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01/22/09, 10:16 AM
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#101
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Glass Joe
Tauren Druid
Vek'lor (EU)
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Oh my god...that's fireworls for melees...
I don't like DKs with all their epilepsy-tearing abilities; meanwhile, we would need a cast to "blacken" all the "nice" action going on.
What a pity that we need maximum casting details for some boss fights 
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01/22/09, 11:00 AM
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#102
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Save Greendale!
Night Elf Druid
Dragonblight
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Originally Posted by wildhealer
Guys, how many hast i need for use SF rotation ? my actualy build i use MF, IS, Wrath X, proc eclipse change for SF.
i have 345 hast and 2350 SP in raid and 27% critical in moonkin form and have too 4parts T7...
Ty
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We won't do your work,
Learn to find your answers here
or be purged with fire.
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01/23/09, 11:27 AM
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#103
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Glass Joe
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Nice post, but Glyph of Focus is a major glyph, not a minor.
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01/23/09, 12:33 PM
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#104
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Achievement Unlocked!
Worgen Druid
Argent Dawn (EU)
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Black Magic is 24 dps, how is that going to ever be better than 63 spellpower?
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01/23/09, 12:42 PM
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#105
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Glass Joe
Night Elf Druid
Thunderlord
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Originally Posted by Tecton
Black Magic is 24 dps, how is that going to ever be better than 63 spellpower?
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I've read it is 209 to 231 damage every three seconds, and it refreshes in such a way that it doesn't clip.
so wouldn't that equate to approximately 70 dps?
EDIT: I didn't realize there was a cooldown on the dot. So you would most certainly be correct.
Last edited by Frdmfghtr : 01/23/09 at 12:50 PM.
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01/23/09, 5:53 PM
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#106
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Glass Joe
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The first post lists +46 spdm food as the food of choice. I've been using +40 hit food, since gemming for hit is 16 hit vs 19 spellpower (.8421) where eating for hit instead is 40 hit vs 46 spellpower (.8696). It seems to me I'm getting more value out of the food than the gems.
Am I missing something significant with this strategy?
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01/23/09, 5:57 PM
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#107
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Glass Joe
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Okay, so I've read through multiple Boomkin threads and I have a 2 questions -
First, there was some math earlier in this thread that said that at 12% haste it basically stops being better than crit. There were some more questions on it and they never seemed to get resolved. I'm currently around 16% haste unspec'd (no CF, Something like 500+ haste rating) and I would like to know if I am into the overkill and I should regem for crit.
Second, people were talking about NG and how it clips Wrath but then others were saying that it effects the GCD. Does NG have any effect on the GCD?
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01/23/09, 6:07 PM
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#108
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<Druid Trainer> Emeritus
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Originally Posted by Balroth
Okay, so I've read through multiple Boomkin threads and I have a 2 questions -
First, there was some math earlier in this thread that said that at 12% haste it basically stops being better than crit. There were some more questions on it and they never seemed to get resolved. I'm currently around 16% haste unspec'd (no CF, Something like 500+ haste rating) and I would like to know if I am into the overkill and I should regem for crit.
Second, people were talking about NG and how it clips Wrath but then others were saying that it effects the GCD. Does NG have any effect on the GCD?
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1) I gave 12% as a rough estimate of where 1% haste and 1% crit are equal. But haste is much cheaper than crit on gear, so gemming/gearing for haste rating is essentially always superior to crit rating.
2) It does, but the GCD cannot go below 1s. Since Wrath easily goes below this under Bloodlust or NG, you clip frequently when casting it.
Originally Posted by ggerrietts
The first post lists +46 spdm food as the food of choice. I've been using +40 hit food, since gemming for hit is 16 hit vs 19 spellpower (.8421) where eating for hit instead is 40 hit vs 46 spellpower (.8696). It seems to me I'm getting more value out of the food than the gems.
Am I missing something significant with this strategy?
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The analysis is correct, just that it's nearly identical and most people wouldn't want to rely on a spice food to reach hit cap anyway. Also, once you're well-geared, it's pretty hard to be 40 under the cap in the first place.
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01/25/09, 4:04 AM
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#109
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Von Kaiser
Night Elf Druid
Emerald Dream (EU)
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Also, if you die and get rezzed mid-combat then you're 40 hit rating shirt, which is a lot.
