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Old 08/26/09, 10:18 AM   #1291
Pants
Von Kaiser
 
Night Elf Druid
 
Drak'Tharon
I know it was asked a while back, but I don't think it was ever answered:

What sort of debuff uptimes are generated with FBN? How many bites per minute? I don't use it myself (except indirectly through this great thread) so I'm trying to get a handle on what it thinks is the ideal damage profile so that I can better understand the gear weights it generates.

EDIT: In particular, I know that FbN assumes 100% mangle and bleed uptime. I'd still like to know rip/rake uptime, and I'd really, really like to know if there's a sim for when you're providing your own mangles. I assume that if you're doing your own mangles, AGI would be weighed heavier, for example.

Thanks!

Last edited by Pants : 08/26/09 at 10:21 AM. Reason: clarification

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Old 08/26/09, 11:45 AM   #1292
Isambaard
Soda Popinski
 
Isambaard's Avatar
 
Draenei Shaman
 
Stormrage
Originally Posted by Pants View Post

EDIT: In particular, I know that FbN assumes 100% mangle and bleed uptime. I'd still like to know rip/rake uptime, and I'd really, really like to know if there's a sim for when you're providing your own mangles. I assume that if you're doing your own mangles, AGI would be weighed heavier, for example.

Thanks!
This has been explained in more detail by Nightcrowler in this thread, but it boils down to his rip/rake uptimes are in the low 90s, SR in the high 90s and mangle basically 100%.

Just put me on ignore, you'll be happier that way. I assure you you'll miss nothing of value.

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Old 08/26/09, 10:08 PM   #1293
The Grog
Piston Honda
 
Night Elf Druid
 
Dragonblight
Originally Posted by fr0d0b0ls0n View Post

Stormrage's Headguard of Triumph (Heroic)
Collar of Ceaseless Torment (Heroic)
Stormrage's Shoulderpads of Triumph (Heroic)
Sylvana's Cunning
Knightbane Carapace
Bracers of Swift Death
Gloves of the Silver Assassin (Heroic)
Belt of the Merciless Killer (Heroic)
Legguards of Cunning Deception
Icewalker Treads (Heroic)
Planestalker Band (Heroic)
Dexterous Brightstone Ring
Death's Choice (Heroic)
Comet's Trail
Lupine Longstaff (Heroic)
Idol of Mutilation
Is that really better than using the Mask of Lethal Intent, the Band of Callous Aggression, and the Soul Devouring Cinch? These swaps put you at 1227 armor penetration and 240 hit rating.

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Old 08/27/09, 2:14 AM   #1294
fr0d0b0ls0n
Von Kaiser
 
fr0d0b0ls0n's Avatar
 
Pandaren Monk
 
Sanguino (EU)
Originally Posted by The Grog View Post
Is that really better than using the Mask of Lethal Intent, the Band of Callous Aggression, and the Soul Devouring Cinch? These swaps put you at 1227 armor penetration and 240 hit rating.
I'm did a simulation, I changed the Dexterous ring because the other has 14 ArP more with the socket and can keep capped the hit rating.

Stats Change: -29 AGI, -31 AP, +12 Crit, +44 ArP, -76 Haste, -30 Expertise, -2T9.

Results:

DPS: 10344.4 +/- 1.40143, (Min-Max variance: 50.4349%, Lower dps sample: 6600, Upper dps sample: 11817.2) , Cat: 100%, Bear: 0%, TPS: 7344.5

White cat: 3958.09, Yellow cat: 6386.27
White: 38.2632% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 31.6225%, Avg dmg: 12747.7, #/cycle: 7.05001), RIP: 15.1594%, Avg dmg: 46017.5, #/cycle: 0.936237)
Rake: 8.32099%, Avg dmg: 9726.91, #/cycle: 2.43123), Ferocious Bite: 6.63388%, Avg dmg: 23849.1, #/cycle: 0.790536, Average Energy Usage: 43)
Savage Roar uptime: 98.3743%

****

Losing the 2T9 doesn't look good. I'll do a couple simulations w/o Rake.

Edit: Rake in the rotation is a must, even w/o 2T9.

