Here is a WOL for Hardmode XT (Our second kill). DPS has gotten harder now that all the warriors have switched to fury. World of Logs - Real Time Raid Analysis
Long fight--kill was 11 seconds before enrage.
1 Light bomb (dropped all buffs then)
3 Hysterias. Interesting that they all lined up with bezerk unintentionally. Lined up the first, use on cooldown.
Armor Pen gemmed to the soft cap + grim toll.
Mostly UD25 gear; nothing from 25 man hardmodes or ToC.
I was using a ArP elixir and +AP food instead of a flask.
Using Power Auras and BadKitty
I think I might be too conservative with the FBs, I only did 9 (about 1 per minute) and felt like I was often bleeding off energy at 5 combos. Rake uptime is also pretty bad.
No time to really help you analyze it closely but it does appear you are being too conservative with FBs. Here is a log where I did 19 in the same timeframe you did 9 (assuming our gear isn't nearly that dissimilar).
No time to really help you analyze it closely but it does appear you are being too conservative with FBs. Here is a log where I did 19 in the same timeframe you did 9 (assuming our gear isn't nearly that dissimilar).
Thank you, that's very interesting. It's rare to be able to compare logs with someone in a similar fight, with similar gear. You did about 500 DPS more than me with a few differences:
- You have better rings, pants, an idol from ToC/Badges
- You're using all epic gems, I'm still half and half. Mea culpa.
- You have 3/5 improved bite
- Your fight was slightly shorter
- You had a manglebot
+ I had 3 hysterias
With all that said, it seems that if I had done 19 bites instead of 9, but traded your rip uptime (76%) for mine (89%), that would be a small net gain of damage. I'll start doing bites with less time on rip.
No time to really help you analyze it closely but it does appear you are being too conservative with FBs. Here is a log where I did 19 in the same timeframe you did 9 (assuming our gear isn't nearly that dissimilar).
Gear is obviously not as good as now, but 4t8, Vezax staff, Runestone.
Basically I prefer to shred away the extra energy instead of FB because it doesn't have 100% crit chance anymore and with all the movement that many fights have, its easier to maintain a cleaner rotation and you don't have to scramble to get enough points to keep all your buffs/debuffs up. You'll notice how many more shreds I got in than you did. My fight was ~40 seconds shorter and I did 140 shreds to your 119. You'll also notice that my rip uptime is higher, due to a cleaner rotation, having 5CP almost always available.
Basically I prefer to shred away the extra energy instead of FB because it doesn't have 100% crit chance anymore and with all the movement that many fights have, its easier to maintain a cleaner rotation and you don't have to scramble to get enough points to keep all your buffs/debuffs up. You'll notice how many more shreds I got in than you did. My fight was ~40 seconds shorter and I did 140 shreds to your 119. You'll also notice that my rip uptime is higher, due to a cleaner rotation, having 5CP almost always available.
Anyhow, just my thoughts.
Earlier I made a foolish mistake thinking I could napkin-math convert lower rip uptime into more bites. Forgot about the extra shreds.
This makes me happier with my rotation; I realize that if I just converted mangle energy to shreds, it makes for a pretty respectable DPS increase.
How do you get your warriors to stay Arms now that fury is scaling so much better?
Basically I prefer to shred away the extra energy instead of FB because it doesn't have 100% crit chance anymore and with all the movement that many fights have, its easier to maintain a cleaner rotation and you don't have to scramble to get enough points to keep all your buffs/debuffs up.
...
You'll notice how many more shreds I got in than you did.
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You'll also notice that my rip uptime is higher, due to a cleaner rotation, having 5CP almost always available.
I agree with this, though having 5 CP for rip is more a matter of foresight than trying to keep 5 CP as much as possible.
