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Old 06/23/09, 4:43 PM   #251
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
623 resilience with 3/3 SotF will make you crit immune to Thorim.

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Old 06/23/09, 4:46 PM   #252
Thaeryn
Piston Honda
 
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Tauren Druid
 
Dethecus
I personally have never died to a lightning gib, and I do this fight in +Stam gear and no resilience. We rotate tanks as our cooldowns are up, so even when he crits, it's only for 35k or so. When sitting at 53k hp, it's not hard to just eat up all the damage. I personally use the FR pieces as well to help mitigate Sif's attacks, but I just eat everything else. Works pretty well for us, YMMV.

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Old 06/23/09, 5:08 PM   #253
sal
Von Kaiser
 
Gnome Warlock
 
Azgalor
Originally Posted by Talanik View Post
But if you soaked the lightning cone, wouldn't it be highly likely you could be instant gibbed by a combination of the lightning, a UBS, and possibly a regular melee hit?

Edit: And what is the magic number of resilience to be uncrittable with the -200 defense?
macro. 5.6 boss, 8% unbalancing, -6% SotF

/script DEFAULT_CHAT_FRAME:AddMessage(7.6-((GetCombatRatingBonus(CR_DEFENSE_SKILL))*.04+GetCombatRatingBonus(CR_CRIT_TAKEN_MELE E)),1,0.5,0)


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Old 06/23/09, 5:25 PM   #254
Cynrh
Glass Joe
 
Tauren Druid
 
Cenarion Circle
Originally Posted by Polynices View Post
I looked on the official forums and don't see that they've eliminated the reduction in chance to be critically hit at all. See MMO-Champion BlueTracker - Resilience change for all the blue comments about this subject.
Originally Posted by Ghostcrawler
Changing resilience to affect player damage is an attempt to make it unattractive to tanks and make it less useful for PvE in general.
I read this to imply that resilience affects player damage only come 3.2.

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Old 06/23/09, 7:21 PM   #255
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Talanik View Post
But if you soaked the lightning cone, wouldn't it be highly likely you could be instant gibbed by a combination of the lightning, a UBS, and possibly a regular melee hit?

Edit: And what is the magic number of resilience to be uncrittable with the -200 defense?
If you tank Thorim from the safe zone under the ledge the tanks need only move a VERY little bit to avoid the lightning cones that come out by rotating around Thorim a bit. It still can move him sometimes but its rare. Even still, I only bother if its near the end of the fight and he's hitting like a truck. At the start the extra damage is easily healable.

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Old 06/23/09, 7:41 PM   #256
Talanik
Piston Honda
 
Tauren Druid
 
Zuluhed
Originally Posted by Valerian View Post
If you tank Thorim from the safe zone under the ledge the tanks need only move a VERY little bit to avoid the lightning cones that come out by rotating around Thorim a bit. It still can move him sometimes but its rare. Even still, I only bother if its near the end of the fight and he's hitting like a truck. At the start the extra damage is easily healable.
What is the safe zone? I haven't really studied Thorims room too directly, and since everything is reset, I can't get in there now to look at it.

I thought most guilds tanked him dead center in the room and didn't move him at all?

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Old 06/23/09, 7:44 PM   #257
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
What is the safe zone? I haven't really studied Thorims room too directly, and since everything is reset, I can't get in there now to look at it.

I thought most guilds tanked him dead center in the room and didn't move him at all?
There is a cone that starts in the middle and goes to the entry to the corridor (where you went in P1) that lightning will never, ever hit. There is a similar cone directly opposite the entry to the room under Thorim's platform. If you tank him so that he's in the middle and you are in one of those cones, you will never, ever have to move.

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Old 06/23/09, 7:50 PM   #258
Talanik
Piston Honda
 
Tauren Druid
 
Zuluhed
Originally Posted by kalbear View Post
There is a cone that starts in the middle and goes to the entry to the corridor (where you went in P1) that lightning will never, ever hit. There is a similar cone directly opposite the entry to the room under Thorim's platform. If you tank him so that he's in the middle and you are in one of those cones, you will never, ever have to move.
So then, just so I'm seeing the same thing you are; Thorim would be facing the Platform where he jumped down from, right?

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Old 06/23/09, 7:52 PM   #259
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Either he's facing the platform he jumped down from or he's facing the door to the corridor. Usually you face him towards the platform, because it allows people to spread out more and is more natural from the perspective of tanking him immediately after you jump down.

