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03/05/10, 11:43 PM
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#201
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Hunting down survivors
Tauren Druid
Lightning's Blade
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Originally Posted by Arawethion
Seems like Tranquility gives one stack per tick now. So you can't really use it while Unchained.
How long does it take to shift and Maim if you don't have Furor?
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7.5 seconds, but you can split it up into a 4 second and 3.5 second interval if you shift into Cat right after Bashing and get your combo point up then. You could also save an OoC proc for the actual Maim I imagine.
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03/06/10, 12:59 AM
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#202
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Glass Joe
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For the frostmourne room, as long as the king is alive you should be able to kill the spirit. Just make sure to bash the first cast, and then proceed to spam heals on the king is he has low health.
You want to do this for two reasons: If multiple DPS get put into the frostmourne room in a row that can't heal, the king *is* at risk of dying. If the king dies, your DPS will die and Arthas will proceed to shit on your tank. He keeps his health throughout the fight.
Also, I believe it's a buff, but the more health the king has the more damage he does. So if the king is missing any health and you spam heals on the king, then he'll do more damage (most likely more damage than you would have if you were wrath spamming in that time period).
So as long as you get the first bash off and heal the king up, you should be able to get the ghsot down no problem.
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03/06/10, 1:35 AM
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#203
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Piston Honda
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The one and only time I've had to do the Frostmourne room all I needed was 1 interrupt.
Bash'd it then proceeded to heal the King as hard and as much as I could. The mob was at maybe 5% when it started channeling again. I panicked, tried to shift to Cat and Maim, failed horribly, gave up and ended up just spamming the King. The mob died easily.
Next time I go in I'm just going to heal like crazy, interrupt one cast, and heal through the second. When I entered the room the King was at about half health, so unless the King is somehow much lower I think this strategy should work next time.
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Il dolce far niente.
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03/06/10, 3:42 AM
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#204
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Piston Honda
Human Warrior
Eldre'Thalas
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Just to add, there really is plenty of leeway in the interruption and healing. The first time my soul was harvested I missed the first cast like an idiot, and it dropped Menethil down to about 10%. I kept healing him, bashed the second cast and I still got out with time to spare. The second time I bashed the first cast and he never tried again--I think I was only in for about 20 seconds that time.
It's not even possible to maim a cast unless you pre-generate the combo point for it, or spec into furor. Rake (the cheapest cp builder, if I'm not mistaken) costs 40 energy, and maim costs 35 energy, for a total of 75 energy, or 7.5 seconds of energy regen. Given that you have to spend a GCD to shift into cat, the channel will still end well before you could actually get the maim off.
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03/06/10, 8:03 AM
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#205
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Von Kaiser
Night Elf Druid
Turalyon (EU)
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I have been in the sword a few times now and I never needed to interrupt the add. Just spam healing the king was more than enough, at full health he deals so much damage that the channel just doesn't matter. Keep him topped up and watch the show, very easy.
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03/06/10, 10:29 AM
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#206
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::stare::
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I just heal the friendly guy and don't interrupt anything. Works fine. LB stack ->RJ->RG->Nourish spam.
e: For those unaware, the friendly guy has a damage multiplier the more HP he has. Therefore you get him to full HP and keep him there and win without a problem.
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<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.
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03/06/10, 5:59 PM
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#207
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Glass Joe
Tauren Druid
Scarlet Crusade
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Originally Posted by Arawethion
Seems like Tranquility gives one stack per tick now. So you can't really use it while Unchained.
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This is true now also. I built myself up to 12 stacks pretty quickly with it. Barkskin works wonders when that happens.
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03/06/10, 6:49 PM
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#208
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Piston Honda
Tauren Druid
Shadowsong (EU)
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I haven't yet been teleported in to the Frostmourne room but presumably War Stomp would work for us Horde Druids?
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03/07/10, 3:41 AM
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#209
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Glass Joe
Troll Druid
Moonglade (EU)
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Originally Posted by swills
I haven't yet been teleported in to the Frostmourne room but presumably War Stomp would work for us Horde Druids?
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War stomp does indeed work.
