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Old 03/04/10, 12:56 AM   #706
Neonjoe
Glass Joe
 
Tauren Druid
 
Ner'zhul
Has there been anyone that has correctly modeled the DPS of Tiny Abom in a Jar for feral druids?

The current rawr build only calculates the hit rating for the dps.

I tried changing the proc to build stacks and then fire a static 2k physical damage, but even that will not model.

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Old 03/04/10, 9:40 AM   #707
Deathwing
Bald Bull
 
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Orc Warrior
 
Black Dragonflight
Originally Posted by Pnutt View Post
Assuming you haven't read the "for dummies" thread and are using the standard cookie cutter spec.

Make sure you are using shred on OOC proc's[/url]
I think this has actually been proven as false through the simcraft thread. Can anyone else confirm?

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Old 03/04/10, 10:57 AM   #708
Mihir
Piston Honda
 
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Pandaren Monk
 
The Maelstrom (EU)
Originally Posted by Deathwing View Post
I think this has actually been proven as false through the simcraft thread. Can anyone else confirm?
Yep. Only use it on shred if it doesn't fuck up your normal priority list.

See Visualising the optimal cat rotation ingame

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Old 03/05/10, 10:54 AM   #709
Helistar
Von Kaiser
 
Night Elf Druid
 
Dalaran (EU)
Originally Posted by chetal View Post
No. You will never be able to mangle spam over shredding ever. Each shred that increases the duration of a rip is HUGE increase DPE wise. The new mangle glyph is pretty bad but could have its uses as a tanking glyph for more threat.
Actually, I have run a couple of simulations with my current cat configuration (1.3k arpen, ilvl 251 4T10, cryptmaker as weapon, almost all the rest ilvl264 non HM bis). The DPS change from the "classic" cycle to the mangle-spam is a lot less than what I expected.

What I did was simply to replace the shred glyph with the mangle glyph and then use the standard simulationcraft rotation (which while not being the absolute best, it's very close nevertheless), replacing shred with mangle and removing the rip-extension-shred action line.

"classic": 11698 dps
mangle-spam: 11031 dps.

It's a 5.7% loss, sure, but the advantage you gain is that the positioning requirements are relaxed. Also, if you're not taking advantage of the rip extension, the difference will be even lower (for example a Valithiria-like many-adds fight). It may not be worth switching over all the time, but respec in some special cases may turn out useful.

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Old 03/05/10, 11:01 AM   #710
Freedom
Glass Joe
 
Tauren Druid
 
Sunstrider (EU)
Has anyone modeled the effect of using 2xT6 on the above post, could the reduced mangle cost and possibility for more FB's outweigh the stats lose of two items?

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Old 03/05/10, 11:51 AM   #711
Bonemage
Von Kaiser
 
Tauren Druid
 
Balnazzar
Originally Posted by Helistar View Post
It's a 5.7% loss, sure, but the advantage you gain is that the positioning requirements are relaxed. Also, if you're not taking advantage of the rip extension, the difference will be even lower (for example a Valithiria-like many-adds fight). It may not be worth switching over all the time, but respec in some special cases may turn out useful.
If you choose to ignore positioning requirements the dps drop will likely be a lot steeper as you add a lot of parries to the hit table. The only fights where it is at all viable for a cat is a fight like Valithiria with quick add switching like you mention or Kologarn where you are unable to position behind the boss.

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Old 03/05/10, 1:44 PM   #712
Jone
Piston Honda
 
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Night Elf Druid
 
Proudmoore
Originally Posted by Bonemage View Post
If you choose to ignore positioning requirements the dps drop will likely be a lot steeper as you add a lot of parries to the hit table. The only fights where it is at all viable for a cat is a fight like Valithiria with quick add switching like you mention or Kologarn where you are unable to position behind the boss.
Obviously standing behind a mob is best, but there are a lot of situations where you can pick up DPS by not having to care:
Thaddius when you were the same polarity of the tank
Yogg P3, if your guild stands by the door.
Portals on Jaraxxus hard, where finding the back of the portal is a major issue
Rotface, who constantly spins to cast
Iceblocks on Sindragosa if the person inside isn't facing in the direction of the things you need to LoS

Helistar isn't making a stupid statement here: an attack that _cannot_ be used from the front arc will be an unpreventable DPS loss on some fights in every instance of Wrath so far.

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Old 03/05/10, 1:58 PM   #713
dundermuffin
Glass Joe
 
Tauren Druid
 
Frostmane
I am surprised at how minimal the DPS loss is by dropping shred from the rotation, but that being said...keeping shred completely out of your rotation only makes sense on Kologarn. In every other fight, there is at least a few potential moments in which you will be behind a boss or mob. Taking that into account, you can mangle when you are not in position to shred and try to reposition yourself for shreds whenever possible, but it makes no sense at all to restrict your rotation to mangles exclusively. Except on Kologarn.

