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Old 05/08/09, 6:28 PM   #1226
Oktan
Von Kaiser
 
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Tauren Druid
 
Darkspear
Originally Posted by Erdluf View Post
Most trees take Natural Perfection.
What? Please explain this. I don't see the value in 3% crit over any other talent for PvE, except perhaps in a GHT build-- even still, I don't think it would be worth the 3 points.

As far as LB goes, I'm still rolling it on the MT for any fight where i'm not assigned to raid healing. Math aside, I havn't seen much practical use for slow stacking or letting it bloom (unless the tank needs the health or you need the mana). Perhaps my guild is too use to having that solid stabilizing effect of a 3 stack LB, every time we pull a druid off of MT duty, the tank dies. Without LB, the tank's health is too unstable (even with rejuv) for most fights. So, i'm not sure why there is so much talk about LB not being used that much any more.

The nice thing about being a pessimistic, is that you're constantly proven right, or pleasantly surprised.
 
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Old 05/08/09, 7:01 PM   #1227
Maraili
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Tauren Druid
 
Mannoroth
Originally Posted by Melador View Post
At this point I barely every cast lifebloom any more; it's really only used when I see that I have tons of mana to burn and I want to be extra-safe on tank healing. I remain unconvinced that Blizzard moving us away from the juggling act of lifebloom-based healing and towards rejuv/wild growth spam has been a positive thing for our class.
Perhaps it is just the Ulduar fights, but most of the time, I choose not to use Lifebloom because the return per GCD I get isn't very favorable compared to the other spells that I can cast. Granted, I haven't done Vezax or Yogg yet, but on all the other boss encounters I've done so far there's really only 2 situations where I use it: When somebody gets Gravity Bomb on XT (toss a single LB on them as they run out) and on Mimiron P1 where I triple stack it and intentionally let it bloom. Lifebloom already had a pretty narrow niche before they doubled the mana cost, and doubling the mana cost certainly hasn't made me more willing to use it.
 
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Old 05/08/09, 8:07 PM   #1228
 Lrigatonmai
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Tauren Druid
 
Mal'Ganis
Originally Posted by Maraili View Post
Perhaps it is just the Ulduar fights, but most of the time, I choose not to use Lifebloom because the return per GCD I get isn't very favorable compared to the other spells that I can cast. Granted, I haven't done Vezax or Yogg yet, but on all the other boss encounters I've done so far there's really only 2 situations where I use it: When somebody gets Gravity Bomb on XT (toss a single LB on them as they run out) and on Mimiron P1 where I triple stack it and intentionally let it bloom. Lifebloom already had a pretty narrow niche before they doubled the mana cost, and doubling the mana cost certainly hasn't made me more willing to use it.
Main tank healing is a "pretty narrow niche?"

I still keep it up on the tank, it's just now there's an extra decision to be made on whether or not to let it expire or to keep it rolling depending on the situation. For fights where there's going to be some really dangerous spike damage I think it's still a good idea to keep a stack running just for safety.

Note: The statement above is probably a lie.
Originally Posted by Praetorian View Post
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Old 05/08/09, 9:26 PM   #1229
Fallenangel
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Outland (EU)
LB is quite likely to tick twice between 2 boss swings of a boss that's capable of 2-shotting the tank. A 3K buffer on the tank is still quite a lot.
And LB is 15K HPCT, 20HPM. It might not be as effective as rejuv, but it's just as potent.
When faced between burning mana to do more healing and holding back, I will nearly always choose the first. You can always ask for an innervate or take a pot; a dead tank is much harder to recover from.
 