My thinking about bite consists of comparing the damage gained by a 5 cp bite over a shred, versus the damage lost from rip downtime. My average shred is around 9500 dmg, average bite crit is about 16k. Rip ticks average about 4000, so missing one rip tick on a bite is a small dps gain, losing two rip ticks is a (small) dps loss. This is with 0/5 feral aggression. I try to bite when I can avoid rip downtime, but I'm not aggressive about it. A recent parse:
A long kill to say the least, though I somehow didn't get any bombs. I don't use FBN, but I use badkitty for timer bars. (Am I correct that this is 90% rip uptime?) We usually have an arms warrior for tough fights, probably personal preference on his part.
My current project with cat is trying to clearcasting bite at high energy.
Gear is obviously not as good as now, but 4t8, Vezax staff, Runestone.
Basically I prefer to shred away the extra energy instead of FB because it doesn't have 100% crit chance anymore and with all the movement that many fights have, its easier to maintain a cleaner rotation and you don't have to scramble to get enough points to keep all your buffs/debuffs up. You'll notice how many more shreds I got in than you did. My fight was ~40 seconds shorter and I did 140 shreds to your 119. You'll also notice that my rip uptime is higher, due to a cleaner rotation, having 5CP almost always available.
Anyhow, just my thoughts.
Interesting. I kind of like the idea of either aggressively going for FB or almost not using it at all. Although, with no FB and a manglebot it seems like our rotation (as it were) could become somewhat overly simple and boring (kinda combat rogue-like)(?). Our dps is very similar once you account for the time difference and the 15 mangles I did after our arms warrior exploded. It would definitely within the rng range I see for this fight for both feral and other dps classes (taking into account small gear differences, fight time, innervates cast, etc).
Interesting. I kind of like the idea of either aggressively going for FB or almost not using it at all. Although, with no FB and a manglebot it seems like our rotation (as it were) could become somewhat overly simple and boring (kinda combat rogue-like)(?). Our dps is very similar once you account for the time difference and the 15 mangles I did after our arms warrior exploded. It would definitely within the rng range I see for this fight for both feral and other dps classes (taking into account small gear differences, fight time, innervates cast, etc).
Yeah, fights like XT, I prefer to keep things simple. The most annoying is getting a light/gravity bomb and having buffs/debuffs drop because you must move away. However on boss fights like Vezax (no kiting), there is zero movement and I am more prone to FB when I have enough time to keep SR/RIP up between bites.
Any advice on how to get past that stingy rogue at the top. Or any advice how to get my Rip/Rake above 60% upkeep, i feel i couldve done a bit better keeping those 2 up instead of FB.
Any advice on how to get past that stingy rogue at the top. Or any advice how to get my Rip/Rake above 60% upkeep, i feel i couldve done a bit better keeping those 2 up instead of FB.
Your Rip/Rake uptime valor is low.
For example : on this WoL report I keep them up 85% rip and 70% rake.
Our damages done are very close (1.23-1.25M).
edit : Differences finds:
- 26 clearcasting for me instead of 14 for you.
- me 1 heroism
Any advice on how to get past that stingy rogue at the top. Or any advice how to get my Rip/Rake above 60% upkeep, i feel i couldve done a bit better keeping those 2 up instead of FB.
My advice would be to be much less agressive on those FB's, if you go to buffs cast and click on rip you can see huge gaps in your uptime which probably is because you FB'd instead of ripped. To put that in perspective, in your parse:
Rip, 34502 damage per application, 1150 damage per energy
FB, 16009 damage per application, 457 damage per energy
Two more rip's instead of FB would have gotten you in spitting distance of the top spot.
In regards to your rake uptime, in your case rake is still a lot better than shred so should have priority:
Rake, 7724 damage per application, 221 damage per energy
Shred, 7587 damage per application, 181 damage per energy
Realisticly you can easily aim for 75-80% uptimes on both rake and rip.
DPS: 6949
SR Uptime: 91 %
Trauma Uptime: Arms warrior had it up the whole time.