There are a number of diagrams on this behavior; check out stratfu.com or the EJ thread on Ulduar for more details.

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Old 06/24/09, 8:44 AM   #260
Vaccine
wants scorpions that hovar without flapping
 
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Night Elf Druid
 
Argent Dawn (EU)
Originally Posted by _Feisty_ View Post
Bear BiS by Karthis (Of Teeth and Claws)

Bear BiS by Kalon (Think Tank) ...addendum

I think if you go by the general guidelines from this two lists you can't go much wrong.
The first one seems to rate armour a little too high really, which produces some odd results the deeper down the lists you delve. The second disregards the T8 bonuses which I think is a mistake and arguably ranks stam a little high (rawr weightings maybe). Minus the PvP gear though I'd say the second is the better of the two. Shoulderpads of the Intruder and 4xT8 is my aim, at the moment using the YS helm and 4xT8. The rest of both lists seems okay except for the low ranking of DM:G on the second.

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 06/24/09, 11:58 AM   #261
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Yeah, trinkets in general get weirdly weighed with wowhead's weighing system. DM:G still should be pretty awesome unless you're stamina stacking. Though...why is disregarding the T8 bonuses bad? Clearcasting is effectively useless, and making your SI last longer tends not to be particularly useful for any specific encounter save perhaps Thorim (where it lasts exactly as long as one Unbalancing).

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Old 06/24/09, 12:56 PM   #262
Thaeryn
Piston Honda
 
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Tauren Druid
 
Dethecus
The new Idol of Mutilation has no ICD on either buff, although the 200 Agi was not proc'd by mangle in bear form.

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Old 06/24/09, 12:58 PM   #263
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
The SI bonus is also very nice as the 3rd tank on Steelbreaker. It lasts nearly the full overwhelming power with the set bonus.

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Old 06/24/09, 1:12 PM   #264
Vaccine
wants scorpions that hovar without flapping
 
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Night Elf Druid
 
Argent Dawn (EU)
Originally Posted by kalbear View Post
Yeah, trinkets in general get weirdly weighed with wowhead's weighing system. DM:G still should be pretty awesome unless you're stamina stacking. Though...why is disregarding the T8 bonuses bad? Clearcasting is effectively useless, and making your SI last longer tends not to be particularly useful for any specific encounter save perhaps Thorim (where it lasts exactly as long as one Unbalancing).
Clearcasting is minor I agree, but SI isn't. You probably have gloves and maybe legs as BiS anyway, and lose very little going for the other 2 with shoulderpads of the Intruder. For me taking the tiny downgrade from Garona's guise and the chest or legs to the T8.5 is worth the extra 8 seconds on SI.

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 06/24/09, 2:12 PM   #265
• Melthu
Confused
 
Night Elf Druid
 
Alterac Mountains
Originally Posted by Thaeryn View Post
The new Idol of Mutilation has no ICD on either buff, although the 200 Agi was not proc'd by mangle in bear form.
If the agi proc doesn't work with bear mangle I don't think I'd replace [Idol of the Corruptor] with it. The difference in dodge is less than 0.72% before diminishing returns and you'd also be losing the side benefits of agility like threat and armor.

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Old 06/24/09, 4:03 PM   #266
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
I wonder if idol swapping for bear with Corruptor/Mutilator would be worth it in order to gain both procs at the same time. You'd lose some maul damage in exchange for (assuming that you could do it) about 4% more dodge than you would have otherwise. That seems like a fairly good tradeoff.

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Old 06/24/09, 10:04 PM   #267
Thaeryn
Piston Honda
 
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Tauren Druid
 
Dethecus
Originally Posted by kalbear View Post
I wonder if idol swapping for bear with Corruptor/Mutilator would be worth it in order to gain both procs at the same time. You'd lose some maul damage in exchange for (assuming that you could do it) about 4% more dodge than you would have otherwise. That seems like a fairly good tradeoff.
Maul damage? As far as I'm aware, idol swapping will use a GCD which doesn't affect Maul. You would lose a Swipe/Lacerate if you timed it well, but I don't necessarily think it would be worth it with the short duration of the buffs.

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Old 06/24/09, 10:12 PM   #268
kbranch
Von Kaiser
 
Night Elf Druid
 
Shadowsong
Originally Posted by Thaeryn View Post
Maul damage? As far as I'm aware, idol swapping will use a GCD which doesn't affect Maul.
Swapping idols resets the swing timer, which means you'll lose an average of about half a maul per swap.

