Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Druids

Closed Thread
 
LinkBack Thread Tools
Old 01/12/09, 8:04 PM   #31
Dynalisia
Piston Honda
 
Night Elf Druid
 
Emerald Dream (EU)
I might have used the wrong expression there. What I meant is that I want to know exactly what happens with any HoTs I put out there and they people they are on until they expire. In addition Zakariya made an excellent point about why the information is important on various raid encounters.

I'm not sure what you mean with your first line. What exactly do you mean your center icon to show, and how would you avoid it from obscuring a lifebloom timer without making the whole thing more cluttered? Other than that, the fact that there are others healing doesn't mean I shouldn't use my abilities as well as I can. This becomes even more obvious in a 10-man situation.

Offline
Old 01/12/09, 8:58 PM   #32
calderstrake
Piston Honda
 
calderstrake's Avatar
 
Troll Druid
 
Exodar
Grid

I'd like to give some more feedback and opinion on the use of Grid as your raid frames for healing as a Druid.

In BC, I used X-Perl + Clique for all my raid healing. I used the Shift key and bound all spells to Shift + [mouse key]. With 5 keys to use, I had it all covered (I used Ctrl for buffs). For t4 content this was fine and dandy, but with more progression I ended up with a cramped left hand from all the Shift key usage combined with walking. For WotLK, I wanted something different.

A lot of people recommended Grid, but when I saw screen shots, they were always tiny squares with some colored squares inside. I thought it looked horrible and I didn't want to use it. After browsing through the Share your interface thread, I saw several people with these rectangular boxes that were charcoal by default and showed the class colors underneath when the party member took damage. I realized this was actually Grid.

Now I use Grid + macros and it is so easy to heal a fight. I use LB in one corner and stack Rejuvenation and Regrowth in a second corner and WG in a third. I keep the default center icon setting for Curse and Poison. I changed the aggro warning to use the box around the unit frame so that it matches X-Perl a little better.

I also tried DotTimer, but the problem was I had to look in two different places on the screen to find out who my targets were and I couldn't click on the timer target to use my spells. This resulted in a lot of wasted time and I quickly disabled DotTimer and eventually uninstalled it.

For me, the point of a UI is to keep your attention focused on the information you need. Using multiple mods as a healer is unintuitive in my opinion. With about 5 minutes of configuration, Grid can provide you with all the information you need to heal effectively in a fashion that is pleasing to your eye as well. Basically, I can quickly see how soon the HoTs are expiring and make a very quick decision to refresh or let them fall off. As mentioned above, this is very useful for fights like Saph and KT.

Offline
Old 01/12/09, 10:07 PM   #33
Mourad
Glass Joe
 
Gnome Death Knight
 
Caelestrasz
Grid

I apologize if this has been linked to previously, but in TBC I originally used this Grid setup tutorial from Phaelia at Resto4life and highly recommend that people new to Grid go through this:

Resto4Life» Blog Archive » Grid: Thinking within the Box(es)

I can honestly say that I have never considered using another mod after getting Grid set up properly. It is amazing how much information it can pack into a relatively small amount of screen real estate.

Offline
Old 01/13/09, 6:06 AM   #34
Edghar
Von Kaiser
 
Edghar's Avatar
 
Tauren Druid
 
Bloodscalp
Originally Posted by Mizaru View Post
Very true, its a valid tactic, but I don't think its required, its very effective on that fight and that is one fight out of the current end game. I don't think one encounter validates hots as not being fire-and-forget. In most of the current encounters if you throw someone a rejuvenation the chances you need to refresh that rejuvenation on that person is slim to say the least.
How does having the dots change colors cause any information overload? They stay in the same place and serve the same purpose (does this target have this HoT?). The only addition is that you can tell if the HoT is about to expire without any additional clutter. If your argument is that it's a bad idea because you can live without it, I'm not sure you'll really get anywhere. You can live without Grid and HoT timers too.

Offline
Old 01/13/09, 6:40 AM   #35
Mizaru
Glass Joe
 
Night Elf Druid
 
Aerie Peak (EU)
Originally Posted by Edghar View Post
How does having the dots change colors cause any information overload? They stay in the same place and serve the same purpose (does this target have this HoT?). The only addition is that you can tell if the HoT is about to expire without any additional clutter. If your argument is that it's a bad idea because you can live without it, I'm not sure you'll really get anywhere. You can live without Grid and HoT timers too.
I have not said that the dots were causing information overload, feel free to quote me if I did and I'll correct it. All I said that there are other ways to display that rejuvenation was active beside dots on grid.

My point, was that HoTs not being fire-and-forget is flawed, because (in most fights) the only people you have 100% uptime for your HoTs is tanks. I don't know where your getting anything else from my posts, I'd be happy to correct it otherwise. I definitely have no issue with people using Grid to show the status of thier hots, what people are more comfortable healing with is mostly irrelevant as long as they get it done. Lets not turn this thread into a Grid vs Timer discussion.