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01/25/09, 5:13 AM
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#110
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Glass Joe
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So Owlkin Frenzy is obsolete?
From eyeballing it, it looks a lot better than say, Celestial Focus.
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01/25/09, 6:46 AM
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#111
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Glass Joe
Olmagah
Tauren Druid
Non-US/EU Server (EU)
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I take it you're overlooking the 3% haste from Celestial Focus then? Owlkin Frenzy may have a couple fights where it would be useful(read: actually proc), but in the end 3% haste will do a lot more for you.
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01/25/09, 8:07 AM
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#112
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Originally Posted by Pawz
So Owlkin Frenzy is obsolete?
From eyeballing it, it looks a lot better than say, Celestial Focus.
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http://elitistjerks.com/1053427-post39.html
To compare 3 points in Celestrial Focus is worth around 2.6% - I cant think of any realistic scenario that would make Owlkin Frenzy come even close to what.
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01/25/09, 8:16 AM
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#113
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--
Dukes
Tauren Druid
No WoW Account (EU)
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I don't know why I hadn't thought of this before, but you're only counting the amount of gained damage Ashaera, not the amount of gained cast time. It probably doesn't take much reduction in cast time over a whole fight to make Frenzy better than Focus for some fights. Focus works on all fights all the time though, without being proc based, so I'd rather take that as a guaranteed gain over a proc ability, especially if you've got improved conc aura all the time as that'll heavily reduce the amount of cast time lost anyway.
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01/26/09, 10:27 AM
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#114
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Von Kaiser
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Originally Posted by dukes
I don't know why I hadn't thought of this before, but you're only counting the amount of gained damage Ashaera, not the amount of gained cast time. It probably doesn't take much reduction in cast time over a whole fight to make Frenzy better than Focus for some fights. Focus works on all fights all the time though, without being proc based, so I'd rather take that as a guaranteed gain over a proc ability, especially if you've got improved conc aura all the time as that'll heavily reduce the amount of cast time lost anyway.
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I started naxx with Owlkin Frenzy, but dropped it after a couple of raids. I wasn't gettting many procs, because there just isn't a ton of raid wide damage in Naxx like there was in SWP and BT. On top of that, how many bosses hit you twice in 10 seconds to take advantage of the pushback resistance? I haven't looked it up but I doubt it is many.
The only thing I could really see using it for right now is Sarth 3D.
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01/27/09, 6:17 AM
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#116
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Glass Joe
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Nature's Grace procs
Now correct me if I am wrong, but I swear I remember reading a blue post from GC, stating that NG had been changed so that, it reduced the gcd of wrath to .5 sec. >.>
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01/27/09, 6:25 AM
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#117
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Glass Joe
Tauren Druid
Quel'Thalas (EU)
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Originally Posted by stanky
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Brings me to another question, if I only have the wrath idol but not yet the SF, should I use wrath as filler if eclipse is on cd?
S : iff->IS->MF->w*x->eclipse proc->SF till eclipse is over->W ?
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01/27/09, 9:13 AM
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#118
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Don Flamenco
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Originally Posted by Oceantide
Now correct me if I am wrong, but I swear I remember reading a blue post from GC, stating that NG had been changed so that, it reduced the gcd of wrath to .5 sec. >.>
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You're wrong. It reduces it to 1 second, which is the hard cap for ALL spells.
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01/27/09, 10:02 AM
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#119
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Piston Honda
Night Elf Druid
Auchindoun (EU)
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Originally Posted by Starcloud
Brings me to another question, if I only have the wrath idol but not yet the SF, should I use wrath as filler if eclipse is on cd?
S : iff->IS->MF->w*x->eclipse proc->SF till eclipse is over->W ?
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Download wrathcalc -> insert own stats -> look at results.
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01/27/09, 10:06 AM
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#120
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Glass Joe
Tauren Druid
Agamaggan (EU)
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Just wanted to say Thank you to Ashaera for this guide. great work.
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01/27/09, 11:38 AM
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#121
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Glass Joe
Tauren Druid
Defias Brotherhood (EU)
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I was wondering if anyone could spot what im doing wrong, since im having some dps troubles.
I have read all the Moonkin-guide threads on these forums, but i can't seem to finde the solutions.
