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05/23/10, 5:25 PM
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#851
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Sell puts!
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I'm trying to move the "you must be behind your target" messages out of the Blizzard frame and into MSBT's message frame. Does anyone know the variable name of the chat window in which said message is sent to? I would be overriding the AddMessage function to accomplish this.
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The Washington Post helps perpetuate a common and pernicious misreading of the decision, referring to "the Supreme Court’s judgment that corporations have the same rights as people when it comes to political speech." What the Supreme Court actually said is that people do not lose their free speech rights when they organize as corporations, including nonprofit interest groups as well as businesses.
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05/24/10, 10:48 AM
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#852
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Von Kaiser
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On the topic of being behind and using Shred.
Anyone had success in creating a Macro that trys to cast Shred and if fails casts Mangle (Cat)? I tried around for like half an hour, no success. Any idea?
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05/24/10, 10:59 AM
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#853
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Great Tiger
Night Elf Druid
The Maelstrom (EU)
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Yes. The idea is to scratch your idea. Conditionals based on position can not be used in a macro.
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Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
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05/31/10, 10:37 AM
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#854
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Glass Joe
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New Question
New question for analyzing performance:
Our guild runs WoL every raid. I run my personal damage meters. Is there a way to get WoL to show FBs on the graphic display? I only see them on the table data. If not, is there another tool someone could suggest? I asked this question to my guild and on the WoL forums but have not gotten any useful replies.
I have been making an effort to use a few (not many) FBs than I used to. I occasionally let a DOT drop off and I would like to see if there is a correlation between bites and losing the DOTs during my post-raid analysis. As it is, I don't know if the DOTs are dropping due to target changing/movement or due to CP starvation from FBs.
Related: anyone have the reference for the break even FB/Rip point for high ARP gearing (1350ish)? The Rawr numbers are expressed in DPE. Is there a way to look at it as damage per combo point? I thought the "Rip is ALWAYS better than FB" rule is less true in T10 than it was back in Naxx/Uld.
Thanks from a first time poster.
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05/31/10, 12:51 PM
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#855
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King Hippo
Night Elf Druid
Dragonblight
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Originally Posted by Maldirge
New question for analyzing performance:
Our guild runs WoL every raid. I run my personal damage meters. Is there a way to get WoL to show FBs on the graphic display? I only see them on the table data. If not, is there another tool someone could suggest? I asked this question to my guild and on the WoL forums but have not gotten any useful replies.
I have been making an effort to use a few (not many) FBs than I used to. I occasionally let a DOT drop off and I would like to see if there is a correlation between bites and losing the DOTs during my post-raid analysis. As it is, I don't know if the DOTs are dropping due to target changing/movement or due to CP starvation from FBs.
Related: anyone have the reference for the break even FB/Rip point for high ARP gearing (1350ish)? The Rawr numbers are expressed in DPE. Is there a way to look at it as damage per combo point? I thought the "Rip is ALWAYS better than FB" rule is less true in T10 than it was back in Naxx/Uld.
Thanks from a first time poster.
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I asked the same thing on the WoL forums about getting FB's shown on the time line, I think it was something they would like to do but the list was very long. The best suggestion I can offer you is to show the Predator's Swiftness buff, it isn't perfect but with a bit of thought you can generally pick what each version was caused by.
I haven't seen any numbers done on the Rip:FB break point but, from memory, after the last ArP rating change FB wasn't ever expected be better than a Rip. Maybe some of the numbers wizards can give you something more concrete though.
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05/31/10, 3:33 PM
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#856
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Von Kaiser
Night Elf Druid
Silvermoon (EU)
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Check your average tick of rip and multiply it by 11.
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06/01/10, 3:41 AM
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#857
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Glass Joe
Tauren Druid
Alleria (EU)
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The question is not, if FB is better than Rip (this should never be the case). Instead compare the average Rip tick to the average FB so that you can see how many Rip ticks you can loose for a FB to still have a damage increase overall.
For me it comes to a ratio of about 5:1 which means losing less than 10 seconds Rip uptime for a FB is a damage gain (with about 1300 ArP).
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06/01/10, 5:21 PM
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#858
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Glass Joe
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OK I understand the trade off- tick of Rip vs. FB, but I'm trying to analyze the data post fight. I'll check out the Predator's Swiftness Buff as a guide as mentioned above. Otherwise, I'm stuck trying to keep tally mid-fight with "FB! Oh Dang! Now I'm CP starved for what feels like forever." Anecdotal data is not what I'm looking for.
