Originally Posted by Playered
I guess people have also got stuck in the rut where you keep a standard set of glyphs for a whole instance except maybe one boss where you switch something out because quite frankly we didn't have that much to choose from.
Hopefully the boss diversity in Icecrown and the addition of another useful glyph will be able to promote actually switching around more frequently but saying that Swiftmend is one of the glyphs I believe I will always keep on me.
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I will always keep one on me. I keep HT, Nourish, Wild Growth, Rejuvenation, Swiftmend, Innervate, Regrowth, and Rebirth on me at all times. Next patch I will walk around with 9 glyphs. It may be overboard because I rarely switch out glyphs, but next patch will give me 8 extra bag slots.
On the understanding of Swiftmend glyph, If I used it more, which I should:
WoW Meters Online - Combatlog Replay
I would still keep it for Anub and Twins. I would swap out the hasted glyph for Twins, but for my PC target, I use Swiftmend to heal them, so the Glyph would seem appropriate.
Now with 3.3 coming up soon, I started messing around with the talent calculator a little bit more. If I were to pick up CF for the 3% haste, it would leave me little-no room in the restoration tree, looking something like this:
Talent Calculator - World of Warcraft
The end tiers of the restoration tree, I feel I cannot avoid Revitalize. It is too good for me and my raid. With my haste gear, without butchering my Spellpower by no more than 50 in Treeform; and only hurting my crit rating, I sit in the low 700's (735ish) I believe in haste gear.
Originally Posted by Blackpatch
PTR 10676
both haste buffs (8%)
(0/3 CF) Lifebloom: 449 haste rating Everything else: 856
(3/3 CF) Lifebloom: 339 haste rating Everything else: 736
WoA alone (5%)
(0/3 CF) Lifebloom: 563 haste rating Everything else: 980
(3/3 CF) Lifebloom: 449 haste rating Everything else: 856
Moonkin/Swift Ret alone (3%)
(0/3 CF) Lifebloom: 638 haste rating Everything else: 1063
(3/3 CF) Lifebloom: 523 haste rating Everything else: 936
no haste buffs
(0/3 CF) Lifebloom: 757 haste rating Everything else: 1193
(3/3 CF) Lifebloom: 638 haste rating Everything else: 1063
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My ultimate goal is to reach 856+ So I can pick up Empowered Touch, Living Seed, and Imp. Barkskin again, maybe even dropping LS for 3/3 Natural Perfection since our critical % will be lowered. I was also thinking while having 3/3 CF, using Regrowth instead of Nourish on first cast, without ET, Nourish will be a little weaker. However, I also contradict myself with the speed of Nourish cast time+reaction. When I was glyphed for Healing Touch, a sub 1 second heal was really nice to have. If there is a bit more of single target debuff in ICC like Napalm Shells (mimiron) and Incinerate Flesh (Jaraxxus), Nourish may be the way to glyph.
Like most of the healers/druids I have talked to, they are getting extremely bored with ToGC. It was a fun Anub'Arak progression, but once you get the instance down, it becomes easier to repeat than most previous content.
I am just curious how others will spec come 3.3 release, as I am not wanting to replace a 150 Spellpower trinket with the Battlemasters haste trinket. I think the throughput I get from 150 SP will outrank the extra 7 talent points I use in Balance.