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Old 05/31/10, 2:33 PM   #856
Hoofhearted
Von Kaiser
 
Night Elf Druid
 
Silvermoon (EU)
Check your average tick of rip and multiply it by 11.

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Old 06/01/10, 2:41 AM   #857
Isdochegal
Glass Joe
 
Tauren Druid
 
Alleria (EU)
The question is not, if FB is better than Rip (this should never be the case). Instead compare the average Rip tick to the average FB so that you can see how many Rip ticks you can loose for a FB to still have a damage increase overall.
For me it comes to a ratio of about 5:1 which means losing less than 10 seconds Rip uptime for a FB is a damage gain (with about 1300 ArP).

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Old 06/01/10, 4:21 PM   #858
Maldirge
Glass Joe
 
Tauren Druid
 
Shandris
OK I understand the trade off- tick of Rip vs. FB, but I'm trying to analyze the data post fight. I'll check out the Predator's Swiftness Buff as a guide as mentioned above. Otherwise, I'm stuck trying to keep tally mid-fight with "FB! Oh Dang! Now I'm CP starved for what feels like forever." Anecdotal data is not what I'm looking for.

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Old 06/04/10, 11:13 AM   #859
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
After doing a bit of a search it does not appear this topic has come up in this thread. Last week, a user of RAWR posted an issue saying that RAWR did not support the enchant Black Magic for kitty and bear druids. Logically speaking this should not be the case but he asserted that Black Magic does work for Kitty and bear druid through shreds, mangles, and maul. However it appears to be catches to those. BM works on Shreds and Mangle for kitty in any or no spec. Mangle and Maul for Bears only works if you have the talent "Infected Wounds." Astrylian went on to say:
Some quick testing of the proc value in Rawr shows it losing to Mongoose... until you're crit capped, then it starts winning. Interesting
I personally did some testing of my own to see what else would proc the enchant and I found the ones mentioned are the only ones that proc the enchant. Granted these were quick 2-3 minute tests since I had to leave for work, but I do know rake and lacerate (both with and without IW) do not proc the enchant. I tried finishing moves such as FB, Maim, and Rip; but none seemed to proc the enchant as well.

I did try talking about this with a few guildies and they were skeptical of this enchant and was worried that this maybe a bug with Blizzard themselves. I have already posted a bug report on Blizzard's forums, but so far I did not get any response on the matter.

RAWR Issue that started all of this - Rawr - View Issue #17803: [Cat] Black Magic enchant not modelled

If you want, I do have a few screenshots of the tests showing what procced the enchant. I could post those later if people want confirmation.

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Old 06/04/10, 11:51 AM   #860
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
The discussion on MMO-Champion (Black Magic Enchant might actually be useful to Ferals) might be interesting to you. Additionally, people are pointing out that the 2% haste from Mongoose might only be true if the player is level 70.

Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.

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Old 06/04/10, 12:38 PM   #861
Hoofhearted
Von Kaiser
 
Night Elf Druid
 
Silvermoon (EU)
I hadn't questioned the 2% haste from mongoose before so I tested it now. At 0 and at 901 haste rating mongoose gave 30 flat haste rating, or 1.19% haste.

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Old 06/04/10, 1:27 PM   #862
Vyra
Von Kaiser
 
Blood Elf Paladin
 
Staghelm
Originally Posted by Hoofhearted View Post
I hadn't questioned the 2% haste from mongoose before so I tested it now. At 0 and at 901 haste rating mongoose gave 30 flat haste rating, or 1.19% haste.
According to the spell data from the proc (Lightning Speed) it is a flat 30 haste rating regardless of character level, so the actual haste percent gained does scale by level. That makes it around 2% haste at 70, but closer to 1% at 80.

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Old 06/04/10, 3:10 PM   #863
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Ok, let's put this in perspective, at lvl 70 each haste rating cost 15.76923275 per percent. if Mongoose gave 30 Haste rating that would equate to 1.9024 haste rating right there.

Now let's look at lvl 80. Each haste rating costs 32.78998947. At 80 the 30 haste from the enchant would only give .9149 Haste. However, the proc is supplying 1.19% haste, a .27% haste increase.

So either a .27% Haste was added at 70 as well as it does for lvl 80, or there is a scaling factor to the extra haste provided by the enchant.

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Old 06/04/10, 3:54 PM   #864
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
So either a .27% Haste was added at 70 as well as it does for lvl 80, or there is a scaling factor to the extra haste provided by the enchant.
As is clear in the above thread, the 30% haste stat buff for ferals that was introduced later in the expansion wasn't taken into account; if you do that, it works out perfectly as +30 haste.

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Old 06/05/10, 4:37 AM   #865
Saktallar
Glass Joe
 
Tauren Druid
 
Nera'thor (EU)
Originally Posted by sadris View Post
I'm trying to move the "you must be behind your target" messages out of the Blizzard frame and into MSBT's message frame. Does anyone know the variable name of the chat window in which said message is sent to? I would be overriding the AddMessage function to accomplish this.
could this help you ?

/run UIErrorsFrame:Hide();

you have to run this each time you start the game. i have a macro for it.

removes all error messages, the red ones in the upper middle of the screen like "you must be behind your target".

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Old 06/05/10, 11:15 AM   #866
Thendariel
Glass Joe
 
Night Elf Druid
 
Steamwheedle Cartel (EU)
I have beter solution, use this mod:
ErrorMonster - Addons - Curse

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Old 06/10/10, 6:51 AM   #867
Kzya
Glass Joe
 
Tauren Druid
 
Stormreaver (EU)
I've a rather simple question that I can't yet answer with my knowledge. If I apply Rip without having Savage Roar up, does the bleed lose 30% of its damage IF HOWEVER I've applied the Savage Roar right after when I used Rip, or does it run the whole duration without refreshing SR?

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Old 06/10/10, 7:05 AM   #868
Moonpie
Glass Joe
 
Tauren Druid
 
Bloodhoof (EU)
Originally Posted by Kzya View Post
I've a rather simple question that I can't yet answer with my knowledge. If I apply Rip without having Savage Roar up, does the bleed lose 30% of its damage IF HOWEVER I've applied the Savage Roar right after when I used Rip, or does it run the whole duration without refreshing SR?
Rips damage is determined by the buffs you have at the time of application. So no it won't get affected if you buff yourself with Savage Roar afterwards.

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Old 06/10/10, 8:07 AM   #869
Umah
Von Kaiser
 
Tauren Druid
 
Rajaxx (EU)
I think that "was" how it used to be and is not anymore. Check it out yourself at a dummy with some Scrolling Combat Text.

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Old 06/11/10, 5:02 AM   #870
Kzya
Glass Joe
 
Tauren Druid
 
Stormreaver (EU)
Originally Posted by Moonpie View Post
Rips damage is determined by the buffs you have at the time of application. So no it won't get affected if you buff yourself with Savage Roar afterwards.
Can someone confirm this, because it seems a little absurd thinking of how many times you apply your bleeds in a situation while not having SR up.

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