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Old 03/24/10, 11:23 AM   #301
Dondochakka
Von Kaiser
 
Orc Warlock
 
Mal'Ganis
Anyone else but me thinking that you being able to overwrite the procced rejuv lowers the value of the set? As of last patch when you targeted the lowest raid member and he got a procced rejuv you didnt waste a GCD to overwrite it. Now 6/10 cases my procc is wasted since the reaction time you have between a tic that proccs and your GCD from the last casted spell is miniscule.
Prior to the patch it would still use a GCD as well as consume mana. The only difference is now you actually get something for your GCD/mana spent. The swiftmend thing on the other had is a real pain. If you don't know which rejuv's are your and which are proc'd it can get you into some trouble if you try to swiftmend someone with a proc'd one. Didn't even really notice it till Sindragosa last night and it's definitely a problem. Hopefully the hotfix it soon.

On a side note, the 4t10 proc seems to ignore LoS. Last night in the plagueworks, we managed to lock a few people outside of the pre-putricide sterilization chamber. To our surprise, the debuff has been fixed, and the people outside started dying since there was no healer outside with them. However, one of my rejuvs managed to jump through the solid door despite LoS being completely obstructed.
Confirmed. This has been happening for a while though, not just since the patch. I've been able to proc my T10 through Iceblocked people on Sindragosa since I got the 4 piece.

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Old 03/24/10, 11:24 AM   #302
 forostie
Not Aboriginal
 
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Foro
Tauren Druid
 
No WoW Account
Did not notice any issue with Swiftmend - I'll have to pay more attention to that, but did notice a couple of times distinctly where I overwrote a fresh procced Rejuv by accident on a player I was about to heal. Just the way the cookie crumbles.

Going on from your side note, ICC has a few interesting LoS bugs like that. For instance, you're able to heal people on the other side of the wall that is behind you when you zone into the Upper Spire from the teleporter.

I'll bite your face cunt

"fric sleeps with the world and has nothing, zyla gets laid once last year and it nearly kills him" - Birdemani, 2012

"Put a washcloth in her mouth and piss on her face" - Fric, 2013

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Old 03/24/10, 12:36 PM   #303
Kalya
Glass Joe
 
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Night Elf Druid
 
Nagrand (EU)
Originally Posted by Scio View Post
Nor can it be Swiftmended.
Since several people said they're not sure about this, I tested it and I can confirm it. You can no longer Swiftmend a proc'ed Rejuvenation, it returns an "Invalid target". Here's hoping it's a bug and it will be fixed... Although to be honest it does feel as "working as intended" since you can now overwrite a proc'ed Rejuvenation with a "proper" one. That leaves the frames problem though. Otherwise we'll what... end up refreshing Rejuvenation every time before Swiftmend, just to make sure it's there for real?

Last edited by Kalya : 03/24/10 at 1:06 PM.

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Old 03/24/10, 12:40 PM   #304
ttyl
Piston Honda
 
Night Elf Druid
 
Destromath
Definitely can't Swiftmend a proc'd Rejuv. Tested with and without Glyph of Swiftmend. I have a feeling this is their band-aid fix for 4p RJ being Swiftmended for more than a normal one.

Is there a way to separate a real RJ from a proc on Grid? Guessing you'd have to use their SpellIDs.

Bug report here.

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Old 03/24/10, 1:10 PM   #305
Dondochakka
Von Kaiser
 
Orc Warlock
 
Mal'Ganis
If you have Center Text set to show incoming heals it shows up as +9 or +19 if it's a proc'd rejuv. So far that's the only way I've been able to tell the difference between the two.

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Old 03/24/10, 1:18 PM   #306
Shelendil
Piston Honda
 
Night Elf Druid
 
Lightbringer
Originally Posted by Kalya View Post
Since several people said they're not sure about this, I tested it and I can confirm it. You can no longer Swiftmend a proc'ed Rejuvenation, it returns an "Invalid target". Here's hoping it's a bug and it will be fixed... Although to be honest it does feel as "working as intended" since you can now overwrite a proc'ed Rejuvenation with a "proper" one. That leaves the frames problem though. Otherwise we'll what... end up refreshing Rejuvenation every time before Swiftmend, just to make sure it's there for real?
I noticed this on Deathwhisper last night. Since you can't determine which rejuv's are which, you waste time trying to swiftmend an invalid target. Then they die. Not being able to trust Swiftmend is possibly enough for me to go back to T9.

