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04/13/10, 5:19 PM
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#351
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Glass Joe
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Wait, let me get this straight. If Rejuv jumps from someone with the LW proc up, the new rejuv will inherit the 300/340 spellpower on its new target? Wouldn't that mean that all (potential) subsequent jumps that particular proc made would be affected as well?
Now if this works, wouldn't it mean that jumps from similarly effected targets (ie; Death Knight with Vampiric Blood up, Druid glyphed into Frenzied Regen, Guardian Spirited targets, etc) would also share their respective modifiers?
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04/13/10, 5:52 PM
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#352
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<Druid Trainer> Emeritus
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It would be good to test for more things, but that's how it worked for me yesterday when I tested with Last Word and the Paladin talent Divinity.
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04/16/10, 12:07 AM
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#353
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Glass Joe
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I've read through and I didn't see anything on this. This is of course just a theory question. Assuming two druids in a 25 raid both raid healing, both with 4T10 is Glyph of Swiftmend still very viable? Does it lose some purpose with two druids running full rejuv's across the board no RR glyph? At what rate would another rejuv be placed on the mended target and if it's fast enough is it worth one or both druids dropping the glyph?
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04/16/10, 7:27 PM
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#354
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::stare::
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I still use it because I like to know that if I mend MY rejuv it's still there and I don't have to rely on someone else casting it. Our glyphs overall are pretty lackluster, that's probably the only one I never change out.
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<Nite_Moogle> i miss raiding with carebare :< she makes me feel like i am not the only person that hates everyone
Aldriana: I am an asshole, it just so happens that some of my colleagues are even *bigger* assholes.
[R] [85:Neux:2]: i hear if you die on Good Friday they are going to make it where you can't get rezzed until easter sunday
Khazal: Yeah, I don't know about Magic Rainbow Unicorn Land, but here in Reality, Rhyolith is the worst encounter Blizzard has ever designed.
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04/19/10, 1:13 AM
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#355
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Glass Joe
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Did some testing with the T10 jumps keeping healing increases from their original target. Took off my weapon, ring, and trinkets: 2307sp in tree with no buffs.
Image - TinyPic - Free Image Hosting, Photo Sharing & Video Hosting
Glyph of Frenzied Regeneration- Normal RJ ticking for 2009. With Frenzied Regen active, it ticked for 2407-2410 as did the proc that resulted.
Seems to work with Glyph of Frenzied Regeneration. And although I do not have a picture of it, the same is true of a Warlock's Demon Armor. Testing included a Demonology warlock with 3/3 Demonic Aegis, had the same spellpower, and RJ ticking for 2415-2418 on both the warlock and the procs. It's probably safe to say that it will work with other static healing increases, (IE: Nurturing Instinct, Spirit Bond etc.) as well as things like Vampiric Blood and Guardian Spirit.
Last edited by Withoutrival : 04/19/10 at 1:19 AM.
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04/19/10, 12:04 PM
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#356
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Glass Joe
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Guild is clearing H. Marrowgar & H. Rotface every week and I'm looking towards the best available upgrade for my N. Trauma. Currently, Trauma accounts for ~4% of my healing with an average uptime of 17% and overheal as high as 80%, depending on the fight. I'm using Hamlet's spreadsheet with number of 'Trauma targets' set to 3. Evaluating a 5x1 rotation, upgrading to H. Frozen Bonespike the gain is negligible HPS and about 40 mp5, while H. Trauma produces about +500 HPS and mp5 is flat. Obviously, TreeCalcs is under ideal conditions and when factoring in overhealing the 500 HPS gain from H. Trauma becomes much less. I'm edging towards Bonespike based on stats gain and better utility for moonkin offspec.
Questions:
1. H. Trauma is obviously better as the # of targets goes up. Is modeling with 3 a reasonable assumption?
2. Should I leave Bonespike to the Disc Priests and take H.Truama because the procs are more suited to tree healing?
3. Am I splitting hairs on stats or putting too much thought into whom the upgrade is best suited?
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04/19/10, 12:30 PM
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#357
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Don Flamenco
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Heroic Trauma is hands-down the best upgrade. If you reliably use WG on cooldown and target it on melee, you will have substantial throughput from it. Wide RJ use definitely accounts for procs but those WGs amp it's output considerably. Six targets, ticking every second gives a very good chance to proc AND when it does proc, there's a ton of targets within 10 yds to proc to. Other druid in guild runs H Trauma as well and you can pretty much guarantee on any fight whoever got the most Trauma procs also had the most WG ticks.