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Old 05/09/09, 1:35 AM   #1230
Daedalix
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Originally Posted by Oktan View Post
As far as LB goes, I'm still rolling it on the MT for any fight where i'm not assigned to raid healing. Math aside, I havn't seen much practical use for slow stacking or letting it bloom (unless the tank needs the health or you need the mana). Perhaps my guild is too use to having that solid stabilizing effect of a 3 stack LB, every time we pull a druid off of MT duty, the tank dies. Without LB, the tank's health is too unstable (even with rejuv) for most fights. So, i'm not sure why there is so much talk about LB not being used that much any more.
I don't find this to be the case. I rarely roll LB if not on the MT because I can always find a free GCD for something else, atleast in Ulduar. My MTs don't die as a result. And the mana cost of keeping up a 3-stack is prohibitive. Not sure how you can push the "math aside" on that one. You basically have to let it bloom.

If the MT needs some serious heals I'll chain cast Nourish. If I have to move I'll pop LBs. On occasion I'll LB and then Nourish if I'm not focused on anything else. It's extra healing, but Nourish is far more powerful in terms of keeping a MT alive.

Last edited by Daedalix : 05/09/09 at 1:40 AM.

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Old 05/09/09, 3:55 PM   #1231
goodolarchie
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<tys>
Spirestone
Originally Posted by Daedalix View Post
I don't find this to be the case. I rarely roll LB if not on the MT because I can always find a free GCD for something else, atleast in Ulduar. My MTs don't die as a result. And the mana cost of keeping up a 3-stack is prohibitive. Not sure how you can push the "math aside" on that one. You basically have to let it bloom.

If the MT needs some serious heals I'll chain cast Nourish. If I have to move I'll pop LBs. On occasion I'll LB and then Nourish if I'm not focused on anything else. It's extra healing, but Nourish is far more powerful in terms of keeping a MT alive.
You say this, but your gear is also below what most of us have at this point. It isn't surprising that YOU can't keep up a 3 stack on a tank (no offense).

On phase 3 Yogg for instance, I kept RJ, RG, and LBx3 on both tanks without any problem for the ~4 minutes it took to kill him. I also threw WG's into the retarded ranged that got hit the gaze somtimes. I used swiftmends when either of the tanks took a big hit. My nourishes went to the tank was herding the new inc adds. I had no mana problems, I used an innervate in this phase and probably a pot, but I ended with a good 10k mana left. I could have kept that going for another 2 minutes if necessary (which would have been close to enrage). 6 minutes where this is capable is pretty much open to any LB strategy. I simply treated it like I would have patchwerk being two-tanked and it worked well.

I can usually keep up the full stack on the Steelbreaker tank for our ICU: Steelbreaker attempts also, with all the raid rejuving.
 
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Old 05/09/09, 9:00 PM   #1232
 uliko
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Night Elf Druid
 
Kor'gall (EU)
Steelbreaker last is around 6m. That means you have to refresh lifebloom 6*60/8=45 times. LB is 783 mana so to roll lifebloom the entire fight costs 45*783=35235 mana. I don't know about you or other druids but personally I did not end up anywhere near full mana with innervate ready when steelbreaker got low which is what it would take. Not even if you had a spark you'd have anywhere near the amount of mana it required.

Say you did have one and it actually reduces every spell by 42 mana (it doesn't) and you manage to cast around 300 spells (also more then you probably do) it would still only net you another 12600 mana and another ~2600 mana from the spirit. You're still short another 20k mana and I really doubt you end the fight at 100%.

Lifebloom was a very good spell before but with the doubling of the mana cost and the massive amounts of raid damage being thrown at us in Ulduar rejuvenation is just so much better. While you may say lifebloom and rejuvenation serve two different purposes, I could agree. However a 1400/s heal on the tank just doesn't do much when it feels like most bosses can drop a tank in 2 hits.

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Old 05/09/09, 9:04 PM   #1233
Kittay
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Tauren Druid
 
Illidan
I am looking for some info on Thorim Hard Mode 25. We're taking for healers. 1 Pally, 1 Disc Priest, 1 Holy Priest, Shaman and Resto Druid. I am pretty much staying on raid and rolling hots on our tanks. Rejuv,WG,NS/SM/Regrowth. Our tanks aren't getting topped off fast enough and raid healing is hurting also. What other healer set up is good for that fight and Is it maybe a better rotation tank healing or raid for a druid?
 
