LB stacks on center text is where it's at. I'm also amused that Zoltair uses the same PowerAura texture for the same purpose (clearcasted LBs are amazing) that I do
LB stacks on center text is where it's at. I'm also amused that Zoltair uses the same PowerAura texture for the same purpose (clearcasted LBs are amazing) that I do
I keep the center clear for Debuff Icon notifications; Gravity Bomb, Stone Grip, Mark of the Faceless, Sara's Blessing, etc.
I also set up the power aura for a sound effect too for the clearcast.
Also, not shown, I have a small top left corner icon appear if there is NOT a Gift of the Wild on a player so I can ensure buffs are on every player at all time.
Thanks for the tip on the guide. It can be quite frustrating at first formatting Grid to a players choosing. For me, it was important to find a balance between functionality and information overload. The brain processes the differences between pictures (icons) faster then the location of text (numbers) or color indicators and reduces the amount of time I need to think about a text location equaling a specific spell. I notice I am much more efficient when I switched to icons.
I'm using the Center Icon, (smallest size, to see hots for SM) to display KT's Frost Tomb, or Kolagarn's Stone Grib.
I'd be very appreciative, if someone could tell me, if there other debuffs which are worth such high attention.
I read a few strat guides, but haven't been able to imagine which of the boss abilities is Frost Blast/Stone Grib like, but I don't want to try a new boss unprepared.
I also have Light Bomb, Gravity Bomb, Slag Pot, and Nature's Fury as center icons. I keep forgetting to check if Iron Roots in Freya w/ Elders has a debuff, does anyone know?
I also have Light Bomb, Gravity Bomb, Slag Pot, and Nature's Fury as center icons. I keep forgetting to check if Iron Roots in Freya w/ Elders has a debuff, does anyone know?
The roots debuff is simply called "Iron Roots", while the roots themselves are called "Strengthened Iron Roots" (you dps will be more interested in this than you are; I just thought I should be clear. Apart from that your list is pretty good, I think.
Here's my attempt at an exhaustive list of "need to know" debuffs:
Flame Leviathan: none.
Razorscale: Devouring Flame
Ignis: Slag Pot
XT: Light Bomb, Gravity Bomb
Iron Council: Static Disruption (?), Runic Etched Flame
Kologarn: Stone Grip
Auriaya: Feral Pounce
Hodir: Flash Freeze
Thorim: Blizzard (?)
Mimiron: Napalm Shell
Freya: Iron Roots, Nature's Fury
Vezax: Mark of the Faceless, Saronite Vapors
Yogg-Saron: Dominate Mind, Sara's Blessing, Sara's Fervor, Squeeze
(?) indicates I'm unsure of the name/spelling. Feel free to post corrections/additions! Thanks to Zoltair for several additions.
The roots debuff is simply called "Iron Roots", while the roots themselves are called "Strengthened Iron Roots" (you dps will be more interested in this than you are; I just thought I should be clear. Apart from that your list is pretty good, I think.
Here's my attempt at an exhaustive list of "need to know" debuffs:
Flame Leviathan: none.
Razorscale: none (the tanks get a nasty debuff but thats something you can/should anticipate)
Ignis: Slag Pot
XT: Light Bomb, Gravity Bomb
Iron Council: Static Disruption (?)
Kologarn: Stone Grip
Auriaya: Feral Pounce
Hodir: none.
Thorim: none.
Mimiron: Napalm Shell
Freya: Iron Roots, Nature's Fury
Vezax: none.
Yogg-Saron: Squeeze
Feel free to post corrections/additions!
Others I have:
Razorscale: Devouring Flame
Iron Council: Runic Etched Flame (Who is in the yellow/green rune on the floor)
Hodir: Flash Freeze
Vezax: Mark of the Faceless, Saronite Vapors
Yogg-Sarron: Dominate Mind (MC), Sara's Blessing, Sara's Fervor
GridIndicatorCornerIcons - Have to google it out. No longer on Curse for some reason, but works fine.
Dug it out, and it works somewhat - but this addons is also owned by the "who the hell's buff is this now?"-syndrome that GridStatusHots had after 3.1. Did you manually attack the lua to fix this?
Or was the reasoning behind showing icons for general buffs and counters for your specific hots a sort of workaround?
I'll see if I can fix this.
Edit: As in, it will not trigger off "My Rejuvenation", only from "Rejuvenation". This even though GridStatusHots has the workaround ... hmmm. Any ideas?
The roots debuff is simply called "Iron Roots", while the roots themselves are called "Strengthened Iron Roots" (you dps will be more interested in this than you are; I just thought I should be clear. Apart from that your list is pretty good, I think.
Here's my attempt at an exhaustive list of "need to know" debuffs:
Flame Leviathan: none.
Razorscale: Devouring Flame
Ignis: Slag Pot
XT: Light Bomb, Gravity Bomb
Iron Council: Static Disruption (?), Runic Etched Flame
Kologarn: Stone Grip
Auriaya: Feral Pounce
Hodir: Flash Freeze
Thorim: Blizzard (?)
