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12/13/09, 4:02 PM
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#1157
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<Druid Trainer>
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The leather shoulders and cloth chest are the only ways (known so far) to replace a crit T10 piece with a haste offset piece, so those seem to be the only serious options.
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12/14/09, 12:30 PM
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#1158
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Piston Honda
Night Elf Druid
Magtheridon
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Originally Posted by Arawethion
The leather shoulders and cloth chest are the only ways (known so far) to replace a crit T10 piece with a haste offset piece, so those seem to be the only serious options.
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Shoulders of Frost-Tipped Thorns - Items - Sigrie
Sanguine Silk Robes - Items - Sigrie
Sanctified Lasherweave Pauldrons - Items - Sigrie
Sanctified Lasherweave Robes - Items - Sigrie
If you take Leather Shoulders and Tier Chest you gain 20 Critical over 20 Haste, With Red+Yellow=7SP Socket bonus and Yellow=5SP Socket bonus.
If you take Cloth Chest and Tier Shoulders, you gain 20 Haste over 20 Critical, With Red+Blue=7SP Socket bonus and Red=5SP Socket bonus.
You gain more stat weight off the Cloth Chest and Tier Shoulders, and more SP in sockets if you fill bonuses. You would need to be allowed to loot the cloth though as a leather wearer.
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Artificial Intelligence usually beats real stupidity.
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12/15/09, 10:49 AM
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#1160
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Piston Honda
Night Elf Druid
Magtheridon
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Originally Posted by Nut
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While looking through the loot table, I never thought to look at the badge gear. I would agree with you there. Easy/Guaranteed to be dropped, and you won't ninja anyone's cloth gear. The only downside is the extra badges. Your running 95 (Head) + 60 (Shoulder) + 95 (Legs) + 60 (Hands) = 310 Badges for Tier gear. I just spent 30 on the Idol, and the linked chest is 95. 435 Badges for 5 pieces plus the Idol. As of right now, you can get 14 (Daily) + 5 (Weekly) +8 (25 man) + 8 (10 man) = 35 badges a week. +6 from the new dungeon quests. Badge grinding for tier is getting old quick 
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Artificial Intelligence usually beats real stupidity.
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12/15/09, 11:14 AM
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#1161
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<Druid Trainer>
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Badge gear isn't realistically available for a while due to the tier loot system, and doesn't have a 278 version. It's a possibility if you need something later on though. A Moonkin set piece is another possibility.
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12/15/09, 11:52 AM
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#1162
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Don Flamenco
Tauren Druid
Chromaggus (EU)
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You are assuming 4T10, whose value is really far from determined. It could be anything from bad to basically must have. The forced inclusion of 2 crit pieces isn't helping, either, although that might prove to be an issue regardless since for instance there wasn't any cloth or leather helm without crit.
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12/15/09, 2:31 PM
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#1163
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Glass Joe
Draenei Shaman
Argent Dawn
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Hey folks, just looking for some quick input to help me make a decision.
I'm currently wearing [Robes of the Shattered Fellowship] and the [Stormrage Crown] and 3/5 T9. Now the problem I'm having is this...
Do you think it's worth it to 'downgrade' a piece there to 4/5 T9 for the set bonus? I'm having some issues deciding whether or not the set bonus is worth it, with my current itemization. Reading the tooltip, it sounds amazing, but with my current gear, it's not like I'd be expecting to see RJ crits popping up everywhere.
I'll probably pick a piece up (helm, most likely) and keep it in my bags to test it out (personal preference and all that), but I was just wondering what the community thinks, and what the general consensus is.
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12/15/09, 5:07 PM
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#1164
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Piston Honda
Night Elf Druid
Lightbringer
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For me, rejuv makes up 33-50% of my healing. With a 25% crit rate, it's worth ~4% raw throughput. This is far more than some minor stats on any one item will give you.
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12/16/09, 2:59 AM
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#1165
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Piston Honda
Human Priest
Sporeggar (EU)
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Hey guys, I just got a lovely tree to 80 and ultimately want to make it part of the forest. However, I'm having some problems picking new gear. As rogue, I'm coming from the land of EP (equivalence points) valuing the gear as rough estimate and spreadsheets for the precise one, but can't find anything similar here. I have read about which stat is good, which bad, haste and the cap, unreliable crit, etc, but that does not allow me to make a list in wowhead putting values for spirit, int, haste, crit, sp and creating a plan, nor allows me to use pawn addon to very quickly do the decision ingame. Are there any, even rough EP values for the stats?