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Old 05/09/09, 11:23 PM   #1234
Bettil
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Tauren Druid
 
Terenas (EU)
Have a quick question regarding haste:

Found this formula, made by Zoltair of Korialstrasz (US).

GotEM = Gift of the Earth Mother (duh)
WoAT = Wrath of Air Totem (talented)
Aura = Swift Retribution Aura/Improved Moonkin Aura
CF = Celestial Focus.

Haste from Gear = (1.5 * (1 - GotEM%) / ((1 + WoAT%) * (1 + Aura%) * (1 + CF%))) - 1

This tells me I need 253 haste to get 1.0 sec gcd with aura, woat, cf and goetm maxed in the raid. There has been a few patches since this formula was made to my knowledge, my question is if anyone can tell me if this formula still holds or not?
 
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Old 05/10/09, 1:12 AM   #1235
 Lrigatonmai
owns a cowbell irl
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by uliko View Post
Steelbreaker last is around 6m. That means you have to refresh lifebloom 6*60/8=45 times. LB is 783 mana so to roll lifebloom the entire fight costs 45*783=35235 mana. I don't know about you or other druids but personally I did not end up anywhere near full mana with innervate ready when steelbreaker got low which is what it would take. Not even if you had a spark you'd have anywhere near the amount of mana it required.

Say you did have one and it actually reduces every spell by 42 mana (it doesn't) and you manage to cast around 300 spells (also more then you probably do) it would still only net you another 12600 mana and another ~2600 mana from the spirit. You're still short another 20k mana and I really doubt you end the fight at 100%.

Lifebloom was a very good spell before but with the doubling of the mana cost and the massive amounts of raid damage being thrown at us in Ulduar rejuvenation is just so much better. While you may say lifebloom and rejuvenation serve two different purposes, I could agree. However a 1400/s heal on the tank just doesn't do much when it feels like most bosses can drop a tank in 2 hits.
You aren't taking into account your MP5 while casting and replenishment effects during the raid. Which is convenient for your argument, but doesn't reflect reflect reality.

Note: The statement above is probably a lie.
Originally Posted by Praetorian View Post
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Old 05/10/09, 7:59 AM   #1236
goodolarchie
Von Kaiser
 
Tauren Druid
 
<tys>
Spirestone
Originally Posted by uliko View Post
Steelbreaker last is around 6m. That means you have to refresh lifebloom 6*60/8=45 times. LB is 783 mana so to roll lifebloom the entire fight costs 45*783=35235 mana. I don't know about you or other druids but personally I did not end up anywhere near full mana with innervate ready when steelbreaker got low which is what it would take. Not even if you had a spark you'd have anywhere near the amount of mana it required.

Say you did have one and it actually reduces every spell by 42 mana (it doesn't) and you manage to cast around 300 spells (also more then you probably do) it would still only net you another 12600 mana and another ~2600 mana from the spirit. You're still short another 20k mana and I really doubt you end the fight at 100%.

Lifebloom was a very good spell before but with the doubling of the mana cost and the massive amounts of raid damage being thrown at us in Ulduar rejuvenation is just so much better. While you may say lifebloom and rejuvenation serve two different purposes, I could agree. However a 1400/s heal on the tank just doesn't do much when it feels like most bosses can drop a tank in 2 hits.
I think you're misinterpreting what I meant. I don't think its necessary to maintain a 3 stack for 6 minutes and be able to do all the other stuff, maybe in full BIS gear with another innervate. It is quite feasible though to use for the last and most important phase of the fight. This might change if you bring many melee.

Still, I'm not losing in the race of mana consumed/gained just spamming rejuvs, which means I could maintain a single stack of lifeblooms without much trouble. The fact that it's another GCD consumed every 8 seconds is more taxing than the mana cost.

