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01/31/09, 9:37 AM
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#151
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Piston Honda
Worgen Druid
Bronzebeard (EU)
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Since we are at the "should moonkin pass on cloth" issue. Personally I think that when it comes to BIS items there shouldn't even be any discussion. I mean there could be endless discussions about how clothies get nothing if a moonkin takes a cloth item and then have contrarguments about the moonkin being more active than some clothies etc ... Those are quite valid points but in fact quite hard to meassure in real situations cause the real gain for raid's dps would be always bit more complicated than those mentioned, simplified factors.
Now the real situation is that when someone has to wait for a very big group of people to gear up before they can even be considered to bid or roll on their BIS it is very demotivating. It feels like because one can use more armor types he is punished but not having a chance for the best gear available for the spec.
Not to mention that if there weren't a moonkin in raid, most likely there would be some other casters ... probably a clothie. So in the end the competition still would be quite similar.
All in all, it's common sense that should decide here mostly.
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02/01/09, 8:54 AM
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#152
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King Hippo
Tauren Druid
Destromath (EU)
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Originally Posted by darko808
Thank you for all the information in this thread.
Currently, I have a problem with my DPS. I see you guys getting around 5.7k on patchwerk and such. I top out at 4.4k at the end. My stats are:
Wow Web Stats
I was wondering what I'm doing wrong? I feel my gear should be carrying me alot higher and it seems I do the same rotation you do, any tips would be greatly appreciated from everyone, thank you.
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Your problem is, you kill patchwork in 3m07, not <= 2m00 which is needed for those kind of dps
16% bloodlust time vs >25% bloodlust is a huge difference
And regarding your misses:
With the averages from your wws
(5107*4*1/3 + 10544*4*2/3+4800)/307 ~ 129dps
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Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy
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02/01/09, 10:03 AM
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#153
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Anything below 5mins can easily be 5k dps -- If you want to go 6k then a 2min kill helps alot.
5k is not alot (I was doing 4.8k or so in our first week in Naxx) If you arent lagging, are probably geared, have good raidsupport & know how to spamclick buttons that is.
Telling yourself that the reason you aint breaking 5k is because you have 3min kills is just blindness covering over the real problems.
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02/01/09, 1:28 PM
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#154
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Glass Joe
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I also find moonkin DPS sort of RNG related. With about 80% crit when eclipse is up, I have not crit 2 full eclipses in a row. Another thing is that alot of the times wrath will crit (Nature's Grace pops up) and eclipse wont proc. I start casting starfire when i see natures grace and usually have to strafe or something to stop the cast which I can imagine is a big loss in dps.
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02/01/09, 2:07 PM
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#155
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by darko808
I also find moonkin DPS sort of RNG related. With about 80% crit when eclipse is up, I have not crit 2 full eclipses in a row. Another thing is that alot of the times wrath will crit (Nature's Grace pops up) and eclipse wont proc. I start casting starfire when i see natures grace and usually have to strafe or something to stop the cast which I can imagine is a big loss in dps.
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Huge. You should, instead, just wait until you see Eclipse, not NG.
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02/01/09, 2:29 PM
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#156
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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The biggest RNG factor is definatly how much luck you have with proccing eclipse & a problem is that gearing for more crit (at the cost of haste) is just an even greater dps loss. You can cross your fingers - But at the end of the day wrathspam with both dots up is pretty strong dps aswell.
In most Naxx fights I go for luck & hope my wrath crit flying towards the boss will proc eclipse -- If I know that I'm gonna need mana then I dont risk it, but else a wrath eclipse is not dissaster.
Wrath crit flying to boss = 60% eclipse chance.
40% of the time : SF crits 50% -- So 2 times out of 10 taking this gamble will punish you, but in return you gain a good chance of landing an addiotional SF during eclipse. Mathwise it might be wrong, but only thing keeping me somewhat motivated during Naxx is gambling for high dps scores.
Patchwerk with 1 wrath eclipse - This is with gambling & an expected failure ratio with 1 out of 4 eclipses being a wrath one.
