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09/14/09, 3:31 PM
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#826
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Glass Joe
Tauren Druid
Arathor (EU)
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We are clearly going to move from T8 to T9 at some point, especially now Blizzard are reducing the T8 4set bonus by 50%. Most of the above discussion has been about 'when' to swap. Personally I am going to try get all four Tier 9 items at once, I should get enough badges within some weeks as I run 10mans and daily heroics also.
Once we get the T9 4set bonus, how do our stat values change? Crit was extremely poor pre-T9 so my hunch is Haste will still be superior. Our three choices are to 1. Continue with full haste gear. 2. Get to the Haste soft cap and stack Crit. 3. Find a mix inbetween that allows for a 'regular' amount of Rejuv crits, but does not slow our (non-NGd) Nourish cast time too much.
In earlier posts it was suggested 30-35% crit raid buffed would be a good number to aim for to guarantee some regular RJ critting, that would average out around 2 of 5 ticks as crits. Pushing it to an average of 3 in 5 would likely make our haste suffer.
Last edited by Relinor : 09/14/09 at 6:23 PM.
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09/14/09, 4:09 PM
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#827
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Von Kaiser
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Originally Posted by Relinor
We are clearly going to move from T8 to T9 at some point, especially now Blizzard are reducing the T8 4set bonus by 50%. Most of the above discussion has been about 'when' to swap. Personally I am going to try get all four Tier 9 items at once, I should get enough badges within some weeks as I run 10mans and daily heroics also.
Once we get the T9 4set bonus, how do our stat values change? Crit was extremely poor pre-T9 so my hunch is Haste will still be superior. Our three choices are to 1. Continue with full haste gear. 2. Get to the Haste soft cap and stack Crit. 3. Find a mix inbetween that allows for a 'regular' amount of Rejuv crits, but does not slow our (non-NGd) Nourish cast time too much.
In earlier posts it was suggested 30-35% crit raid buffed would be a good number to aim for to guarantee some regular RJ critting, that would average out around 2 of 5 ticks as crits. Pushing it to an average of 3 in 5 would likely make uur haste suffer.
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35% crit would require some sacrifices to superior stats. Even 30% won't be easy to come by if you plan to stay at the GCD with your insta casts. FYI, rejuv is 6 ticks with Nature's Splendor. Getting two ticks to crit on average is somewhat feasible, but I don't think we could get the required base crit (50%) with current gear in order to get 3 ticks on average per rejuv.
As for the question in your second paragraph, T9 will allow crit to affect all of our major heals except WG and to finally offer some benefit to our most significant spell rejuv. I'll still work to stay haste soft capped, but I will definitely be pushing crit as my main secondary stat after that.
Right now I'm sorta saving my DKP for Solace trinkets, but after that, I'll start picking up my T9. I'm not in much of a hurry on T9 until 3.2.2 hits, though.
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09/14/09, 4:43 PM
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#828
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Don Flamenco
Tauren Druid
Chromaggus (EU)
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Originally Posted by OnyxShadow
35% crit would require some sacrifices to superior stats. Even 30% won't be easy to come by if you plan to stay at the GCD with your insta casts. FYI, rejuv is 6 ticks with Nature's Splendor. Getting two ticks to crit on average is somewhat feasible, but I don't think we could get the required base crit (50%) with current gear in order to get 3 ticks on average per rejuv.
As for the question in your second paragraph, T9 will allow crit to affect all of our major heals except WG and to finally offer some benefit to our most significant spell rejuv. I'll still work to stay haste soft capped, but I will definitely be pushing crit as my main secondary stat after that.
Right now I'm sorta saving my DKP for Solace trinkets, but after that, I'll start picking up my T9. I'm not in much of a hurry on T9 until 3.2.2 hits, though.
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30% crit will be easily attainable with raid buffs and trading haste for crit.
