Originally Posted by mesullivan
Which means that if you are using ESD and darkglow, you should ASAP switch to lightweave even if it means you have to switch metas to keep your mana up. This trade will gain you about 22 spellpower *and* 35-55mp5. It's a no brainer.
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The Lightweave / Darkglow piece is something I honestly didn't take enough time to look at previously and only recently had begin to think about swapping it out. Clearly I should have spent some more time on that because, prior to swapping my idol out yesterday, honestly I probably could've put Lightweave in place of Darkglow and probably even still kept ESD in place of IED. If it made people happy, I could've also made every gem an SP gem as well to be fully consistent throughput and still without regen issues.
On the flip side, if it made folks happy, I could also make a simple swap of IED for ESD and be full consistent stat weighting. But, I don't believe you have to be 100% consistent stat weighting or 100% consistent throughput but can run a hybrid of the two -- at some point, you are fine-tune tweaking your setup one direction or the other. The way I described a few posts above was how I was running that hybrid setup. The only thing I really regret about it is not looking at Lightweave sooner.
That said, with the recent addition of Flaring Growth idol to my setup, at least until I can get Solace, I have a sneaking hunch that I'm probably going to have to take a look at adding in some regen to my gemming if I want to keep both throughput trinkets in place of regen trinkets. I haven't run a raid since I got it, so I'm not sure how it's going to go. But based on my calculations, losing the Rubber Ducky is about a ~150 mp5 hit or so given a sustained cast rate of around 25 Rejuvs per minute (which is what I've seen average on the parses of the most RJ heavy fights).
Due to this hit, I am going to have an IED pre-cut in my bags for the next raid as IED replacing ESD the first change I will make if I find I do need a significant regen boost. But, once I get Solace and/or other T9.5 gear evens out any regen hiccup from using Flaring Growth, I can very much see putting Lightweave/IED combo as you've described it in. Then, perhaps with double Solace (25 normal and 25 heroic versions) making any regen issues a thing of the past, I can see dropping IED for ESD again as well.