Loatheb without Spores 4.01 1 more to show how little fight lenght matters for a moonkin
Last edited by Ashaera : 02/01/09 at 5:21 PM.
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02/01/09, 9:20 PM
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#157
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Glass Joe
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I have a few questions for you Ashaera (or anyone really).
I'm at the point where I certainly do not need mana talents, and I'm trying to determine what to place these three points in. I noticed that you take both IFF and Brambles. I'm curious about IFF because I imagine for a 25-man raid you always have a SP. Is it possible you are taking this talent for the crit chance, because I have not seen any discussion on potential dps gain this talent versus loss from global cooldown.
Anyway, I have not spent a lot of time on math or even on this site. But as I see it, after dropping intensity the talents to consider are Brambles or Owlkin Frenzy.
I did use Owlkin Frenzy the other night and I was a little disappointed with the results (particularly on Sapphiron where it only procced once). I'm assuming that OF cannot proc from the aura only blizzard or life drain. Every other fight yielded 0-2 procs except Loatheb which had 5 procs (~2% increase).
Do we have numbers anywhere on the difference in dps between Brambles and Un-brambles treants. I imagine we must but I'm having a hard time finding this topic.
Also, do you use your current spec for 3D Sarth? Same night I tried out OF, we headed after to do 3D Sarth, and I ran into some mana problems with my current spec. I was still curious about OF and picked up Gale Winds as we were particularly light on AoE. When I was asked to battle res after the third drake was down I knew I was in trouble (I was at about 4200 mana before the res). Maybe it was just because our dps was stupid that day and we had so many people down and so the last phase lasted forever, combined with contributing with AoE, but I went oom at about 50%.
Anyway, it's entirely possible some of these questions are answered elsewhere and if that's the case I'd appreciate links, did skim this thread as well at the Moonkin raiding thread.
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02/01/09, 9:52 PM
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#158
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Piston Honda
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Originally Posted by cirynne
I have a few questions for you Ashaera (or anyone really).
I'm at the point where I certainly do not need mana talents, and I'm trying to determine what to place these three points in. I noticed that you take both IFF and Brambles. I'm curious about IFF because I imagine for a 25-man raid you always have a SP. Is it possible you are taking this talent for the crit chance, because I have not seen any discussion on potential dps gain this talent versus loss from global cooldown.
Anyway, it's entirely possible some of these questions are answered elsewhere and if that's the case I'd appreciate links, did skim this thread as well at the Moonkin raiding thread.
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Clearly you skimmed over the part answering this in multiple threads. IFF is taken for the 3% increase in crit, not the spell hit. This works off any (f)FF applied by anyone in your raid. If you are the only non-resto Druid, then you apply it to receive the bonus.
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02/01/09, 10:14 PM
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#159
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Glass Joe
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Originally Posted by trismegistus
Clearly you skimmed over the part answering this in multiple threads. IFF is taken for the 3% increase in crit, not the spell hit. This works off any (f)FF applied by anyone in your raid. If you are the only non-resto Druid, then you apply it to receive the bonus.
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Yes, I feared I would skip some discussion. I didn't catch anything in this thread (except one-line on the first page) or the Moonkin raiding thread, but since I posted this commented I read through the Moonkins at 80 and TP thread and there is in fact some commenting although I feel a lot of it was in the form of question or not particularly substantiated. Obviously this talent is not something that we can look at and say you're increasing your dps by x amount, but given my uncertainty also with Brambles and OF, I was moreso looking at a response that given you were to take only one of these talents which would you expect to get the most gain from, as minimal as the gains may be at this point. I'm also wondering if it varies, such as IFF is strongest if you do have a feral druid, but not so if you must apply it yourself (eta: particularly of interest to me, because our feral druid's attendance is very inconsistent). Ashaera's spec interested me as he not only didn't take the mana talents, but he's taken two of these talents, which I have not seen a druid choose to do before.
As for Aoe talents, I don't need much clarification as I think the only fights I expect a real increase on are Gluth, Gothik and Sartharion. But if I'm finding I'm only increasing my dps by a fraction of a percent on most bosses by choosing a talent over Gale Winds, then I figure I might as well take Gale Winds. (This of course may not necessarily be the case, however, which is what I'm trying to ascertain).