And saying "T9 will allow crit to affect all of our major heals except WG" is kinda funny. We don't have any major heal that can crit, so that's a bit of an empty statement. It also ignores Lifebloom like many people like to do here but it accounts for 10-15% of healing done on an average fight.
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09/14/09, 11:55 PM
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#829
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Von Kaiser
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Originally Posted by Fallenangel
30% crit will be easily attainable with raid buffs and trading haste for crit.
And saying "T9 will allow crit to affect all of our major heals except WG" is kinda funny. We don't have any major heal that can crit, so that's a bit of an empty statement. It also ignores Lifebloom like many people like to do here but it accounts for 10-15% of healing done on an average fight.
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I agree that you could trade off your haste and get 30% crit. I just don't think its a good idea.
I think you misunderstood my statement about T9 and crit. What I meant was that once we have the set bonus and rejuv can finally crit, that will mean our list of major spells that can crit will include most of our significant heals. I did not mean that the T9 bonus on its own affected more than just the rejuv spell.
I'm not sure I understand your last sentence. Which are you saying accounts for 10-15% of healing done? Lifebloom or the T9 4-piece bonus? 15% from lifebloom happens for me in some encounters. 15% from the T9 bonus seems impossible. Even on Twins or IC hard mode where rejuv is 60-70 percent of my healing, figuring a 30% crit rate, the best healing I can imagine is something like a little over 12% healing done from the T9 bonus alone even with favorable RNG.
Last edited by OnyxShadow : 09/15/09 at 12:10 AM.
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09/15/09, 2:59 AM
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#830
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Glass Joe
Tauren Druid
Magtheridon (EU)
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thanks
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09/15/09, 4:10 AM
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#831
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Don Flamenco
Tauren Druid
Chromaggus (EU)
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Originally Posted by OnyxShadow
I agree that you could trade off your haste and get 30% crit. I just don't think its a good idea.
I think you misunderstood my statement about T9 and crit. What I meant was that once we have the set bonus and rejuv can finally crit, that will mean our list of major spells that can crit will include most of our significant heals. I did not mean that the T9 bonus on its own affected more than just the rejuv spell.
I'm not sure I understand your last sentence. Which are you saying accounts for 10-15% of healing done? Lifebloom or the T9 4-piece bonus? 15% from lifebloom happens for me in some encounters. 15% from the T9 bonus seems impossible. Even on Twins or IC hard mode where rejuv is 60-70 percent of my healing, figuring a 30% crit rate, the best healing I can imagine is something like a little over 12% healing done from the T9 bonus alone even with favorable RNG.
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We have 3 major heals - Rejuv, WG and Lifebloom. Right now none of them can crit, besides the final bloom value which is useless. With 4t9 we crittable spell, which is hardly "most" - this is pretty much semantics, thought.
As for stacking crit past the haste soft cap - there is no argument this will be the best way to go. Haste past the cap is pretty pointless, while trading it for crit when our highest healing done spell can now crit will give noticeable benefits.
12% increase in healing is huge for a set bonus. But it's more than that, not only is the best case great for the bonus, the average case is very good as well since rejuv hardly ever drops below 40% of total healing done, and usually 50% or higher. As for RNG reliance, I have addressed this - RNG when raid healing is ok, especially when you have multiple rejuvs ticking and a 30% crit rate.
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09/15/09, 4:56 AM
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#832
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Glass Joe
Night Elf Druid
Emerald Dream (EU)
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I hope this has not been talked about yet... I have followed the forum quite regularly.
Has anyone noticed a bug with [Idol of Flaring Growth]?
My toon casts Rejuv making it procc and when the buff is about to end, when there is 1 sec left, my toon casts a new rejuv and proccs again making the buff refresh. And it happens one more time resulting in a total of 24 secs of +234sp. I'm not complaining at all!!
But seriously, my toons is casting stuff by itself! I have no control on it! :p
Furthermore, it doesn't cost me any mana! SO I'm really not complaining.  Just checking if it's an addon that's making this or not... if it is, I'll never uninstall it.. 
