It's been awhile since I visited this forum, and I've just read through everything I missed. As per the t9 vs t10 debate there seems to be too much optimism, and some flawed logic used in its defense. The key flaw, in my opinion, is how everyone is getting all excited over the effective healing numbers.
The proc is a smart heal and will target the lowest hp person. Naturally it will have a high effective healing %, but you all seem to be assuming that person WOULDN'T OTHERWISE get a rejuv. I always prioritize the lowest hp people as well. If both me and the proc prioritize the lowest hp person, it seems to me unavoidable that at times, I would instantly overwrite the proc, thereby wasting it. Or at least be about to cast rejuv, and then have to switch targets. If I overwrite even just 1 in 10, thats a 10% reduction in effectiveness.
A lot of fights I can easily keep everyone who needs a rejuv, rejuv'd, making anyone the proc goes to, overheals. As in say just tanks, or the melee group. That also clearly happens in 10 man. I grant that you can use RR and try and leave 1 person without a rejuv.. but I don't think you can argue that in these cases it dramatically reduces its effectiveness. (even if you leave 1 person not rejuv'd.. they can get the proc, and then you can get a 2nd proc before a rejuv falls off, and it has nowhere to go.
The fact is, in t10's BEST CASE SCENARIO its barely, if any better then t9, in a strictly theoretical numbers sense. In practice, and the majority of fights, T9's CONTROLLABLE bonus>T10's random potentially useless bonus.
So, imo 245 t9>251 t10, and 258>264. I will eventually switch when i have 1-2 pieces of 277, as long as I we don't see new better tier on the ptr coming up by that time... Even in the cases where theoretically t10 wins, (pretty much only aura fights on 25 man it seems to me) It seems in practice, the small reasons I've stated would be enough to bridge the gap. Some would and have argued that the crits go into overheals too, but guess what, I don't gear around encounters where the entire raids stays at 90%+ hp. As healers I believe its our responsibility to gear around worst case scenarios.
I still have my 258 4pc t9, and have haste/crit in most other sockets. (I was going to switch trauma for a good haste/crit weapon but its just too good now

I will be the last to say the decision to go to t10 is wrong, as these are relatively minor differences, based on healing style. But a couple words for those who decide to stick with t9 (if you only do 10's I would certainly stick with t9)
Losing all that spirit for crit is a very noticeable loss of regen. It hasn't been a problem for me at all, but you need to get used to watching your mana much more carefully, and make sure you have an idol of awakening to switch to if needed. Use your innervate at 60% mana, and then off cd. Make sure you have mana pots, or better yet, Crazy alchemist pots. (imo Alchemy is the best druid raiding prof) Also, I have a macro that whispers another druid, boomkin or feral and asks for an innervate. I don't use it often, but imo not using a good raid buff like an innervate is a waste. IF he innervates me, and then for instance another healer dies, gets brezed and needs that innervate, then I'll give him mine when its up and just switch to the Idol of Awakening. With this setup, the 2 solaces and or the frost badge trinket will be bis for the regen.
Also if you raid 25's, but your guild can't kill H anub, then yes I would get t10 as the tokens are much easier to get and 245 t9<264 t10.