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05/19/10, 6:20 PM
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#358
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Von Kaiser
Tauren Death Knight
Nordrassil
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Has anyone got to play with the new Ruby Sanctum trinket? Or know anyone who has? If they keep the "direct heal" part it won't be very useful sadly.. Looks like basically a second Glyph of Holy Light effect for the paladins...
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05/21/10, 10:16 AM
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#359
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<Druid Trainer> Emeritus
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Here's the trinket:
http://db.mmo-champion.com/i/54573/g...wilight-scale/
It's basically an attempt to extend Trauma fun to non-Druids. That clicky obviously has very little use for us, so I don't see too much interesting about this one. 190 spellpower is quite nice, which means that if this drops and nobody else wants it, it still might be very usable.
The loot table does also have some nicely itemized crit/haste gear, but that's more of interest for Moonkin.
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05/21/10, 2:16 PM
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#360
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Piston Honda
Night Elf Druid
Destromath
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I wouldn't take it over a Shaman, but I was thinking 10 or so Regrowths during its use might be good?
Last edited by ttyl : 05/21/10 at 2:22 PM.
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05/21/10, 4:29 PM
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#361
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Von Kaiser
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Lifebloom Coefficient
In 3.3.3 the new spell power coefficient for Lifebloom's Bloom is now 0.516 instead of 0.645 because it was nerfed by 20% during a patch since that coefficient was found. If this could be updated in the original post that would be great(I didn't know who to PM which is why I posted, hope that isn't too much trouble >.<). Thanks much!
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05/22/10, 5:29 AM
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#362
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Piston Honda
Night Elf Druid
Grim Batol (EU)
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Originally Posted by cuddlekin
In 3.3.3 the new spell power coefficient for Lifebloom's Bloom is now 0.516 instead of 0.645 because it was nerfed by 20% during a patch since that coefficient was found. If this could be updated in the original post that would be great(I didn't know who to PM which is why I posted, hope that isn't too much trouble >.<). Thanks much!
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Confirmed. I updated the first post.
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06/07/10, 8:28 PM
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#363
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Glass Joe
Troll Death Knight
Darkmoon Faire (EU)
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just a quick question guys, I've been wondering about the worth of the Resto T10 4x piece bonus. Currently I'm only using the 2x piece bonus which is really nice, my question is. Is it worth taking the 4x piece bonus, when you have to sacrifice haste and spell power. For a 2% chance to proc another rejuvenation off of HOT ticks just doesn't seem worth it to me, I can out heal all of our other resto druids using the 4x piece bonus, this is because I'm over the haste cap. I use Heroic Saurfang head from 10man Icc at the moment, my argument is why downgrade my gear and nerf my haste for the sake of a 2% chance to proc.
Anyone that can shed some light on this would help me a great deal, happy HOT'in
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06/08/10, 3:42 AM
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#364
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Piston Honda
Human Priest
Sporeggar (EU)
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4xT10 is not that great either, creating problems such as unable to swiftmend the targets it proced to (unless they changed it) and since it tends to jump on lower hp targets, there is very high chance you are casting rejuv on the same target too, resulting in overwriting the proc. Add to that the simply awful itemization of the other pieces and you should really stay away from them.
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06/08/10, 7:18 AM
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#365
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Don Flamenco
Tauren Druid
Chromaggus (EU)
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err, no.
There's little to gain from the extra haste on 1 item (there's no 277 helmet with haste). If you can cap haste with few or no haste gems and 4t10 then that's the best setup.
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06/08/10, 9:19 AM
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#366
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Von Kaiser
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Simply put: You can swiftmend jump targets, based upon my own experience.
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06/08/10, 9:26 AM
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#367
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Von Kaiser
Tauren Druid
Scarshield Legion (EU)
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Originally Posted by Vitalay
Simply put: You can swiftmend jump targets, based upon my own experience.
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Yea you can. There is simply no reason in a 25 man raid not to have 4 set bonus. Even with trauma, been haste capped is pretty easy to archive with 264 gear.
