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Old 03/05/10, 10:27 PM   #631
tiggr
Glass Joe
 
tiggr's Avatar
 
Tauren Druid
 
Frostwolf (EU)
looks like dbm using tuk-ui textures. changing the code of the following two files in Interface/AddOns/DBM-Core should work:

DBT-Template.xml:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
   <Frame name="DBTBarTemplate" virtual="true" frameStrata="MEDIUM" topLevel="true">



    <Size>
            <AbsDimension x="195" y="10"/>
        </Size>
        <Frames>
            <StatusBar name="$parentBar">
                <Size>
                    <AbsDimension x="195" y="6"/>
                </Size>
                <Anchors>
                    <Anchor point="BOTTOM" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture name="$parentBackground">
                            <Color r="0" g="0" b="0" a="0.7"/>
                        <Anchors>
                            <Anchor point="CENTER" relativePoint="CENTER">
                                <Offset>
                                    <AbsDimension x="0" y="0"/>
                                </Offset>
                                </Anchor>
                                 <Anchor point="LEFT" relativePoint="LEFT">
                                       <Offset><AbsDimension x="-1" y="0"/></Offset>
                                 </Anchor>
                                 <Anchor point="RIGHT" relativePoint="RIGHT">
                                       <Offset><AbsDimension x="1" y="0"/></Offset>
                                  </Anchor>
                                 <Anchor point="TOP" relativePoint="TOP">
                                       <Offset><AbsDimension x="0" y="1"/></Offset>
                                  </Anchor>
                                 <Anchor point="BOTTOM" relativePoint="BOTTOM">
                                       <Offset><AbsDimension x="0" y="-1"/></Offset>
                                  </Anchor>
                        </Anchors>
                        </Texture>
         <Texture name="$parentIcon1">
                            <Size>
                                <AbsDimension x="28" y="28"/>
                            </Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="LEFT">
                                    <Offset>
                                        <AbsDimension x="-5" y="8"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </Texture>

                    </Layer>
                    <Layer level="OVERLAY">
                    <Texture name="Border" file="Interface\AddOns\Tukui\media\aurawatch" level="TOP">
                            <Size>
                                <AbsDimension x="28" y="28"/>
                            </Size>
                            <Color r="0.6" g="0.6" b="0.6" a="1"/>
                            <Anchors>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT">
                                    <Offset>
                                        <AbsDimension x="-5" y="-3"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture name="$parentSpark" alphaMode="ADD">
                            <Color r="0" g="0" b="0" a="0.0"/>
                            <Size>
                                <AbsDimension x="0" y="0"/>
                            </Size>
                            <Anchors>
                                <Anchor point="CENTER">
                                    <Offset>
                                        <AbsDimension x="0" y="0"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </Texture>
                        <FontString name="$parentName" font="Fonts\\SKURRI.ttf" text="">
                            <FontHeight>
                             <AbsValue val="9"/>
                            </FontHeight>
                            <Shadow>
                                <offset>
                                      <AbsDimension x="1" y="-1"/>
                                   </offset>
                            <color r="0" g="0" b="0"/>
                             </Shadow>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT">
                                    <Offset>
                                        <AbsDimension x="0" y="12"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </FontString>
                        <FontString name="$parentTimer" font="Fonts\\SKURRI.ttf" text="">
                            <FontHeight>
                             <AbsValue val="9"/>
                            </FontHeight>
                            <Shadow>
                                <offset>
                                      <AbsDimension x="1" y="-1"/>
                                   </offset>
                            <color r="0" g="0" b="0"/>
                             </Shadow>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT">
                                    <Offset>
                                        <AbsDimension x="0" y="12"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </FontString>
                        <Texture name="$parentIcon2">
                            <Size>
                                <AbsDimension x="28" y="28"/>
                            </Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="RIGHT">
                                    <Offset>
                                        <AbsDimension x="-5" y="8"/>
                                    </Offset>
                                </Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
                <BarTexture name="$parentTexture" file="Interface\\AddOns\\Tukui\\media\\normTex.tga"/>
                <BarColor r="0.1" g="0.1" b="0.1"/>
                <Scripts>
                    <OnLoad>
                        self:SetMinMaxValues(0, 1)
                        self:SetValue(1)
                    </OnLoad>
                </Scripts>
            </StatusBar>
        </Frames>


