Originally Posted by Soultrigger
Even though bleed is affected by resilience, it is only reduced dmg dot applyed if it doesn´t crit. If it crits, it is the crit reduction that is applyed. There is no double resilience penalty.
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That's only correct if the likelihood of a crit is unaffected by resilience. Otherwise, the set of ticks that would have been crits is not only not critical, but also reduced as a dot.
Think of it the other way - the net reduction would be identical to that of a shred if only the crit frequency reduction and crit damage reduction were applied. Adding in the dot-tick reduction to the ones that didn't wind up critting implies that the bleeds are reduced more by resilience than are our normal attacks. Calling it a 'double resilience penalty' would be an exaggeration, but it is definitely disproportionately penalized.