Since there are some repeated requests for results from FbN on BiS 25-man gear with the new value of ArP, I took the trouble of running the sets included in Furial's
post above. I normally only do 10-mans, but academic interest and a desire to help this nice community from which I have learned a lot won out in the end. Please don't start requesting your individual gear ideas to be run through FbN.
Some assumptions:
- As there is no official release by Nightcrowler of FbN after 3.2.2. I'm using the fix indicated in this
post. Although unofficial, the numbers output by this change (in percentage of ArP) match the in-game, armoury and Rawr values.
- I have included all the buffs in FbN's code and assumed a Mangle-bot (100% Mangle uptime) and target bleeding 100% of the time, as I imagine this is the case for most 25-man raids. In any case, same settings were used for all runs, and we're only really interested in comparissons between them.
- Raw stat values were calculated by building the respective lists in Wowhead and taking the base values from there. Then enchants, gems, food (ArP) and flask of endless rage were added. The buffs are coded in FbN and a Tauren druid is assumed. The aggresive stats is what FbN outputs. Also, Agi was increased by 200 in all runs to simulate the Idol of Mutilation, which if I understood correctly has not yet properly been implemented in the code.
Here are the results:
4xT9 + ilvl258 Offset Gear
Aggressive Stats after all the buffs (full stacked raid + Bloodlust used 1 time
in a 5 min fight)
_______________________
Cat (crit% vs. a boss (-4.8% added)): 61.8688%
Bear (crit% vs. a boss (-4.8% added)): 57.8688%
Cat (AP): 12819
Bear (AP): 9309
Agility: 2231
Strengh: 417
Intellect: 377
Spirit: 354
Mana: 7200
Average MP5 In combat: 181, Average MP5 out of combat: 372
Expertise: 20
Hit: 8.50869%
Armor Penetration: 64.3053%
Haste (from equipment): 19.6645%
+weapon damage: 0
Shield value = 2327
Boss base Armor (before penetration and debuff): 10643
Boss modified Armor (after penetration and debuff): 3089.76
Boss Damage Reduction (after debuff and penetration): 16.8634%
Weapon Speed Reduction % (Total without Bloodlust): 32%
Missed % (Total): 0%
Dodged %: 1.37725%
Not normalized attacks parried by the boss: 0%
_____________________________________
DPS:
9872.08 +/- 1.21134, (Min-Max variance: 46.475%, Lower dps sample: 6600, Upper dps sample: 11188) , Cat: 100%, Bear: 0%, TPS: 7009.18
**************************************
CAT
White cat: 3533.42, Yellow cat: 6338.66
White: 35.792% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 31.5902%, Avg dmg: 11361.3, #/cycle: 7.47655), RIP: 17.4816%, Avg dmg: 49470.3, #/cycle: 0.950199)
Rake: 9.35855%, Avg dmg: 12631.5, #/cycle: 1.99219), Ferocious Bite: 5.77763%, Avg dmg: 21570.2, #/cycle: 0.720233, Average Energy Usage: 42)
Savage Roar uptime: 99.2279%
**************************************
2xT9 + best ArP offset Gear
Aggressive Stats after all the buffs (full stacked raid + Bloodlust used 1 time
in a 5 min fight)
_______________________
Cat (crit% vs. a boss (-4.8% added)): 57.7675%
Bear (crit% vs. a boss (-4.8% added)): 53.7675%
Cat (AP): 12366
Bear (AP): 8990
Agility: 2147
Strengh: 417
Intellect: 431
Spirit: 392
Mana: 7740
Average MP5 In combat: 187, Average MP5 out of combat: 414
Expertise: 20
Hit: 6.09942%
Armor Penetration: 90.2418%
Haste (from equipment): 14.0348%
+weapon damage: 0
Shield value = 2247
Boss base Armor (before penetration and debuff): 10643
Boss modified Armor (after penetration and debuff): 1073.53
Boss Damage Reduction (after debuff and penetration): 6.58362%
Weapon Speed Reduction % (Total without Bloodlust): 29%
Missed % (Total): 1.90058%
Dodged %: 1.37725%
Not normalized attacks parried by the boss: 0%
_____________________________________
DPS:
9720.6 +/- 1.26249, (Min-Max variance: 45.7169%, Lower dps sample: 6600, Upper dps sample: 11044) , Cat: 100%, Bear: 0%, TPS: 6901.62
**************************************
CAT
White cat: 3530.85, Yellow cat: 6189.74
White: 36.3234% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 33.1104%, Avg dmg: 11971.8, #/cycle: 7.29465), RIP: 16.0161%, Avg dmg: 44741, #/cycle: 0.944167)
Rake: 9.12639%, Avg dmg: 12173.3, #/cycle: 1.97737), Ferocious Bite: 5.42371%, Avg dmg: 22409, #/cycle: 0.638369, Average Energy Usage: 43)
Savage Roar uptime: 99.2063%
**************************************
An interesting point is that for the "best ArP" set, I run it also with Berserker and got 9722.94 DPS. However, the upper DPS sample in that case was 10962.3 compared to 11044 in the one above.
