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05/09/09, 1:17 PM
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#426
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Glass Joe
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Originally Posted by Painlezz
Excuse me... However the 7000 dps is listed under the pre 3.1 NOT ulduar loot list. His simulations show around 7000 pre 3.1. Considering I am using some ulduar loot and very similar pre 3.1 gear I am nowhere near the numbers and I am wondering why.
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You don't have KT staff, you have a strength ring, and you don't have Malygo's gloves. Although you have some of the good pieces of ulduar you're missing some of the key pieces of what nightcrowler describes as pre Ulduar BiS.
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05/09/09, 1:44 PM
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#427
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King Hippo
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While the staff hurts him a lot, note that according to WMO's leaderboards, no one is reliably coming close to 7000 DPS on fights without damage multipliers.
WMO leaderboard
There's a few people coming close, but 7000 DPS isn't exactly "expected". It's closer to the optimal upper bound.
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05/09/09, 2:23 PM
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#428
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Glass Joe
Tauren Druid
Frostmourne (EU)
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Does anyone checked if FBN or Face Mauler is better at the moment? I´ve tested both but I´m not sure which one to use.
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05/09/09, 2:45 PM
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#429
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Bald Bull
Tauren Druid
Lightbringer
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In order to properly critique what you're doing, we need to see what you're doing. Asking "how am I missing 1500" without showing us anything really isn't going to let us tell you anything other than "you're not doing it right"
Unless you're using inability of anyone to reach FbN or Rawr's expectations as rationale for questioning it's math, in which case I agree completely. Something isn't right when I'm barely within 1k of Rawr or FbN.
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05/09/09, 7:53 PM
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#430
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Von Kaiser
Night Elf Druid
Burning Legion
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Originally Posted by Allev
While the staff hurts him a lot, note that according to WMO's leaderboards, no one is reliably coming close to 7000 DPS on fights without damage multipliers.
WMO leaderboard
There's a few people coming close, but 7000 DPS isn't exactly "expected". It's closer to the optimal upper bound.
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I have not uploaded anything new to WMO lately, but I did 6.1kish on General the first or second week of ulduar when I had no ulduar loot. I am almost always top DPS of our group when I do not have to OT aswell.
But I don't use this addon either, so maybe you should just work on your DPS rotation on training dummies with the help of this addon to get a feel for when to do what. Key to the big numbers seems to be knowing when you should FB.
As a gauge, I do about 4.2k DPS with MOTW/FF on the heroic testing dummy. I usually do my tests in a span of 6-10 minutes. No mangle bot ofc. I just got 2T8 and have not tested out my dps with it yet. From what I have heard, it is about a 200 dps increase unbuffed against a dummy.
Last edited by chetal : 05/09/09 at 7:59 PM.
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05/09/09, 9:06 PM
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#431
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Glass Joe
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Originally Posted by chetal
I have not uploaded anything new to WMO lately, but I did 6.1kish on General the first or second week of ulduar when I had no ulduar loot. I am almost always top DPS of our group when I do not have to OT aswell.
But I don't use this addon either, so maybe you should just work on your DPS rotation on training dummies with the help of this addon to get a feel for when to do what. Key to the big numbers seems to be knowing when you should FB.
As a gauge, I do about 4.2k DPS with MOTW/FF on the heroic testing dummy. I usually do my tests in a span of 6-10 minutes. No mangle bot ofc. I just got 2T8 and have not tested out my dps with it yet. From what I have heard, it is about a 200 dps increase unbuffed against a dummy.
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This is a very useful post to me, thank you. Knowing what others are realistically getting on both damage meters and against the heroic testing dummy is nice to have to compare with. Thanks again.
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05/10/09, 2:34 AM
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#432
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Don Flamenco
Night Elf Druid
Runetotem (EU)
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Well 7k is something you are not likely to see for very different reasons. First of all basically every fight in Ulduar has movement or buff/debuff to damage. Second (at least for me) you're unlikely to have all best buffs and then there is the human factor, missing a key ability can lower the dps by a lot.