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06/04/10, 12:13 PM
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#859
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Piston Honda
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After doing a bit of a search it does not appear this topic has come up in this thread. Last week, a user of RAWR posted an issue saying that RAWR did not support the enchant Black Magic for kitty and bear druids. Logically speaking this should not be the case but he asserted that Black Magic does work for Kitty and bear druid through shreds, mangles, and maul. However it appears to be catches to those. BM works on Shreds and Mangle for kitty in any or no spec. Mangle and Maul for Bears only works if you have the talent "Infected Wounds." Astrylian went on to say:
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Some quick testing of the proc value in Rawr shows it losing to Mongoose... until you're crit capped, then it starts winning. Interesting
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I personally did some testing of my own to see what else would proc the enchant and I found the ones mentioned are the only ones that proc the enchant. Granted these were quick 2-3 minute tests since I had to leave for work, but I do know rake and lacerate (both with and without IW) do not proc the enchant. I tried finishing moves such as FB, Maim, and Rip; but none seemed to proc the enchant as well.
I did try talking about this with a few guildies and they were skeptical of this enchant and was worried that this maybe a bug with Blizzard themselves. I have already posted a bug report on Blizzard's forums, but so far I did not get any response on the matter.
RAWR Issue that started all of this - Rawr - View Issue #17803: [Cat] Black Magic enchant not modelled
If you want, I do have a few screenshots of the tests showing what procced the enchant. I could post those later if people want confirmation.
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06/04/10, 12:51 PM
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#860
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Great Tiger
Night Elf Druid
The Maelstrom (EU)
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The discussion on MMO-Champion ( Black Magic Enchant might actually be useful to Ferals) might be interesting to you. Additionally, people are pointing out that the 2% haste from Mongoose might only be true if the player is level 70.
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Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
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06/04/10, 1:38 PM
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#861
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Von Kaiser
Night Elf Druid
Silvermoon (EU)
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I hadn't questioned the 2% haste from mongoose before so I tested it now. At 0 and at 901 haste rating mongoose gave 30 flat haste rating, or 1.19% haste.
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06/04/10, 2:27 PM
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#862
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Von Kaiser
Blood Elf Paladin
Staghelm
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Originally Posted by Hoofhearted
I hadn't questioned the 2% haste from mongoose before so I tested it now. At 0 and at 901 haste rating mongoose gave 30 flat haste rating, or 1.19% haste.
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According to the spell data from the proc ( Lightning Speed) it is a flat 30 haste rating regardless of character level, so the actual haste percent gained does scale by level. That makes it around 2% haste at 70, but closer to 1% at 80.
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06/04/10, 4:10 PM
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#863
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Piston Honda
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Ok, let's put this in perspective, at lvl 70 each haste rating cost 15.76923275 per percent. if Mongoose gave 30 Haste rating that would equate to 1.9024 haste rating right there.
Now let's look at lvl 80. Each haste rating costs 32.78998947. At 80 the 30 haste from the enchant would only give .9149 Haste. However, the proc is supplying 1.19% haste, a .27% haste increase.
So either a .27% Haste was added at 70 as well as it does for lvl 80, or there is a scaling factor to the extra haste provided by the enchant.
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06/04/10, 4:54 PM
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#864
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Bald Bull
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So either a .27% Haste was added at 70 as well as it does for lvl 80, or there is a scaling factor to the extra haste provided by the enchant.
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As is clear in the above thread, the 30% haste stat buff for ferals that was introduced later in the expansion wasn't taken into account; if you do that, it works out perfectly as +30 haste.
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06/05/10, 5:37 AM
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#865
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Glass Joe
Tauren Druid
Nera'thor (EU)
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Originally Posted by sadris
I'm trying to move the "you must be behind your target" messages out of the Blizzard frame and into MSBT's message frame. Does anyone know the variable name of the chat window in which said message is sent to? I would be overriding the AddMessage function to accomplish this.
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could this help you ?
/run UIErrorsFrame:Hide();
you have to run this each time you start the game. i have a macro for it.
removes all error messages, the red ones in the upper middle of the screen like "you must be behind your target".
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06/10/10, 7:51 AM
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#867
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Glass Joe
Tauren Druid
Stormreaver (EU)
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I've a rather simple question that I can't yet answer with my knowledge. If I apply Rip without having Savage Roar up, does the bleed lose 30% of its damage IF HOWEVER I've applied the Savage Roar right after when I used Rip, or does it run the whole duration without refreshing SR?