Last edited by Mizaru : 01/13/09 at 1:47 PM.

Offline
Old 01/13/09, 7:45 AM   #36
Dynalisia
Piston Honda
 
Night Elf Druid
 
Emerald Dream (EU)
To be honest, the thing is that I heal the tanks via Grid as well and for them I do need the functionality of knowing when their HoTs are about to run out, I think we can all agree on that. But because there is really no reason to try and find out a way to make HoT expiration show for tanks and not for the rest of the raid (if it could even been done at all) and since the extra information doesn't trouble or overload me, I'm just using it as is

Offline
Old 01/13/09, 8:23 PM   #37
Playered
Soda Popinski
 
Playered's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Resto UI Discussion (soon)

As there seemed to be a desire to discuss this more indepth than originally thought this thread has been created and the majority of UI posts from elsewhere have been (or will be soon) moved here in order to have a clear place for people to find and talk about various UI topics.

Again please try and keep things as informative as possible and not fill the thread up with "hi guys i dld grid and tryed it and it waz gud -Restotard lvl 79 Lagchewer" types of posts. If someone provided you with information you were looking for that's great but if that's all you wanted to say in your reply then we can manage without it.

Last edited by Playered : 01/13/09 at 9:24 PM.

Great Britain Offline
Old 01/13/09, 9:17 PM   #38
Ruby Moon
Von Kaiser
 
Blood Elf Death Knight
 
Illidan
Long time ago I tried a small addon called Lifebloomer. It made the calculations based on your latency and showed when you should refresh the blooming. Thanks to that addon I was able to get used to my 600 latency and still keep my 4 lifeblooms rolling. But... it was horrible to set up and it looked terrible as well.

What I would really like to see is an easier way to keep track of hots, specially lifebloom stacks, on multiple targets. Bars are way too big for that; I'm looking for solutions on that for quite some time. I like to have a clean interface but the timers always mess everything up. I'm using Grid but it doesn't feel reliable; looks like it takes a bit longer than PitBull to update health numbers.

United States Offline
Old 01/13/09, 11:07 PM   #39
Sagus
Von Kaiser
 
Tauren Druid
 
Skullcrusher
I mainly use Grid and Dotimer to track my HoTs, and I've been having the issue of my screen being completely filled with WG bars. I don't want to turn them completely off, so I was wondering if anyone knew of either a config option, or a .lua hack that would allow me to set up Dotimer to only show the WG bar on one person. It would preferably be my target, if not a random person would work fine. Especially with the cooldown nerf going into effect, knowing how long it has remaining on 1 person is almost as good as on everyone.

Edit. Nevermind, I found I could set it as a party buff and it just shows one bar with a number showing how many people it's on.

Last edited by Sagus : 01/14/09 at 12:48 AM.

Offline
Old 01/14/09, 8:34 AM   #40
Norfair
Piston Honda
 
Norfair's Avatar
 
Night Elf Druid
 
Grim Batol (EU)
Originally Posted by Ruby Moon View Post
Long time ago I tried a small addon called Lifebloomer. It made the calculations based on your latency and showed when you should refresh the blooming. Thanks to that addon I was able to get used to my 600 latency and still keep my 4 lifeblooms rolling. But... it was horrible to set up and it looked terrible as well.

What I would really like to see is an easier way to keep track of hots, specially lifebloom stacks, on multiple targets. Bars are way too big for that; I'm looking for solutions on that for quite some time. I like to have a clean interface but the timers always mess everything up. I'm using Grid but it doesn't feel reliable; looks like it takes a bit longer than PitBull to update health numbers.
You should really take a second look at Grid imo. If you feel it updates slowly, try installing Instant Health. It's and add-on that updated hp values based on your combatlog and not from the information it gets server side. It's compatible with almost all unitframes add-ons I believe.


Netherlands Offline
Old 01/14/09, 10:15 AM   #41
ElPietro
Glass Joe
 
Tauren Druid
 
The Venture Co
Originally Posted by Mizaru View Post
My point, was that HoTs not being fire-and-forget is flawed, because (in most fights) the only people you have 100% uptime for your HoTs is tanks.
I can just off the top of my head think of several cases where your statement is not entirely valid. True many fights you don't have to focus on ten or more targets, but in MOST fights, you are going to be healing more than just the MT/OT.

First let me preface this by stating I have not yet configured Grid properly, so am not using it in raids. I see a couple benefits to grid knowing who is still hotted up. One obviously is effective healing, but secondly, this can be better than having a second innervate or hundreds more MP5.

I say this because contrary to the quoted comment above, there actually are several encounters where you want to have practically 100% uptime on hots to a very large number of people.

The most obvious example is Sapphiron. As a resto druid, I can completely negate the periodic frost damage ticks for an entire 10 man raid by maintaining rejuv on every target. So that is one example that explains effective healing.