I keep trying new gear configurations, and I got a new one still better. Seems that the BiS keeps going away from ArP hard cap. I tryed to reduce ArP using better itemlvl items, but with no great results (changing neck -11 dps, chaging ring -5 dps). So this is the best dps I could get changing legs and chest (~-70 Arp):

Stormrage's Headguard of Triumph (Heroic)
Collar of Ceaseless Torment (Heroic)
Stormrage's Shoulderpads of Triumph (Heroic)
Sylvana's Cunning
Armor of Shifting Shadows (Heroic)
Bracers of Swift Death
Gloves of the Silver Assassin (Heroic)
Belt of the Merciless Killer (Heroic)
Leggings of the Broken Beast (Heroic)
Icewalker Treads (Heroic)
Planestalker Band (Heroic)
Dexterous Brightstone Ring
Death's Choice (Heroic)
Comet's Trail
Lupine Longstaff (Heroic)
Idol of Mutilation

Gems, enchants as usual.

Stats: 1696 AGI | 106 STR | 2692 AP | 531 Crit | 1113 ArP | 456 Haste | 263* Hit | 86 Expertise | 3380 FAP


DPS: 10692 +/- 1.39246, (Min-Max variance: 50.7657%, Lower dps sample: 6600, Upper dps sample: 12027.9) , Cat: 100%, Bear: 0%, TPS: 7591.35

White cat: 4091.26, Yellow cat: 6600.78
White: 38.2645% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 32.0559%, Avg dmg: 12415.8, #/cycle: 7.57713), RIP: 14.7826%, Avg dmg: 46313.6, #/cycle: 0.936734)
Rake: 8.4234%, Avg dmg: 12465.5, #/cycle: 1.98312), Ferocious Bite: 6.47356%, Avg dmg: 23261.8, #/cycle: 0.81672, Average Energy Usage: 42)
Savage Roar uptime: 98.2945%

Edit2:

If you are not BS/JC (or at least have one of that proffesions) the BiS is the one I posted before. Seems that the sweet spot is ArP executioner soft cap, 1112 ArP. As you can see this BiS has 1113 with BS/JC, and the one I posted before has 1104 if you are not BS nor JC.

Last edited by constantius : 08/27/09 at 5:38 PM. Reason: Bad Previewing

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Old 08/27/09, 5:43 PM   #1295
urspace
Glass Joe
 
Tauren Druid
 
Illidan
Using Nightcrowlers BiS list and one question.

How is cower working? i mean is it count like percentage or something like that? I dont usually like use berserk cuz i always pull when berserking.


Slot Item
Back [Sylvanas' Cunning]
Chest [Vest of Shifting Shadows]
Feet [Icewalker Treads]
Ring 1 [Planestalker Band]
Head [Runetotem's Headguard of Triumph]
Legs [Legguards of Cunning Deception]
Hands [Sunreaver Assassin's Gloves]
Neck [Collar of Unending Torment]
Shoulders [Runetotem's Shoulderpads of Triumph]
Trinket 1 [Banner of Victory]
Trinket 2 [Death's Choice]
Weapon [Twin's Pact]
Waist [Belt of the Pitiless Killer]
Ring 2 [Band of Callous Aggression]
Wrist [Bracers of Swift Death]

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Old 08/27/09, 5:46 PM   #1296
ramenchef
Piston Honda
 
Tauren Druid
 
Dragonmaw
Are you refering to the one simmed at 10612 dps if you only have say JCing? I'm having a bit of trouble trying to figure out what you meant.

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Old 08/27/09, 8:04 PM   #1297
The Grog
Piston Honda
 
Night Elf Druid
 
Dragonblight
That's odd. I expected rake to become a bad choice at that armor penetration level. Originally the news was that both Rawr and FBN projected dropping rake in this tier. That's why I looked at only 1 piece of T9.

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Old 08/28/09, 2:18 AM   #1298
fr0d0b0ls0n
Von Kaiser
 
fr0d0b0ls0n's Avatar
 
Pandaren Monk
 
Sanguino (EU)
Originally Posted by ramenchef View Post
Are you refering to the one simmed at 10612 dps if you only have say JCing? I'm having a bit of trouble trying to figure out what you meant.
The gear setup I simulated at 10612 dps with BS/JC is the BiS if you are not BS/JC, but you do 10501 dps instead. The gear setup I simulated at 10692 dps with BS/JC only does ~10483 dps if you don't have that proffesions (I used skinning + leatherworking, but any proffesions without bonus to ArP will be similar).

The only change is the chest+pants combo:

Non BS/JC: Knightbane Carapace + Legguards of Cunning Deception
BS/JC: Armor of Shifting Shadows (Heroic) + Leggings of the Broken Beast (Heroic)

Take it with a grain of salt until Nightcrowler can do his own simulations (he knows better the code, and maybe I did something wrong).

