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Old 02/20/10, 8:40 AM   #226
Furion
Don Flamenco
 
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Tauren Druid
 
Blutkessel (EU)
I don't think these features currently exist (at least I didnt find them in the documentation) so you would have to contact the author of ovale if you think these features are important enough.

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Old 02/23/10, 8:27 PM   #227
Sierin
Glass Joe
 
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Night Elf Druid
 
Scarlet Crusade
I'm wondering if anyone here can help me. I am trying to come up with a script that will tell me when to use FB, and I haven't gotten anything to work exactly right yet. I've tried modifying the OP's script and I've gotten close but still can't get it to work right. I don't have problems keeping track of the rest of the cat dps rotation myself, so I find having the other spells suggested in the box to be very distracting. I'd like to have just the main box, and have it light up with FB when I have 5 CP, Mangle or Trauma is on the target, and there are at least 8 seconds left on Rip and 11 seconds left on SR. Any suggestions?

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Old 02/24/10, 10:22 AM   #228
chetal
Von Kaiser
 
Night Elf Druid
 
<Og>
Burning Legion
Define(RIP 1079)
Define(MANGLE 33876)
Define(ROAR 52610)
Define(BITE 22568)
Define(TRAUMA 46857)
Define(MANGLEB 33878)

AddIcon help=main
{
if Stance(3) # cat
    {
if TargetDebuffExpires(RIP 8 mine=1) and BuffExpires(ROAR 11) and {TargetDebuffPresent(MANGLE) or TargetDebuffPresent(MANGLEB) or TargetDebuffPresent(TRAUMA)} Spell(BITE)
    }
}
I did not test this but it should work.

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Old 02/24/10, 11:05 AM   #229
zimira
Von Kaiser
 
Tauren Druid
 
Anachronos (EU)
I use a modified version of version 2.1 to do just that.

#Project: Visualising the optimal cat rotation with Ovale
#Script Version: 2.1 modified to only show when to FB
Define(RIP 1079)
Define(ROAR 52610)
Define(BITE 22568)
Define(BERSERK 50334)

AddIcon help=main
{
if Stance(3) # cat
	{
	if ComboPoints(more 4)
		{
		if TargetDeadIn(less 7) Spell(BITE priority=4)
		if TargetDebuffPresent(RIP mine=1)
				{
				unless TargetDebuffExpires(RIP 10 mine=1) or BuffExpires(ROAR 6)
						{
						unless BuffPresent(BERSERK) Spell(BITE priority=4)
						if BuffPresent(BERSERK) and Mana(less 20) Spell(BITE priority=4)
						}
				}
		}

	}
}
This code works fairly well. As you can see i use 10s left of rip and 6s left on SR as limits, but that should be easily swapped for 8s on rip and 11s on SR.

I am curious how reliably those of you who use the 8s rip and 11s SR script can get 5 CP + 20 energy for rip in 11s?
Rake + 2 shreds + rip = 139 energy, that is not possible without TF up or a Omen proc. Since 8/11s limits come from SC I assume this is a case of higher average dps with wider spread compared to the "old" 10/6sSC limits I use, does this also translate well to real game play?

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Old 02/24/10, 6:56 PM   #230
Sierin
Glass Joe
 
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Night Elf Druid
 
Scarlet Crusade
Thanks for the replies. I don't know if I'm missing something, but I tried both of these and they still weren't working right. I was testing them on a target dummy and and just doing SR, Rip and Mangle. I would get everything up, get back to 5 CP and then wait for Rip and SR to get below the required number of seconds and Bite wasn't lighting up. However, when one of them fell or not everything was up, then it would tell me to Bite. This was the same problem I was having when i was trying to get a script to work before. Any ideas?

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Old 02/27/10, 3:22 AM   #231
Furion
Don Flamenco
 
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Tauren Druid
 
Blutkessel (EU)
zimiras script should work correctly as far as i can tell (no access to wow).
Maybe you have to replace "if TargetDebuffPresent(RIP mine=1)" with "if TargetDebuffPresent(RIP mine=1) and Buffpresent(ROAR)" in zimiras script so you dont get FB suggestion when SR has dropped, though.

I think you don't understand when the right time for FB would be because you said you expect rip and sr to get BELOW a certain number and that certainly is not an optimal condition to apply FB... both need to be ABOVE certain numbers.

(The script suggested by chetal has a similar problem it should use "unless" not "if" for SR and RIP)

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Old 03/02/10, 7:39 PM   #232
Tressel
Glass Joe
 
Tauren Druid
 
Magtheridon
Lots of errors happening with the newest version of ovale after the "patch" today on US realms. It was approaching 8,000 errors with no let up after I disabled it.

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Old 03/02/10, 7:47 PM   #233
bigity
Glass Joe
 
Night Elf Druid
 
Turalyon
Same here.

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Old 03/02/10, 9:35 PM   #234
Zantada
Glass Joe
 
Night Elf Druid
 
Silver Hand
I errors on 3.3.28 but not 3.3.27, so I went back. Seems to be fine.

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Old 03/03/10, 8:29 AM   #235
Umah
Von Kaiser
 
Tauren Druid
 
Rajaxx (EU)
No errors on 3.3.28 - on EU - after the small patch tonite.
Tested on a dummy and in 5man.

Last edited by Umah : 03/03/10 at 9:25 AM.

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Old 03/03/10, 10:25 AM   #236
bigity
Glass Joe
 
Night Elf Druid
 
Turalyon
Pretty sure it's a localization issue, I get errors about a German sounding function call failing.

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Old 03/04/10, 11:05 AM   #237
Mihir
Piston Honda
 
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Pandaren Monk
 
The Maelstrom (EU)
Looks like the lua typo was fixed in 3.3.29, give that a try.

Ovale - 3.3.29 - WoW AddOns - CurseForge.com

(CalculerMeilleurAction was changed to CalculerMeilleureAction, that should've been the error you were getting)

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Old 03/05/10, 8:18 PM   #238
Umah
Von Kaiser
 
Tauren Druid
 
Rajaxx (EU)
I had huge issues with 3.3.29 (downgraded to 3.3.28, but I use EU-EN client, not EU-DE).
3.3.30 works well again.

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Old 03/06/10, 9:26 AM   #239
Sierin
Glass Joe
 
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Night Elf Druid
 
Scarlet Crusade
Just wanted to update on this, I tried the script again and tried it with adding in Furion's suggestion. I agree that it looks like it should work, but it doesn't. So I'm just going back to using Furion's original script and I'll just have to get used to the other spells showing up. And as for me saying "below" instead of "above" that was just a failure in proofreading on my part. Thanks again for trying to help me.

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Old 03/07/10, 10:28 AM   #240
Myridiam
Glass Joe
 
Night Elf Druid
 
Dark Iron
I was having similar issues with Ovale as well, but it seems they have passed... Except one.

The rotation works fine until I go to use Berserk. Then, as soon as that happens, the "secondary" rotation window goes blank, whereas before with the version of the script I have it would report when to shred properly. I do not know if something has changed in the mod or if it is something with the script, but either way it makes me less than comfortable.

I'm using version 2.8, sans bear tanking support.

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