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03/07/10, 7:26 AM
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#210
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Von Kaiser
Night Elf Druid
Turalyon (EU)
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Could cyclone be worth it? I never tried and assuming it works I'm not really sure if the invulnerability time maybe bad.
On the other hand in will allow plenty of free time to get the king up to full health or just to slack a bit for mana regen.
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03/07/10, 9:35 AM
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#211
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Glass Joe
Night Elf Druid
Hellfire (EU)
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Cyclone doesn't work. Tried it the first time I was there.
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03/08/10, 7:48 AM
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#212
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Achievement Unlocked!
Worgen Druid
Argent Dawn (EU)
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Originally Posted by Unar
Cyclone doesn't work. Tried it the first time I was there.
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Confirmed, it's immune.
I'm of the opinion that Carebare's approach is the safer for resto druids, purely for reliability reasons. By the time you swap to bear, bash and miss, the NPC has taken a reasonable amount of damage. Besides the fact that keeping his health higher means his DPS will increase, meaning you're out quicker.
It might be flawed thinking, but I use a Nourish glyph for this fight, since it helps in the Frostmourne room, as well as letting you drop a big, quick heal onto a bad infest target/cover tank healing in a pinch.
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03/08/10, 4:52 PM
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#213
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::stare::
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You have to heal very aggressively for my way to work or else you'll exceed the time limit (and lose as a result). Taurens have the advantage of war stomp at least.
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<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.
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03/08/10, 8:56 PM
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#214
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Glass Joe
Tauren Druid
Twisting Nether (EU)
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I would appreciate any feedback regarding these encounter specific questions:
- Is the mechanic by which Sindragosa determines who are the healers in a raid known?
- Is the mechanic by which Blood-Queen Lana'thel selects its first bite target known?
- Has any resto druid had a go at Lich King in 10m heroic? I am particularly interested in how well we are able to deal with initial Infest damage when paired with a holy paladin.
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03/08/10, 9:21 PM
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#215
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Glass Joe
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Originally Posted by Nailer
- Is the mechanic by which Blood-Queen Lana'thel selects its first bite target known?
- Has any resto druid had a go at Lich King in 10m heroic? I am particularly interested in how well we are able to deal with initial Infest damage when paired with a holy paladin.
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I believe it is the highest person on the threat list behind the two tanks will be the first one bitten. If you want a specific dps to get the first bite, he should probably blow all his cooldowns at the beginning of the fight. It will never be a healer who gets the first bite.
Out of curiosity, are you trying to 2 heal LK 10 man heroic?
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03/08/10, 9:31 PM
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#216
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Soda Popinski
Tauren Druid
Twisting Nether (EU)
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Originally Posted by Nailer
I would appreciate any feedback regarding these encounter specific questions:
- Is the mechanic by which Sindragosa determines who are the healers in a raid known?
- Is the mechanic by which Blood-Queen Lana'thel selects its first bite target known?
- Has any resto druid had a go at Lich King in 10m heroic? I am particularly interested in how well we are able to deal with initial Infest damage when paired with a holy paladin.
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The first two questions are better off being asked in the boss threads on the general forums.
On LK 10H I honestly felt somewhat useless during the first two weeks of trying him to the point that I have simply sat out since then for the benefit of the raid. Infest is incredibly nasty if not healed within seconds and quite honestly not having a Disc Priest to handle it is a bad choice by the raid. You need a base healing team of Holydin & Disc Priest followed by either a Resto Shaman, Priest or Holydin for the additional tank/spot healing if you use a 3rd healer at all from my experience and from what it looks like in the kill shots.
Gear, experience and the zone buff will help things over time for the possibility of bringing a Resto Druid on the kill but for now I wouldn't really lose much sleep over it.
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03/08/10, 10:47 PM
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#217
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Von Kaiser
Night Elf Druid
Dragonblight (EU)
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Originally Posted by Carebare
You have to heal very aggressively for my way to work or else you'll exceed the time limit (and lose as a result). Taurens have the advantage of war stomp at least.
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Seconded. I got out within like 10-20 seconds (10man) when I went nuts healing him. Trying to do anything like dps or interrupt just felt like a waste of time. However, I don't think he has a damage buff dependent on his health, he seems to reset/lose his health every half a second dependent on how much he has and use whatever health he just lost to do damage, because the more I healed the guy the more damage he did, but his health did not go up much, just fluctuated more. Quite a mana drain though.
