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Old 07/24/10, 11:22 AM   #946
Talep
Glass Joe
 
Tauren Druid
 
Medivh (EU)
Well, usually the raid moves while the spirits spawn, in order to be quite far away of them when the spirits rush to the raid.

If it is done, when they collapse, all the spirits go in the same direction, and you just have to wait them beetwen the raid and the spirits. Your taunt, ou challenging roar should only be used when there is some difficulty, for instance a spirit that go in a other direction

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Old 07/25/10, 3:55 AM   #947
Hezkezl
Glass Joe
 
Tauren Druid
 
Vashj
Having the raid move to opposite side of the platform from where the spirits spawn, as well as putting a frost trap down underneath the spirits, and PREFERABLY another one on their way towards the raid to make sure they stay slowed, helps out a lot as well. You should be near the raid, with the MT on LK right behind you, with the raid right behind him, ideally. That way when the spirits get within range of you, they should all be on the ground, and thus within easy range

ABC----------------CBA. Where A is the raid, B is the MT, and C is you, if that helps draw it out anymore. Just run into the spirits as they get close to the raid, and they should blow up without you needing to get aggro on them. If a couple split past you, that's when you want to use your taunt/aoe taunt (as long as it doesnt grab the LK... warn the MT before you do it just in case, so he can taunt back)

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Old 07/25/10, 12:50 PM   #948
Mielikinna
Von Kaiser
 
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Night Elf Druid
 
Medivh
When your raid moves across the platform, have them converge on a single spot, so all the spirits are moving towards the same spot. This clumps them up nicely for you to break them.


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Old 07/25/10, 5:55 PM   #949
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
They do, and the spirits are converged on one spot, they are just too high up.

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Old 07/26/10, 3:19 AM   #950
Rhy
Von Kaiser
 
Night Elf Druid
 
Maelstrom (EU)
Just tell the raid to be further away, as close to the edge as possible. Also, you should not be further than ~10 yards in front of the boss. Their explosion range is not that big. That guarantees you that the spirits will be low enough to get soaked. And try to jump :P I have done in only once myself (successfully) so I can't comment if it helps or not, but try jumping. You never know...

Or to try and explain it better, it should look something like this:

Spirits --------> You --10 yards--> Boss --> MT --> Raid

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Old 07/26/10, 5:22 PM   #951
Hezkezl
Glass Joe
 
Tauren Druid
 
Vashj
If the spirits are too high above the ground when they get to the raid, it means your raid is not far enough away from where they spawned, simple as that. Having the MT kite him from one edge of the platform (let's say west) to the other side (east) is the easiest way to guarantee that they'll be down far enough. If the LK starts spawning spirits in the middle of his room/platform, then things will definately get a bit tricky.. MUCH better to have him on one of the edges.

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Old 07/26/10, 11:48 PM   #952
Mielikinna
Von Kaiser
 
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Night Elf Druid
 
Medivh
I have had positive results jumping, sometimes you just need that extra bit to get them. I recommend trying it. Another option if you are having issues getting spirits low is to do a bit of a kite, but the group must remain together, so it's much riskier and prone to error.


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Old 08/01/10, 4:52 PM   #953
KyppofDD
Glass Joe
 
Tauren Druid
 
Kilrogg
Just before Arthas goes into the transition for Frostmourn's room, have the MT drag him near the center of the room with his (the tank's) back away from the raid. The raid should be near one edge. When you come out of Frostmourn's room, have the MT drag Arthas to the edge, opposite the raid. This gives you the entire platform of room between tank and raid. Hunters should be dropping traps right in the middle. When Arthas starts casting spirits, the MT can run to the other side, forcing Arthas across the middle to activate the traps, and leaving the spirits far away. With a druid as the MT, you can shift to cat form and make the distance across quickly.

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Old 08/17/10, 2:11 AM   #954
grumpylock
Glass Joe
 
Night Elf Druid
 
Frostmourne
I have a question regarding bear rotation (apologies if it is a little late in the cycle, Cata out soon and all) ...

According to the Druid Simple Questions/Simple Answers (Druid: Simple Questions/Simple Answers -- Now with FAQ!!) the tanking rotation is noted as such ::


Q: What is the best single target threat rotation?
A: Mangle when off cooldown, Faerie Fire when off cooldown, maintain a 5 stack of Lacerate, Swipe otherwise. Maul should be use always because it does not trigger the global cooldown.

However I was told by a druid tank on my server not to use FF every cooldown as it is better to use mangle -> lacerate [5 stack] -> swipe.

I decided to investigate a little further to see if this was true and I saw a few posts throughout this thread that people only use FF at the start of the fight and refresh it if necessary, however I haven't been able to find any generally accepted answer either way. Has this changed recently? or is the above rotation still generally the best?

If someone could clarify this for me that would be great. I am talking about single target tanking here.

Cheers.

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Old 08/17/10, 5:11 AM   #955
Gruturistic
Von Kaiser
 
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Night Elf Druid
 
Lightbringer (EU)
Originally Posted by grumpylock View Post
However I was told by a druid tank on my server not to use FF every cooldown as it is better to use mangle -> lacerate [5 stack] -> swipe.

I decided to investigate a little further to see if this was true and I saw a few posts throughout this thread that people only use FF at the start of the fight and refresh it if necessary, however I haven't been able to find any generally accepted answer either way. Has this changed recently? or is the above rotation still generally the best?

If someone could clarify this for me that would be great. I am talking about single target tanking here.

Cheers.
You can easily find out for yourself. Open KTM, go against a mob with sufficient health, check how much threat a single mangle, a single swipe, a single lacerate, a single FFF give you. Careful not to have autoattacks ruin your results.

(hint: FFF is good. It's second only to Mangle)

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Old 09/06/10, 4:25 PM   #956
• moz
Get off my lawn.
 
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Tauren Druid
 
Mal'Ganis
The last few posts (now gone), which amount to "what mods do I use so I can see debuffs" is not really something that should appear in this thread. Additionally, given that the original post was infracted, I recommend initiating/continuing this discussion in the UI and Addons forum as there is nothing here that specifically pertains to feral tanking.

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Old 09/09/10, 5:00 AM   #957
Sidelvar
Glass Joe
 
Troll Hunter
 
Executus
I have read the post since release of RS and have not seen any mention of the Petrified Twilight Scale for ICC tanking. With my specific trinkets it would be replacing the Black Heart. Any thoughts on the benefit of the up time of the 7kish armor opposed to the static 2282?

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Old 09/20/10, 12:30 AM   #958
Lobonija
Von Kaiser
 
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Troll Mage
 
Akama
Originally Posted by Sidelvar View Post
I have read the post since release of RS and have not seen any mention of the Petrified Twilight Scale for ICC tanking. With my specific trinkets it would be replacing the Black Heart. Any thoughts on the benefit of the up time of the 7kish armor opposed to the static 2282?
Petrified Twilight Scale is much better than The Black Heart. The stamina is eclipsed by the armor bonus, and the dodge proc at <35% HP should be taken into account as well. Petrified Twilight Scale is far superior in terms of TTL.

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Old 10/14/10, 9:48 PM   #959
♦ Carebare
::stare::
 
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Tauren Druid
 
Mal'Ganis
Closing this. Most of the thread is not patch relevant. Please use the appropriately labeled thread.

<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.

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