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06/10/10, 8:05 AM
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#868
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Glass Joe
Tauren Druid
Bloodhoof (EU)
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Originally Posted by Kzya
I've a rather simple question that I can't yet answer with my knowledge. If I apply Rip without having Savage Roar up, does the bleed lose 30% of its damage IF HOWEVER I've applied the Savage Roar right after when I used Rip, or does it run the whole duration without refreshing SR?
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Rips damage is determined by the buffs you have at the time of application. So no it won't get affected if you buff yourself with Savage Roar afterwards.
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06/10/10, 9:07 AM
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#869
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Von Kaiser
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I think that "was" how it used to be and is not anymore. Check it out yourself at a dummy with some Scrolling Combat Text.
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06/11/10, 6:02 AM
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#870
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Glass Joe
Tauren Druid
Stormreaver (EU)
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Originally Posted by Moonpie
Rips damage is determined by the buffs you have at the time of application. So no it won't get affected if you buff yourself with Savage Roar afterwards.
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Can someone confirm this, because it seems a little absurd thinking of how many times you apply your bleeds in a situation while not having SR up.
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06/11/10, 6:22 AM
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#871
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Glass Joe
Night Elf Druid
Nordrassil (EU)
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Originally Posted by Kzya
Can someone confirm this, because it seems a little absurd thinking of how many times you apply your bleeds in a situation while not having SR up.
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I can't see any reason why you would do this, and you should never be applying rip or rake without SR up. If you need to clip SR, or SR with fewer CPs, then thats what you do, but you don't apply bleeds without SR. In all reality, you shouldn't even be shredding without an SR up.
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06/11/10, 7:06 AM
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#872
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Piston Honda
Human Priest
Sporeggar (EU)
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Originally Posted by Kzya
Can someone confirm this, because it seems a little absurd thinking of how many times you apply your bleeds in a situation while not having SR up.
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Exactly 0. A few seconds before SR starts going down go stack combo points and reapply it without allowing it to drop even for 0.1 seconds. If you have enough cps, pool energy until you can refresh it. If you have both cps and energy, drop some shred to not get energy capped and still make sure SR never drops.
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06/11/10, 3:09 PM
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#873
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Glass Joe
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Originally Posted by Maldirge
New question for analyzing performance:
Our guild runs WoL every raid. I run my personal damage meters. Is there a way to get WoL to show FBs on the graphic display? I only see them on the table data. If not, is there another tool someone could suggest? I asked this question to my guild and on the WoL forums but have not gotten any useful replies.
I have been making an effort to use a few (not many) FBs than I used to. I occasionally let a DOT drop off and I would like to see if there is a correlation between bites and losing the DOTs during my post-raid analysis. As it is, I don't know if the DOTs are dropping due to target changing/movement or due to CP starvation from FBs.
Related: anyone have the reference for the break even FB/Rip point for high ARP gearing (1350ish)? The Rawr numbers are expressed in DPE. Is there a way to look at it as damage per combo point? I thought the "Rip is ALWAYS better than FB" rule is less true in T10 than it was back in Naxx/Uld.
Thanks from a first time poster.
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You want to use the Analyze feature
World of Logs - Real Time Raid Analysis
Set the Filter to '3 points soften'
Uncheck everything except Rip and FB
You should end up with something like this

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06/11/10, 7:02 PM
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#874
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Von Kaiser
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SR is top priority, 33%(with glyph) isn't negligible.
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06/17/10, 8:49 PM
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#875
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Von Kaiser
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I tried out Black Magic over the course of two weeks: Week 1 Week 2
Looking at Saurfang, Rotface, and Festergut, the uptime of Black Magic varies between 18.0% and 24.4% with an average of 20.35%. I used my stat weights on Rawr and It ended up needing about 38% uptime on mongoose for it to be equivalent (I used 120 agi and 30 haste rating for the mongoose proc). Unfortunately, simcraft has been crashing on me so I wasn't able to do any calculations with simcraft. I think Rawr still assumes that 5% of white attacks must be hits and therefore values crit and agility less than simcraft (I was using 2.3.18).
Looking at movement fights, Black Magic tends to have a much higher uptime proportionally than mongoose (not surprising due to an ICD instead of PPM mechanic). Does anyone else have any parses or info about Black Magic?
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