      
      <Scripts>
         <OnUpdate function="DBT_Bar_OnUpdate"/>
         <OnMouseDown function="DBT_Bar_OnMouseDown"/>
         <OnMouseUp function="DBT_Bar_OnMouseUp"/>
         <OnHide function="DBT_Bar_OnHide"/>
      </Scripts>
   </Frame>
</Ui>
DBM-BossHealth.xml:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
   <Frame name="DBMBossHealthBarTemplate" enableMouse="true" virtual="true" frameStrata="MEDIUM" topLevel="true">
      <Size>
         <AbsDimension x="0" y="25"/>
      </Size>
      <Frames>
         <StatusBar name="$parentBar">
            <Size>
               <AbsDimension x="160" y="7"/>
            </Size>
            <Anchors>
               <Anchor point="CENTER" relativePoint="CENTER">
                  <Offset>
                     <AbsDimension x="0" y="0"/>
                  </Offset>
               </Anchor>
            </Anchors>
            <Layers>
               <Layer level="BACKGROUND">
                  <Texture name="$parentBackground">
                     <Color r="0" g="0" b="0" a="0.6"/>
                     <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER">
                           <Offset>
                              <AbsDimension x="0" y="0"/>
                           </Offset>
                        </Anchor>
                        <Anchor point="LEFT" relativePoint="LEFT">
                           <Offset>
                              <AbsDimension x="-1" y="0"/>
                           </Offset>
                        </Anchor>
                        <Anchor point="RIGHT" relativePoint="RIGHT">
                           <Offset>
                              <AbsDimension x="1" y="0"/>
                           </Offset>
                        </Anchor>
                        <Anchor point="TOP" relativePoint="TOP">
                           <Offset>
                              <AbsDimension x="0" y="1"/>
                           </Offset>
                        </Anchor>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM">
                           <Offset>
                              <AbsDimension x="0" y="-1"/>
                           </Offset>
                        </Anchor>
                     </Anchors>

                  </Texture>
               </Layer>
               <Layer level="OVERLAY">
                  <FontString name="$parentName" inherits="GameFontHighlight" text="">
                     <Anchors>
                        <Anchor point="LEFT" relativePoint="TOPLEFT">
                           <Offset>
                              <AbsDimension x="3" y="7"/>
                           </Offset>
                        </Anchor>
                     </Anchors>
                  </FontString>
                  <FontString name="$parentTimer" inherits="GameFontHighlightSmallOutline" text="">
                     <Anchors>
                        <Anchor point="RIGHT" relativePoint="TOPRIGHT">
                           <Offset>
                              <AbsDimension x="1" y="7"/>
                           </Offset>
                        </Anchor>
                     </Anchors>
                  </FontString>
               </Layer>
            </Layers>
            <Frames>
               <Button name="$parentBorder">
                  <Size>
                     <AbsDimension x="198" y="32"/>
                  </Size>
                  <Anchors>
                     <Anchor point="LEFT">
                        <Offset>
                           <AbsDimension x="-4" y="0"/>
                        </Offset>
                     </Anchor>
                  </Anchors>
                  <NormalTexture name="$parentTextureNormal" />
               </Button>
            </Frames>
            <BarTexture name="$parentTextureBar" file="Interface\\AddOns\\Tukui\\media\\normTex.tga" />
            <BarColor r="0" g="0" b="0" a="0.6" />
            <Scripts>
               <OnLoad>
                  self:SetMinMaxValues(0, 100)
               </OnLoad>
            </Scripts>
         </StatusBar>
      </Frames>
   </Frame>
</Ui>

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Old 03/08/10, 12:13 PM   #632
Doncan
Glass Joe
 
Human Rogue
 
Arygos
Would anybody be able to tell me which raid frames these are?

Lunatics Convention VS Blood Queen Lathanel 10HC By Pidigidy - World of Warcraft Movies

I assume its just a heavily modified pitbull raid frame seeing as how the person's main frames are pitbull.... but damn... those raid frames are sexy for healers.

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Old 03/08/10, 12:20 PM   #633
Charmath
Glass Joe
 
Night Elf Druid
 
Frostmane (EU)
Originally Posted by Doncan View Post
Would anybody be able to tell me which raid frames these are?