As for heroic, I disagree with Playered. I found when I used 4p9 and RR that I only had to Swiftmend on some Infests, but I did not lose people to it. Yes, it's no better than using a Disc priest, but Revitalize procs I felt made a difference. On the other hand, I don't have any way of weighing Revitalize against PI/PS for the fight.
EDIT: Legendary Mace may have helped, as having HoTs on people when it procs stacks up quite a shield if Infest comes during that time. Seems my WoL says the mace did as much as my Rejuvs did.
Last edited by grimtage : 03/08/10 at 10:55 PM.
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03/08/10, 11:33 PM
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#218
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Piston Honda
Night Elf Druid
Destromath
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This is the buff he has.
I agree with Disc + Holy Pal minimum for LK 10H. There are 4 versions of Infest and 3 of them are completely negated by 1 PW:S. Safe to assume the largest initial hit is 25H. Taking a Druid over a Priest is a bad idea, although doesn't seem that bad for the 3rd healer slot.
Oh and not sure how Rapture compares to our Revitalize.
Last edited by ttyl : 03/08/10 at 11:45 PM.
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03/09/10, 4:19 AM
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#219
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Glass Joe
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Originally Posted by Carebare
You have to heal very aggressively for my way to work or else you'll exceed the time limit (and lose as a result). Taurens have the advantage of war stomp at least.
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That's how I did it the first time, War Stomp the first cast and chain cast Nourish (after putting up Rejuv). I got put into the Frostmourne room again last night for 25 LK and decided to see what difference not using War Stomp would make and it was barely anything at all.
I was running 11/0/60 which has Living Seed which may help the amount of healing I was doing to him a bit as well, but I wasn't glyphed anything special otherwise, just WG, Rejuv (not rapid) and Swiftmend. The first time I went into the Frostmourne room on 10 man I tried the whole interrupting thing and it failed badly as I missed. I've found that its much, much easier to just heal him up to full and he kills the add in no time as a result.
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03/09/10, 7:18 AM
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#220
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Glass Joe
Night Elf Druid
Thunderhorn (EU)
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So, when reading this entire topic I hear the 'Revitalizing'-talent being mentioned quite a lot and the OP even set it in the talenttree for a common resto-druid and I am wondering why. I always thought revitalize isnt worth putting talents in but I see it mentioned a lot in this thread. I am wondering what someone;s motivation will be to spec it since I think it doens't add much or at least not enough to compensate the loss of, for example, living seed.
Now I am seeing if I can get a respec of my current talenttree. My goal is to get the Celestial Focus talent of the Balance-tree to increase my haste even more.
Questions that come forward of this situation are:
- I have around 510 haste rating without any buffs and without celestial focus. Should I even need/go for the Celestial Focus talent ?
- When I would take celestial focus i keep some space to put my last talent points. Those spaces are:
a. Living Spirit
b. Living Seed
c. Revitalize
I am a spamhealer in raids which means I use Nourish a lot so I am also not sure wether to let Tranquil Spirit be untalended (except for 1 point) or fully spec it.
With the link below this text is the talenttree visible that I have in mind:
Talent Calculator - World of Warcraft
Compaired to the build I use at this moment:
The World of Warcraft Armory - Rejuvialis @ Thunderhorn - Talents
I am hoping you guys could give your opinions about my situation and hopefully it helps me to get some answers and the solution ultimately.
Thank you in advance.
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03/09/10, 7:40 AM
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#221
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Von Kaiser
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Revitalize is for the healers who use a basic 5x1 "rotation", which you usually should be using if your raid has the proper healer setup (druids to blanket, shamans/priests to direct, paladins for tanks). The talent is crazy good as long as you actually use Rejuvenation, even capping at 5k+ mana for a single caster, not counting the melee's rage/energy/runic power benefit.
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03/09/10, 8:31 AM
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#222
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Soda Popinski
Tauren Druid
Twisting Nether (EU)
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Originally Posted by grimtage
As for heroic, I disagree with Playered. I found when I used 4p9 and RR that I only had to Swiftmend on some Infests, but I did not lose people to it. Yes, it's no better than using a Disc priest, but Revitalize procs I felt made a difference. On the other hand, I don't have any way of weighing Revitalize against PI/PS for the fight.