Being able to overwrite the bonus gives us a more practical view of its worth. Before the bonus was in some sense lowering our original rejuv value due to lost gcds. Now those casts are credited to the original rejuv instead when looking at a parse.

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Old 03/24/10, 2:26 PM   #307
ttyl
Piston Honda
 
Night Elf Druid
 
Destromath
T10 4P procs can now overwrite your "real" Rejuvs.

Hopefully this possibility was added at the bottom of 4P's smart jump priorities. If so, it's now better in 10mans. If not, it's now worse in 25mans...

Compare the tooltips to see the Rejuv on the right hand combat log is the proc. The "real" Rejuv is cast at the top of the log. On the 2nd tick, it's overwritten by a new proc'd Rejuv which ticks for 1 less: http://i44.tinypic.com/6p98o8.jpg
Another screenshot to show it goes on to tick the full duration: http://i44.tinypic.com/wrjj1c.jpg
There's no "Soothing fades" until the very end, so add up my Soothing stacks (Frost Emblem Idol) if you are doubtful.

Last edited by ttyl : 03/24/10 at 4:50 PM.

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Old 03/24/10, 4:05 PM   #308
 Kurisu
So damned Devious
 
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Orc Shaman
 
Mal'Ganis
So rumor has it that the 4piece procs Instability on Sindragosa so be mindful of that.


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Old 03/24/10, 4:39 PM   #309
Drane
Von Kaiser
 
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Troll Druid
 
Andorhal
I didn't notice that on Sindragosa, but I wasn't exactly looking out for it.

I can also confirm not being able to Swiftmend proc'd rejuvs, the ignoring of LoS, and overwriting of current Rejuvs. Fun stuff!

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Old 03/24/10, 8:33 PM   #310
ttyl
Piston Honda
 
Night Elf Druid
 
Destromath
Originally Posted by Drane View Post
I can also confirm not being able to Swiftmend proc'd rejuvs.
They fixed it already. I'm impressed. Still heals for more too:

To be thorough: Can still overwrite a proc and procs can still overwrite regulars. Yay.

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Old 03/25/10, 1:38 PM   #311
Nym the Resto
Glass Joe
 
Night Elf Druid
 
Quel'dorei
So the bug has been fixed? Thank god. I am quite close to grabbing my 4p t10, but if that change had been permanent, I was thinking about reconsidering...

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Old 03/25/10, 4:03 PM   #312
bluering47
Von Kaiser
 
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Tauren Druid
 
Ner'zhul
Originally Posted by Nym the Resto View Post
So the bug has been fixed?
Yes, it's fixed.

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Old 03/25/10, 5:10 PM   #313
Scio
Glass Joe
 
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Human Paladin
 
Trollbane (EU)
Originally Posted by Kurisu View Post
So rumor has it that the 4piece procs Instability on Sindragosa so be mindful of that.

This is false. Tried it tonight.

And my t10 4set procced to a blocked suffocating target.

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Old 03/26/10, 7:49 PM   #314
rockshassa
Glass Joe
 
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Night Elf Druid
 
Executus
tracking 4pcT10 procs

Is there an easy way to track 4T10 procs in real time? I'm trying to determine if the 4pc is worth it, and aside from watching for a new rejuv to show up on grid (which is tedious), it seems hard to determine. It would be nice if there was some kind of warning or notification.

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Old 03/28/10, 5:21 AM   #315
Sitar
Glass Joe
 
Tauren Druid
 
Hyjal (EU)
Get your fights uploaded to worloflogs and check for the second Rejuvenation in the list of your healing by spell. For me 4pc heals from 3 to 5% in ICC fights. It's healing someone who didn't have a rejuv on him, so I find it usefull.

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