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Old 01/04/10, 12:23 AM   #1246
Rijndael
Don Flamenco
 
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Dwarf Priest
 
Proudmoore
As paladins point out here, Solace is quite overbudget. If you need mana, normal solace may be better than heroic abacus (or at any rate, if you have solaces you may consider passing on abacuses for the other healers, the 245 solace is effectively an ilevel 322 item).

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Old 01/04/10, 6:55 AM   #1247
Fallenangel
Don Flamenco
 
Tauren Druid
 
Chromaggus (EU)
Tend to agree that a BiS list is a tad pointless, it's not like evaluating tree gear is difficult, just follow some ground rules - haste+spi good, haste+mp5 (typically jewelry, weapons) ok, crit bad.
What is important and specific to this tier:
1. T10 pieces - you want gloves and legs because they have haste and head because so far there isn't a single helm with haste (roulette stat allocation is amazing). There are shoulders and a chest with haste so either will do as the offset item.
2. Currently no bracers or boots with haste/spirit. [Plague Scientist's Boots] are arguably better than [Blessed Cenarion Boots] but are probably better left to the casters. If you're gemming for haste at all [Bindings of the Autumn Willow] are better than any ICC bracers - which will likely be the case if you want to drop CF.

Whether the versions of the abacus shares a ICD or not doesn't really matter since the common wisdom is that you can't use both versions of loot (N/H) unlike the ToC drops. Even if you could then I'd wager they do share a ICD.
Overbudget as the solace is, the heroic abacus will likely be used - although it's only 1 SP upgrade over our oft-forgotten friend.

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Old 01/04/10, 9:49 AM   #1248
Ogbar
Von Kaiser
 
Tauren Druid
 
Wildhammer
I think the 1 second gcd mantra will be proven true very quickly. Beginning with plague quarter we will start seeing aura style fights. I think its premature to discount the fight themes of the expansion based on 4 bosses that seem a bit like farm content.

Festergut and Saphirion we know will support 5x1 healing, and it would not surprise me if a few of the other fights will as well.

Last edited by Ogbar : 01/04/10 at 10:04 AM. Reason: Stupid

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Old 01/04/10, 1:57 PM   #1249
ttyl
Piston Honda
 
Night Elf Druid
 
Destromath
Originally Posted by Ogbar View Post
Festergut and Saphirion we know will support 5x1 healing, and it would not surprise me if a few of the other fights will as well.
Putricide also:
Originally Posted by http://www.stratfu.com/strats/professor-putricide/professor-putricide-pre-release-strategy
The drawback to the Abomination is it does a steady AoE to the rest of the raid for 4.5k every 2 seconds.

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Old 01/04/10, 2:53 PM   #1250
♦ Carebare
::stare::
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Ogbar View Post
...
Festergut and Saphirion we know will support 5x1 healing, and it would not surprise me if a few of the other fights will as well.
Sindragosa Loot

Given the abilities of Sindragosa and the fact that Unchained Magic causes Arcane Instability which can stack and then explode after casting (which will kill you if the stack is high enough), I would guess a simple 5x1 isn't going to cut it for her unless you want to die fairly quickly.

<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.

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Old 01/04/10, 3:26 PM   #1251
Ogbar
Von Kaiser
 
Tauren Druid
 
Wildhammer
Originally Posted by Carebare View Post
Sindragosa Loot

Given the abilities of Sindragosa and the fact that Unchained Magic causes Arcane Instability which can stack and then explode after casting (which will kill you if the stack is high enough), I would guess a simple 5x1 isn't going to cut it for her unless you want to die fairly quickly.
That's a random target cast, sort of a "risk/reward" silence. Obviously when it's on you, casting spells as fast as possible is a bad idea. Once Arcane buffet starts stacking I'd guess any cast while it's on you will be death.

Last edited by Ogbar : 01/04/10 at 3:27 PM. Reason: Punctuation

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Old 01/04/10, 4:15 PM   #1252
♦ Carebare
::stare::
 
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Tauren Druid
 
Mal'Ganis
Definitely. Looks to be an exciting change up from just being able to mindlessly 5x1 though.

<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.

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Old 01/04/10, 7:40 PM   #1253
Whïspur
Glass Joe
 
Night Elf Druid
 
Crushridge
Originally Posted by Rijndael View Post
As paladins point out here, Solace is quite overbudget. If you need mana, normal solace may be better than heroic abacus (or at any rate, if you have solaces you may consider passing on abacuses for the other healers, the 245 solace is effectively an ilevel 322 item).
A paladin pointed out to me today that [Sliver of Pure Ice] from 10H only has a 1 minute cooldown unlike the normal version that has a 2 minute cooldown. Anyone know if that is intended? If used on cooldown after enough mana has been used thats an 8 mp5 increase over [Solace of the Defeated] and a 10 spellpower boost. Of course, the Solace is passive and the Sliver requires a use / a bit of time before it can start being used.

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Old 01/05/10, 8:29 AM   #1254
MegaVolt
Von Kaiser
 
Night Elf Druid
 
Turalyon (EU)
With the opening of the next wing ... how good is [Trauma] really? There should be the first drops on US servers later today, right?

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Old 01/05/10, 8:49 AM   #1255
XTC-King
Glass Joe
 
Gnome Mage
 
Bleeding Hollow
Originally Posted by MegaVolt View Post
With the opening of the next wing ... how good is [Trauma] really? There should be the first drops on US servers later today, right?
Trauma, Frozen Bonespike, Lockjaw and Midnight sun are the only non hit caster one hands from ICC, the later two are mp5 weapons and Frozen bone spike is a crit. weapon.

if your looking for a healing one hand, Trauma would be the weapon you want, have you seen the proc?

