
Originally Posted by Allev
Except for how blatantly under-itemized this item is. The only way for it to be properly itemized right now is to have a fast ICD. The "on crit" proc won't change uptime much, since even at equal proc chance to "on hit" trinkets, the variance isn't more than a few seconds.
One of a few things is true:
- The ICD is lower than other trinkets.
- Blizzard failed at the tooltip on this item.
- Blizzard failed at itemizing this item.
- Blizzard failed at itemizing both [Grim Toll] and [Mjolnir Runestone], and possibly all melee trinkets.
Yes, it's all speculation as to which of the above is true. But it's pretty certain that one of them is true. And by speculating on how Blizzard does the "right" thing (implementing a lower ICD, fixing the proc/tooltip, nerfing GT/MR, etc) we can give good feedback. It's important to quantify how broken it is, even with the information we already know. If anything, just so that we can develop positive feedback for Blizzard so they can fix it for Live.
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Well it wouldn't be the first item on a PTR to have placeholder stats on it being under or over budget by large amounts.
I agree with you that providing them good feedback on the PTR will help the items turn out desirable but that isn't what was happening when this was brought up. You need data on something to provide good feedback, what we had going on initially was speculation on speculation. In the last twelve hours it looks like we have some data to actually work with, four days ago when it was brought up we had none.
Now based on the wowhead data confirming a 10% proc chance and the comments indicating a 30 second cool down I put it into Rawr 2.2.27 to see where it sits.
My cat gear isn't horrible but it also isn't BiS, until last night I was still using Grim Toll and 2pT8 which has me at hit cap (with squid) and three over expertise cap. Most of my gems are agility with recent pieces getting ArP, I haven't updated my Rawr profile yet so this is what I am comparing with.
Looking at the trinket slot I have Grim Toll in,
[Darkmoon Card: Greatness] in the other slot, the three relevant trinkets are rated:
Keep in mind this is with
my character so not a definite,
this is how it is, rank. I have 416 ArP in this setup and 25 man raid I normally get setup in Rawr.
Just noting here that both versions of Death's Verdict are above the Runestone, the ilvl 245 one only by 13dps.
Swapping my gear around to accommodate
[Mjolnir Runestone],
[Gloves of the Silver Assassin] and
[Leggings of the Broken Beast] the trinket ranks change to:
The two columns are only changing the gems in the two new pieces, not all of my gear.
In this setup the ilvl 245
[Death's Verdict] is only seven ahead with agility gems and two behind with ArP gems. The ilvl 258
[Death's Verdict] is ahead by another 55ish dps and is what I would ideally like to replace my
[Darkmoon Card: Greatness] with.
Looking at that it appears they have done rather well with the new ArP proc trinket.
As others have noted we will have a lot more ArP on the new gear so this trinket will become an upgrade for Runestone users as we get better gear and go over the soft cap. Personally I like the shorter internal cool down as your DPS won't fluctuate as much with and without the proc.