
Originally Posted by Skratchh
Since 3.2 came out I have struggled to maintain 5k dps on average on a raid mob. I am using the same rotation as i always done. I have regemmed agility to see if that would help me out. It seems to have improved a bit on my dps. For example on normal mode Beasts i can pull 5500 no problem. On heroic I drop to around 4800. So I think maybe my problem is energy management. I seem to be starving for it. I do use the mod face mauler to help with the rotation.
This worries me as I am always been in top 5 in dps now I struggle to be in the top ten on most fights. I know we have taken a hit but I seem to be in a rut of some sorts. So maybe others are having similar issues or maybe it is just gear. So I bring this to the community here for help. Please don't need flames or hey I do 9k and you stink. I have always been a very good player and student of the game. So someone could give me some pointers I really appreciate it. I have read the threads as in how to dps etc... It is something beyond the obvious and was hoping someone had similar problem but corrected it. Thanks for the help.
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I couldn't sum this up any better for myself. I'm in an extremely frustrating position, and currently looking for a new guild that has cleared ToGC 25. My DPS as of late has become pitiful to what it once was. I also realized that we have been hit with the nerf-stick, but this feels like something more. Unfortunately most of the logs I see of druids doing well comprise of massive aoe swipe fights, or near-BiS gear. Neither can help me very much. This is a report from a fairly recent ToGC10 run with a fairly melee-stacked group. I'm agility gemmed, with Blood of the Old God and DM:G for trinkets. I've spent countless hours going through logs, and my only weak point seems to be bleed uptime. That said, it seems impossible as a manglebot to keep a decent uptime on everything.
World of Logs - Real Time Raid Analysis
My only question from reading recent posts on here: Is berserking near the beginning of the fight nearly mandatory? If so, is it that way in order to get all of our debuffs up in a timely fashion?
It seems for me that it's an uphill struggle from the start without berserk. You put up a quick SR, and you've barely started generating points for rip when mangle and rake are both falling. So you squeeze off 5 for the rip, and you're dead at like zero energy with SR already falling off. How can you expect to fit in 3 shreds for that rip when you have to keep applying mangle / rake?
Sorry, I don't want to sound whiny, it's just very frustrating.. as I said earlier.