Secondly, on the mana gain side, I currently use x-perl, so I only can easily only track my hots on my target and focus, which means I am most likely wasting a TON of mana, refreshing hots on targets that already have hots with half duration remaining or more, simply because it's not that easy to mentally track who has what hot, on a large pool of raid members.

There are many other examples where phases of boss fights this would be a great help, such as pre-hots for Malygos for the cyclone or whatever it's called. Making sure your assigned targets have hots up before the healing window opens on Loetheb, decimate on Gluth.

Heck even wildgrowth in it's current state, if you have a bunch of people at low health, and wildgrowth one player, you don't necessarily know all 4 of the other players that received the hot, so seeing this instantly, can assist you if you need to cast a second one, to avoid re-casting it on a target that currently has it. Of course, this all changes post 3.08, but still it's just another example.

In any case, I think my point is fairly clear. Knowing all this information not only will increase your effective healing, it will save you a boat load of mana, since we still are one of the best raid heal classes in the game, and an addon like grid seems to be a great way to maximize this roll.

Offline
Old 01/14/09, 10:55 AM   #42
Vazu
Don Flamenco
 
Vazu's Avatar
 
Night Elf Druid
 
Uldum
Originally Posted by Sagus View Post
I mainly use Grid and Dotimer to track my HoTs, and I've been having the issue of my screen being completely filled with WG bars. I don't want to turn them completely off, so I was wondering if anyone knew of either a config option, or a .lua hack that would allow me to set up Dotimer to only show the WG bar on one person. It would preferably be my target, if not a random person would work fine. Especially with the cooldown nerf going into effect, knowing how long it has remaining on 1 person is almost as good as on everyone.

Edit. Nevermind, I found I could set it as a party buff and it just shows one bar with a number showing how many people it's on.
You can tell Dotimer to simply ignore Wild Growth as a spell altogether. I did this with trinkets and stuff like Clearcasting that I just don't need to see a timer for.

Offline
Old 01/14/09, 9:36 PM   #43
reytheist
Glass Joe
 
Tauren Druid
 
Proudmoore
I've found it difficult to overcome the learning curve of using Grid and either mouseover macros (my hands don't work the movement keys and the spell keys at the same time well) or a Clique-type addon (same issue with modifier keys). I'm not sure what I can do to improve my performance with the setup aside from sucking (more) for a little while until it comes more naturally. Something I'm not eager to do.

I've been using Rewatch, which allows me to click-cast on spell names, and has built-in decursing indicators. The amount of screen real estate is the main drawback for me, but it improves my healing throughput immensely.

Offline
Old 01/15/09, 3:58 AM   #44
Zipporah
Glass Joe
 
Night Elf Druid
 
Stormscale (EU)
Originally Posted by reytheist View Post
I've found it difficult to overcome the learning curve of using Grid and either mouseover macros (my hands don't work the movement keys and the spell keys at the same time well) or a Clique-type addon (same issue with modifier keys). I'm not sure what I can do to improve my performance with the setup aside from sucking (more) for a little while until it comes more naturally. Something I'm not eager to do.

I've been using Rewatch, which allows me to click-cast on spell names, and has built-in decursing indicators. The amount of screen real estate is the main drawback for me, but it improves my healing throughput immensely.
Well one of the things I have been doing for years is to rebind the default autorun to my middle mouse button instead of... uhm nunlock or whatever it used to be. In the heat of the fight where I need to move and heal I've grown used to quickly stearing with holding down the right mouse button (mouse view) and then toggling autorun with the middle mouse button. It gives me enough time to use the buttons 1-6 for heals (I have 1 WG, 2 LB, 3 rej, 4 regr, 5 SM, 6 nourish. I also use clique but only for the not so often used abilities. ALT-RMB = NS+HT macro, ALT-LMB = buff thorns, CTRL-RMB = decurse and SHIFT-RMB = abolish. Obviously the RMB alone is my mouseview (or pop up window when you right click on a unit frame) so no clique action there. And the LBM alone is target selecting. I also use the WASD keys to move but that is more when not in the middle of a raid encounter.

I don't even use a mouseover macro at the moment, so I click on a grid frame and then press one of the buttons 1-6 to heal. While it works pretty well and satisfying, I'm considering of changing all my heals on 1-6 to mouseover macro'ed heals.

Offline
Old 01/15/09, 6:44 PM   #45
Akomos
Von Kaiser
 
Akomos's Avatar
 
Tauren Druid
 
Ravencrest
reytheist -- How do you bind your keys? If you're moving on WASD and using the (horrible) default keybindings, it's not your hands' fault you can't move and cast well at the same time. Moving your movement to ESDF and binding spells on the letter keys on the left half of the keyboard (and shift-variants) makes all the difference in the world.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Druids

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Resto (PvE) Healing Discussion Playered Druids 2439 01/11/10 3:50 PM