09, 4:27 PM   #683
Fallenangel
Don Flamenco
 
Tauren Druid
 
Chromaggus (EU)
Actually this supports this being a 25-man drop. The heroic loot has the same name as the normal-mode one (both for 10 and 25) only with better stats.
 
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Old 08/12/09, 5:44 PM   #684
ttyl
Von Kaiser
 
Night Elf Druid
 
Destromath
A Priest in my guild got Solace last night and it works exactly as advertised. Rolls with every cast, static spellpower, etc. Very overbudget for how easy it is to get. (I will ask him to do more testing tonight, but I remember him saying each tick of Penance gave a stack... so each RJ tick should too.)

As for Flaring Growth, I love it. Using just my own Innervate, only fights I needed Awakening on were 25man hard mode XT, IC, and Vezax. Will probably need Awakening on Algalon, haven't tried yet. Wowhead says it's a 70% proc chance each RJ tick. Testing in game, t8 4set's heal can't proc it and it appears to have a 6sec ICD. I'm using this macro for switching in combat:

/equip Idol of Flaring Growth
/equip Idol of Awakening

Is there any way to improve it? Possibly whispering yourself which got equipped?
 
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Old 08/12/09, 7:31 PM   #685
Playered
Soda Popinski
 
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Night Elf Druid
 
Ravencrest (EU)
Solace is like Eye of the Broodmother in regards to it having a passive effect (150 SP in this case) and an additional effect every time you cast a spell (16 MP5 in this case) to a maximum stack value. Ticks do not proc the effect at all and it acts exactly the same as IDS does where one spell cast gives one buff (WG provides 1 buff not 5/6)

It does drop from 25 man normal version of Lord Jax and you will not be able to have both the normal (245) and the heroic (258) versions of the trinket equipped at the same time from what I am told.
 
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Old 08/12/09, 7:48 PM   #686
Elorael
Glass Joe
 
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Night Elf Druid
 
Dath'Remar
Originally Posted by Grizabella View Post
I still maintain the argument is being over-complicated. Spirit gives spellpower, Int does not. If you have enough mana, go for spellpower. If you need more mana, try spirit.

Actually, Bliz has almost made this a non-issue. If you have a good socket bonus, just gem red>purple>orange. If the bonus sucks, gem red. Bam.

We all know mana is not a real issue, now is it?
I'm sticking to the Blue->Purified, Yellow->Luminous, Red->Runed. Given the budgets for resto gear mostly that means 50% Purple, 25% Orange and 25% Red, which comes out quite decent. And if mana is an issue, for most druids, adding Int actually gives a better mana improvement at the moment as going too far ahead in spirit simply nerfs the point for point increase in mana.
 
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Old 08/12/09, 9:26 PM   #687
OnyxShadow
Von Kaiser
 
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Night Elf Druid
 
Azgalor
I got my Idol of Flaring Growth yesterday. Its a huge buff to throughput. I doubt I will use Awakening again other than for Heartbreaker and Steelbreaker. Jaraxxus didn't drop Solace for us yesterday, but a druid in another guild got one. He loves it for obvious reasons. For most fights, I plan to run with Idol of Flaring Growth, Illustration of the Dragon Soul, and Spark of Hope. After just last night's Ulduar hard modes, I find that I need my innervate for several fights. I'm hoping that overall improvements to stats with Coliseum gear will allow to me use Flaring Growth, Illustration, and Solace simultaneously in most fights in the future.
 
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Old 08/13/09, 2:45 AM   #688
uliko
Piston Honda
 
Night Elf Druid
 
Kor'gall (EU)
Originally Posted by Elorael View Post
And if mana is an issue, for most druids, adding Int actually gives a better mana improvement at the moment as going too far ahead in spirit simply nerfs the point for point increase in mana.
Wrong. Spirit doesn't scale negatively with itself, intellect does. The more intellect you have the worse every aditional point of intellect become and at the same time spirit grows stronger. Adding more spirit makes intellect stronger and has no effect on additional spirit. The first part of your statement is however true, intellect will give more mana than spirit and even with the diminishing returns it would take some seriously strange gear for spirit to overtake it.