Last edited by cirynne : 02/01/09 at 11:14 PM.
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02/01/09, 11:15 PM
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#160
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Piston Honda
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Originally Posted by cirynne
Yes, I feared I would skip some discussion. I didn't catch anything in this thread (except one-line on the first page) or the Moonkin raiding thread, but since I posted this commented I read through the Moonkins at 80 and TP thread and there is in fact some commenting although I feel a lot of it was in the form of question or not particularly substantiated. Obviously this talent is not something that we can look at and say you're increasing your dps by x amount, but given my uncertainty also with Brambles and OF, I was moreso looking at a response that given you were to take only one of these talents which would you expect to get the most gain from, as minimal as the gains may be at this point. I'm also wondering if it varies, such as IFF is strongest if you do have a feral druid, but not so if you must apply it yourself. Ashaera's spec interested me as he not only didn't take the mana talents, but he's taken two of these talents, which I have not seen a druid choose to do before.
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A lot of this has fairly simple explanations which can be confirmed/denied later if necessary.
Of course the IFF will have more benefit if you aren't the one applying FF, but one GCD every 40sec is worth 3%crit chance for all spells any way you look at it. Since you can benefit from this for the entire duration of a boss fight, it is clearly more beneficial than just boosting the dmg output for the Treants which are usually only used once (right before BL/H).
As for the mana regen talents, a couple ideas off the top of my head:
1)The player respec'd to do 10-man/heroics.
2)The player was testing different specs and simply logged out with the last test spec instead of re-specing to the primary one.
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02/01/09, 11:45 PM
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#161
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Glass Joe
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Originally Posted by trismegistus
A lot of this has fairly simple explanations which can be confirmed/denied later if necessary.
Of course the IFF will have more benefit if you aren't the one applying FF, but one GCD every 40sec is worth 3%crit chance for all spells any way you look at it. Since you can benefit from this for the entire duration of a boss fight, it is clearly more beneficial than just boosting the dmg output for the Treants which are usually only used once (right before BL/H).
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Yeah, I think this is mostly the case. The idea that feral FF could be utilized for the benefit of IFF was news to me, and I would agree with you that before any testing does sound like the strongest option. My only real concern is that despite several comments on this forum regarding this topic I have not seen a post that declares with certainty, that moonkins do in fact receive the crit from feral FF. Most posts started with a disclaimer, that "this is believed to be true" until eventually that disclaimer was dropped without any real evidence that I can find. But even assuming this is in fact the case, like I mentioned in my post, we have one feral druid, and he has a very spotty attendance record. Given that, I would have to be applying IFF myself which makes the choice less obvious. I disagree with you that one GCD every 40sec is necessarily worth 3% crit. I read a post in another thread which said it would equate to about a .5% increase when applying it yourself and I would think that even so with a mathematical analysis it needs to be considered that in reality anytime you're choosing to switch spells you must accomodate for lag and response time... really a human cannot be perfectly meticulous in the reapplication (sometimes it might get clipped, sometimes it might go a second or more without being reapplied, especially I would think due to the nature of eclipse) and the other variable, of course, is lag. I'm just saying when you start getting to a fraction of a percent you really have to consider if it's worth it.
I think that my post mostly stemmed out of the frustration that once a moonkin can give up Intensity, there really is only minimal dps gains to be had with an extra 3 point talent investment. I knew this when speccing for OF but the benefit from OF was actually even less than I expecting because in testing to see if it had an ICD, I dueled a friend (mage) and OF seemed to always proc almost immediately. (This of course logically makes sense, the only fight with constant damage is Sapphiron and like I said I believe that OF can't proc off of the aura, but I was still expecting it to proc more than once on fights with aoe damage, especially considering that OF does not appear to have an internal cd).
I guess if anything, I'm back where I started, only now with the knowledge that if we ever do get a steady feral druid, and the claims made here are true, that then I'll most certainly include IFF in my spec.
Last edited by cirynne : 02/02/09 at 12:17 AM.