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Old 03/06/10, 4:02 AM   #714
gcbirzan
Bald Bull
 
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Human Paladin
 
Darksorrow (EU)
Originally Posted by Jone View Post
Rotface, who constantly spins to cast.
I disagree here. I think shred is better for Rotface than mangle, BECAUSE he turns around a lot, it protects you from possibly losing DPS by getting parried. Delaying a shred for half a second isn't as big a loss as getting a parry and losing a GCD and energy.

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Old 03/06/10, 1:45 PM   #715
Walfurion
Glass Joe
 
Tauren Druid
 
Skullcrusher
on the topic of Mongoose vs Berserking vs Scourgebane.

what are the uptimes of these buffs in typical fights?

I get weird uptimes on various bosses. ranging from 18% to 55% for mongoose. especially on our BQL kill. My mongoose uptime is 0%, weapon wasn't broken either.

here's WoL World of Logs - Real Time Raid Analysis

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Old 03/07/10, 7:59 AM   #716
Dreamy0
Glass Joe
 
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Human Paladin
 
Frostmane (EU)
Originally Posted by gcbirzan View Post
I disagree here. I think shred is better for Rotface than mangle, BECAUSE he turns around a lot, it protects you from possibly losing DPS by getting parried. Delaying a shred for half a second isn't as big a loss as getting a parry and losing a GCD and energy.
The boss cannot parry while casting Slime Spray - Spell - World of Warcraft. And there is no problem with running behind him while casting and keep dpsing.

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Old 03/07/10, 8:06 AM   #717
gcbirzan
Bald Bull
 
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Human Paladin
 
Darksorrow (EU)
Originally Posted by Dreamy0 View Post
The boss cannot parry while casting Slime Spray - Spell - World of Warcraft. And there is no problem with running behind him while casting and keep dpsing.
I might be wrong, but I seem to recall bosses (and mobs in general) can parry while casting. That's hardly the point, as being in front of him while he's doing slime spray is not such a good idea anyway, I was talking about him turning to cast mutated infection.

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Old 03/09/10, 8:28 AM   #718
Heliousthegreat
Glass Joe
 
Night Elf Druid
 
Eonar
Originally Posted by gcbirzan View Post
I might be wrong, but I seem to recall bosses (and mobs in general) can parry while casting. That's hardly the point, as being in front of him while he's doing slime spray is not such a good idea anyway, I was talking about him turning to cast mutated infection.
In any rate, when he turns, you can reapply mangle debuff. Or energy pool while he's turned, so when he turns back around, you can start shred spamming again. Atleast this is what I do.


On another note. I was looking back at the BiS spreadsheet for Pizzola and I had noticed that she/he was gemming haste, I had thought haste was mearly a moot point, and shouldn't be gemmed for as a kitty(?). I checked, and had regemmed my gear on Rawr spreadsheet with some haste gems maintaining over 1200ArP and it was a DPS loss. Is anyone else able to shead some light upon this?

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Old 03/09/10, 8:36 AM   #719
Cluey
King Hippo
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Heliousthegreat View Post
In any rate, when he turns, you can reapply mangle debuff. Or energy pool while he's turned, so when he turns back around, you can start shred spamming again. Atleast this is what I do.


On another note. I was looking back at the BiS spreadsheet for Pizzola and I had noticed that she/he was gemming haste, I had thought haste was mearly a moot point, and shouldn't be gemmed for as a kitty(?). I checked, and had regemmed my gear on Rawr spreadsheet with some haste gems maintaining over 1200ArP and it was a DPS loss. Is anyone else able to shead some light upon this?
Think it through a bit.
If you are ArP, hit and crit capped what's left to put in your gem slots to increase your DPS?
Strength and Haste. So if it's a yellow socket with a decent bonus?

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Old 03/09/10, 11:43 AM   #720
Jone
Piston Honda
 
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Night Elf Druid
 
Proudmoore
Originally Posted by Heliousthegreat View Post
I checked, and had regemmed my gear on Rawr spreadsheet with some haste gems maintaining over 1200ArP and it was a DPS loss. Is anyone else able to shead some light upon this?
Ok, maybe I'm the only one who about bites through my tongue when Rotface spins around to cast Plague and I end up over-capping my energy. Still, I think you understand that an equal DPS rotation that isn't affected by positioning would be slightly higher DPS in practical situations because it was more flexible.

Haste stacks well with haste -- be sure you've turned on all raid buffs in Rawr to evaluate haste gemmings. Also, they may be using mongoose, which has a special non-linear relationship with other sources of haste.

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