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Old 01/05/10, 9:08 AM   #1256
Demagogue
Glass Joe
 
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Tauren Druid
 
Sen'jin
Trauma's usefulness will really come down to how much raid damage is going out. ttyl and ogbar have pointed out, we are now getting to the point where there will be AoE aura's and such occuring on several fights. With that said the extra 217hp for 6 seconds would provide a small buffer for all that damage. If nothing else its a 741 Spellpower weapon for those who were unable to get 700+ Spellpower weapons from ToC.

I'd be curious to see if the 217 scales with your spellpower, or if it is static. Did anyone get to see one of these on the PTR?

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Old 01/05/10, 9:36 AM   #1257
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
It almost doesn't even matter how good the proc is. We get the proc in exchange for two secondary stats, only one of which we use to begin with. And other 25-man caster 1H doesn't have haste anyway. It's a 1H with a socket (in Heroic), which is optimal for spellpower. Short of stacking even more spellpower, a weird proc is the only way to squeeze more healing onto a weapon.

And assuming it will be balanced to be vaguely useful for other classes who are giving up more to use it, it will strongly BiS for us.


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Old 01/05/10, 12:22 PM   #1258
MegaVolt
Von Kaiser
 
Night Elf Druid
 
Turalyon (EU)
Originally Posted by XTC-King View Post
if your looking for a healing one hand, Trauma would be the weapon you want, have you seen the proc?
Ofc I have seen the proc That's why I was asking.
When someone got it on live (tbh I'm not sure when it actually drops, I'm playing on EU servers but I assumed US servers might have it by now since they are about 10 hours ahead) I'd love to know a few things about how the proc works. Like proc chance and ICD (I did read sometime about 1% and no ICD but no idea if it's true), eventual scaling with SP or talents that increase healing done and things like that. Maybe even a spellpower equivalent of the proc assuming a 5x1 style fight.

Originally Posted by Arawethion View Post
It almost doesn't even matter how good the proc is.
I'd agree if there were only 1handers in the game for us. But there are pretty awesome 2hand staves with tons of SP, spirit and haste on them. Especially the enormous amount of haste on the 2h weapons makes them quite interesting and if the Trauma proc was bad I'd probably use a staff instead.

Last edited by MegaVolt : 01/05/10 at 12:27 PM.

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Old 01/05/10, 1:23 PM   #1259
Ogbar
Von Kaiser
 
Tauren Druid
 
Wildhammer
Originally Posted by MegaVolt View Post
Ofc I have seen the proc That's why I was asking.
When someone got it on live (tbh I'm not sure when it actually drops, I'm playing on EU servers but I assumed US servers might have it by now since they are about 10 hours ahead) I'd love to know a few things about how the proc works. Like proc chance and ICD (I did read sometime about 1% and no ICD but no idea if it's true), eventual scaling with SP or talents that increase healing done and things like that. Maybe even a spellpower equivalent of the proc assuming a 5x1 style fight.

I'd agree if there were only 1handers in the game for us. But there are pretty awesome 2hand staves with tons of SP, spirit and haste on them. Especially the enormous amount of haste on the 2h weapons makes them quite interesting and if the Trauma proc was bad I'd probably use a staff instead.
Honestly, the proc would need to be bad to the point of useless to not be good. And I highly doubt the heal will scale with SP. And an ICD would seem to be necessary otherwise the proc's uptime would lead to some ridiculous potential healing.

But the formula to compute it's effect on HPS is very basic 217*%uptime*number of people in a 10 yard radius. While the proc is up it will likely be a 1k+ hps increase for fights that encourage raid stacking or if it's in the melee. So I would not be surprised if uptime is only in the 10-20% range, but that's still a very nice hps increase.

The interesting thing about the Trauma is that its proc being good depends on the fight. If the fight requires raid members to be at 10 yards or more it's usefulness drops off quite a bit. Don't be surprised if its a weapon you swap in and out depending on which boss you are fighting. Which is something that no BiS list can account for.

As for staves...I've yet to see one who's spellpower is enough to allow you to use it over a main hand/off hand combo regardless of haste.

Last edited by Ogbar : 01/05/10 at 1:41 PM.

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Old 01/05/10, 1:55 PM   #1260
Kirbie44
Piston Honda
 
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Night Elf Druid
 
Magtheridon
Originally Posted by MegaVolt View Post
I'd agree if there were only 1handers in the game for us. But there are pretty awesome 2hand staves with tons of SP, spirit and haste on them. Especially the enormous amount of haste on the 2h weapons makes them quite interesting and if the Trauma proc was bad I'd probably use a staff instead.

Trauma won't be bad. If it does end up being bad, blizzard will buff it. That is their flavor of the patch right now is weapon proc's.

2H Staff with lot of spirit/sockets is a great alternative if you don't have 258 weapons. Also a note to non BC resto druids. This can be a good staff for regen. Socket it with 2x20 spirit and enchant it with spirit. Using this between transition phases etc. is a great way to obtain regen. I used to have a spirit stick for Illadin (when he did his 30s stun) if I needed regen, or KT in TK because that encounter was full of RP. If there is a point where you are just going to stand around for 10 seconds or more, all this spirit isn't bad to throw on. I assume Lich King is going to be a good RP fight like Illadin, and very long. IF and ONLY IF regen is needed, this isn't a bad idea.

[Mag'hari Chieftain's Staff] Normal 251 [Mag'hari Chieftain's Staff] Heroic 264 For Reference.

Artificial Intelligence usually beats real stupidity.

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