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03/16/09, 3:16 PM
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#721
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Glass Joe
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I'm currently specced into Celestial Focus for the haste. With the changes to NG, it's going make continuing to spec into CF a waste of talent points. Great, I have more points to spend in the Resto tree but I now need just under 100 Haste rating to make up for the loss of the talent.
How would you weigh this change? Considering; increased focus on mana regen, possible benefits of increasing crit, and the likelihood of gear having higher and higher haste values making it easy to reach the soft haste (w/ GotEM) cap. I don't have enough experience healing yet to know just how valuable a 1s GCD is on my HoTs.
I just switched to healing after tanking and I want to be able to go into 3.1 with my eyes open as I'll definitely be both a healer and a tank with dual specs. Thanks for the education.
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03/17/09, 1:57 AM
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#722
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Glass Joe
Night Elf Druid
Silvermoon
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I am very excited about the 4T8 set piece bonus. I can see rejuv account for upwards of 50% of my total heals (on a fight like malygos). It definitely makes up for the lackluster nourish buff. The 2T8 also is nice, 10% extra heals is always useful. I think that I will be using the Innervate Glyph, Swiftmend Glyph, and the Rejuvination Glyph.
Anyone know what the new Idol from Ulduar is going to be?
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03/17/09, 2:06 AM
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#723
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Glass Joe
Night Elf Druid
Silvermoon
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Originally Posted by Kalitse
How would you weigh this change? Considering; increased focus on mana regen, possible benefits of increasing crit, and the likelihood of gear having higher and higher haste values making it easy to reach the soft haste (w/ GotEM) cap. I don't have enough experience healing yet to know just how valuable a 1s GCD is on my HoTs.
I just switched to healing after tanking and I want to be able to go into 3.1 with my eyes open as I'll definitely be both a healer and a tank with dual specs. Thanks for the education.
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The Soft Haste Cap I believe is a little overrated, simply because server lag is going to kill you way more than haste ever will. I play on two different computers, one connected wirelessly and the other via an ethernet cable. My HPS will often be 10-15% higher with a smaller latency, but I notice I will run out of mana faster. In fact I would say that haste is almost counterproductive past a certain point. I think if you can get your GCD down to 1.1-1.2 seconds, then you will definitely will be able to cast faster, but sometimes at the expense of casting too much and thus doing too much overhealing.
As a resto druid, your #1 stat currently is Spirit (although that is likely to change in 3.1) and then MP5 and intellect and spellpower. Once you feel like you have enough mana regen to sustain you through tough fights (Sapphiron, KT, Maly, Sarth) then you can look at getting yourself some crit/haste, but again, by this point, you probably won't need it.
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03/17/09, 3:09 AM
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#724
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Von Kaiser
Night Elf Druid
Burning Legion
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Originally Posted by turlockmike
As a resto druid, your #1 stat currently is Spirit (although that is likely to change in 3.1) and then MP5 and intellect and spellpower. Once you feel like you have enough mana regen to sustain you through tough fights (Sapphiron, KT, Maly, Sarth) then you can look at getting yourself some crit/haste, but again, by this point, you probably won't need it.
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Don't spread misinformation. Spirit is not more valuable than spell power, and is worth less per point than intellect. I'd argue that haste and crit are both more valuable than mp5, too.
It's never about "getting more crit/haste" at the cost of spell power, spirit or int, because the way things are currently itemized, you're going to get crit or haste anyway in addition to everything else. The reason the itemization thread is so overflowing with crit vs haste discussion is because that's basically all there is to discuss with itemization.
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03/17/09, 6:27 AM
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#725
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Glass Joe
Tauren Druid
Dragonblight (EU)
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I assume that no one has the 4T8 set yet to test if the revj glyph functions with the set bonus?
A 50% increased heal on the front loaded tick could be very handy indeed, assuming it works correctly, my current revj ticks are ~2.1k so we would be looking at 3.2k (heading towards 4k assuming gear improvements) instant heal on someone <50%
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03/17/09, 6:38 AM
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#726
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Piston Honda
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The T8 4 piece bonus is probably TOO good. It harks back to early TBC when priests could PoM-spam their way out of trouble, except that PoM is reactive. Consider instant ~2k heals spammable at 1 second GCD with little haste and stronger swiftmend, you are looking at 4 piece T8 tree druids being extremely potent in certain arena settings. You can make a case for the resilience loss and inefficiency of spamming for one HoT tick, but an on-demand instant healing with no cooldown and 1 second GCD is just too strong.