Rip Uptime: 89 %
Rake Uptime: 69 %
3 Ferocious Bites during Beserk
I feel I did very poorly, I am not sure why though, having my SR down so much angers me because I must have had lag from Debuffs because I usually never let it fall.
I think I could have beaten the Rogue if I wouldnt have let SR fall during my second besker near the end of the fight where I was just shred spamming.
DPS: 6166
SR Uptime: 94.5%
Mangle Uptime: 100% (Trauma was up by a warrior)
Rip Uptime: 80.5 %
Rake Uptime: 76.4 %
In rawr my theorical DPS is around 7200+, I would like to improve my DPS on bosses like Ignis. I try to keep SR, Rip, Rake the most I can but in my opinion my DPS is too low. Do you have any advices to reach this Theorical DPS ?
DPS: 6166
SR Uptime: 94.5%
Mangle Uptime: 100% (Trauma was up by a warrior)
Rip Uptime: 80.5 %
Rake Uptime: 76.4 %
In rawr my theorical DPS is around 7200+, I would like to improve my DPS on bosses like Ignis. I try to keep SR, Rip, Rake the most I can but in my opinion my DPS is too low. Do you have any advices to reach this Theorical DPS ?
It's odd that your white damage is so low. Usually the percentages for overall DPS come out to be melee first then shred. Were you out of melee range often?
It's odd that your white damage is so low. Usually the percentages for overall DPS come out to be melee first then shred. Were you out of melee range often?
His melee looks fine to me. I generally have shred as my highest damage by a couple percent. Perhaps you just don't shred enough?
It's odd that your white damage is so low. Usually the percentages for overall DPS come out to be melee first then shred. Were you out of melee range often?
Two things I can see. First is that he doesn't have to provide his own Mangle debuff. I usually do, which lowers my damage from Shred below my white damage, but if I add my Mangle and Shred damage together they usually end up higher than white damage even before accounting for the fact that using that energy on all Shreds would be even more damage.
The second is that he doesn't appear to have a 20% haste buff. The only death knight in the raid was blood and the only shaman was elemental and probably dropping WoA (although I can't find anyone getting either WF or WoA. Maybe he didn't drop an air totem at all, or I just fail at WoL). A loss of 20% haste would significantly skew the percentage of your damage that comes from white attacks.
First time playing feral in a raid. I feel I didn't do too bad, I did DC on jaraxxus though so thats why my dps wasn't up to par there. I'm outgeared by most of my guildmates by quite a bit, my mainspec was boomkin until just recently. So I'm gearing up :
One night in Ulduar. Any comments, no matter how small or how self-evident you might think it would be, is appreciated, since I really don't know where to start analyzing my own performance, or even which fight to look at since there are so many gimmicks and whatnot.
Thank you, that's very interesting. It's rare to be able to compare logs with someone in a similar fight, with similar gear. You did about 500 DPS more than me with a few differences:
- You have better rings, pants, an idol from ToC/Badges
- You're using all epic gems, I'm still half and half. Mea culpa.
- You have 3/5 improved bite
- Your fight was slightly shorter
- You had a manglebot
+ I had 3 hysterias
With all that said, it seems that if I had done 19 bites instead of 9, but traded your rip uptime (76%) for mine (89%), that would be a small net gain of damage. I'll start doing bites with less time on rip.
I think you did very well, not having a mangle bot is pretty big. When you don't have to keep it up your obviously getting more of your more efficient DpE skills in as opposed to using that energy on mangle. You could argue that it's slightly less combo point generation though. Still a large dps factor.
DPS: 7,751
SR Uptime: 92%
Mangle Uptime: 100% (Trauma was up by a warrior)
Rip Uptime: 85 %
Rake Uptime: 84 %
I had my 2pc T9 for the first time during this too. I also dropped all Armor Pen gems, and went straight Agility everywhere. I dont know what helped the most, but I saw a giant increase in dps for this fight.