Lunatics Convention VS Blood Queen Lathanel 10HC By Pidigidy - World of Warcraft Movies

I assume its just a heavily modified pitbull raid frame seeing as how the person's main frames are pitbull.... but damn... those raid frames are sexy for healers.
Looks like Vuhdo with HoT bars enabeled.

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Old 03/09/10, 5:26 AM   #634
Thunderstrucker
Glass Joe
 
Thunderstrucker's Avatar
 
Night Elf Druid
 
Thunderhorn (EU)
I still keep using Vuhdo. It's the only addon that I use to help with healing.
It's a bit more flashier then healbot and has way more options that suits my playstyle.

Vuhdo automatically pulls healer-trinkets when they have an Use-ability and are off cooldown.
When you have two trinkets that have an use-ability, Vuhdo will do them after eachother so you always have at least 1 of the trinkets use-ability up while the other is recharging again.

You can also set up a small buffs-window where you can set your personal buffs and makes it easier to see for you when miss a buff that you can do yourself.

The interface, how to configure it looks in all ways better then Healbot which is less user-friendly in my opinion.

I tried GRID when it was just published so can't tell if that one is better or worse then Vuhdo but as far as I know, Grid doesnt support the automatically pulling of healertrinkets which is, in my opinion, a very powerful element of the addon.

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Old 03/11/10, 11:48 AM   #635
Evillek
Glass Joe
 
Tauren Druid
 
Drak'thul (EU)
Originally Posted by oopsminded View Post
@Evillek - what boss mod is that?
Just paste new code into DBT-Template.xml

    <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
    ..\FrameXML\UI.xsd">
       <Frame name="DBTBarTemplate" virtual="true" frameStrata="MEDIUM" topLevel="true">



        <Size>
                <AbsDimension x="195" y="10"/>
            </Size>
            <Frames>
                <StatusBar name="$parentBar">
                    <Size>
                        <AbsDimension x="195" y="6"/>
                    </Size>
                    <Anchors>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM">
                            <Offset>
                                <AbsDimension x="0" y="0"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                    <Layers>
                        <Layer level="BACKGROUND">
                            <Texture name="$parentBackground">
                                <Color r="0" g="0" b="0" a="0.7"/>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER">
                                    <Offset>
                                        <AbsDimension x="0" y="0"/>
                                    </Offset>
                                    </Anchor>
                                     <Anchor point="LEFT" relativePoint="LEFT">
                                           <Offset><AbsDimension x="-1" y="0"/></Offset>
                                     </Anchor>
                                     <Anchor point="RIGHT" relativePoint="RIGHT">
                                           <Offset><AbsDimension x="1" y="0"/></Offset>
                                      </Anchor>
                                     <Anchor point="TOP" relativePoint="TOP">
                                           <Offset><AbsDimension x="0" y="1"/></Offset>
                                      </Anchor>
                                     <Anchor point="BOTTOM" relativePoint="BOTTOM">
                                           <Offset><AbsDimension x="0" y="-1"/></Offset>
                                      </Anchor>
                            </Anchors>
                            </Texture>
             <Texture name="$parentIcon1">
                                <Size>
                                    <AbsDimension x="28" y="28"/>
                                </Size>
                                <Anchors>
                                    <Anchor point="RIGHT" relativePoint="LEFT">
                                        <Offset>
                                            <AbsDimension x="-5" y="8"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </Texture>