I would be surprised if this 4 piece bonus makes it to live.
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neither elitist nor jerk
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03/17/09, 7:17 AM
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#727
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Von Kaiser
Night Elf Druid
Ravencrest (EU)
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Originally Posted by Playered
Crit used to scale best with Regrowth as it helped make the spell a more reliable crit which meant you could assume it would crit in safety rather than assume it would be a normal heal and get a bonus when it did crit. I would not count on either Nourish or Regrowth when cast being a critical in 3.1 with sub 50% chance and as such I would need to use it around the assumption it will heal for 5-6k not 8-9k (rough figures).
The previous version allowed you to generally be able to maintain the buff for whenever you needed it due to the 15 sec duration and also be a great addition in situations where you needed to spam Regrowth for short periods of time due to the -0.5 sec cast time on the majority of them. This meant that you could keep a pretty high uptime on the -0.5 sec which was fairly useful.
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Nature's Grace at the moment is long lasting, allowing u to "save" it for later use. It is more reliable with regrowth since regrowth has +50% crit talent. Those are definite advantages over the 3.1 version.
3.1 however offers other advantages - the ability to get more spells hasted from a single crit. Even though regrowth will crit less often, if you are chain casting regrowth (or nourish now) you only need 1 crit every 3 casts to keep the buff active. So even though your are critting less, as long as you chain cast you dont need every single spell to crit to keep the buff active. This is all "on paper", in reality you might not be chain casting without delay and will only enjoy 2 casts from the buff but still its will be more than just your next cast hasted.
Again looking at Nourish, a -0.5 cast time would instantly bring you to the haste cap assuming you have 0 haste rating and 0 raid haste buffs. Obviously that will never be true so you are actually GCD capped by the live version of NG when casting Nourish. With the 3.1 version you should be pretty close to 1.0 seconds Nourish, but that is with all your haste gear and raid buffs, so none out of the bonus 20% haste will be "wasted".
I am not a big fan of Nourish and almost always used Regrowth instead. I am thinking now that maybe i need to change my view. This is the new ability we got in wrath. Blizzard will most likely make sure it is at the very least usefull and at best extremely good spell for us, just because its our new ability and they want us to feel we got a new good spell in this expansion.
Now if only the damn thing didn't require an existing hot on the target to be useful...
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03/17/09, 8:51 AM
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#728
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Von Kaiser
Night Elf Druid
Ravencrest (EU)
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Originally Posted by Currylaksa
The T8 4 piece bonus is probably TOO good.
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Consider holy priests are getting the talent Empowered Renew - Spell - World of Warcraft.
I did a little math, and a priest with the right holy talents and renew glyph, and with only 2000 spell power (after SP from spirit and inner fire, which is not high at all) is gonna have renew heal about 7600. The talent will add an instant heal of ~1140, or ~1280 on targets below 50% hp.
Personally i rather have this sort of ability as a talent than a set bonus which will either be too good and I wont want to upgrade to later tiers or i will have to give up eventually (not to mention having to use 4t8 in pvp hurts your resilience rating). So no I don't think our version is too good when compared to that, especially when we are the "main" hot class, so our hots should be more powerful than that of a priest. And like you mentioned, priests also have POM and PW:S for instant heals (remember PW:S has a glyph that adds an instant heal to it also).
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03/17/09, 2:30 PM
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#729
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Von Kaiser
Night Elf Druid
Burning Legion
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Originally Posted by Currylaksa
The T8 4 piece bonus is probably TOO good. It harks back to early TBC when priests could PoM-spam their way out of trouble, except that PoM is reactive. Consider instant ~2k heals spammable at 1 second GCD with little haste and stronger swiftmend, you are looking at 4 piece T8 tree druids being extremely potent in certain arena settings. You can make a case for the resilience loss and inefficiency of spamming for one HoT tick, but an on-demand instant healing with no cooldown and 1 second GCD is just too strong.
I would be surprised if this 4 piece bonus makes it to live.
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Since when is a 2k~ instant heal overpowered? DPS classes are running around raid buffed with 20-25k health, and in arena gear about the same. 2k is hardly a dent in that health pool, but it actually makes us a reliable raid healer in the face of resto shamans (who are slowly becoming the best healer again with these stupid Ulduar AoE raid damage fights).