Mimiron: Napalm Shell
Freya: Iron Roots, Nature's Fury
Vezax: Mark of the Faceless, Saronite Vapors
Yogg-Saron: Dominate Mind, Sara's Blessing, Sara's Fervor, Squeeze
(?) indicates I'm unsure of the name/spelling. Feel free to post corrections/additions! Thanks to Zoltair for several additions.
GridStatusRaidDebuff takes care of pretty much all the debuffs for raids so that you don't have to make custom ones. I place mines as a center icon also.
Dug it out, and it works somewhat - but this addons is also owned by the "who the hell's buff is this now?"-syndrome that GridStatusHots had after 3.1. Did you manually attack the lua to fix this?
Or was the reasoning behind showing icons for general buffs and counters for your specific hots a sort of workaround?
I'll see if I can fix this.
Edit: As in, it will not trigger off "My Rejuvenation", only from "Rejuvenation". This even though GridStatusHots has the workaround ... hmmm. Any ideas?
I also could not get it to work off "my Rejuvenation". But, under "Status: Auras: Buff: Rejunvenation" I selected' Only show if mine' and it only shows mine. The duration shader no longer works, hence why I added the the corner text indicators to moniter duration time of RJ. I did not care to add a duration counter to Regrowth.
As with LB, I only use the pic to indicate the counter it is next to is for LB. I've played it long enough to know what the text counters are, but if I remove the icons, I still find myself mindlessly reapplying HoT's that are not necessary because Grid just becomes a field of numbers and indicators. The Icons are a tremendous boost in efficiency for me.
I'd love for an individual to put some fresh life back into this addon so best of luck in the lua file.
I recently redid my UI with one main concept in mind: I don't want to move my eyes. I'm concerned about reaction time, and if I have to move my eyes to a different part of the screen for vital information, I lose that snap reaction. So keeping that in mind I built my UI with three different tiers in mind:
Green Circle (main focus) = Raid Frames, Soell Bar, and Cooldowns
Yellow Circle (outer focus) = Raid Warnings, Important Personal Buffs, Player Frame, Target Frame, Target of Target, and Focus
Red Circle (peripheral vision) = SCT, chat, and fap meters
Outside (don't look at in combat) = Buffs, Non critical raid timers, mini map
So far so good, having all my vital information in one place has helped me a lot. I bid good riddance to rubber necking my UI.
I recently redid my UI with one main concept in mind: I don't want to move my eyes. I'm concerned about reaction time, and if I have to move my eyes to a different part of the screen for vital information, I lose that snap reaction.
Yeah, I made my UI with the same ideas in mind (and we have the same z,t,g,x keys lol). I like your set up, but I want to pose some things for you to consider. In my opinion, even when our eyes focus on one spot (grid), our brain still "sees" the surroundings and still has to analyze/filter everything into important or not important categories. I don't know how difficult the "conscious ignoring" is for our brains, but even if it's very minimal, I would rather that mental effort be used for my healing decisions and watching boss mechanics. That said, I have all floating combat text turned off because I can't think of a reason to need/want to see those numbers. I have hotkeys for turning on/off Recount, minimap, and my target/tot frames. I turn those off before an encounter unless I know I'll need them during. Especially Recount, the constant flux of numbers is very distracting and has zero gain for reading it during an encounter. I'm very selective with my boss timers too. Take the timers in your screenshot for example: Berserk and Hard Mode Timers shouldn't be a healer's concern and knowing the Charge Orb/Stormhammer timers won't improve your playing at all.
Dug it out, and it works somewhat - but this addons is also owned by the "who the hell's buff is this now?"-syndrome that GridStatusHots had after 3.1. Did you manually attack the lua to fix this?
Or was the reasoning behind showing icons for general buffs and counters for your specific hots a sort of workaround?
I'll see if I can fix this.
Edit: As in, it will not trigger off "My Rejuvenation", only from "Rejuvenation". This even though GridStatusHots has the workaround ... hmmm. Any ideas?
I use GridStatusHots and GridSideIndicators. The latter hasn't been updated since December, but still seems to differentiate between my hots and hots in general with no problems.
I use GridStatusHots and GridSideIndicators. The latter hasn't been updated since December, but still seems to differentiate between my hots and hots in general with no problems.
The problem here was that GridIndicatorCornerIcons did not trigger off "My Rejuv" from GridStatusHots, only the buff in general "Rejuvenation". Also, AFAIK GridStatusHots does not work out of the box now (december edition), but that has been fixed earlier in the thread (I fixed mine, guess you fixed yours too).
But, to the solution! What i wanted was to have icons AND cooldowns for both my rejuv and regrowth, while giving a rats ass about the other trees hots.
So, I have GridIndicatorCornerIcons to trigger off Rejuvenation and Regrowth with the "Show if mine" option checked.
Furthermore, to actually get the timers to show in GridIndicatorCornerText alongside the sexy icons I need to pull that off "My Rejuvenation" and "My Regrowth" from the FIXED version of GridStatusHots.
I still have the GridManaBars/GridStatusLifebloom(fixed for 9 second LB, also earlier in this thread, only need fixing to couple with GridManaBars afaik) to handle the lifeblooms, and GridIndicatorSideText coupled with border to show my Wild Growths, pulled off the fixed GridStatusHots.
