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06/09/09, 5:04 PM
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#1471
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Von Kaiser
Night Elf Druid
Aman'Thul
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Originally Posted by Rijndael
The worst fight I can think of in terms of threat is Thorim arena, and I seem to have no problems with a competent DK tank. Threat is a non-issue the vast majority of the time in Ulduar.
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No offense, but I would say that making the job of the tanks a bit easier is good. Dropping those points to get GHT over Nourish for a few more HPS just does not seem worth it.
Last edited by Toadfoot : 06/09/09 at 5:13 PM.
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06/09/09, 5:12 PM
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#1472
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Von Kaiser
Night Elf Druid
Antonidas
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Originally Posted by Mazzarus
Your healing charts seem very strange. You have a paladin as almost the top healer which should not be happening if your other healers are doing their jobs (not to say pallies can't be up there, but it is almost always shamans, druids, and priests).
For Ignis, which is a very raid healer friendly fight, the pally is on top and your HPS is almost 1k lower than his which I find extremely odd. For Hodir you're at 3300 hps which is almost 2k lower than what I usually see trees at.
Here was a Hodir fight from last week: Wow Web Stats
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I died in the pot on Ignis, that's why my healing was so much lower. Had to get rezzed and 'vated, and lost my buffs.
The paladin is high on charts because he is probably trying to rock the meters in addition to watching the tank. No comment. Our tank healing is usually fine, so it's a hard battle to start.
As for Hodir, I'm not really sure other than that I know for a fact it is our sloppiest fight, and it is dragged out much longer than most.
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06/09/09, 5:14 PM
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#1473
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Glass Joe
Night Elf Druid
Kael'thas
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Originally Posted by Rijndael
Because a single druid cannot guarantee full hot coverage on 25 people. Also, GHT beats Nourish with a single hot both in terms of HPS and in terms of amount healed (at least with my gear), and it is not practical to maintain 2 hots on the raid (and at any rate it would take 3 hots for Nourish to do better than GHT).
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I'm pretty sure this is about having more than 2 resto druids in a raid and having to pick up GHT to allow for diversity in tools for handling spike damage. In that situation, there is no reason not to expect a hot an every single raid member. If you are the only resto druid in a raid, there is no argument for GHT. The other classes, as mentioned above, all have tools to deal with people taking unexpected life threatening damage.
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06/09/09, 5:17 PM
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#1474
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Soda Popinski
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Originally Posted by Rijndael
What do you use Regrowth for, aside from keeping it up on tank?
My experience with Regrowth: 10-15% healed, glyph generally adds 10% to this number (so 11-16.5% ish). HPS gain on the tank isn't very high because Regrowth has low HPS compared to other hots.
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Not a whole lot really, but here and there. It's usually probably a bit under 10% of my healing done, but that's still more than I heal with nourish.
It's not a big deal either way, but I like to have maximum strength hots on the tank while I raid heal. I sometimes swap to the nourish glyph for 10 man content since I do more tank healing there.
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06/09/09, 5:20 PM
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#1475
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Von Kaiser
Night Elf Druid
Antonidas
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Originally Posted by Toadfoot
No offense, but I would say that making the job of the tanks a bit easier is good. Dropping those points to get GHT over Nourish for a few more HPS just does not seem worth it.
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I'm not sure any tank actually says to himself "Hmm healer threat looks kinda high, I better try to do more TPS". Ever. They get way more heat from the DPS.
That said, no, I do not have threat issues despite the loss of subtlety, unless one of two things happen.
1. I lead the pull with a big RJ/SM on the tank while he's getting into position.
2. The tank is slow to pick up adds that spawn during Freya.
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06/09/09, 5:53 PM
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#1476
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Von Kaiser
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Originally Posted by Rijndael
The worst fight I can think of in terms of threat is Thorim arena, and I seem to have no problems with a competent DK tank. Threat is a non-issue the vast majority of the time in Ulduar.
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Ha! I wish I had that sort of luxury. We just had a major fallout with a bunch of tanks basically ceasing to raid with us for various reasons and a number of people picked up those roles as well as they can. The result is that I can't even imagine raiding without 3/3 sub at the moment. Maybe a month from now when our tanks get a bit more situation-aware. DTPS charts look really "interesting" right now.
Does even 1/3 or 2/3 sub make any practical sense? To me sub is either 0/3 or 3/3 talent - if you need reduction, you want it all, if you don't need it, why would you care about 10%. There are so many other optional talents in resto tree.
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06/09/09, 6:17 PM
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#1477
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Von Kaiser
Night Elf Druid
Antonidas
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Originally Posted by Mazzarus
Your healing charts seem very strange.
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For Hodir you're at 3300 hps which is almost 2k lower than what I usually see trees at.
Here was a Hodir fight from last week: Wow Web Stats
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Okay I actually had time to look at your parse. OUr healing chart might ook strange to you, but our top 3 healers on Hodir had the same total healing done as your top 3..... but our raid took 3 million more damage and 1 extra minute to beat him. Ret pally heals are through the roof on our encounter.
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06/09/09, 6:28 PM
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#1478
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Von Kaiser
Night Elf Druid
Aman'Thul
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Originally Posted by Grizabella
I'm not sure any tank actually says to himself "Hmm healer threat looks kinda high, I better try to do more TPS". Ever. They get way more heat from the DPS.