Why hit food is bad
"You have to spend 10 seconds to apply it, you have to fish it and you cant use the feast."
 
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Old 08/13/09, 1:03 PM   #689
grimtage
Von Kaiser
 
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Night Elf Druid
 
Dragonblight (EU)
Originally Posted by uliko View Post
Wrong. Spirit doesn't scale negatively with itself, intellect does. The more intellect you have the worse every aditional point of intellect become and at the same time spirit grows stronger. Adding more spirit makes intellect stronger and has no effect on additional spirit. The first part of your statement is however true, intellect will give more mana than spirit and even with the diminishing returns it would take some seriously strange gear for spirit to overtake it.
It's all a moot point really, as Intellect is all over our gear but Spirit is the choice. As for trinkets, they're basically handled on a case by case basis. (The above quote is backed up and explained by the fact that mana regen from Spirit scales linearly with Spirit and with the square root of Intellect.)

Here's world of Logs for the new Idol: (I bought it after Northrend Beasts)

World of Logs - Real Time Raid Analysis

Just open "Syanoid" and go to each Boss, then hit the # next to "Rejuvenating".

p.s. The animation looks like you casting Rejuv on yourself. That's really gonna piss those dispellers off in arena.

Last edited by grimtage : 08/13/09 at 8:44 PM.
 
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Old 08/13/09, 9:19 PM   #690
Leandra
Glass Joe
 
Night Elf Druid
 
Dragonblight (EU)
Originally Posted by Shefki View Post
Has anyone actually gotten the Solace. MMO shows it as 25 man normal mode loot but I find it really hard to believe. So I figure one of two things are going on.

Possibility #1 is that it is normal mode loot and that the mp5 buff doesn't actually roll. But stacks up to 8 times without increasing the duration on each cast. Which would put it at a much lower mp5 value.

Possibility #2 is that it is 10 man hard mode loot and that it does roll like this.

Given that there is supposedly a higher item level with even more spellpower and a bigger mp5 bonus, I'm gonna guess that the item is actually hard mode loot.

I find it very hard to believe that a 6 item level jump is going to bump stats by 10 spellpower AND 40 mp5. Especially when the existing top of the line trinket that's similar comes out to about 80 mp5. There's something people are missing on this trinket.
I got it today and I can confirm that it drops of the second boss on normal 25 man. I can also confirm that the mp5 stacks 8 times giving you a total of 128 mp5.

//Leandra
 
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Old 08/13/09, 10:22 PM   #691
konaraistlyn
Glass Joe
 
Tauren Druid
 
Shadowmoon
I got my Solace of the Fallen today which is absolutely amazing, so with that and my Spark of Hope should I get the Idol of Flaring Growth? The ring is such a huge upgrade for me cant really decide which to get first.

Another question: At what point should I swap out the Insightful Earthsiege Diamond for the Ember Skyflare Diamond if ever? One of the gear weightings I saw on here had the Skyflare diamond on all the helmets.
 
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Old 08/13/09, 11:14 PM   #692
Eddyqw
Von Kaiser
 
Tauren Druid
 
Dreadmaul
Originally Posted by konaraistlyn View Post
I got my Solace of the Fallen today which is absolutely amazing, so with that and my Spark of Hope should I get the Idol of Flaring Growth? The ring is such a huge upgrade for me cant really decide which to get first.
Flaring Growth is without question something you're going to want to have. If you've got a Spark of Hope that you can use if you have mana issues, then I see no reason not get it first.