Jesus christ, I get that newbies get confused with grid sometimes, but holy shit I love this addon! Grid Rules.
The result is amazing, will upload a screenshot in an hour - i just have to hurry before the burgerplace closes. :d
Edit: Screenie - it looks like crap in AV due to grid's bloated size in 40man and lots of people out of range, but you see where I'm going with that priest I'm unloading hots on.
This is my current raid healing UI. I am also a grid fan. X-perl raid frames was good enough when I played my Mage but I needed a better system to track my hots for my Druid. Also as a note, I am a raid healer first and foremost, so maybe my UI would not suit a tank healer well. Tank healing gives me too much stress...
Key things about my UI:
-Pitbull for my unit frames. Only power bar (mana) is enabled for my player unit frame. You can see my target and target's target on the right side of my Grid. Normally in a fight I never actually target anything so that area on the screen is usually empty. I only pay attention to Grid.
-Quartz for my cast bar (right under my mana bar).
-Bartender for my action bars. When raid healing and in tree form everything is invisible except for my cooldowns(left side of Grid) and items and buffs(bottom) which are not keybinded.
-Elkano's Buffbars for my buffs which appear on the top right corner. My debuffs appear on the right side a bit above my recount.
I like to keep it clean. I am considering getting rid of Parrot(floating text) altogether because I only disappoint myself when my heals land to late and I see it is a full overheal.
Grid:
I use GridStatusHots, GridSideIndicators, GridIndicatorCornerText, GridManaBars, and GridStatusRaidDebuff.
-I fixed the .lua file on GridStatusHots to only show my hots.
-Top left is my Rejuvenation, top right is my Regrowth. bottom left is my Wild Growth, bottom right is my Lifebloom using corner text. All the indicators turn yellow when there are 4 seconds left, and then red when there are 2 seconds left (smaller threshold for Wild Growth and Lifebloom). Lifebloom (2 stacks, 2 seconds left) is initially blue but is currently yellow as there is only 2 seconds left on the buff. I like to show the actual counter only for Lifebloom because sometimes I try to be pro and time my bloom for the right moment in certain situations.
-The top side indicator(blue) appears when there is either a Rejuvenation or Regrowth from ANY druid, not just mine. This is my Swiftmend indicator.
-All my casts are target=mouseover macros. I have considered trying clique, but eh... I don't think I need it.
Anyways hopefully this gives people ideas an how to make a UI that is best for them. I strongly advise all healers to work with Grid because it is worth it. I also advise people to keep their UI clean. Some UIs I see make me shudder. Since I am always looking at Grid I keep it under my character's feet so I can still watch for any void zones or anything I have to avoid.
Oh one more thing, would anyone know of a either unit frames or cast bars that can be vertical? I still don't like the position of my mana bar or cast bar. I would like them to be on the side of Grid but if they are horizontal it would take too much space.
Is there a way to change the color of the text timer of GridIndicatorCornerText? I have it set up for Rejuv/Regrowth, but my grid frames are very dark. It's hard to see my rejuv timer on a black colored grid.
See:
Edit: I got it.
Last edited by Nismoh : 05/17/09 at 5:06 PM.
Reason: Figured it out.
I have been trying to redo my GRID as of late and have been stealing ideas from some of the screen shots. Thankyou BTW for them, all though it might be nice to label some of the things in the shots for identification purposes.
I am trying to figure out if I should have the check box for Range Check enabled on my hot indicators for things like ReJuv. If I do what does this do and how does it show up in grid? I currently use the CornerText addon to show a count down timer for my HOTS. If I had this range check active what will happen to those timers? Will they disapper if the player goes out of range?
Is there a way to change the color of the text timer of GridIndicatorCornerText? I have it set up for Rejuv/Regrowth, but my grid frames are very dark. It's hard to see my rejuv timer on a black colored grid.
See:
Edit: I got it.
If you are useing something like GridStatusHots then you go to the Auras section I thing and click on the MyRejuv. It should show you the ability to have 3 different colors for the HOT. I think they default to grey. Just click the box and select your custom colors.
Pitbull 4 will be able to do that, but it's currently in Alpha phase and last time I checked it didn't include raidframes yet
It has raid frames now. I did a quick test with the AuraBars addon, and I was seeing other rejuvs as buff icons but only my rejuvs triggered the AuraBar for the raid frame.
It is a raid layout based on oUF and I am using two modules for this one. oUF_DebuffHighlight and oUF_AuraWatch.
I do the outer glow with the debuffHighlight module. It determines which player has a debuff I can dispell. (Curses in this example) All I need to do is to hover that unit and use my [target=mouseover] "dispell" macro.
On the raidframe I am using 5 indicators for druids. 4 on the edges for Lifebloom (including a number for the count), Regrowth, Rejuvenation and Wildgrowth. The last indicator in the middle is for special buffs/debuffs by bosses or players that only occur in certain situations (Kel'Thuzad iceblock for example). The oUF_AuraWatch module allows me to do this. On the indicators itself is a cooldown spiral so I know when they are going to expire.