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Old 08/28/09, 3:14 AM   #1299
nightcrowler
Don Flamenco
 
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Night Elf Druid
 
Runetotem (EU)
@fr0d0b0ls0n:

When entering stats, what we need to take in account?
Gear, gems, enchants, Flask, Food. You shouldn't enter forms, class and racial bonuses but you should enter base agility and strenght.

What means the "//-12;-150" comment near to the haste stat? We need to do that operation to our calculated haste? Why?
This is a memo for me and should change based on your haste. Basically the problem is that the simulator has a fixed time step of 0.01 seconds so every haste value that change weapon speed (after other buffs like auras and windfury) for less than 1% doesn't change the results. To have an appropriate extimation I usually find the lower boundary value that doesn't change the resulting weapon speed and then find a similar value behind.

And I suposse we need to never introduce a hit over 263 or an Arp over 1232 as the caps doesn't seem to be coded.
No, you can introduce every overcap value. The limit is coded.

@Gurrshael
Thank you, I'll change the link as soon as possible.

@Deathwing/Lathas
Actually I've declared the boss stats (1.7 weapon speed, 70k damage pre-mitigation, parry haste enabled). 70k damage is not that high for Ulduar-Coliseum HM, if you don't want to take into account parry-haste you can simply use hit-value for expertise, actually the ranking for BiS gear doesn't change a lot and following the bear-tanking thread I didn't found any real reason to down-rank expertise many of the information are anedoctical, I'll try to find a way to really see boss parry-haste in-game. Said that expertise is not "over-budgeted" because of "parry-haste lethality" the value is based on TTL increase due to parry-haste avoidance and is not buffed in any way. Lowering by 1% your expertise doesn't kill you, but the same is true with agility, dodge, health, and so on.
I'll try to make different gear sets link but it's not that hard the value (TTL/TPS/DPS, etc..) are all presents into the table.

@Pants:
Into the simulator you can switch on/off all the buff/debuff (including mangle). For the pubblished simulation I assume "every buff/debuff on" (including mangle). You can see bite x cycle in every simulation report and you can also see cycle time so you only need to do 60/cycle time = cycle x minute and then bite x cycle multiplied cycle x minute to find out bite x minute. As for stats allocation the difference is minimal if you keep your own mangle (the bleed importance slightly increase but the cp generation importance slightly decrease because mangle consume less energy than shred so the two things average out to zero).

@The Grog:
rake is left behind at t9 level without 2t9, but with 2 t9 the 3 more seconds on rake makes up for the difference.

EDIT (TO DO):
I'll try to update cat bis gear with the latest pubblished simulations
I must change bear code to take care of inspiration change (from 25% armor to 10% dmg reduction), but it shouldn't change a lot.
I must add boss specific buff/debuff for Coliseum boss to the addon.
I'll try to do that as soon as possible.

Last edited by nightcrowler : 08/29/09 at 3:00 AM.

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Old 08/28/09, 3:57 AM   #1300
ramenchef
Piston Honda
 
Tauren Druid
 
Dragonmaw
Would it be possible to sim with just JC + enchanting/leatherworking? Most ferals I have found are usually one of these 2 combos as BS doesn't do much for ferals outside of the profession bonus.

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Old 08/28/09, 7:50 AM   #1301
fr0d0b0ls0n
Von Kaiser
 
fr0d0b0ls0n's Avatar
 
Pandaren Monk
 
Sanguino (EU)
Originally Posted by nightcrowler View Post
@fr0d0b0ls0n:
When entering stats, what we need to take in account?
Gear, gems, enchants, Flask, Food. You shouldn't enter forms, class and racial bonuses/stats.
Thanks for the answer.

My simulations are wrong then, I added the a nude night elf's agi/str/ap. Now is time to redo them, but I don't think I'll have much free time this weekend.

Edit: your default stats have for example 106 STR, so you are adding the base night elf STR. I need to add 87 to AGI or ~152 to AP? I know you don't need to enter the AGI for the bear calculations, but I don't see any reference in the cat calculations.

Last edited by fr0d0b0ls0n : 08/28/09 at 8:05 AM.

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Old 08/28/09, 10:34 AM   #1302
 Polynices
What does Von Kaiser mean?
 
Night Elf Druid
 
Cenarius
Originally Posted by urspace View Post
How is cower working? i mean is it count like percentage or something like that? I dont usually like use berserk cuz i always pull when berserking.
Cower is useless. It's a small fixed threat reduction and it helps more because it's a GCD when you're not doing damage than because of that actual small number.