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05/10/09, 4:23 AM
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#433
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Von Kaiser
Night Elf Druid
Frostmourne
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I have personaly decided to keep stacking agility as I am one of my guild's MTs and dont have the luxury of a spare set of gear to stack with armour pen. That being said, I think even with a very loose rotation, and without the aid of any kind of addon, (like feral by night or face mauler) around 5.5K dps is a pretty baseline mark on any fight where you have time to load up your DoTs and Debuffs.
The difference, for me at least, in fights where I am going 6.5K plus is whether or not I am really pushing for those extra FBs and not messing up everything else to get them. I dont use a simulation mod as I am trying to not tunnel vision while encounters are still new. I have found programs like Face Mauler/FeralByNight to be very useful for testing rotations on training dummies, like other posters have mentioned. A good solid priority rotation and I think 5.5K dps or so should be pretty much always attainable. More than that is going to depend on your skill at utilising energy for FBs and/or how all your clearcasting/trinket procs line up.
In regards to the discussion about Painlezz. Looking at your armory at the moment you appear to have a mix of armour pen and agility gems. I am guess the trinkets shown are not your raiding ones so I cant comment there. Your weapon is definately not BiS pre ulduar and doesnt even have the best enchant available on it. Beyond that, we would need to see your actual dps style to understand why you think your dps is low. Lots of factors contribute to your dps. The modelling addons available generally calculate ideal conditions only.
Last edited by gobbles : 09/30/09 at 1:00 AM.
Reason: fixing up an old infraction I should have taken care of a while ago.
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05/10/09, 1:40 PM
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#434
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Glass Joe
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Originally Posted by nightcrowler
Have you included mtrand.cpp in the build? I use XCode for Mac OSX. I don't know how other compiler works but including mtrand.cpp, mtrand.h and the last release of feralbynight in a project should work.
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let me hunt down mtrand.cpp
RAWR!
you da man. Included mtrand.cpp (which includes mtrand.h), and now it compiled/built then executed fine!
Last edited by alkemyst : 05/10/09 at 1:47 PM.
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05/10/09, 7:58 PM
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#435
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Glass Joe
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Dreambinder
Is it safe to assume this is the new BiS?
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05/11/09, 2:33 AM
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#437
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Von Kaiser
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I have T8 chest and 8.5 gloves. For my other 3 set slots, I have t7.5 helm, Shoulderpads of the Monolith and Leggings of the Honored. Would it be better to swap shoulders or legs for 2 pc t7 bonus? I wouldn't mind working it myself in the simulator, but I have no clue how to use it. I'm looking for advice on the gear or how to use the simulator, thanks very much in advance.
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05/11/09, 3:06 AM
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#438
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Piston Honda
Tauren Druid
Kargath (EU)
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Put it into RAWR and you will know.
My assumption is, that 2pc T7 outdamages the stats of your shoulder or leg item.
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05/11/09, 11:34 AM
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#439
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Abused bear
Flowercow
Tauren Druid
No WoW Account (EU)
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Originally Posted by chetal
I have not uploaded anything new to WMO lately, but I did 6.1kish on General the first or second week of ulduar when I had no ulduar loot.
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Back then, shadow crash still reduced the energy cost of our attacks by 75%.
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05/11/09, 11:36 AM
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#440
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Glass Joe
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Originally Posted by tr33hugger
I tried FBN the first time today and really love the Cat version of it. But when i use it while tanking it suggests FFF all the time, though i disabled it in the options.
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I'm having the same problem. From the first attack to the mob death i have FFF suggested the whole time.
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05/11/09, 11:43 AM
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#441
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Don Flamenco
Night Elf Druid
Runetotem (EU)
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Originally Posted by KENisFIS
I'm having the same problem. From the first attack to the mob death i have FFF suggested the whole time.
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Suggest FFF is only for cat purpose. For bear FFF is one of our best threat abilities so the code suggest it every cooldown and you should use it every cd (6 seconds) in order to maximaze tps/dps.
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05/12/09, 2:24 AM
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#442
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Glass Joe
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Originally Posted by nightcrowler
Suggest FFF is only for cat purpose. For bear FFF is one of our best threat abilities so the code suggest it every cooldown and you should use it every cd (6 seconds) in order to maximaze tps/dps.
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Does it take into account if a boomkin casts improved FF? Since we can't override imp FF, that might explain why it's not ever going off, even though my cooldown is active.