That said, no, I do not have threat issues despite the loss of subtlety, unless one of two things happen.
1. I lead the pull with a big RJ/SM on the tank while he's getting into position.
2. The tank is slow to pick up adds that spawn during Freya.
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We made a few attempts at Freya +3 on 10 man and I can't imagine how you can do that fight without it. Also the Thorim arena would seem impossible without it. I can think of many times that my little druid butt has been scurrying around trying to avoid adds and such(shadowmeld ftw), but I really can't think of anytime that I thought-"man if my casted heal just hit for a bit more". All I can say is that you are much braver than I am.
Last edited by Toadfoot : 06/09/09 at 6:40 PM.
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06/09/09, 6:42 PM
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#1479
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Piston Honda
Tauren Druid
Laughing Skull
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Originally Posted by Toadfoot
We made a few attempts at Freya +3 on 10 man and I can't imagine how you can do that fight without it. Also the Thorim arena would seem impossible without it. I can think of many times that my little druid butt has been scurrying around trying to avoid adds and such(shadowmeld ftw), but I really can't think of anytime that I thought-"man if my casted heal just hit for a bit more".
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I've done Freya10 + 3 with 0/3 subtlety and GHT, it's not that bad. What are you getting aggro on, Storm Lasher? Also, while GHT does heal for a bit more, I think a more apt hypothetical would be "man, if only my casted heal was twice as fast."
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06/09/09, 6:54 PM
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#1480
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Von Kaiser
Night Elf Druid
Antonidas
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Originally Posted by Toadfoot
We made a few attempts at Freya +3 on 10 man and I can't imagine how you can do that fight without it. Also the Thorim arena would seem impossible without it. I can think of many times that my little druid butt has been scurrying around trying to avoid adds and such(shadowmeld ftw), but I really can't think of anytime that I thought-"man if my casted heal just hit for a bit more". All I can say is that you are much braver than I am.
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If you have trouble with arena aggro, you need to either switch the classes tanking in there, or add a healer to help spread out the healing aggro. I single heal Thorim arena 10man. We put 2 in tunnel and 4 in arena on 25man. No aggro troubles.
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06/09/09, 7:45 PM
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#1481
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Von Kaiser
Night Elf Druid
Aman'Thul
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Originally Posted by Grizabella
If you have trouble with arena aggro, you need to either switch the classes tanking in there, or add a healer to help spread out the healing aggro. I single heal Thorim arena 10man. We put 2 in tunnel and 4 in arena on 25man. No aggro troubles.
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Yeah, I wasn't really talking about 10 man Thorim it is cake. I have solo healed Thorim arena, XT and Kolgoran on 10 man. Normal 10 man Uldar isn't very hard. We run with a pally and at least 1 DK tanking arena on 25 man, but pull aggro I do.
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06/09/09, 7:58 PM
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#1482
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Von Kaiser
Night Elf Druid
Aman'Thul
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Originally Posted by red
I've done Freya10 + 3 with 0/3 subtlety and GHT, it's not that bad. What are you getting aggro on, Storm Lasher? Also, while GHT does heal for a bit more, I think a more apt hypothetical would be "man, if only my casted heal was twice as fast."
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The little guys that blow up love me. I'm not sure what you mean by twice as fast. My Nourish is 1.1 second cast with a 1.1 second GCD. As soon as a Nourish crits it is almost exactly 1 second cast with a 1 second GCD and almost continually will cast that way. Anyway, if somebody is getting low hitting them with a instant 1.7k heal(T8 4-piece) followed 2 seconds later by at 5-7k heal and 1 second later another 2k rejuv tick seems pretty efficient. That is about 10k healing in 3 seconds that leaves an option for swiftmend and possibly a living seed. That just seems like the way we were meant to heal to me. For you people with GHT what is your cast time before and after NG?
Last edited by Toadfoot : 06/09/09 at 8:23 PM.
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06/09/09, 10:31 PM
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#1483
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Don Flamenco
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Originally Posted by Toadfoot
The little guys that blow up love me.
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I was under the impression those guys on Freya ignore normal aggro rules and just do whatever. Am I wrong?
Also Nature's Grace, like all other haste increasing talents (such as Tidal Wave) does not decrease the GCD.
Last edited by Rijndael : 06/09/09 at 11:07 PM.
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06/09/09, 11:53 PM
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#1484
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Great Tiger
Night Elf Druid
Echo Isles
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Originally Posted by Rijndael
Also Nature's Grace, like all other haste increasing talents (such as Tidal Wave) does not decrease the GCD.
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NG certainly does decrease the GCD. Otherwise it would be of very little benefit to either resto or balance druids since almost all of their "usual" spells (exceptions Starfire, Regrowth) are already at the GCD or less.
Back when NG lasted 12s it did not reduce the GCD.
It will not reduce the GCD below 1s.
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06/10/09, 10:50 AM
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#1485
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Von Kaiser
Night Elf Druid
Aman'Thul
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Originally Posted by Erdluf
NG certainly does decrease the GCD. Otherwise it would be of very little benefit to either resto or balance druids since almost all of their "usual" spells (exceptions Starfire, Regrowth) are already at the GCD or less.
Back when NG lasted 12s it did not reduce the GCD.
It will not reduce the GCD below 1s.
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You are absolutely correct.
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