Originally Posted by konaraistlyn View Post
Another question: At what point should I swap out the Insightful Earthsiege Diamond for the Ember Skyflare Diamond if ever? One of the gear weightings I saw on here had the Skyflare diamond on all the helmets.
I would argue never. On IC this week (4m32s kill time) it returned 4,200 mana, making it worth about 77mp5. On Beasts of Northrend (7m03s kill time) it returned 5,400 mana or 63mp5. I'd regard those two fights as the extreme ends - IC involves chain casting, BoN has lots of breaks. So: 25sp vs 60-80mp5? Much as I love spellpower, thats too much mp5 to pass up. Using Insightful means you can skip regen trinkets/idols - and you can get a lot more than 25sp in those slots.
 
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Old 08/14/09, 1:26 AM   #693
konaraistlyn
Glass Joe
 
Tauren Druid
 
Shadowmoon
Originally Posted by Eddyqw View Post
Flaring Growth is without question something you're going to want to have. If you've got a Spark of Hope that you can use if you have mana issues, then I see no reason not get it first.



I would argue never. On IC this week (4m32s kill time) it returned 4,200 mana, making it worth about 77mp5. On Beasts of Northrend (7m03s kill time) it returned 5,400 mana or 63mp5. I'd regard those two fights as the extreme ends - IC involves chain casting, BoN has lots of breaks. So: 25sp vs 60-80mp5? Much as I love spellpower, thats too much mp5 to pass up. Using Insightful means you can skip regen trinkets/idols - and you can get a lot more than 25sp in those slots.
thanks I figured the same but was confused by a BiS post that had the 2%int one in the helms I couldnt see a reason to take it at all
 
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Old 08/14/09, 2:11 AM   #694
Arythorn
Piston Honda
 
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Tauren Druid
 
Kel'Thuzad
Originally Posted by Eddyqw View Post
25sp vs 60-80mp5? Much as I love spellpower, thats too much mp5 to pass up. Using Insightful means you can skip regen trinkets/idols - and you can get a lot more than 25sp in those slots.
You are forgetting 2% INT and replenish. You are also assuming that we don't have enough mana to last through these fights -- even now let alone with double Solace in the future. I'm currently using two throughput trinkets (with regen components that pale in comparison to what Solace will offer) and I do not need the extra regen from Earthseige. 25 sp, 2% INT remains best meta as far as I'm concerned.
 
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Old 08/14/09, 4:53 AM   #695
Jurik
Von Kaiser
 
Night Elf Druid
 
Kel'Thuzad
The 2% intellect comes out to nearly the same amount of additional intellect given by Insightful Earthsiege, so no it is not forgotten. The correct comparison is 25sp vs ~60-80 mp5, so until you are valuing MP5 at 0.4 to spellpower's 1, the earthsiege is the better gem, and you should try to drop regen from other sources if you still have mana excess.
 
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Old 08/14/09, 8:36 AM   #696
Toady
Glass Joe
 
Night Elf Druid
 
Gorgonnash (EU)
Hi,
I've read all these Pages, but I'm still not sure what the Haste cap for Hots is...
There are like 5 different equasions and everyone thinks his is right.
I think it's
Haste= 1.2/1.05*1.03 = 1.109

10.9/1.109 = 9.8287

So 9.83% would be the Cap which is about 322 Haste rating.
 
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Old 08/14/09, 8:56 AM   #697
Arythorn
Piston Honda
 
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Tauren Druid
 
Kel'Thuzad
Originally Posted by Jurik View Post
The 2% intellect comes out to nearly the same amount of additional intellect given by Insightful Earthsiege, so no it is not forgotten. The correct comparison is 25sp vs ~60-80 mp5, so until you are valuing MP5 at 0.4 to spellpower's 1, the earthsiege is the better gem, and you should try to drop regen from other sources if you still have mana excess.
I agree on a pure stat weight comparison that Insightful Earthsiege is better than Ember Skyflare. I wasn't arguing that (though I will agree I was hasty and didn't do my 2% INT math to strike that from the comparison). That said, I'm not avoiding throughput elsewhere -- I have stacked as much throughput as the random loot number generator has allowed and will only prioritize regen over throughput in my gemming or gear selection if/when I ever begin to encounter mana issues.