I then proceeded to see if it's worth to gem so that all useful gem bonuses are activated and what happens with a softcap+Mjolnir Runestone setup, as well as a full Agi gemming.
There was a surprise winner in the softcap+Mjolnir Runestone scenario!
The gear was the same as in the "4xT9 + ilvl258 Offset" case, but I removed the i-lvl 245 Death's Choice and put in the Mjolnir, obviously. I gemmed so that all bonuses are retained, then ArP until 740, then Agi for the rest.
Here's the result:
Aggressive Stats after all the buffs (full stacked raid + Bloodlust used 1 time
in a 5 min fight)
_______________________
Cat (crit% vs. a boss (-4.8% added)): 66.7381%
Bear (crit% vs. a boss (-4.8% added)): 62.7381%
Cat (AP): 12688
Bear (AP): 9028
Agility: 2379
Strengh: 417
Intellect: 377
Spirit: 354
Mana: 7200
Average MP5 In combat: 181, Average MP5 out of combat: 372
Expertise: 20
Hit: 8.50869%
Armor Penetration: 52.8733%
Haste (from equipment): 19.6645%
+weapon damage: 0
Shield value = 2257
Boss base Armor (before penetration and debuff): 10643
Boss modified Armor (after penetration and debuff): 3978.46
Boss Damage Reduction (after debuff and penetration): 20.7093%
Weapon Speed Reduction % (Total without Bloodlust): 32%
Missed % (Total): 0%
Dodged %: 1.37725%
Not normalized attacks parried by the boss: 0%
_____________________________________
DPS:
9919.15 +/- 1.21694, (Min-Max variance: 44.0053%, Lower dps sample: 6600, Upper dps sample: 10964.9) , Cat: 100%, Bear: 0%, TPS: 7042.6
**************************************
CAT
White cat: 3579.42, Yellow cat: 6339.74
White: 36.0859% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 32.0658%, Avg dmg: 11482.9, #/cycle: 7.57115), RIP: 17.3502%, Avg dmg: 49620.9, #/cycle: 0.948008)
Rake: 8.52714%, Avg dmg: 12406.1, #/cycle: 1.86354), Ferocious Bite: 5.97092%, Avg dmg: 21591.1, #/cycle: 0.749788, Average Energy Usage: 43)
Savage Roar uptime: 99.1689%
**************************************
Comparing the two highest results ("4xT9 + ilvl258 Offset" in Furial's setup and "4xT9 + ilvl258 Offset + Mjolnir and softcap") we see 9872.08 DPS for the former and 9919.15 DPS for the latter. However, upper DPS sample is 11188 for the former and 10964.9 for the latter.
The rest of the setups mentioned above are, briefly, as follows:
4xT9 + ilvl258 Offset + Retain all gem bonuses: 9816.85
4xT9 + ilvl258 Offset + Full Agi gemming: 9603.28
Finally, if you take a look at the 'Aggresive stats' sections, you'll notice a significant divergence (AP and Agi) from Rawr's values. I do not know why this is, if any buffs are missing or if I made some mistake in the calculations for the raw values. I tend to trust FbN more in the results, as it is a simulator, while Rawr is a math model. In any case, we're interested in the comparissons between gear sets under the same conditions, so this should not play a big part in it.