                        </Layer>
                        <Layer level="OVERLAY">
                        <Texture name="Border" file="Interface\AddOns\Tukui\media\aurawatch" level="TOP">
                                <Size>
                                    <AbsDimension x="28" y="28"/>
                                </Size>
                                <Color r="0.6" g="0.6" b="0.6" a="1"/>
                                <Anchors>
                                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT">
                                        <Offset>
                                            <AbsDimension x="-5" y="-3"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </Texture>
                        </Layer>
                        <Layer level="ARTWORK">
                            <Texture name="$parentSpark" alphaMode="ADD">
                                <Color r="0" g="0" b="0" a="0.0"/>
                                <Size>
                                    <AbsDimension x="0" y="0"/>
                                </Size>
                                <Anchors>
                                    <Anchor point="CENTER">
                                        <Offset>
                                            <AbsDimension x="0" y="0"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </Texture>
                            <FontString name="$parentName" font="Fonts\\SKURRI.ttf" text="">
                                <FontHeight>
                                 <AbsValue val="9"/>
                                </FontHeight>
                                <Shadow>
                                    <offset>
                                          <AbsDimension x="1" y="-1"/>
                                       </offset>
                                <color r="0" g="0" b="0"/>
                                 </Shadow>
                                <Anchors>
                                    <Anchor point="LEFT" relativePoint="LEFT">
                                        <Offset>
                                            <AbsDimension x="0" y="12"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </FontString>
                            <FontString name="$parentTimer" font="Fonts\\SKURRI.ttf" text="">
                                <FontHeight>
                                 <AbsValue val="9"/>
                                </FontHeight>
                                <Shadow>
                                    <offset>
                                          <AbsDimension x="1" y="-1"/>
                                       </offset>
                                <color r="0" g="0" b="0"/>
                                 </Shadow>
                                <Anchors>
                                    <Anchor point="RIGHT" relativePoint="RIGHT">
                                        <Offset>
                                            <AbsDimension x="0" y="12"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </FontString>
                            <Texture name="$parentIcon2">
                                <Size>
                                    <AbsDimension x="28" y="28"/>
                                </Size>
                                <Anchors>
                                    <Anchor point="LEFT" relativePoint="RIGHT">
                                        <Offset>
                                            <AbsDimension x="-5" y="8"/>
                                        </Offset>
                                    </Anchor>
                                </Anchors>
                            </Texture>
                        </Layer>
                    </Layers>
                    <BarTexture name="$parentTexture" file="Interface\\AddOns\\Tukui\\media\\normTex.tga"/>
                    <BarColor r="0.1" g="0.1" b="0.1"/>
                    <Scripts>
                        <OnLoad>
                            self:SetMinMaxValues(0, 1)
                            self:SetValue(1)
                        </OnLoad>
                    </Scripts>
                </StatusBar>
            </Frames>


          
          <Scripts>
             <OnUpdate function="DBT_Bar_OnUpdate"/>
             <OnMouseDown function="DBT_Bar_OnMouseDown"/>
             <OnMouseUp function="DBT_Bar_OnMouseUp"/>
             <OnHide function="DBT_Bar_OnHide"/>
          </Scripts>
       </Frame>
    </Ui>

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Old 03/11/10, 10:00 PM   #636
Gunzbforhuns
Glass Joe
 
Night Elf Druid
 
Antonidas


Last edited by Gunzbforhuns : 03/11/10 at 10:10 PM.

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Old 03/11/10, 10:09 PM   #637
Dondochakka
Von Kaiser
 
Orc Warlock
 
Mal'Ganis


My current UI. I might redo it tomorrow to get my memory usage down since it gets up to 90mb's during raids(recount builds pretty good). I'll post an update if/when I get around to it.

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Old 03/13/10, 7:33 AM   #638
ShinobiSli
Glass Joe
 
ShinobiSli's Avatar
 
Tauren Druid
 
Nathrezim


Current UI. VuhDo is amazing. Straight up.

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Old 03/13/10, 12:23 PM   #639
Aseath
Glass Joe
 
Tauren Druid
 
Outland (EU)
Addon name ?

Evillek what name of addon which makes ur buffs look like that ?

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Old 03/13/10, 7:00 PM   #640
Evillek
Glass Joe
 
Tauren Druid
 
Drak'thul (EU)
Originally Posted by Aseath View Post
Evillek what name of addon which makes ur buffs look like that ?
It's included in my modified Tukui, which I'm using

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Old 04/08/10, 9:56 AM   #641
Moonziold
Banned
 
Tauren Druid
 
Mannoroth
I'd definitely recommend fresh installing the new tukui first and building from there with evil's help, it's what I did and I couldn't be happier with tuk and evil's mods



unfortunately my SCT and rest of add-ons evil had were disabled because I forgot to load out of date :P

Last edited by Moonziold : 04/08/10 at 1:34 PM.

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Old 04/08/10, 8:07 PM   #642
Fishendruid
Glass Joe
 
Night Elf Druid
 
Burning Legion (EU)
This is my UI, similair to evilek and i guess some other people.
I use a different Bossmod now instead of deadlybossmods though.