So, if one has itemized to the best of their access to items for throughput AND they still aren't ooming on the most active fights, they should continue to stack throughput over regen in their gemming. I think this is commonly accepted. In those cases (which honestly is pretty much the case with most druids in my experience), Ember Skyflare is the best meta to select as, regen aside, it has the best throughput.

EDIT: Now, late last night, I just got Idol of the Flaring Growth (haven't had the chance to test it and my current gear setup against Hard Modes yet). If I find that I start to have mana issues in my current gear setup in the interim due to this Idol change, I could see swapping Skyflare for Earthsiege so that I can leave both current throughput trinkets and the new Idol in place without having to go to a pure regen trinket. However, if all is still well on the western mana front even without the Rubber Ducky, I'll keep Skyflare in place. Also, once I have one Solace (let alone two Solace) I really see don't see regen as an issue again even with the Idol change. So, long term I don't see needing to meta for regen in the future any more than in the past. Swapping in Earthsiege would really just be a stop-gap measure until I get Solace.

Last edited by Arythorn : 08/14/09 at 9:13 AM.
 
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Old 08/14/09, 9:15 AM   #698
Arythorn
Piston Honda
 
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Tauren Druid
 
Kel'Thuzad
Originally Posted by Toady View Post
Hi,
I've read all these Pages, but I'm still not sure what the Haste cap for Hots is...
There are like 5 different equasions and everyone thinks his is right.
I think it's
Haste= 1.2/1.05*1.03 = 1.109

10.9/1.109 = 9.8287

So 9.83% would be the Cap which is about 322 Haste rating.

Assuming commonly available 25-man raid buffs and 5/5 GotEM talented, 359 will get you to a one-second GCD on HoTs.

Wrath of Air and Improved Moonkin Aura/Swift Retribution Aura
0/5 GotE = ~38.7% Haste = ~1269 Haste Rating
1/5 GotE = ~30.8% Haste = ~1012 Haste Rating ~33.12% =~1086 Haste Rating
2/5 GotE = ~23.8% Haste = ~782 Haste Rating ~27.60% =~905 Haste Rating
3/5 GotE = ~17.5% Haste = ~576 Haste Rating ~22.05% =~723 Haste Rating
4/5 GotE = ~11.9% Haste = ~389 Haste Rating ~16.50% =~541 Haste Rating
5/5 GotE = ~6.7% Haste = ~220 Haste Rating ~10.95% =~359 Haste Rating

Last edited by Arythorn : 08/14/09 at 9:23 AM.
 
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Old 08/14/09, 2:55 PM   #699
Toadfoot
Von Kaiser
 
Night Elf Druid
 
Saurfang
Has anyone else noticed that when Idol of Flaring Growth proccs and it does the animation that it seems to keep you from immediately casting your next spell? This could just be my imagination, but I swear when it does the animation if I try to cast a hot about the same time I can't until the animation is almost over. BTW they need to remove the animation lol. With as much as it procs I am constantly do that.
 
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Old 08/14/09, 3:09 PM   #700
ttyl
Von Kaiser
 
Night Elf Druid
 
Destromath
Originally Posted by Arythorn View Post
So, if one has itemized to the best of their access to items for throughput AND they still aren't ooming on the most active fights, they should continue to stack throughput over regen in their gemming. I think this is commonly accepted. In those cases, Ember Skyflare is the best meta to select as, regen aside, it has the best throughput.
Exactly, I agree. But you aren't. Your normal gems sacrifice spellpower for regen at a much worse ratio.

Toadfoot: Definitely doesn't prevent casting. And it's not constant, only once every 6 seconds.

Last edited by ttyl : 08/14/09 at 3:15 PM.
 
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