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09/15/09, 5:09 AM
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#833
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Soda Popinski
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The second "cast" you are seeing is the Rejuvenating - Spell - World of Warcraft buff, which has almost 100% uptime in a raid environment. It's not refreshing the HoT duration, just refreshing the buff duration on you.
Amusingly, you throw your arms up in the cast animation any time it procs, as well as whenever [Val'anyr, Hammer of Ancient Kings] procs and casts a shield on anyone. It makes for a lot of cast animations during heavy HoT rotations!
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09/15/09, 5:41 AM
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#834
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Glass Joe
Night Elf Druid
Emerald Dream (EU)
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That's what I meant, it refreshes the buff, wasn't talking about the spell. Thus the 24 secs buff duration (3x8sec).
But still it should only procc when I cast rejuv. But my toon is gaining the procc without my consent or control or me casting rejuv... I'm talking about when I'm standing still, not in combat, not even topping off the raid so we can start combat quicker. And suddenly it proccs... 3 times in a row! And me, I'm just standing still, even afk..
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09/15/09, 6:03 AM
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#835
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Glass Joe
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Originally Posted by Atheen
That's what I meant, it refreshes the buff, wasn't talking about the spell. Thus the 24 secs buff duration (3x8sec).
But still it should only procc when I cast rejuv. But my toon is gaining the procc without my consent or control or me casting rejuv... I'm talking about when I'm standing still, not in combat, not even topping off the raid so we can start combat quicker. And suddenly it proccs... 3 times in a row! And me, I'm just standing still, even afk..
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It has a chance to proc on every tic of rejuventation, and that's the only time it will proc. If you're saying that you can be standing some place, and have it proc when you haven't cast a rejuvenation at all, I'd really like to see a log of that, because I've never had it happen.
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09/15/09, 6:03 AM
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#836
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Don Flamenco
Tauren Druid
Chromaggus (EU)
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The idol procs when rejuv ticks, not when you cast it. You are seeing procs from already running rejuvs.
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09/15/09, 7:01 AM
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#837
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Glass Joe
Night Elf Druid
Emerald Dream (EU)
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Well, it happened to me when I was getting back to the bosses after wipes. I don't remember casting rejuv. But it is possible...
I knew it procced on rejuv ticks, but I honestly wasn't considering that, didn't remeber... :p So, yeh, probably I did cast rejuv before and didn't remember. Will check tonight when I get online. But I'm sure you are right..
<< noob 
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09/15/09, 9:33 AM
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#838
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Don Flamenco
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So, just saw my first 4 pc T9 in the wild (granted it was a mix of 2 pc 232 and 2 pc 245 T9 but 4 pc nonetheless). I'd love to see some live data of parses to see what kind of totals we are seeing on effective heal in TotC for this bonus. So, all you early adopters out there, let's get the information flowing! 
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09/15/09, 2:53 PM
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#839
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Glass Joe
Night Elf Druid
Moonrunner
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i've been out of the loop. are there any sites that provide a dressing room to try and compare all the new gear?
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09/15/09, 2:59 PM
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#840
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Piston Honda
Night Elf Druid
Magtheridon
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Originally Posted by Arythorn
So, just saw my first 4 pc T9 in the wild (granted it was a mix of 2 pc 232 and 2 pc 245 T9 but 4 pc nonetheless). I'd love to see some live data of parses to see what kind of totals we are seeing on effective heal in TotC for this bonus. So, all you early adopters out there, let's get the information flowing! 
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Might be a dumb question here, but is the critical multiplier 1.5x (normal healing critical) on the Rejuvenation? I know the 4pc Rogue t8 was a 1.4x, as their baseline physical critical is 2x. This is the basis why I am asking. I am pretty sure its 1.5x, but I have seen no logs of it myself.
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