Last edited by goodolarchie : 05/10/09 at 8:04 AM.
 
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Old 05/11/09, 5:07 AM   #1237
Romper123
Glass Joe
 
Tauren Druid
 
Kazzak (EU)
Healing spells.

Hey!

I'm a Resto druid and I'm playing in a very good guild and we've downed Yogg(25) and some hardmodes etc. They say that I use wrong healing spells and I don't know really what I'm doing wrong since I'm using Reju on raid if there's raid dmg and wg all the time ofc. ALL hots on tanks and regrowth on raid if there's needed a heal directly, I do use nourish on tanks and those I've got hots on. Still they say that I use wrong spells, so please help me understand what I'm doing wrong. Thanks for your time, maybe there alredy is a thread like this but then I missed it. And I haven't been raiding for so long only since wotlk so I still got much to learn.
Regards Romper!
 
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Old 05/11/09, 5:40 AM   #1238
Anuril
Glass Joe
 
Tauren Druid
 
Proudmoore (EU)
Hey Romper123

hmm you are healing false they say? you heal just as i, and many other druids so far i know...

because i don't now how your gear is, i can't tell you very much about improving your gear, but, with the same style you heal, i'm healing mostly top on our raids... perhaps you spread some LB out, if you have time / mana left...

Maybe we can help you better if you post us a WWS or something like that...


To another question, patch 3.1.2:

Maybe i've got something false in mind, then please correct me.
My Calculating is basing on following belief:

Base mana pool is the mana, when you take off all gear. (If i am false in this point, all further calculating is false)
At Level 80 my Taure Druid hast 5316 Mana completely without gear.



----------
base mana pool: 5316.

450% of 5316 Mana is 23922 Mana

This amount over 20sec. is 1196 Mana per second
----------

----------
with the glyph:

540% of 5316 Mana is 28760 Mana

28760/20 = 1438 Mana per second
----------


i don't know, but, somehow it's kind of a brutal buff, if it's calculating like this... (sure, i pray it is like this XD)

/discuss

Last edited by Anuril : 05/11/09 at 6:09 AM.
 
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Old 05/11/09, 7:07 AM   #1239
Romper123
Glass Joe
 
Tauren Druid
 
Kazzak (EU)
You asked about the WWS and here it is World of Logs - Real Time Raid Analysis
I'm usually like top 3 healer if you look at the meters but I don't think that just cause your highest one on the meter makes you the best one^^

And you can look at my gear at armory here's a link: The World of Warcraft Armory

oops wrong WWS here you go: World of Logs - Real Time Raid Analysis

Last edited by Aldriana : 05/12/09 at 6:10 PM.
 
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Old 05/11/09, 7:18 AM   #1240
Anuril
Glass Joe
 
Tauren Druid
 
Proudmoore (EU)
yeah, i've got just a little problem... this wws seems like you were boomkin...

^^ usually i heal quite bad in moonkin form..
 
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Old 05/11/09, 7:27 AM   #1241
Starfox
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Destromath (EU)
Originally Posted by Anuril View Post
Hey Romper123

hmm you are healing false they say? you heal just as i, and many other druids so far i know...

because i don't now how your gear is, i can't tell you very much about improving your gear, but, with the same style you heal, i'm healing mostly top on our raids... perhaps you spread some LB out, if you have time / mana left...

Maybe we can help you better if you post us a WWS or something like that...


To another question, patch 3.1.2:

Maybe i've got something false in mind, then please correct me.
My Calculating is basing on following belief:

Base mana pool is the mana, when you take off all gear. (If i am false in this point, all further calculating is false)
At Level 80 my Taure Druid hast 5316 Mana completely without gear.



----------
base mana pool: 5316.