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02/02/09, 4:03 AM
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#162
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Bald Bull
Dukes
Tauren Druid
No WoW Account (EU)
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Cirynne, your questions about IFF are answered in the following two posts:
IFF gaining crit from all forms of FF
Benefit of FF
Basically, all forms of FF count no matter who casts them, and if you don't have a feral druid casting FFF then you should be doing it because of raid benefit due to the armour debuff.
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02/02/09, 5:45 AM
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#163
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Glass Joe
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Originally Posted by Ashaera
a problem is that gearing for more crit (at the cost of haste) is just an even greater dps loss.
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I once had an issue with low crit rate, whereas no matter how hard I spammed my Wrath button, it took like 20+ wrath casts to get a lunar eclipse. That made my DPS sucks hard to tank levels. At that time, I had like 550+ haste and about 15% crit. Then I replaced 200 haste for like 5% crit and I noticed a DPS increase, obviously because now I can get lunar eclipses right off first Wrath casts -- here goes my bad RNG again.
Now, I am still unsure why you say "crit is an even greater dps loss". Shouldn't one consider this statement only if he is stacking too much crit? I mean, as said before somewhere in EJ Druid threads, there is only Loatheb fight to get us 100% crit rate, but just getting crit values from 4 pc T7 bonus+raid buffs, and then stacking a ton of haste, why should it give a higher DPS than? Even more, high haste values can be an issue (IMHO): currently for me, when NG procs, Wrath casts under 1s, and unless I have really low latencies -- last week got 400ms+, did old Windows registry hack trick, lowered to sub 200ms -- I am misusing haste values as GCD is still a sec. Unless I keep spamming Starfire and then totally give up on Eclipse, I do not see how gearing for more crit can be a greater dps loss.
I may had, however, misunderstood your statement -- which sounds more feasible to me. Can I get a drawing? 
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02/02/09, 9:00 AM
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#164
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Originally Posted by hquest
I may had, however, misunderstood your statement -- which sounds more feasible to me. Can I get a drawing? 
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Well my comment is based on what gear options we have right now - Atleast in my experience the way to go involves getting atleast 600 haste rating, not alot of crit items & even a [Embrace of the Spider] if you want optimal gear.
My point is that you wont see a net gain by going from the clear best-in-slot haste items over to the crit alternatives.
Originally Posted by cirynne
Do we have numbers anywhere on the difference in dps between Brambles and Un-brambles treants. I imagine we must but I'm having a hard time finding this topic.
Also, do you use your current spec for 3D Sarth?
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Open wws - Take treants damage & see how much 15% is. If coupled with heroism (& battle shout) brambles is a decent talent - Allthough for a singletarget spec it only needs to outperform Genesis & Owl'Kin Frenzy. If you want to boost your aoe then Brambles points are some of the first that has to go though.
Singletarget pewpew is what I tried yesterday in Naxx & that seemed to work well - 1 Nature's Reach to reduce aggro spikes, allthough 0 works aswell. I really dont find myself missing Gale Winds but that depends on what you think about trash clearing.
I used the spec you refer to on Sarth+3 yes, our kill was pretty messy but once the adds are down it doesnt matter all that much if you are oom --- On a clean kill I wouldnt be close to going oom.
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02/04/09, 2:28 PM
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#165
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Glass Joe
Night Elf Druid
Laughing Skull
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Sacrifice for regen talents
I scanned through and couldn't find which talents are best to sacrifice to get mana regen talents?
My current spec only allows me about 2.5 minutes of sustained all-out dps, and at my guild's current dps output this is not enough time to down a boss.
Looking to drop Typhoon and GW which I don't think will be a problem, but also considering dropping IMF so I can 3/3 Moonglow and Dreamstate. Is this a big no-no? Looking at the "base spec" on the first page (and all consecutive pages) its on almost every spec, just not sure what else can be sacrificed for longevity with minimal dps reduction until my gear is up to par.
Please note this is not a "do my spec for me" issue, just hoping someone can save me 150g+ in respec trials with an idea of what the "weakest" dps talent we have is.
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