I just joinied a 25man raiding-guild a couple of weeks ago, but im having a hard time making the transition from 10man to 25man.
In 10man raids im usually on par with most other players, but since i started doing 25man i feel im lacking behind in DPS.
I have tried different rotations but because of lag and other variables its hard for me to get a clear picture of what is wrong.
I normally use this rotation:
(IFF) > MF > IS > Wrath till eclipse. Then reapply MF if its low or just start spamming SF. When Eclipse is done and while its on internal cooldown i reapply MF and IS and keep spamming SF.
When the internal eclipse CD runs out i start spamming wrath again to proc eclipse.
Normally i'm doing around 3k dps, but when i see ppl post on these forums and on the official wow forums, it seems they can do +4k without breaking a sweat.
here is my armory profile:
The World of Warcraft Armory
And some WWS:
Wow Web Stats
You might call me a noob and thats ok, but i would appreciate if anyone could give me some advise on what im doing wrong.
Last edited by Glacier88 : 01/27/09 at 1:35 PM.
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01/27/09, 1:11 PM
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#122
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Piston Honda
Night Elf Druid
Bloodhoof
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The WWS is just a generic to the base page...
Going by armory:
1. Spell penetration has 0 PvE benefit
2. Do you need every single mana regen talent in your 25 mans?
Hard to help much more than that without seeing a WWS, and just to clarify:
IS, MF, Wrath till eclipse procs (refresh both DoTs if they fall off before a proc), Spam SF during eclipse, and until the iCD is up. Refresh MF and IS as needed during this time, repeat.
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01/27/09, 1:38 PM
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#123
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Glass Joe
Tauren Druid
Defias Brotherhood (EU)
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WWS link corrected.
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01/27/09, 2:17 PM
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#124
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Von Kaiser
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For Tagor
Just a few more thoughts for you:
Talents: it seems you've cleaned up your talents some already? If you're worried about single target boss dps you could drop galewinds and put points in something like Celestial focus (which increases spell haste by 1% per point). Of course you won't look as good on trash.. I personally don't care about trash buutt you may.
also if someone else is doing improved mark of the wild -- you can theoretically get 2 points in push-back reduction on wrath.... it isn't much and won't increase dps on things like patchwerk.. but on fights where there is AOE damage (thaddius, grobbulus's slimes) it will add to your damage.
Gear: you are over your hit cap (with misery or improved faerie fire) by 22 points from your current armory page(?). There are some upgrades for you in heroics still..... better caster rings than the signet of hopeful light... perhaps the epic wrist cuffs that are +50crit and +59 spell (since you are curerntly over hit cap). And as a general note: anything with spirit will be lacking in some other dps stat vs. another piece of gear out there...... You seem to understand this, and I know spirit can be hard to avoid (or some pieces that have it are still best in slot), but it's something to keep in mind...
also -- as the prior poster said -- spell penetration won't help you with dps..
Sooo these are very minor changes. If you are still having dps problems I would wonder who is in your raid group -- do you have a shammy? Do you have improved scorch (that 10% crit debuff is Huge for moonkin dps). etc. Are you using the right glyphs? moonfire, starfire, insect swarm?
Last edited by ultrajustin : 01/27/09 at 2:25 PM.
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01/27/09, 3:21 PM
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#125
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Great Tiger
Night Elf Druid
Echo Isles
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Originally Posted by Glacier88
I was wondering if anyone could spot what im doing wrong, since im having some dps troubles.
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Looking at Patchwork on the 21st.
You seem to have Splendor (7 ticks per IS), but you never got more than 7 ticks per MF (and sometimes only 4). I don't think you ever want to clip MF, except, perhaps if you are moving or about to be silenced. Overall just 46 DoTs from 9 MF casts is bad.
Same fight, your time between proccing Eclipse and first SF landing was always over 5s, and usually over 5.5s. If it isn't a lag issue, you might try standing at a diffent distance (to adjust wrath travel time).
If it is a lag issue, you might want to watch for Nature's Grace. When you see Nature's Grace, finish the next Wrath, but then switch to SF, anticipating a possible eclipse. By the time SF finishes, you should know if the Wrath crit procced eclipse. If it did, stick with SF, otherwise switch back to Wrath. This will sometimes give you a Wrath Eclipse, instead of a SF eclipse. If it does, just go with it.
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