450% of 5316 Mana is 23922 Mana

This amount over 20sec. is 1196 Mana per second
----------

----------
with the glyph:

540% of 5316 Mana is 28760 Mana

28760/20 = 1438 Mana per second
----------


i don't know, but, somehow it's kind of a brutal buff, if it's calculating like this... (sure, i pray it is like this XD)

/discuss
Until you realise that your base mana pool is 3496, not 5316. (Little, but noticable, difference)
Innervate: 15732 mana
Glyph: 3146 mana

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Old 05/11/09, 7:50 AM   #1242
Anuril
Glass Joe
 
Tauren Druid
 
Proudmoore (EU)
hmm i thought nothing can be such powerful, after the spirit nurv

why is is 3496 my base mana pool, (or: where can i see my base mana pool)...

----------------
Romper: yeah, seems not bad.. but i've seen that your "most used spell" is WG ...

Here is the link to one of my wws:

WWS
(have to say, i've had specced a litte false, sorry, if you want i will post you a newer one today evening)
And my armory link:
Armory

If you look, i also heal much with WG, but my main healing spell is Regrowth.
Originally Posted by anuril's wws
Regroth Hits: 374
Originally Posted by romper's wws
Regrowth Hits: 170
(depends on the time raiding)
also i've seen you dont SM that much... maybe you change this...

or another question, is your ui healing-friendly?
do you have installed addons like healbot or grid to heal over the whole raid without targeting every player?


i don't know if this helps you out, but i hope so..
 
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Old 05/11/09, 11:23 AM   #1243
Norfair
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Night Elf Druid
 
Grim Batol (EU)
Originally Posted by Anuril View Post
hmm i thought nothing can be such powerful, after the spirit nurv

why is is 3496 my base mana pool, (or: where can i see my base mana pool)...
It's your current mana minus the mana on the tooltip on intellect, not your mana when you are naked. However, when checking it seems that the mana on the tooltip on intellect is ALWAYS 280 lower than intellect * 15. Anyone knows where this 280 difference comes from?

Keep f**king that chicken.
 
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Old 05/11/09, 12:27 PM   #1244
Zoltair
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Night Elf Druid
 
Eonar
Originally Posted by Bettil View Post
Have a quick question regarding haste:

Found this formula, made by Zoltair of Korialstrasz (US).

GotEM = Gift of the Earth Mother (duh)
WoAT = Wrath of Air Totem (talented)
Aura = Swift Retribution Aura/Improved Moonkin Aura
CF = Celestial Focus.

Haste from Gear = (1.5 * (1 - GotEM%) / ((1 + WoAT%) * (1 + Aura%) * (1 + CF%))) - 1

This tells me I need 253 haste to get 1.0 sec gcd with aura, woat, cf and goetm maxed in the raid. There has been a few patches since this formula was made to my knowledge, my question is if anyone can tell me if this formula still holds or not?
Confirmed. So far the above remains true to the present.
 
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Old 05/11/09, 2:06 PM   #1245
Erdluf
Don Flamenco
 
Night Elf Druid
 
Echo Isles
Originally Posted by Norfair View Post
It's your current mana minus the mana on the tooltip on intellect, not your mana when you are naked. However, when checking it seems that the mana on the tooltip on intellect is ALWAYS 280 lower than intellect * 15. Anyone knows where this 280 difference comes from?
IIRC: Your first 20 int give you 1 mana each, not 15 mana each. If you'd had around 300 mana at level one, you wouldn't have had to hit so many things with your staff.

Edit: yes
Originally Posted by wowwiki
Increases mana points. Each point of intellect gives 15 mana points (except from the first 20 points of Intellect that provide 1 mana for each point instead).
 
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Old 05/11/09, 2:18 PM   #1246
 Lrigatonmai
owns a cowbell irl
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Romper123 View Post
oops wrong WWS here you go: World of Logs - Real Time Raid Analysis
Your parse for Freya looks almost exactly like my last one as far as spell breakdown goes: World of Logs - Real Time Raid Analysis

Your other druid seems to be the odd one (most of his/her healing is from regrowth), when compared other parses from druids within our guild.