EDIT: Legendary Mace may have helped, as having HoTs on people when it procs stacks up quite a shield if Infest comes during that time. Seems my WoL says the mace did as much as my Rejuvs did.
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Going by one of your logs Val'anyr was actually more around the 18%(72k) mark for you not 40%(228k) and the Paladin had only slightly less than what was reported (14% instead of 15.8%). Fair enough this is only an estimate and it could be off a couple of % either way but there is just no logical way Val'anyr will be 40% of your healing no matter what World of Logs will display poorly for you.
Take the death of Skeptic as one of your targets he had RJ on him and had the occasional Val'anyr procs during Infest but did not seem to have a PW:S for the initial hit (only a 1.6k absorb). During this time you were refreshing your RJ on other raid members and hadn't caught up with his initial damage inflicted by Infest which slowly got higher and higher and then tried a SM the second he died which failed. For what it's worth your SM was available as the previous SM cast was at 20:28:22 while Infest was at 20:28:44.
You also had this same Infest on yourself with RJ/WG on you and it failed to ever recover after the initial hit and ended up killing you after 10 seconds because no direct heal was used even though you were full health before the Infest hit.
You have set timers for Infest (every 20~ sec) which means you can sync it so everyone has RJ on them before it hits allowing you to play triage after it lands with direct heals where needed.
Obviously as I was not there to see your assignments I cannot comment much further but you seemed to be blanket hotting the raid despite the Disc Priest shielding some of the players which was wasting your hots on them and working poorly to counter Infest in general. You really -must- manage your hots perfectly to be any use at being an Infest healer and this becomes more difficult in the 70-40% phase because you cannot always rely on WG to heal enough people either.
This is a similar situation to using a DK tank on Sarth/Vezax and while I have no doubt it will eventually be plausible to bring a Resto Druid to manage the Infest right now your raid is simply better off with a Disc Priest instead.
Last edited by Playered : 03/09/10 at 9:28 AM.
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03/09/10, 10:27 AM
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#223
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<Druid Trainer> Emeritus
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I healed LK Heroic all last night with a Disc/Paladin combo. I definitely wouldn't want to do it without those two. As a third healer, a Tree is potentially sensible, but not great in any case. I'm not sure whether or not a Shaman would be better. We probably provide better Infest coverage when the Priest is gripped, and have enough time to maintain tank hots as well as Infest. We're essentially playing backup in both roles and therefore have low EH numbers, but I think the same might be true for any third healer. After reaching P5 a few times we even discussed two-healing it due to the DPS requirement, but it's not clear that you could handle Infest while the Priest was gripped.
For people looking at going to this fight, I'd recommend your raid bring a Paladin and Disc Priest no matter what. A Tree probably works as a third healer.
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03/09/10, 12:55 PM
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#224
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Glass Joe
Tauren Druid
Twisting Nether (EU)
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Today we have had a couple of attempts at LK heroic with a paladin and me healing (disc was not an option). Although we managed to handle Infest relatively well by timing tri-stack blooms and having the paladin take care of the two tanks and himself, valkyrs proved to be a headache. When either healer got picked up we could survive by burning some CDs, once. Second time meant an inevitable wipe. Although if the DPS requirement is really as steep as it seems, probably any double healer setup is prone to this kind of RNG.
As for Lana'thel, she most certainly can bite a healer first as it has happened to us twice in a row hence my question. But Playered is right, I will post those in the general forums.
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03/09/10, 10:21 PM
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#225
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Glass Joe
Tauren Druid
Scarlet Crusade
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Originally Posted by Nailer
- Is the mechanic by which Blood-Queen Lana'thel selects its first bite target known?
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Our experience is that it is a combination of non-tank threat and total damage, but we have been unable to determine the exact algorithm (it is quite clear it is not simply one or the other though). One of four of our toons always gets it first (two arcane mages, two MM hunters), so we have the bite rotation set up for when any of those four gets bitten first, and they just take it from there.
We have never ever seen a healer get bitten, so I find that very odd.
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