Im very happy with grid placed just abit to the left but still in the middle, atleast i have a good control of the fight itself aswell as healing




The stack in the middle in grid under the name is lifebloom, 1 stack yellow, 2 stacks turquoise(i think thats the name for it), 3 stacks are green.
Quite happy with how it is for now.

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Old 04/09/10, 3:54 AM   #643
Evillek
Glass Joe
 
Tauren Druid
 
Drak'thul (EU)
Originally Posted by Moonzi View Post
I'd definitely recommend fresh installing the new tukui first and building from there with evil's help, it's what I did and I couldn't be happier with tuk and evil's mods



unfortunately my SCT and rest of add-ons evil had were disabled because I forgot to load out of date :P
Five druids in a raid ...flex

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Old 04/14/10, 9:27 AM   #644
Dw0rkin
Glass Joe
 
Dw0rkin's Avatar
 
Tauren Druid
 
Aszune (EU)
I was playing around a bit with Vuhdoo and am not quite that impressed. Firstly it takes ages to make it look like something I would use and secondly... it's a matter of taste if you like it or not, but I prefer my HoTs to be displayed with an icon, which makes the whole display slightly annoying as the contrast of timers/icon seems to be quite odd.

Personally, healbot is the better addon for my style of play. I have taken a little screenshot to show both in action (festergut 25h) and yes that was a kill and yes it was distracting to have two sets of frames open. I battle-ressed someone by mistake :/



The left hand side has my normal healing frames (healbot) and right there's VD with a few options turned on that I normally don't use (e.g. show incoming heals/overheal) as a druid. I might have to reconsider that for Cata but we will see. Apart from that there is also a heavy use of power auras (I love thee) and DXE. Now, while everyone seems to be focused on the visuals, I use power auras for one more thing: Sound. It's just amazingly convenient to have a special sound for when a certain ability comes off cooldown - I use a spark/sound for Wild Growth, a few special sounds/visuals for certain buffs and debuffs in raids and my innervate cooldown, I get a clearcasting proc or gain haste, along with a spark/graphic in a place where I am likely to notice it without distracting from what is going on. This has helped me quite a bit.

The only mods I find essential are:
*DXE (or DBM)
*Healbot (I prefer VD on my shaman and grid on my pally)
*Power Auras
*Castbars
*Opie (unfortunately not shown here but it controls all my shifting with a mouse button and a slight hand movement)

The rest is a matter of style. Now, I have been playing a bit with tukui , but it does seem to be a pain to configure - worse than VD - if you want to take the customisation a few steps further. For example, I like my chat text rather large, in a different font and coloured by channel and it requires to edit files to make it look like that. At least VD has an in game configuration.

But back to VD... does anyone have a few druid-ready skins for VD to share? I feel like trying something new and combining tukui with VD healing frames but I feel like I am in a dead end with my own customisation skills.

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Old 04/14/10, 9:41 AM   #645
Thunderstrucker
Glass Joe
 
Thunderstrucker's Avatar
 
Night Elf Druid
 
Thunderhorn (EU)
It indeed comes down to playstyle.
What you dislike about Vuhdo is what I do like: The icons.
With Healbot you can have so much HoT’s on a target that you can’t see the target’s name anymore because all those big icons are filling up the bar.
I think it also is a matter of getting used to. With Vuhdo I automatically know now which buff is on the target by looking at the playerbar and see where the tiny squares are positioned and still being able to see the target’s name.
The other big plus of Vuhdo is that it automatically pulls trinket if they have a ‘use’-ability. If Trinket 1 is on CD it pulls Trinket 2 etc.
I always forget to pull trinkets manually so that is a great help.
Vuhdo is not that hard to configurate. Which each program I install on my computer and each addon I install in WoW I run down the options to check what is possible and what I would like to have turned on or off.
I have to say that I forgot to turn off the Smart Ress Function as well so my battleress would be wasted during a fight but ready for whenever the raidleader wants me to use it.

Little sidenote:
I tried to setup PowerAuras but gave up. I find PA much harder to configurate properly then Vuhdo.

Back to topic.
If healbot works for you and Vuhdo doesn’t contribute to your healing, stick with Healbot. For me, Vuhdo contributed more then healbot and that’s why I made the switch.

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