Also, get better tanks! You should be able to pop berserk in the first 30 seconds of the fight with a competent tank that you don't outgear. Aside from special mechanics fights where you're saving it, popping it early means getting in 1 or 2 more during the fight which really helps.

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Old 08/29/09, 2:59 AM   #1303
nightcrowler
Don Flamenco
 
nightcrowler's Avatar
 
Night Elf Druid
 
Runetotem (EU)
@fr0d0b0ls0n:

sorry I answered wrongly. Base agility and str should be added manually. (not the AP). I'll edit the previous post.

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Old 08/29/09, 4:27 AM   #1304
Husyor
Von Kaiser
 
Tauren Druid
 
Mal'Ganis
Originally Posted by anything25 View Post
Ive updated my stand alone simulator using nightcrowler's updated source code for 3.2

it can be found here:
Downloads - feralbynightsimulator - Project Hosting on Google Code

EDIT: just edited the program to fix my incorrect Banner of Victory CD
Maybe I'm doing something wrong but I am using this and when it finishes it closes automatically. What am I doing wrong?

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Old 08/29/09, 8:42 AM   #1305
fr0d0b0ls0n
Von Kaiser
 
fr0d0b0ls0n's Avatar
 
Pandaren Monk
 
Sanguino (EU)
My previously calculated BiS with the corrections (no base AP). Still the BiS for me if you are BS/JC. This is a copy from the excel I use to calculate imput stats. Socket bonus of items with full red gems is included in the stats as you always match them:

	
								AGI	STR	AP	Crit	Arp	Haste	Hit	Exp	Sockets	FAP
Head		Stormrage's Headguard of Triumph (Heroic)	137	0	172	102				86	1	
Neck		Collar of Ceaseless Torment (Heroic)		70	0	106	52	40				1	
Shoulders	Stormrage's Shoulderpads of Triumph (Heroic)	106	0	151	80	68	76	0	0	1	
Back		Sylvana's Cunning				97	0	122	65	57	0	0	0	1	
Chest		Armor of Shifting Shadows (Heroic)		126		162	93	67				3	
Bracer		Bracers of Swift Death				68		101		42	50			1	
Gloves		Gloves of the Silver Assassin (Heroic)		103		145	61	61	0			2	
Waist		Belt of the Merciless Killer (Heroic)		98	0	135	0	0	76	68	0	3	
Legs		Leggings of the Broken Beast (Heroic)		137		172		0	102	86	0	3	
Boots		Icewalker Treads (Heroic)			98	0	135	0	68	0	76	0	2	
Finger1		Planestalker Band (Heroic)			70	0	115	0	44	0	44	0	1	
Finger2		Dexterous Brightstone Ring			76		101		50	50				
Trinket1	Death's Choice (Heroic)				0	0	288	0	0	0	0	0	0		
Trinket2	Comet's Trail					0	0	240							
Weapon		Lupine Longstaff (Heroic)			137	0	0	0	94	102	0	0	2	3380
Ranged		Idol of Mutilation				200									
Gear Total + Racial base stats					1610	96	2145	453	591	456	274	86	21	3380
Gems+Food + Enchants + Socket_10_stats				1628	106	2325	474	1031	456	274	86		3380
Proffesions extra Stats										82					
FeralbyNight input stats					1628	106	2325	474	1113	456	274	86		3380
								AGI	STR	AP	Crit	Arp	Haste	Hit	Exp		FAP
Gems: 3x34 ArP, 1x10stats, 19x20 ArP
Enchants: 16 agi on boots, Executioner on MH
180 AP Flask, 40 ArP food

DPS: 10192.4 +/- 2.13493, (Min-Max variance: 48.1773%, Lower dps sample: 6600, Upper dps sample: 11510.4) , Cat: 100%, Bear: 0%, TPS: 7236.58


White cat: 3871.16, Yellow cat: 6321.2
White: 37.981% (SR: 0%)
Mangle: 0%, Avg dmg: -1.#IND, #/cycle: 0), Shred: 32.196%, Avg dmg: 11859.9, #/cycle: 7.58553), RIP: 14.8759%, Avg dmg: 44534.5, #/cycle: 0.933367)
Rake: 8.59173%, Avg dmg: 12110, #/cycle: 1.98245), Ferocious Bite: 6.35534%, Avg dmg: 22245.6, #/cycle: 0.798288, Average Energy Usage: 42)
Savage Roar uptime: 98.3143%

Last edited by fr0d0b0ls0n : 08/29/09 at 8:50 AM.

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