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03/17/09, 2:49 PM
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#730
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Glass Joe
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Yeah, the 2k heal will prevent perhaps a death or two. However, in comparison we need some work in terms of raid healing. Hots just aren't going to cut it like they used to. Our best heal at the moment is a ~1.3 (for myself) 500 mana heal that can crit for...10k? This is if hots are already on a target. Shaman are definitely going to be the way to go with Ulduar. By stacking 2-3 you can easily trivialize a majority of the fights again. Although, binding every key to RJ could at least keep us competitive.
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03/17/09, 3:06 PM
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#731
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Soda Popinski
Tauren Druid
Twisting Nether (EU)
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Originally Posted by hotalicious
Yeah, the 2k heal will prevent perhaps a death or two. However, in comparison we need some work in terms of raid healing. Hots just aren't going to cut it like they used to. Our best heal at the moment is a ~1.3 (for myself) 500 mana heal that can crit for...10k? This is if hots are already on a target. Shaman are definitely going to be the way to go with Ulduar. By stacking 2-3 you can easily trivialize a majority of the fights again. Although, binding every key to RJ could at least keep us competitive.
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I would honestly not even go there right now without some pretty hard evidence to back this up as from the few encounters I have done so far Druids do perfectly fine (generally similar positions on the meters) in comparison to other healers.
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03/17/09, 3:23 PM
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#732
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Glass Joe
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Well I don't want to derail this thread into a chain heal cry thread. So I'm not going to further provoke it.
On another note though
11/0/60 - is the way I'm going to go. I'm finding that the 3 point investment of NG isn't worth the return. Also hitting sub 1.0 Nourish casts is just bad.
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03/17/09, 3:24 PM
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#733
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Von Kaiser
Night Elf Druid
Burning Legion
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Originally Posted by Playered
I would honestly not even go there right now without some pretty hard evidence to back this up as from the few encounters I have done so far Druids do perfectly fine (generally similar positions on the meters) in comparison to other healers.
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We can dish out the same and even better HPS than most healers where the raid damage is steady and predictable, but chain heal still has that direct "pick me up now!" heal that is so good in Ulduar for a lot of fights. HoTs have their place but they have difficulty saving lives unless they're pre-stacked and already ticking when the heavy AoE damage is incoming.
I was on top of the meters last night testing Ignis, but that fight isn't exactly great for resto shamans since everyone gets knocked up into the air and has to wait to fall to the ground again to begin casting. Fights like Kologarn or XT-002 Deconstructor may favor resto shamans just because of the type of raid damage mechanic and group position.
Every healer has enough tools to heal raid damage now about as well as resto shamans can, chain heal just seems easier.
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03/17/09, 3:30 PM
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#734
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Von Kaiser
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Originally Posted by hotalicious
Yeah, the 2k heal will prevent perhaps a death or two. However, in comparison we need some work in terms of raid healing. Hots just aren't going to cut it like they used to. Our best heal at the moment is a ~1.3 (for myself) 500 mana heal that can crit for...10k? This is if hots are already on a target. Shaman are definitely going to be the way to go with Ulduar. By stacking 2-3 you can easily trivialize a majority of the fights again. Although, binding every key to RJ could at least keep us competitive.
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As much as I hate to just link something, WoW Meter Online - Combatlog Replay in Engrish.
Check out the Sapphiron and Sartharion Class results. Those are the only 2 encounters with healing being anything other than a race.
The argument could be made, that HoTs are cutting it just fine. The best performance on Sartharion (HARD) has an extremely well balanced approach.
Full Hots+Nourish spam is what, 7000-8000HPS? That's not hideous.
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03/17/09, 3:40 PM
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#735
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Glass Joe
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Originally Posted by Unraveller
As much as I hate to just link something, WoW Meter Online - Combatlog Replay in Engrish.
Check out the Sapphiron and Sartharion Class results. Those are the only 2 encounters with healing being anything other than a race.
The argument could be made, that HoTs are cutting it just fine. The best performance on Sartharion (HARD) has an extremely well balanced approach.
Full Hots+Nourish spam is what, 7000-8000HPS? That's not hideous.
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This is also LIVE not PTR. My statement is based upon the PTR encounters thus far. Similar to what Zuel said, Ignis not so much a problem. Deconstructor, Hodir, Council, Mimiron, even Kologarn are all fights to where 2-3 resto shamans can be the easy source to top off the raid again. Again, this is merely my opinion from what I've observed so far.
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