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12/16/09, 10:29 AM
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#1166
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Von Kaiser
Tauren Druid
Scarshield Legion (EU)
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Originally Posted by Loot
Hey guys, I just got a lovely tree to 80 and ultimately want to make it part of the forest. However, I'm having some problems picking new gear. As rogue, I'm coming from the land of EP (equivalence points) valuing the gear as rough estimate and spreadsheets for the precise one, but can't find anything similar here. I have read about which stat is good, which bad, haste and the cap, unreliable crit, etc, but that does not allow me to make a list in wowhead putting values for spirit, int, haste, crit, sp and creating a plan, nor allows me to use pawn addon to very quickly do the decision ingame. Are there any, even rough EP values for the stats?
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This calc can show how much a stat is worth at your current gear (can also tell how much a talent is worth with your gear).
TreeCalcs: WrathCalcs, respecced
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12/17/09, 11:55 AM
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#1167
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Piston Honda
Night Elf Druid
Magtheridon
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Originally Posted by Vecanoi
I'm currently wearing [Robes of the Shattered Fellowship] and the [Stormrage Crown] and 3/5 T9. Now the problem I'm having is this...
Do you think it's worth it to 'downgrade' a piece there to 4/5 T9 for the set bonus? I'm having some issues deciding whether or not the set bonus is worth it, with my current itemization. Reading the tooltip, it sounds amazing, but with my current gear, it's not like I'd be expecting to see RJ crits popping up everywhere.
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Even with a lower crit %, say like 15 UB, you will notice rejuvenation crits popping up everywhere, so it is not what you would expect. Use the blizzard combat text for healing in a raid sometimes, and you would be amazed at what you see.
So yes, get the set bonus, it is amazing! In my opinion.
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Artificial Intelligence usually beats real stupidity.
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12/17/09, 2:13 PM
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#1168
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Glass Joe
Night Elf Druid
Ravencrest
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Just posted this over in the healing forums, thought it might be helpful here:
The T10 4 Set and You:
Warning, wall of math inc:
A 2% chance per tick, with 6 ticks, is not a 12% chance to proc. In fact, the chance that it will not proc at all is
(.98)^6=88.58%
While this does leave a close to 12% chance to proc, this 11.42% also includes the possibility that it will proc more than once, the chance of the various number of procs is:
(.98)^5*(0.02)^1*(6P1)=10.85% chance of 1 proc
(.98)^4*(0.02)^2*(6P2)=0.44% chance of 2 procs
(.98)^3*(0.02)^3*(6P3)=0.01% chance of 3 procs
Chance of anything more is obviously even more vanishingly small. This being a binomial distribution, the average procs per cast is pretty simple to work out:
Average # of procs: 0.02*6 = 0.12
Note the difference here, this means that each rejuvenation, on average, will proc 0.12 more rejuvs, not that each rejuv has a 12% chance to proc a new one.
Assuming rejuvenation is typically 55% overheal, and assuming the proc (since it will likely not be "smart") will be 75% overheal, then a procced rejuv on average is:
0.25/0.45=55% as effective as one you cast.
This means that if you cast about 100 rejuvenations in a fight, you will proc about 12 free ones, at 55% effectiveness, for an increase of:
12*.55=6.6 "casted" rejuvs, which in this case means an increase of 6.6% to our rejuv healing.
If rejuv is 30% of your healing, the set bonus is then worth about:
0.066*0.3 = 2% Increased throughput
Compared to 4t9 this is very weak, but is nonetheless about what you would expect from a set bonus.
If you want to substitute in different numbers for some of the estimations I made, the increased throughput you get will be
12*(P/C)*R
Where P is the proc's overheal percentage, C is your average casted rejuv's overheal, and R is your % of healing made up of rejuv.
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12/17/09, 3:22 PM
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#1169
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Piston Honda
Night Elf Druid
Grim Batol (EU)
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Going from 100 Rejuvenations to 112 Rejuvenations is a 12% increase in Rejuvenation healing, period. You should not calculate overhealing that way, because what you are calculating now is that those 100 Rejuvenations will not overheal, but the 12 procced ones will.
If 33% of your healing is RJ healing, then it will increase your output by 4%. This of course, assuming that none of the procced RJs snipe away any healing of your own. Therefore, your formula should just be 12*R.
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12/17/09, 3:34 PM
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#1170
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Piston Honda
Night Elf Druid
Lightbringer
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It seems like a fairly good set bonus then.
Assuming 25% crit, 4 piece T9 is 12.5% increase to rejuv (before accounting for overhealing).
Edit: the only issue I can see is if it does not prefer targets without rejuv, then it will simply refresh the buff, thus losing effectiveness.
Last edited by Shelendil : 12/17/09 at 3:51 PM.
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