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Old 06/24/09, 10:56 PM   #269
Thaeryn
Piston Honda
 
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Tauren Druid
 
Dethecus
Good to know. That, combined with the GCD, 9 second duration on the dodge buff, and 12 second duration on the agility buff, points toward swapping to be not worth it unless you're threat is a complete non-issue (i.e. Council Hard tanking Steelbreaker). Even then, it just doesn't seem worth it.

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Old 06/25/09, 1:48 PM   #270
}DM{Mnementh
Glass Joe
 
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Tauren Druid
 
Illidan
Originally Posted by kalbear View Post
623 resilience with 3/3 SotF will make you crit immune to Thorim.

Can someone confirm this?

My guild is looking to have me tank Thorim hardmode for 25man and normally I play resto now so my knowledge of feral tanking is underpar atm.

Is the resil required or is there a defense rating to hit that does the same?

Also is it required for Thorim or would it be better if I just went stam?

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Old 06/25/09, 1:55 PM   #271
Vinen
Glass Joe
 
Night Elf Druid
 
Stormrage
Originally Posted by }DM{Mnementh View Post
Also is it required for Thorim or would it be better if I just went stam?
Yes, you need to be Crit. Immune with Unbalancing Strikes (-200 Defense) in order to solo tank Thorim Hard Mode. Your Stamina should be high as well.

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Old 06/25/09, 2:07 PM   #272
}DM{Mnementh
Glass Joe
 
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Tauren Druid
 
Illidan
I Wouldn't be solo tanking but I still want to be able to last as long as possible.

Is that resilience number correct though? I'd prefer not having to buy pvp feral gear to turn around and find I didn't need it.

Also since I don't really need a growl/maul glyph to tank the one boss if I went barkskin glyph with t7 4 piece bonus would you feel that'd be a good choice? Barskins normal reduction with a 25% less chance to crit for 15seconds.

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Old 06/25/09, 2:18 PM   #273
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
@ Thaeryn: I would say the loss of any Maul time on Steelbreaker is even more of an issue since the buff (and other fight mechanics) skyrocket how high you can get tank DPS (without sacrificing survivability) into very much necessary.

Just because Threat is sometimes not an issue doesn't change the fact your DPS is no longer trivial, and is a factor in "race" fights to be sure.

@ Mnementh: Invariably, you are going to be using some items with Defense Rating on them, this is going to change your "Resilience required", with the setup I have now, I only need 560 Resilience.

That being said, getting that extra crit immunity is worthless when using multiple tanks, as you are taunting thorim in a manner such that the Current Tank doesn't have the debuff (whether this be by having someone eat the UBS, or with constant swaps) In this case, you should maximize your overall survivability (and mitigation, to make sure I'm including both terminology) and even think about things like +Hit so taunts don't resist.

Last edited by Boevis : 06/25/09 at 2:25 PM.

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Old 06/25/09, 2:21 PM   #274
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
On a fight like Steelbreaker, the loss of maul time might be bad. On a fight like Thorim or Vezax, the loss of maul time might be entirely trivial in terms of threat. Thorim especially given that threat is almost never an issue if you're swapping.

And while you lose maul time, you won't lose GCDs as long as you swap during a GCD, which isn't hard. It'll trigger a GCD on a swap but it doesn't require one.

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Old 06/25/09, 2:53 PM   #275
sal
Von Kaiser
 
Gnome Warlock
 
Azgalor
/script DEFAULT_CHAT_FRAME:AddMessage(7.6-((GetCombatRatingBonus(CR_DEFENSE_SKILL))*.04+GetCombatRatingBonus(CR_CRIT_TAKEN_MELE E)),1,0.5,0)

Critical Hit immunity [5.6%] for a level 80 player against a raid boss occurs at... 689 +def rating 5.6/689 = -0.008128% crit per rating
925.1 defense for 7.6%

Critical Hit immunity [5.6%] for a level 80 player against a raid boss can also be achieved by a Resilience... rating of 459.2 5.6/459.2 = -0.012195 crit per rating.
623.2 resil for 7.6%.

Might need 624 resiliance for thorim, however I have no doubt a druid tank will be using defense somewhere. I know I needed to use this math a couple times when trying to juggle resil/defense gems/chants to optimize.


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