I wanted to drop in some updated numbers I just got done putting out. On our Sindragosa-25man kill (first for us!)
[Trauma] put out some HUGE numbers for me. I realize that earlier in the week the hot-fix had not applied, and the strategy we use for this fight is highly conducive to generating big numbers with this weapon. We typically have the raid stacked on top of each other almost the entire fight. Either way, check these out;
Skada: Firepatch's Healing for Sindragosa, 22:48:05 - 22:58:04:
1. Rejuvenation 2476157 (57.6%)
2. Wild Growth 1285967 (29.9%)
3. Fountain of Light 405591 (9.4%)
4. Swiftmend 74567 (1.7%)
5. Regrowth 56022 (1.3%)
For the first time ever, Ive seen Fountain of Light reach above the 4% healing done mark for an encounter. 10% of healing done seems grossly overpowered considering other items out there
[Althor's Abacus] for example. This can't possible be the level they leave it at. If it does remain at this level it easily makes up for the loss of stats and becomes an easy BIS for us. No other item could possibly be worth losing 10% (in peak conditions, granted) healing throughput except for maybe Valnyr.
Anyone else seeing these numbers?