Note: The statement above is probably a lie.
Originally Posted by Praetorian View Post
Seriously, stop posting.
 
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Old 05/11/09, 2:38 PM   #1247
Ezarg
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Tauren Druid
 
Uldum
Originally Posted by Norfair View Post
It's your current mana minus the mana on the tooltip on intellect, not your mana when you are naked. However, when checking it seems that the mana on the tooltip on intellect is ALWAYS 280 lower than intellect * 15. Anyone knows where this 280 difference comes from?
Doesn't it subtract the mana you have as level 1 - you start with some non-zero intellect and I believe only the int over the level 1 int counts towards the tooltip. Although I'm not sure that level 1 characters even have 280 mana.

Edit:

Originally Posted by Erdluf View Post
IIRC: Your first 20 int give you 1 mana each, not 15 mana each. If you'd had around 300 mana at level one, you wouldn't have had to hit so many things with your staff.
Edit: yes
Erdluf beat me to that...

Last edited by Ezarg : 05/11/09 at 2:45 PM.
 
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Old 05/11/09, 6:34 PM   #1248
cuddlekin
Von Kaiser
 
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Night Elf Druid
 
Aggramar
Originally Posted by Anuril View Post
Hey Romper123
because i don't now how your gear is, i can't tell you very much about improving your gear
You can click on their character's name below their forum name to the left of their post to look at their armory.
 
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Old 05/12/09, 7:28 AM   #1249
Grymloq
Glass Joe
 
Tauren Druid
 
Der Rat von Dalaran (EU)
@ Romper

I think the deal with your low HPS is simply your active time, but that shouldn`t be sort of a problem for your guild since you are no full time Healer, you`ve got a third lower presence in the fight`s, means that you only cast 2/3 of the time the other Druide does, wich simply reflect`s that you are a bit slower, because you didn`t get used to healing that well.
Just take some time and train it a bit more and you will top Meters, im convinced, and Strategy`s of your Healing will improve the last bit it needs.

So in Short, your Healing Method`s are right, but need to be a bit faster / more constantly ^^

Edith say`s: That high percentage of Wildgrowth always points at slow reactions or a bit shy healing Style, cause the time between the CD`s are not used that well...

So to speak, just sitting there waitig till RG is ready and setting up a RJ here and there isn`t good at all /frowns

You just have to Hit your Rejuvenation Button like a Mad Man and weave in some WG`s and your ready for Grp Healing, just keep smashing buttons like a insane (after you switched Target like a insane of cause) so i am Doing 5,5k-6k HPS on Mimi last night /yay

Edit:

I Wonder why it`s hard to find Knowledge bases formed into Guides here... so i search a lot, but to read out massive Numbers of Posts searching for a little Info is hard. And usually everything that is important to a class is found here in the depths of Elitist`s

Last edited by Grymloq : 05/12/09 at 12:45 PM.
 
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Old 05/12/09, 7:42 PM   #1250
Gallun
Glass Joe
 
Tauren Druid
 
Icecrown
Originally Posted by Bettil View Post
Have a quick question regarding haste:

Found this formula, made by Zoltair of Korialstrasz (US).

GotEM = Gift of the Earth Mother (duh)
WoAT = Wrath of Air Totem (talented)
Aura = Swift Retribution Aura/Improved Moonkin Aura
CF = Celestial Focus.

Haste from Gear = (1.5 * (1 - GotEM%) / ((1 + WoAT%) * (1 + Aura%) * (1 + CF%))) - 1

This tells me I need 253 haste to get 1.0 sec gcd with aura, woat, cf and goetm maxed in the raid. There has been a few patches since this formula was made to my knowledge, my question is if anyone can tell me if this formula still holds or not?
I have a question with the calculation of CF into haste for a Resto build. I don't believe it's common to get CF into a resto build so wouldn't most 'Trees' end up looking for 359 Haste to get to the 1 sec GCD?
 
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