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06/08/10, 2:42 PM
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#368
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<Druid Trainer> Emeritus
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There was a brief bug where you couldn't Swiftmend the jumps. There's still a bug, I believe, where Swiftmends off of jumps are much bigger than they should be. Haven't checked for a while, but I think saw a 40k Swiftmend sometime recently.
On the initial question, 4T10 is quite good and you'll use it for nearly all purposes.
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06/08/10, 11:09 PM
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#369
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Show what I'm listening to
Malformed
Tauren Druid
No WoW Account
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Swiftmend off jumps are 6 ticks instead of 4.
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EJ Discourages experimentation with unique play-styles/specs/glyphs
Birdemani: fric sleeps with the world and has nothing, zyla gets laid once last year and it nearly kills him
+Sporks • Bryne: I OFFERED
+Sporks • and you're like oh no i'm allergic to malan
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06/12/10, 12:52 AM
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#370
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Glass Joe
Night Elf Druid
Mok'Nathal
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I just got heroic trauma on my druid and i did and ony25 as my first raid after recieving it. I have scrolling combat text up so i can see how much each of my heals is actually healing for. Very often when I used WG which healed heal between 1000-1300, i would see very shortly afterward what seemed like dozens of +270 which would clearly be my heroic trauma proccing. It seems like if trauma procs on WG it procs off of all 6 heals. Has anyone else seen this?
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06/18/10, 12:52 PM
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#371
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Don Flamenco
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A well-targetted WG hits 6 people and ticks every second. Also, if it procs on one of said clumped people, there are lots of other folks nearby for the proc to jump to. On the flip side, RJ has 3 sec split between ticks, and a proc on a RJ'd target may be someone more spread out 10 yds from others and thus not jump (m)any other people.
Anywho, just because it procs on one WG tick doesn't mean all WG ticks proc, you're just more likely to see a Trauma proc on a WG cast just due to numbers of ticks it causes and law of averages (kind of like you're very likely to see a Clearcasting proc from a GotW cast).
I can tell you from much experience that a strict use of WG on cooldown, well-placed on a melee group will have a huge impact on the numbers you see from Trauma. Certainly 15 wide RJ can proc it quite a bit as well, but you're not likely to get as many targets nearby who it proc'd on as you will from your WG casts.
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07/11/10, 3:58 PM
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#373
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Glass Joe
Murloc Druid
Lightbringer
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Originally Posted by Arawethion
There was a brief bug where you couldn't Swiftmend the jumps. There's still a bug, I believe, where Swiftmends off of jumps are much bigger than they should be. Haven't checked for a while, but I think saw a 40k Swiftmend sometime recently.
On the initial question, 4T10 is quite good and you'll use it for nearly all purposes.
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I landed a 43k swiftmend the other day, so it still happens.
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08/21/10, 2:44 PM
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#374
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Glass Joe
Night Elf Druid
The Maelstrom (EU)
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I searched this forum for "phylactery" but found no non-moonkin entries. I understand that Phylactery of the Nameless Lich is primarily considered a dps trinket, but a single application of moonfire is quite likely to proc it, and the 1000 spellpower bonus may be useful during periods that are extra intense on healing. While most would perhaps laugh at marrowgar or blood queen heroic with the 30% buff, I still think it's worth a mention since 1050 spellpower (normal) for 20 seconds is quite significant.
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08/29/10, 3:10 PM
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#375
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Piston Honda
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Originally Posted by Salita
I searched this forum for "phylactery" but found no non-moonkin entries. I understand that Phylactery of the Nameless Lich is primarily considered a dps trinket, but a single application of moonfire is quite likely to proc it, and the 1000 spellpower bonus may be useful during periods that are extra intense on healing. While most would perhaps laugh at marrowgar or blood queen heroic with the 30% buff, I still think it's worth a mention since 1050 spellpower (normal) for 20 seconds is quite significant.
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The main problem I can see with this is that at all other times, the crit is completely wasted unless you're tank healing for some reason. Not only that, but if you're going into a period of intense healing, it may not be wise to spend 2 GCDs on a 30% chance to proc 1072 spellpower. We have very good trinket options as druids, and I'm not convinced this is one of them unless someone very clever finds a way to keep this up to the point that a DPS could.
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