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05/12/09, 4:13 AM
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#443
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Von Kaiser
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The bug of not being able to apply Feral FF when Misery from a shadow priest or imp. FF from a Moonkin is up was fixed with 3.1 afaik.
You should not have any problems with applying FFF anytime the CD is ready and as already suggested before you should do it from a DPS/TPS point of view.
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05/12/09, 6:36 AM
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#444
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Glass Joe
Night Elf Druid
Azjol-Nerub (EU)
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Just a small point, FBN has suggested for me to use Tiger's Fury several times now whilst Berserk is active. As you all should know, the game prevents this.
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05/12/09, 6:55 AM
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#445
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Von Kaiser
Tauren Shaman
Bronze Dragonflight (EU)
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Originally Posted by nightcrowler
Suggest FFF is only for cat purpose. For bear FFF is one of our best threat abilities so the code suggest it every cooldown and you should use it every cd (6 seconds) in order to maximaze tps/dps.
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The problem is that it's suggesting FFF all the time, as they reported. It's not suggesting any other ability. Even while FFF is on CD, it's still suggesting it. For the last 2 weeks I've been using FBN, it has not shown any other ability to use in bear other than FFF.
I think it has something to do with Imp FF (boomkin) being on the target already, so FFF doesn't get applied, even though it does dmg and gives threat.
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Originally Posted by Pitbuller
Why do you want challenge simulator with napking math?
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Beware of the napking!!
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05/12/09, 7:14 AM
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#446
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Von Kaiser
Night Elf Druid
Arathor (EU)
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Originally Posted by WarTotem
The problem is that it's suggesting FFF all the time, as they reported. It's not suggesting any other ability. Even while FFF is on CD, it's still suggesting it. For the last 2 weeks I've been using FBN, it has not shown any other ability to use in bear other than FFF.
I think it has something to do with Imp FF (boomkin) being on the target already, so FFF doesn't get applied, even though it does dmg and gives threat.
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Doesn't have anything to do with Moonkin FF, since I noticed this yesterday while soloing Anzu (I play cat full time otherwise, so I can't really say in regards to other situations).
The exact thing that happened is that it did show FFF coming off the coodown, but it put up Mangle too, once it was ready to be used, and as expected kept showing Maul constantly to the right of the biggest icon. What it didn't suggest was Lacerate.
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Can I tell you something about apricots? ... 1 in 30 is a good one. It's such a low percentage fruit.
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05/12/09, 7:37 AM
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#447
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Don Flamenco
Night Elf Druid
Runetotem (EU)
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Actually all our moonkin stopped raiding so I can't test it, but wasn't it changed in 3.1? We can't still apply FFF when ImpFF is up?
I'm unable to replicate both this bug and the TF bug posted by Smartie (It doesn't show TF when I use berserk for me) so I'm a little lost, if you can be more specific about the situation (spec, boss, raid comp, etc..) it would be very helpfull.
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05/12/09, 8:26 AM
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#448
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Glass Joe
Troll Mage
Mal'Ganis (EU)
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We can apply FFF while impFF is up, this is 100% sure. I do use it every cooldown. But i modified the .lua to not see the Bear version of FBN, so i cant tell what it is telling to apply.
@Smartie: I think it doesnt suggest Tigers Fury in the Main Cycle while berserk is up. Its shown in the (i dont know the name for it, the left part of the frame..)
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05/12/09, 9:16 AM
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#449
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Don Flamenco
Night Elf Druid
Runetotem (EU)
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Yes. It show tiger's fury on the left part of the suggester frame, it doesn't mean that you should use it but only that it's "reloaded". If you feel strange about it I'll try to change it in a more intuitive way. As for the FFF bug, do player with that bug have a different language (not english?), it could be a localization error.
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05/12/09, 9:42 AM
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#450
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Von Kaiser
Night Elf Druid
Burning Legion
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Originally Posted by Vodos
Back then, shadow crash still reduced the energy cost of our attacks by 75%.
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Actually they changed the shadow crash thing a few days before I did that. You can probably find the parse on there and see that I did not gain the shadow crash debuff at all.
I'm pretty sure I could have done well over 10k with the old shadow crash.
Either way, the way I have been able to do such high dps is just practicing on training dummys.
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